Silence On Narcissus | Mothership RPG | Episode 3

Поделиться
HTML-код
  • Опубликовано: 22 янв 2025

Комментарии • 16

  • @andrzejponiatowski1677
    @andrzejponiatowski1677 2 месяца назад +1

    Even if you just published disorganized notes for the module as patron only content it'll still make my day! Such a great module!

  • @OperatorJ0hn
    @OperatorJ0hn 2 месяца назад +1

    I could totally imagine, how the actual characters were literally freaking out over someone suddenly closing a door, after all they went through previously 😅
    Great adventure, thank you guys!

  • @parnelandr
    @parnelandr 5 месяцев назад +3

    Amazing work John. Not to mention for all the music as well!

  • @orkcol
    @orkcol 6 месяцев назад +3

    So good.
    The music over the Meta-Game discussing had me in tears laughing 😂
    Sounds like a great module.

  • @Hell_Razor_Art
    @Hell_Razor_Art Год назад +5

    Fantastic module, hope you actually publish it!

  • @LazyWeasel
    @LazyWeasel 5 месяцев назад +4

    This the only gaming podcast where I've seen people argue for minutes and I appreciate it being in there lol

    • @nwtbpodcast
      @nwtbpodcast  5 месяцев назад

      New idea, an argue podcast with a little bit of gaming :D

  • @AllenBevans
    @AllenBevans 9 месяцев назад +6

    Seems like some anomaly leaked along a previously unknown door-handling causality dimension.

  • @nelsondisalvatore9812
    @nelsondisalvatore9812 Год назад +5

    45:00 GODDAMIT JUST GO THRU THE DOOR!🤣🤣

  • @DungeonTracks
    @DungeonTracks 7 месяцев назад +4

    Love the kazoos of the valkyries.

    • @nwtbpodcast
      @nwtbpodcast  7 месяцев назад +2

      The song that makes arguing fun!

  • @nelsondisalvatore9812
    @nelsondisalvatore9812 Год назад +1

    Episode 3!

  • @RushDF
    @RushDF 5 месяцев назад +2

    Howdy, I've been listening to all the mothership one shots on spotify and it's been very entertaining. That being said I have to say that Andrew needs to chill out! Especially when he's not the warden. Sometimes it is a player being a little difficult but mostly it seems to be Andrew trying to force the game, the players, and the show itself to do what he wants them to do.

    • @VerbalProcessing
      @VerbalProcessing 5 месяцев назад +2

      I agree with much of what Andrew urged with respect to this one shot. The dog was under-utilized and there were very few panic rolls for the given situations. I get it though, everyone has their own focus, imagination and way of pursuing fun.

    • @DESERTP1
      @DESERTP1 4 месяца назад +1

      I agree with Andrew's suggestions. Often feels like the other players have forgotten they are playing a horror game. They play like their characters are not in any way stressed or scared or anything. It's very immersion breaking.
      Most of his interjections sounded like he was reminding the other players that they are playing for an audience.