ASCII Effect in TouchDesigner

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  • Опубликовано: 26 июл 2024
  • This is a tutorial for creating an ASCII effect in TouchDesigner. It is a beginner to intermediate level tutorial, though I do expect you have some familiarity with how to navigate the TouchDesigner interface.
    Consider supporting me on Patreon! / polyhop
    There you can gain access to project files, help guide future topics and support the creation of new tutorials.
    Please note: it uses TouchDesigner Version 2023.11340. If you're using an older or newer version there may be features that don't work in exactly the same way.
    This tutorial touches on the following topics:
    - Texturing Instancing
    - Lookup Tables
    - Replicator Networks
    - Orthographic Rendering
    - UV Remapping
    Video Navigation:
    00:00 - Intro
    00:58 - What is ASCII
    02:43 - Finished Product Preview
    04:21 - File Setup
    05:55 - Instancing Network
    14:32 - Rendering Network
    16:39 - Orthographic Camera
    17:56 - Generate ASCII Textures
    26:53 - Texture Instancing
    34:29 - Sorting ASCII Characters
    43:58 - Adding Black Background
    46:44 - Conclusion
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Комментарии • 18

  • @YukikoOdair
    @YukikoOdair 2 месяца назад +1

    Finally got around to working through this tutorial! I'm pretty new to TD and haven't touched it for a few months - but the tut was super easy to understand and well explained - i feel confident knowing what to tinker with to get my desired effect! Thank you so much :)

  • @bjrnravlo-leira
    @bjrnravlo-leira 4 месяца назад +1

    Great tutorial! Easy to follow, great results, great fun to play with afterwards!!!

  • @Dan-bx3mg
    @Dan-bx3mg 5 месяцев назад +5

    If you've updated TD to follow along with this video, it seems that the lavender checkbox used for binding isn't interactable in the current version (TD 2023.11510). Use the drag method shown at 22:30 or an expression such as parent().par.Numchars instead. Other than that small hiccup, awesome watch! Great pacing and workflow

    • @polyhop
      @polyhop  5 месяцев назад +1

      Interesting, thanks for the note! Once I have a chance to test this on my end I'll add some text to the video

    • @Dan-bx3mg
      @Dan-bx3mg 5 месяцев назад +1

      'Export and bind parameter mode "squares" inaccessible in 2023.11510?' on the TD forums led me to believe it was an issue with the update rather than my instance. Figured I'd throw a comment up because it was the only time in the vid I had to go off and look for help

    • @polyhop
      @polyhop  5 месяцев назад

      @@Dan-bx3mg ah! It did sound funny. I expect it will be patched in the next update, sounds like a TD bug

  • @laurengold831
    @laurengold831 Месяц назад +1

    Thank you! I learned a lot from this!

  • @kiwisan32
    @kiwisan32 3 месяца назад +1

    great tut! very detailed approach and that's what i like🙌

  • @theXshoter1
    @theXshoter1 5 месяцев назад +2

    thank you! and good to have you back :)

  • @LongTran-xw5yp
    @LongTran-xw5yp 4 месяца назад +1

    welcome back! Pls keep making these. Willing to become a patreon also

    • @polyhop
      @polyhop  4 месяца назад

      That's the plan! (to keep making them)

  • @blankensmithing
    @blankensmithing 5 месяцев назад +2

    Yessssss 🎉🎉🎉

  • @ethanproia
    @ethanproia 5 месяцев назад +1

    Yessssss 🔥

  • @AlphaMoonbase
    @AlphaMoonbase 5 месяцев назад +1

    Welcome Back :)

  • @PaulikasKarolis
    @PaulikasKarolis 25 дней назад

    Hi! How could I adapt this to 1920x1080 resolution? Thanks!

    • @polyhop
      @polyhop  25 дней назад +1

      You'll need to adjust the resolution of "render1" for 1920x1080, and make sure the grid is both set to a 16:9 ratio in size, and the corresponding rows and columns. Additionally your input video will want to be 16:9 aspect. That should at least get you going in the right direction!

    • @PaulikasKarolis
      @PaulikasKarolis 24 дня назад +1

      @@polyhop thanks! went through the operators, but encountered an issue with the ortho camera, it seems like it needs to be adjusted manually now, but breaks the dynamics when changing font size and so on. Solved with a fit after the in top and changing the render resolution to 16:9!

    • @polyhop
      @polyhop  24 дня назад +1

      @@PaulikasKarolis Ah yes you'll need to adjust the camera ortho width too. Was thinking in my head of what would need to change and missed that detail :) Glad you found your way to a solution!