Highest Damage Possible 2017
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- Опубликовано: 1 окт 2024
- Highest damage possible 2017 version!
rules:
- no help from cards played a turn earlier (no minions on board or weapons previous to this turn)
- No more than 2 copies of every card (1 per legendary)
- no random effects (for example: Mad Bomber, Ancestors Call, arcane missiles)
- Only collectible cards (no roaring torch, nightmare etc)
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Music used:
Epic Sax Guy (Cruzo Remix) -
• Video
you can deal 2 more with the hunter damage if instead of the fiery Bat you put the alley cat
Yea you are right, good job! Didn't think of that one.
or better alpha terror wolf
Bestial wrath on the young dragonhawk also works
+AligheriDSV no, it would cost to much mana
Obika ou sorry you are right it costs 2 mana, my bad
Rogue is 39 damage isnt it
Loe Aggen lasg i check 17+17+5 = 40. RU math?
-did i say 40? i cocked it up
gj u played urself
Check your math before you correct someone.
40=39 confirmed
Yes, i was going to comment the same thing :P
Well technically Warlock is 65 damage with:
Unlicensed Apothicary *2 flame imp*2 wisp*2 murloc tinyfin soulfire (discards soulfire)
You never said whose hero you gotta OTK, you just said highest damage possible :3
you can get more damage if you use two elven archers instead of soulfire and kill your own wisps before playing the tinyfin. This way the elven archers do 20 damage and use that unspent mana.
Wow i didnt know Shadow Strike could hit face.
only if undamaged ;P
Great, now everyone will play otk hunter. thx hysteria.
With Warrior why don't you use alexstrasza's champion instead of the 4/3 charger, do the same thing, and put another abusive sergant in, + nzoth's first mate while having patches in your deck? Also hold a dragon, so you can do: alexstasza's champion (2 mana 3 damage) abusive sergant x2 (4 mana, 7 damage) inner rage inner rage (4 mana 11 damage) faceless (9 mana 22 damage) and nzoth's first mate + patches from your deck (10 mana 24 damage)?
Sariiger he need a dragon in his hand to do that.
quentinskake read my comment, I mentioned that he needed to hold a dragon
Don't totally agree on 26 for shaman. It pulls patches from the deck. Since you can not guarantee that he is still in the deck (without help from cards played previously), it is a "random" effect.
RiffSphere Well what about when patches is the only card in the deck? I don't think it's random because then you're guaranteed Patches.
+Leo Murray Then just use ancestor call + Malygos (4)+ 2x ligthning bolt (2) 16 dmg+ 2x Frost Shock (2) 12 dmg+ Lava shock 8 dmg (2)= 10 mana with 36 dmg
True, but how can you guarantee patches is the only card in the deck? Else warrior could be: Varian Wrynn + 2 inner rage in hand, and have grommash hellscream, leeroy jenkins and (I don't know if best) reckless rocketeer as last 3 cards in the deck. This will put them on the board guaranteed, and with inner rage on gromm, a total of 25 damage, 5 (25%) more than the suggested 20 a warrior can do.
My point is, you can not guarantee that patches is still in the deck without help from cards played previously, so it is random in that way :)
Unless, everything is standard and not wild (I think)
Both makes sense, since it's isolated rng, so idk really. I agree that there are inconsistencies here, and I would like to see a response from Hysteria to explain his reasoning
RiffSphere It is wild since the Gnomeragan (idk how you spell it) Infantry is allowed. I guess the logic is that on that specific otk turn, it is not random since you are guaranteed Patches will be played with the pirate. It's fun to speculate though, isn't it? :)
using alleycat instead of fiery bat in the hunter part deals 2 more damage - 2 cats, both with 3 attack
bat - 3 damage, cat - 3X2=6, 6-3=3 HOW you calculate 2 more damage??
u know that bat is 2/1 and cats are 1/1 right ?
the cats will do more damage, 2 more damage
3 + 3 = 6
4 = 4
6 - 4 = 2
So 2 more damage
Today I learned, that warrior is currently the worst at going face :|
control warrior meta incoming
Well... expect Pirate and Dragon warriors still rules the meta... :D
Radek Godlewski In one turn, that is
Lmao you were saying?
if this'd be a disguised toast video, it'd be 2 hours
It's mostly just the old stuff, the only thing worth mentioning was Druid's
now makes a version with all cards costing 0
The answer is Malygos , ancient mage , 2 faceless and the biggest spells inevery class , exept in priest which is is Velen plus Malygos , ancient mage , 2 faceless and the biggest spell you can find .
No need to thank me .
+Old Poppy was op
Nope, hunter still uses te Stampeding Kodo+Gahz'rilla (or however you write that) combo
Nope The answer is Mage with Antonidas with 2 Sorc apprentice 2 faceless and one spell for infinite fireballs
^ for mage only . for the rest is this
you can make this combo easier with echo of medivh instead of 2x faceless and it´s already a spell to create the first fireball
Shaman instead of the spirit claws you play lighning bolt is 2 more damage.
Wash Lappen how're you going to charge the pirate, then?
Wash Lappen But then the pirate wouldn't have charge
but ur 2/1 doesnt get charge this way..
Yeah nah you need the weapon for the charge on the pirate mate.
Wash Lappen Southsea Deckhand only charges if you have active weapon
It's almoust the same as the last one except druid and shaman.
Well it isn't highest damage possible with such rules...
with such rules, it is the highest damage possible
it is the highest possible damage from one turn without preperation except drawing the right cards.
Did you even read the rules? Clearly not.
There was preparation, though! It was the second-to-last card he used for the rogue.
:P (sorry)
by that same logic then none of the combos should be legal because they all require him to not die before he can get the combo off and that's basically impossible.
how about to change music?
Rogue "40" but only 39 on the vidéo
OTKerino Kripperino would be proud
i dont see pirate warrior in here so its fake
17+17+5 = 39 dmg for rogue
I think they calculated the hero power
I'd like to see a highest damage possible with 1 tick of thaurrisan, or with a 2 part setup,
My Malygos Freeze Mage deck revolves around this.. Malygos (8) + Frost Bolt (2x1) + Ice Lance (2x0) after 1 tick of Thaurissan can be played in 1 turn and deals 34 damage.
The 5 firsts decks did damages
True
it used to be, I got it off collecting all the murlocs before the whole wild/standard thing was implemented
Didn't you forget a 2nd moonfire as Druid?
Wolviller111 You can only have 10 cards in your hand
he has 10 cards in hand already
can only use 10 cards
Wolviller111 that would make it 11 cards :)
its the same
Always love these videos, thanks! (btw, rogue damage in the video is 39, not 40. 17 + 17 + 5)
I was just yesterday watching an old top damage video and tought, hey you shoul update this thing. Amazing :D
Can everyone please stop using that epic sax guy music, it haunts me
Stonetusk boar is too OP
I think that paladin can do 50 damage cause 2x holy wrath into 2x molten giant
Should do max damage with 1 tick of cost reduction.
why not 32 dmg paladin with leeroy???
breaks the rules
Rules
Rogue was 39 damage.
why didnt u use 2 moonfires with druid?
Juan Ferreira He can't hold 11 cards
He could use 2nd moonfire instead of the mage
that is same 85 damage
What about for warlock youthful brewmaster, summoning portal, knife juggler, knife juggler, youthful brewmaster the other brewmaster until your turn is over?
Knife juggler not allowed. (no rng effects)
portal doesnt make things cost less than 1
Very cool, unfortunate that it doesn't involve that many new cards (which means few new combos), I'm looking forward to the infinite mana version.
Also an idea, "Highest Damage Possible, but with *1* card from another class." What shenanigans could each class get up to with just 1 card they aren't supposed to have.
That could be intresting
Well mage with 6-6 dragon with infinite hero power + priest new legendary 0 mana cost is infinite dmg, well until you rope
+cKy TV But this version is limited to 10 mana/cards, drake + Raza is 11 mana.
1 more moonfire (16 dmg) instead of 4 mana 2/5 (+3 spell damage x 4 spells)
can't have 11 cards my friend
you buff 4 minions with ancient mage (aviana, malygos and double faceless who copy the buff) and cast 4 spells > 16 dmg from ancient mage, which is the same as moonfire alone with 3 malygos on boards
cxy tv, he is talking about replacing ancient mage with moonfire, not adding any extra cards
1 card instead of another card is 11 cards? LUL
Couldn't Shaman use a Lightning Bolt instead of Spirit Claws?
HardBoiled the pirate charges provided you have a weapon equipped.
just take a 1-1 haste
You can actually do 28 with shaman.
Old Murk-eye 4 mana
2x Murloc Tinyfin 0 mana
2x Grimscale Oracle 2 mana
2x Murloc Raider 2 mana
2x Everyfin is Awesome 0 mana (since 7 murlocs on board)
Windfury 2 mana
and you can deal (2+6+2+2+2)*2=14*2=28.
Uses exactly 10 cards and 10 mana.
Good one, I dont see why that woulnt work.
Durid
Aviana
Kun the forgotten King
Brann Bronzebeard (battlecries twice )
Disciple of C'Thun *2 ( 8 damage & C'Thun get +8/+8)
Dark Arakkoa ( C'Thun get +12/+12)
C'Thun (26 damage *2 =52) +8 = 60
Brewmaster -> C'Thun
C'Thun (26 damage *2 =52) +60 = 112
Brewmaster -> C'Thun
C'Thun (26 damage *2 =52) +112= 164
I think that Druid can makes 124dmg --> Aviana, Kun, Brann, Arakoa, Disciple (4dmg face), Disciple (kill first Disciple), Monn Fire (Kill second Disciple), C'Thun (20dmgx2), Brewmaster (C'thun), C'Thun (20x2), Brewmaster (C'Thun), C'Thun (20x2)=40*3+4=124dmg. :) (10 cards and you have 1 more mana :D )
For Rogue you can play
Boar + Brann + Sergeant + Coin (or Prep) + Coldblood + Coin (or Prep) + Coldblood + Shadowstep (on Sergeant) + return Sergeant + Shadowstep (on Sergeant) + return Sergeant + Faceless = (1+4+4+4+4+4)*2 = 42 damage for (1+3+1+0+0+0+0+5) = 10 mana and 10 cards
paladin can do 50 damage, just need 4 cards, 2 holy wrath and 2 mountain giant. but it will take a million tries to get that right
no random effects - in the rules
What?It's the same with patches
It's very different to patches. The difference is basically Holy Wrath needs to get a specific card (Random EFFECT) and Patches WILL summon himself. Yes you can draw patches making 1 less damage but that's general luck not a random effect
What about highest damage possible in wild?
This is wild he used the gnome infantry which is a GvG card in the priest one.
With the 3 mana 1/4 taunt charge, isn't this wild?
priest is outdated they can do 36 dmg for 8 mana with 7 cards in standart (the 4mana 2/5 charge) in wild you could ad a veelens chosen for a 10 mana 52/52
lemme think of something in wild
3 mana 1/4 charge (1 in hand 3 mana)
2x 2 mana 2/3 elemental rduce spell cost by 1 (7 mana 3 in hand)
2x power word shield (7 mana 5 in hand)
1 power word tentacle (10 mana 6 in hand)
1 inner fire (10 mana 7 in hand)
1/4 -> 1/6 -> 1/8 .> 1/14 -> 1/28 -> 1/56 -> 56/56 some how i pref the 4 mana charger
hmm, i mean alexstrazas champion is a 2,3 rag twice its a 6,1 give it plus 3,3 its a 9,4 for four cards 5 for a dragon with charge. 18, with a copy 9 cost.... one cost weapon 20 damage... or give it plus 2, and then copy 20 damage....... but
21 damage.... 5, 3 war horse win joust. rage, rage. rampage... 12 damage. 6 cost. 2,1 pirate 1 cost 2,3 weapon, 2x abusive sergent 10 cost. plus patches makes 21 damage.
theres many ways to make 10 and some weird ways with the 2,3 alex cha p, but this one is twenty one.
2+3+5+2+2+2+2+2+1 = 21
1. >insert name of 9 cost "Your minions cost 1" here
2. >Insert name of now 1 cost legendary that gives back all mana
3. 4 sorcerer's apprentice
5. 1 archmage fellow
6. Time warp
7. Any low cost spell
8. Cast, fireball spam then time warp, repeat again.
dunno how much damage that'd be.
I know the card wasn't available when he did this video, but would u be allowed to use eternal servitude to summon a minion that died earlier. If so I can get 64 damage with priest.
This is how it's done:
Double radiant elemental
Double eternal servitude getting prophet velen both times
Double mind blast 40 damage
Double smite 16 damage
Embrace the shadows
Heal there face for 8
Costs 10 mana, uses 9 cards and equals 64 damage
Warlock can do at least 63 dmg with Unlicensed Apothecary + Unlicensed Apothecary + flame imp + flame imp + wisp + wisp + tinyfin + hero power, possibly more with other combos. You never specified that it must be the enemy who gets damaged.
warrior is a little low, here is a close twenty but a pirate special. i think 23 is the max.. ill hve to think about it.. lol
1 cost . 2,1 pirate x2
1 cost 2,3 weapon
1 cost 1,1 buff unit plus 2 x2
5 mana 10 so far.
2 cost , add 4 attack to charater, heroic strike. x2
1 cost upgrade
19 damage in one turn.
Priest can now do 46 in 1 turn, using 2x radiant elemental, 1x stormwind champion, 2x divine spirit, 2x power word: shield, 1x inner fire and 2x mind blast, reply if you find a combo that does more damage this was the best i could think of
You can burst 42 with priest using 1 stormwind knight 2 radiant elementals 2 divine spirits 2 power word shields and blood Mage and 2 holy smite. It uses 10 cards and 10 mana though.
You have to change the Paladin. Instead of Boar and one of Abusive, go with Deckhand and Light's Justice. And have a Patches in your deck. 1 more damage.
U can actually do infinite dmg with druid: aviana, kun, 2x knife jug, 4 brewmaster(2 mana one and 4 mana one) and u can bounce kun and brewmaster inifinite times, refreshing your mana crystals n times
Why doesn't Patches break the rules? It's a random effect because you have not to draw it before the combo. And if you draw it you should somehow shuffle it back to the deck what counts as a help from cards played previously.
Imagine a warrior having his 50 armor and 30 hp being a douche spamming I will crush you and I greet you and then you pull 80 dmg from your hand xDDD
I miss the raging wargen combo...
And I'm REALLY going to miss Thaurissan
priest
122 & 123 *2
417 deathrattle twice
2 mana spell restore->damage
0 mana spell restore 4 health
can damage 36
If arcane missiles is allowed, you can use Evolved Kobold in stead of Thalnos and replace the forgotten torches by arcane missiles. But I guess it counts as a random effect..
Without a quest Rogue can do 40, with that stupid quest they can do however much they fluffing want.
It's good to see Druids are still ruining every ones lives
Raza the unchained+Auchenai Soulpriest = Infinite damage? Or am I missing something?
No, you also need a colaro drake, wihc you gte from any stealing cards, or the chemist, but not only is it a random effect, wich wasnt allowed, it costs too much mana too play both raza, any of the cards too get colaro and play it.
O right duh excuse my ignorance :@
but you can play raza in any state of the game ... though it wouldn´t be a real otk anymore
Dennis Müller not in this case, since like you said,it wouldnt technicaly be a otk since that means a turn earlier to set up!
That's 2 damage.
Could you do a standard version
rough is 34 dmg its rng if your opponent stays on 30 hp they can have weapons or be warlock als the are cards like madder bomber and frog-saron
IMHO shadow strike shouldn't be counted as you can't really rely on it - your enemy is not always on full health
combos are always unreliable
on shaman what about ancesters call on malygos and double crackle and double lightning bolt?
The highest damage for Druid could have been so much higher if the C'thun wasn't random :(
U used to do infinite amount of dmg as warrior..pretty simple for 9 mana, who knows the answer? C:
You can actually do infinite damage with mage (quest sorcerer antonidas)
Hunter one is nostalgic, 1-mana Unleash, old times, old times..)
wouldent you be able to get more damage with some of the classes if you used the coin like with hunter you could of had another one cost beast charge in or something
druid can easily do 36*3 with bran kun ktun panda combo, but u need to kill ur own pandas with roots
Mage can be infinite damage
wouldn't allycat have been better for hunter it does 2 more damage than fiery bat
could've done an extra 20 dmg with druid if you added another moonfire
Why didn't someone just do 30 damage to them self with priest
Instead of doing it for each year, why not do this video for each expansion?
Druid can do more damage it 9 cards.
-Aviana then Kun the Forgotten King (2 cards 10 mana)
-Brann Bronzebeard then 2xDark Arakkoa (5 cards 7 mana)
-C'thun (6 cards 6 mana 36 damage)
-Youthful Brewmaster on C'thun and C'thun again (7 cards 4 mana 72 damage)
-Wrath (3 damage choose) on Youthful Brewmaster (8 cards 2 mana)
-Youthful Brewmaster on C'thun and C'thun again (9 cards 0 mana 108 damage)
And the 10 card can be Moonfire for extra 1 damage dealing at max 109 damage in one turn.
no random effects, if fist of jaraxxus is not allowed i think that c'thun shouldn't
Mage 44 damage - Flamewakerx2(6 mana), Sorceror's Apprenticex2(4 mana). Then all spells cost 0 mana - Frostboltx2(6 damage) + Ice Lancex2(8 damage) + Arcane Missilesx2(6 damage) total of 20 damage. 6 Spells x 2 Flamewakers = 24 damage + 20 from the spells = 44 damage total with max of 10 cards in hand.
Flamewaker isnt allowed though.
Flamewaker on an empty board shouldn't be considered a random effect. It will go face every time, just like Arcane Missiles.
Hunter can be higher with the snow flipper penguin, unless it wasn't there at the time.
Well now mage can do infinate damage so looks like mage is actually the best
that poxkajka guy will never play hearthstone again
Hi guys can somone tell me the name of the track used on the video plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz wana to dl it but i completly forget the name
isnt rogue 17+17+5=39 damage, and not 40.
All these reasonable numbers... then druid.
As of right now, mage can literally do infinite damage if she have time
in text you say rogue is 40 but you're doing 39 better change that
Aviana, Kun, brann double arakoa cthun is an 18/18, 7 mana left, 5 minions on boardCthun deals 36, brewmaster, cthun deals 36, brewmaster, , living roots a brewmaster, cthun deals another 36. 1 mana left, full board, 108 damage, one card left in hand.
No it isn't? Not if the board is empty at least
Today we learn that Druid is the king of OTK :)
with Ungoro you have infinite damage XD
Prep Shadow Strike... LOLOLOL no way
mage one could be a lot better with +2 spell damage instead... you can do 42... 2 sorcerer apprentices, evolved kobold. 2 frostbolts, 2 arcane blasts, 2 ice lances and a fireball (10+12+12+8=42)
wait minion damage... always get confused about that with arcane blast
Why did you ice lance before frostbolt for Mage?
rogue damage = 40.. 39 dmg = 40 dmg? sounds legit
Why don't you use Alexstrasza's Champion + Rampage instead of Kor'kron Elite? Just replace chicken in your hand with some Dragon.
or you can play First Mate (+Patches) + 2 Deckhands + 2 Southsea Captains + Kragg (for 1 mana) + 2 Inner Rages = 22 damage (1+3+4+4+6+2+2) for 10 mana (1+1+1+3+3+1+0+0). Still greater than 20.
So this is also a guide on how to kill all control warriors? Well it's a bit late :l
Druid c'thun combo can take more damage
I love seeing control warrior wrecked like that
You made a mistake with the rogue one it did only 39 damage
Priest
Mogu'shan warden + power word:shield + 2xDivine spirit + inner fire = 36 damage
it doesnt charge though
so, the only new card since last version is with druid?
It looks like you
e only using budget decks.