Exploring Half-Life 2 Demo Files | INTERLOPER HL2 & HL2:E2

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  • Опубликовано: 22 сен 2024

Комментарии • 140

  • @JebusbeDevelopmentOFC
    @JebusbeDevelopmentOFC 7 месяцев назад +87

    "Help me brother!"
    Gordon after the lobotomy:

  • @scoutgamer420
    @scoutgamer420 7 месяцев назад +94

    10:39 the scanner could NOT handle kleiner

    • @DanielWindows
      @DanielWindows 7 месяцев назад +7

      kleiner: gordon what happened with you!!!

    • @saiashadoesstuff1133
      @saiashadoesstuff1133 7 месяцев назад +8

      the way the camera circles around kleiner reminds me of when you circle your mouse around things to show them

    • @eugeniaamariei8626
      @eugeniaamariei8626 6 месяцев назад +6

      NERD DETECTED MUST DELETE.

  • @gunfire3607
    @gunfire3607 7 месяцев назад +108

    Look's like that the npc is dancing like the npc on fsky forum ad

    • @NIKToper
      @NIKToper  7 месяцев назад +33

      Oh yeah, it kinda does

    • @Spartan_Tanner
      @Spartan_Tanner 7 месяцев назад +12

      it also looks a bit similar to the GMOD dance animations

  • @Mr4585danny
    @Mr4585danny 7 месяцев назад +107

    There is a speculation I could possibly make here that those ' Type ? ' demos, including the TF2 demos, might actually be in the eyes of the 'Interloper,' or the Umbrella Men as some people would call them. These specific demos seem to have the common idea of 'observing' various objects, NPCs, and geometry of the maps they are exploring.
    They seem to 'absorb' or 'record' their findings at the point that sound goes off at anything they find a point of interest, yet in the TF2 demos, these 'observations' look like they are removing objects, NPCs, or geometry. This is all speculation, but one can speculate further if this could be a thing one can look into in detail.
    Edit: Thinking again, maybe 'remove' is the wrong assumption, what if instead they are removing these findings, they are 'moving' them? We've seen it before in some Type 5 demos that they can physically move or even teleport not only themselves around but also the Dynamic NPCs as well; what if they are moving these things out to a point in the void, or a combination or moving things of interest and removing things of not?

    • @TheMfMoat
      @TheMfMoat 7 месяцев назад +7

      The umbrella man isn't the interloper, the person who is watching and generating the demos is as it says when anomi first typed in the command.

    • @Awesomium3
      @Awesomium3 7 месяцев назад

      why not call it type U?

    • @NubSwitch
      @NubSwitch 7 месяцев назад +5

      one of those “?” demos was from the perspective of the eida crasher, which is a scout model and not an umbrella men, so idk abt this theory, unless you claim crashers are umbrella men aswell

    • @GloriG_C17
      @GloriG_C17 7 месяцев назад

      Maybe its a Tool that give the AI or Dynamic_Npc path to progress just like AI Nodes.

    • @Awesomium3
      @Awesomium3 7 месяцев назад

      @@GloriG_C17 its a Noclip TAS.

  • @THEDoctorScientist101
    @THEDoctorScientist101 6 месяцев назад +15

    I decided to do a side by side of the animations of Hi NPC and GMod Gesture Animations and the wave and dance are almost identical (with only slight differences). I think that the NPC might be trying to act like a GMod player to try and not get caught by the Umbrella Man just like how the other NPCs have tried to get away in certain aspects like how one tried to kill the weird alarm thing to not draw attention to itself.

  • @thechezborgir
    @thechezborgir 7 месяцев назад +62

    Hey, pro HL2er here. Yes, the tick thing is normal. It happens on maps that have more than 150 props, and it causes the tick rate to outlast itself. Basically, too many prop = boom boomy boom booms. Make sense, no?

    • @NIKToper
      @NIKToper  7 месяцев назад +10

      Thanks for the explanation! I would've thought that it was something to do with the corrupt demo files.

    • @thechezborgir
      @thechezborgir 7 месяцев назад +7

      @@NIKToperHappy I could help!

  • @schism_9893
    @schism_9893 7 месяцев назад +13

    Not sure if this will get seen or not, but I found out what each DMNPC correlates to. One is the "Hi" guy, which makes sense, but the other is Umbrella Man. I found this out by importing the map into Blender.
    Additionally, Umbrella Man's Source Model file is labelled "Olive", which is a name we see in Eidamona Archives' Facemake video.
    EDIT: Specifically, Hi Guy is ent_dmnpc_65ge-se and Umbrella Man is ent_dmnpc_8roias1

    • @D9fjg
      @D9fjg 2 месяца назад

      so the umbrella man that kills dynamic npcs in really painful ways is also a dynamic npc?

  • @nervehammer1
    @nervehammer1 6 месяцев назад +12

    At 8:03 the map seems to have a strange shadow. Remember VRAD from Interloper 7? There might have been an object there that caused a shadow like that, but now it's gone, because it moved. Strange.

  • @fourlion_everywhere
    @fourlion_everywhere 7 месяцев назад +37

    I think in data44 here, "crasher" tried to delete an Interloper sign on the wall here 5:35

    • @TheMartianEnchilada
      @TheMartianEnchilada 6 месяцев назад +4

      I think it's either that, or it's trying to check or report that the sign is/isn't there.

  • @thatguyxander6574
    @thatguyxander6574 7 месяцев назад +35

    Also so smart opening the type 5 in 3rd person!!!! I wonder if we could do that for previous type 5s to maybe get a better look???

  • @kevynpacthatguythatdraws
    @kevynpacthatguythatdraws 7 месяцев назад +25

    The type5 NPC does do the FSKY dance! Wonder if the radio was put there as a distraction....

    • @Ukerat
      @Ukerat 6 месяцев назад

      For real

    • @Mohamed7mmm
      @Mohamed7mmm 2 месяца назад

      Umbrella man did

  • @revoblam7975
    @revoblam7975 7 месяцев назад +54

    be aware that there may be corruption (Or perhaps manual alterations?) On some of these demo files, and it may be the reason for the unsual behavior shown in the demo playback tool. Mayube opening the more innocuous files up with a hex editor may yield more results?

    • @NIKToper
      @NIKToper  7 месяцев назад +13

      I tried viewing it in a notepad on one of the demo files, but I haven't found anything yet. I will have a deeper look at it...

    • @tierghan5433
      @tierghan5433 7 месяцев назад +5

      ​@NIKToper yeah notepad will just give you the unencrypted symbols and stuff when you open anything that's not a text document. Maybe there is a tool somewhere that let's you view demo file data in more depth?

    • @NIKToper
      @NIKToper  7 месяцев назад +3

      ​@@tierghan5433 I was searching for a program that could view the data.dem demos a little better, but I couldn't find anything. The only thing I found was a website "Valve Developer Community" and it told me about demo playback, a feature to view demo files better in-game.

    • @juango500
      @juango500 7 месяцев назад +3

      ​@@NIKToperHxD editor? pretty good tool

  • @MrMickio1
    @MrMickio1 7 месяцев назад +43

    BTW Can i just say you've done a really nice job keeping the vibes and themes of the interloper series intact? Its nice to see external videos that still immerse you in those immaculate source creep vibes.

  • @EugenijusKrenis
    @EugenijusKrenis 7 месяцев назад +29

    Wait so those weird flashy rectangle bits were actual game engine feature all this time, not a weird post-production fake addition by Anomi?! Wow...

  • @LoadedEmu97
    @LoadedEmu97 7 месяцев назад +25

    Correct me if I'm wrong, but weren't the Umbrella Men in past map data just large Error signs? And yet, in this Type 5's map data, the model is intact.
    I'm wondering what changed.

    • @iceflame248
      @iceflame248 7 месяцев назад +10

      he went out and got himself a makeover

    • @NIKToper
      @NIKToper  7 месяцев назад +13

      The demos that Anomi uploaded in his second INTERLOPER video did in fact have error signs on them. I don't know why it is visible on the newer type 5 demos.

  • @blzdelayed6232
    @blzdelayed6232 7 месяцев назад +19

    At data44 the player is for some reason mostly atracted by the hallway that the umbrella man is found in

  • @joshtrashcontent4237
    @joshtrashcontent4237 7 месяцев назад +23

    I’m excited for the CS:GO one because of the weird type 5

    • @zerrrp
      @zerrrp 7 месяцев назад

      holy shit what
      imma go watch the vod rn

    • @Sparrowthebird
      @Sparrowthebird 7 месяцев назад

      not in the vod, you can look it up on youtube or fix it yourself, the file can be played by a person but the FPS has to be fixed@@zerrrp

    • @petrkurjak3792
      @petrkurjak3792 7 месяцев назад +5

      CSGO and L4D2 has the most weirdest type 5 demos ( L4D2 running zombies from giant hand and CSGO with black giant head which can talk CSS had little one detail too the DNPC knew how to shoot or better say spawned with weapon )

    • @Sparrowthebird
      @Sparrowthebird 7 месяцев назад

      why in the world did my comment get deleted

  • @monkatraz
    @monkatraz 7 месяцев назад +8

    8:33 This weird message is not exactly programming gibberish - but it also doesn't really say a lot either.
    A "container file" is probably literally just a container for data, and "structs" are descriptions for the shape of data. In this context I think it is shorthand for referring to concrete generic objects. So basically it means "use this box to hold generic chunks of data".
    The BSP packets are interesting and the "256x256" either refers to a size or refers to a length. I'm thinking it refers to a size - perhaps in this system maps are divided up into 256x256 unit chunks (like Minecraft) and then pushed into a container file. Using the word "packet" is suspicious here - usually that word is reserved for networking. Maybe these packets are sent over the wire - which would make sense for this ARG and how maps are supposedly downloaded to your computer.
    Perhaps this is about AIs creating maps in chunks, or this is about how parts of maps can end up in the demo void. Not sure at all

  • @sopix7761
    @sopix7761 7 месяцев назад +11

    actually, umbrella man is there in the hi map, he's underground in the back of the map (to the ground side)

    • @NIKToper
      @NIKToper  7 месяцев назад +2

      Thanks for telling me that. I thought that the Umbrella Man was invisible or something.

    • @D9fjg
      @D9fjg 2 месяца назад

      ​@@NIKToper Just asking, what kind of crash is that one with the images of the map at top left

    • @NIKToper
      @NIKToper  2 месяца назад

      @@D9fjg Before the game crashes/closes, it rebuilds the cubemaps in the map, making the flashing images appear at the top left.
      You can force the game to build the cubemaps by entering "buildcubemaps" into the console when you're loaded in a map in any source engine game

  • @Sparrowthebird
    @Sparrowthebird 7 месяцев назад +15

    Maybe HICON stands for literally, "Hi Con"
    Hi - what the npc was saying
    Con - could stand for config
    Hi Config?

    • @christhefirst
      @christhefirst 7 месяцев назад +5

      or an employee wanted to surprise his co worker named conrad, hi con(rad)
      or maybe the maker of the map wanted to talk to a DMNPC of his named con or connor like what eida did with mona

  • @kotokalypso7822
    @kotokalypso7822 6 месяцев назад +5

    Honestly, the more i look at type 5s (and now from a third-perspective), and the way that the dnpcs actually move, it's HIGHLY reminiscent of VR Full-body motion capture.
    The jank and jitter to the tracking on joints like elbows, knees, ankles is very telling. Additionally, the way the dnpc moves his hands in data54, is very close to how someone with an Index controller would have a limited range of motion both with their fingers, and the way that their hands in general move.
    Looking more closely at the way the dnpc attempts to walk/run. It looks like someone trying to mimic the act, while remaining stationary, but being slid forward via a controller.
    This is purely skeptical but, I've worked with some VR motion capture stuff in the past and noticed these similarities and figured it'd be worth noting as a possibility regardless.

    • @nervehammer1
      @nervehammer1 6 месяцев назад +1

      I have a very small feeling that DMNPCs aren't inside of the game, but somewhere out here in reality, being forced into the game through some VR thing.
      Or its just because of the VR and him trying to act like an DMNPC

    • @goodguyguan3412
      @goodguyguan3412 6 месяцев назад

      Y'all know this is all a made up arg right? And the type 5s are more than likely VR recorded spoopy clips made into demos to help build the narrative? There's no reason to point out the VR like qualities. Everyone knows, is ignoring it, and are just having fun because there's a lot of work put into this. Literally. I mean. The "Tuesday incident" these HUNDREDS of demos came from was super scripted. Guy leaves randomly for vague reasons and THATS when things happen. Instead of umbrella man popping up in November like he usually does he randomly waited for no reason, more than likely to give them more time to make the demos.

    • @goodguyguan3412
      @goodguyguan3412 6 месяцев назад

      Long story short: 🤓 and let people have fun, we don't need to know about your vrchat escapades.

    • @kotokalypso7822
      @kotokalypso7822 6 месяцев назад +3

      @@goodguyguan3412 you read into everything completely wrong lmao. I know its an arg, duh? and you say everyones having fun with it? I know! I am too! I'm just analyzing and explaining things from a different point of view that, hey, maybe not everyone is particularly familiar with? I'm sorry you had to waste your time typing out that whole response for a misunderstanding but, hopefully everything clicks now

    • @funnerdave
      @funnerdave 6 месяцев назад

      @@goodguyguan3412 i hate you

  • @CursedBystander
    @CursedBystander 4 месяца назад +3

    data44 of the HL2 demos looks weird, they select other objects to delete normally, but they select a massive amount of things where the Interloper decal is supposed to be loaded
    data53 of the HL2 demos shows whatever is in control of the player staying near the house, which is where the SpookyCoast type 5 took place
    data49 in the HL2:EP2 demos (which takes place in HL2:EP1 for some reason) looks weird, maybe because they're unable to select Kleiner through the screen
    data54, the type five demo, might be the Umbrella Man toying with the DNPC by spawning a radio, seeing how it'd react, before ultimately getting bored of the DNPC and removing it
    data76 of the HL2:EP2 also looks weird, they try to select an odd missing texture square, but are unable to, and end up doing the same spiral select that happens in data49
    data79 from the HL2:EP2 demos clearly shows that the "mapgen" generated it's own map, again, but it seems to be better than what was shown prior besides the map generated in data54
    also, when you opened the console to noclip and check data54's map, you can see the Umbrella Man in the background clearly, but they vanish once you close the menu

    • @neb69420
      @neb69420 4 месяца назад

      data54 it not work for me but the it in gmod

  • @vanguard9015
    @vanguard9015 7 месяцев назад +9

    Concise and good production quality. These are great. I'll subscribe and hope you finish off the rest of the Tuesday demo files.

  • @PitLord777
    @PitLord777 7 месяцев назад +6

    Poor Combine Soldier at 15:49
    Probably wondering who shot him from behind.

  • @DavimaxPL
    @DavimaxPL 7 месяцев назад +6

    Great production quality, you just got yourself a sub! Looking forward to the next videos ❤

  • @nikolasleroux5114
    @nikolasleroux5114 4 месяца назад +1

    decided to explore the maps myself, if you are using bspsource to decompile at the end of the tabs you can extract the maps models!
    stuff for data.bsp
    the viewcontrol model is visible right beside the error, its the same as the one used in hammer, the dmnpc 65ge-se one is the player npc, dmnpc 8roias1 is the umbrella man, all 3 models have the capture animation
    typing "ent_remove point_viewcontrol" while the map demo is active will let you move the real player, good way to see the umbrella man up close
    the con entity is what uses the console commands, nothing special
    ill try to answer any questions you may have if needed

  • @Kupsode
    @Kupsode 7 месяцев назад +3

    I never noticed this but on the type 5 demo whenever the NPC starts dancing the umbrella man starts to slowly inch closer to the island and speeds up close to the end of the demo.
    The only way I figured this out was loading a add on map version of the demo in Gmod and using a camera, toggling it then removing it to gain access to freely moving, then noclipped my way to where the umbrella man was and discovered that he does this whenever the NPC starts dancing.

  • @Elguilty
    @Elguilty 4 месяца назад +1

    What in the gods name?, this is new!
    A lot of Type 6, but it feels more. . . . Chaotic to say the least.
    And its nice to see the new Type 5(which i nickname it: Beachside).

  • @zerrrp
    @zerrrp 7 месяцев назад +10

    23:50 holy shit my man hitting the groove
    by the way jokes aside, i put a really good theory on your previous video so check that out
    just a few things i noticed

  • @VAMP1RISMM
    @VAMP1RISMM 7 месяцев назад +7

    Idk if it's anything special, but at 11:15 I heard something take fall damage?

    • @OfficialLaurenc
      @OfficialLaurenc 6 месяцев назад

      i think its just the ambience sound

  • @gamerx112
    @gamerx112 Месяц назад

    Im pretty sure you have to find the demo files, turn them into text documents and delete the lines that were artificially put in such as comments put in by Fsky then turn them back into demo files and replay them.
    particularly the demo files with "broken" end times.

  • @jess648
    @jess648 7 месяцев назад +2

    those demos of a character flying around the map either looking at, interacting with or deleting random objects are really confusing as to what they could be

  • @potatowithnumber47
    @potatowithnumber47 7 месяцев назад +2

    The videeeeooooo is reallly good. also i want to mention something about tf2 data36. its an SFM map. what comes with the SFM. and, its looks like interloper is the sfm user or something. or the gcf think i dont know. i forgot. (not gscfspace) NOTE: sorry for shitty english

  • @MisterNuke
    @MisterNuke 7 месяцев назад +2

    Now noticing... the ancing is pretty close to the Fsky video trailer.

  • @Tulip_bip
    @Tulip_bip 7 месяцев назад +2

    these videos have way too high production quality for how soon they're coming out, i can see you ANOMIDAE lmao

  • @blu3m0nkey
    @blu3m0nkey 7 месяцев назад +1

    The combine says something about restriction guard/something idk

  • @eugeniaamariei8626
    @eugeniaamariei8626 6 месяцев назад +2

    9:56 I guess the sound could the same things in the type ? demos deleting the player because he's not supposed to be there? At least that's what "total restriction zone" suggests to me.

  • @Btheprotogen
    @Btheprotogen 7 месяцев назад +2

    it seems the box is for storing assats to be loded or teleported to maps, the player spawns there so mybe its just that, but its in a demo, BUT it also seems that most of these that are random dont come up here as often

  • @xpgaming6567
    @xpgaming6567 7 месяцев назад +2

    If you look at the way the dNPC hi guy Is Moving when he says hi It almost looks like he's repeating the exact same animation I don't think hi guy Was trying to keep waving He must have got stuck or something Source engine faults The dNPC I don't think it was ever finished That could have something to do with it That would Mess with the Part when he's dancing But even when he's dancing The arm still looks like it's repeating the same animation Just Theory though

    • @dandykong321
      @dandykong321 4 месяца назад

      He was trying to convince the Umbrella Man staring him down that he's just an ordinary Citizen NPC.

  • @kathiecraig2803
    @kathiecraig2803 7 месяцев назад +2

    Type 5 got moves

  • @conductoraizen3840
    @conductoraizen3840 6 месяцев назад +2

    My nickname is con so I was really confused when I saw the 'hi con' area

  • @Buttersiscool
    @Buttersiscool 7 месяцев назад +1

    on 5:34 the type ? it tries to remove the "INTERLOPER"

  • @grazuma666
    @grazuma666 7 месяцев назад +2

    just one thing i have as an idea for the type 3 / 4 ones some of those have good gameplay as if a player played the game, this should be type 4 ones, but the type 3 ones are as if a hatchling tries to learn the game from scratch.
    think of it as if you let you little brother on the pc back in the days and he dosnt know what he needs to do, those look like type 3 too aimlessly walking around and doing dumb stuff.
    for the type ? ones i would like to say that we can say that those are type 6 demos, it looks like he is either like @Mr4585danny allready said that it looks like the umbrella guy does stuff.
    in my eyes it looks like they are roaming arround and testing and looking at the info that you can get from the hammer editor and everything irregular to them normally gets transported or quarantined i would say and are trying everthing you can interact with ???

  • @paulshumilin
    @paulshumilin 7 месяцев назад +1

    I have an idea. Try to find the objects in the type ? demos, and press E on them in the correct order, like in the demo. Hope this would change something, let's say, in the demos, that would be generated on the map that you would do this on.
    P. S. Sorry for bad english

  • @NotABean_
    @NotABean_ 5 месяцев назад +1

    idk if anyone has suggested this but you should check the map on data 44 (the type ? on ravenholm) in the hammer editor; there could be something where the umbrella man graffiti is. i would do this but i currently only have access to a crusty 87$ laptop lmfao

  • @Frappe3621
    @Frappe3621 7 месяцев назад +2

    The “hi” sounds like Markiplier lmao

    • @NIKToper
      @NIKToper  7 месяцев назад

      It does sound like Markiplier's voice XD

    • @funnerdave
      @funnerdave 6 месяцев назад +1

      hi

  • @nails4019
    @nails4019 7 месяцев назад +6

    Epic and hi con

  • @elcapitanmilanesa1173
    @elcapitanmilanesa1173 7 месяцев назад +3

    Nice video

  • @doggo5382
    @doggo5382 7 месяцев назад +1

    In the type 5 demo the civilian model gets mangled by the Interloper... JUST LIKE THE HEAVY WAS IN THE LAST TF2 DEMO
    I think that the interlopers after catching a type 5 demo (or any npc) they start playing with it. Breaking them beyond comprehension which is really scary if you think about it.

  • @Ryder784
    @Ryder784 6 месяцев назад +1

    Why dont they walk normally anymore? They just kinda waddle to move around...

  • @galenmarek4117
    @galenmarek4117 7 месяцев назад +1

    23:20 What everyone really came here for

  • @loudward0
    @loudward0 3 месяца назад

    did u know, these types are used to fly as envmap deleter ig

  • @CTYJIKEP570
    @CTYJIKEP570 7 месяцев назад +1

    Can we name type ? "Type Deleter"? Cause some objects deleting with that strange sound

  • @some2-Idk
    @some2-Idk 7 месяцев назад +1

    I would call the weird type 2 "Type 2b"

    • @Spoon97
      @Spoon97 7 месяцев назад

      type 2b2t

  • @thevenusdvenus7274
    @thevenusdvenus7274 7 месяцев назад

    ?'d ones (like 3/4?,?) are type 6,thats the new type

  • @thatguyxander6574
    @thatguyxander6574 7 месяцев назад +2

    So by the looks of it, Type ? Demos are tracking models, or like. Points on a model? Idk

    • @NIKToper
      @NIKToper  7 месяцев назад +1

      I read the comments on my TF2 video and they say that it might be the POV of crashers or the POV of the Umbrella Men

    • @thatguyxander6574
      @thatguyxander6574 7 месяцев назад +1

      @@NIKToper i feel like if it was the umbrella men it would make the jingle noises it makes? So maybe it is crashers?

  • @rattles2326
    @rattles2326 7 месяцев назад

    Hey, yeah uh, is it just me or does the umbrella guy look like he's going past the npc and going for your viewpoint at the end there?

  • @conman8451
    @conman8451 7 месяцев назад +2

    19:34 hi

  • @cacokid1489
    @cacokid1489 7 месяцев назад

    Interesting how many times the 'player' pings the location where the UMan graffiti would be in data44.

  • @sunnygamin9779
    @sunnygamin9779 7 месяцев назад +1

    If the ? types are truly from the eyes of the umbrellamen then
    seems like all the Interloping has made em ALOT more volitile, they comb over maps looking at everything also feels strange they're showing up as demos too
    Something is off, really off

  • @Dirimesavir
    @Dirimesavir 3 месяца назад

    2:56 that must be type 3

  • @zeropoint70
    @zeropoint70 7 месяцев назад

    glape compilation when

  • @tubagus.a2159
    @tubagus.a2159 7 месяцев назад

    "type?", could be new type?
    type 6?

  • @ipebyx
    @ipebyx 5 месяцев назад

    Have anybody tried generating demos in VOTD and Postal 3? Because they're both source games

  • @MaliciousAlfa
    @MaliciousAlfa 4 месяца назад

    What is the sound effect used for when the player is flying around the map?

    • @NIKToper
      @NIKToper  4 месяца назад +1

      friend_online.wav

    • @MaliciousAlfa
      @MaliciousAlfa 4 месяца назад +1

      @@NIKToper Thanks. Binging your INTERLOPER investigation atm and i am really enjoying the video's so far.

  • @Gunwatervideos
    @Gunwatervideos 7 месяцев назад

    I think Data53 Is Spooky Coast But from other perspective?

  • @chirstian203
    @chirstian203 7 месяцев назад

    What if we try ez2?

  • @kyo8277
    @kyo8277 Месяц назад

    so sigmatisch man ich bin gekommen

  • @IlBossone69
    @IlBossone69 7 месяцев назад

    the tipe? some people call tipe6

  • @classicprotf2
    @classicprotf2 7 месяцев назад +1

    BRO every single Type? is Type 6 okay???

    • @NIKToper
      @NIKToper  7 месяцев назад +1

      I didn't know what to call them before I was reading the comments. I will call these demos type 6 from now on.

    • @classicprotf2
      @classicprotf2 7 месяцев назад

      @@NIKToper okay

  • @midasdagonovich657
    @midasdagonovich657 7 месяцев назад +1

    anomi, please logout and post from your main channel

  • @whiskasIC00
    @whiskasIC00 3 месяца назад

    type 6 demo
    INTERLOPER 9

  • @PancakePerson6
    @PancakePerson6 7 месяцев назад +1

    Would this work in Entropy Zero and Entropy Zero 2?

    • @NIKToper
      @NIKToper  7 месяцев назад

      It possibly can work, but I haven't tried, though.

    • @PancakePerson6
      @PancakePerson6 7 месяцев назад

      @@NIKToper oh okay

  • @eclipseknigth1174
    @eclipseknigth1174 7 месяцев назад +1

    Hi con?, who tf is con.

  • @ravenmillieweikel3847
    @ravenmillieweikel3847 7 месяцев назад +3

    hi

  • @terab6572
    @terab6572 7 месяцев назад

    20:28 not so realistic