0:48 The first guy past the wall shooting to the right should have pushed to the far wall, for multiple reasons. 1: Avoids being muzzle flagged by his #2 2: Draws the fire away from the 'breach' if the bad guy can react. 3: It's a faster and more efficient way to get barrels on targets. 4: If the bad guys aren't all the way back in the corners, but instead approaching the corner, #3 is even more true.
Good point, but i wantend to only try out this technique as I had seen it before and wanted to see if it was effective (in DK2) Normally I would do it like you said. Thanks for the reminder!
@@tacticooltaco Varies true, but the one mans judgement is primarily to take where he knows dead space is the largest threat. not just any dead spacing. it is a game and it can only incorporate so much.
@@GoonsAnonymous if that is what the operator wants to do then sure, if he doesn’t fine as well. As long as you have a reason to do it I’m fine with. I get your reasoning so if that is what you want to do go for it.
Very dynamic Donkey Kong gameplay
0:48 The first guy past the wall shooting to the right should have pushed to the far wall, for multiple reasons.
1: Avoids being muzzle flagged by his #2
2: Draws the fire away from the 'breach' if the bad guy can react.
3: It's a faster and more efficient way to get barrels on targets.
4: If the bad guys aren't all the way back in the corners, but instead approaching the corner, #3 is even more true.
Good point, but i wantend to only try out this technique as I had seen it before and wanted to see if it was effective (in DK2) Normally I would do it like you said. Thanks for the reminder!
@@tacticooltaco where had you seen that?
I don’t remember but I think it was more of an alleyway than a hallway
Run the rabbit?
@@naumsei6221 ye
I LOVE YOUR CHANNEL, SOLDIER.
make more. this is the perfect textbook for every taxtical shooter
Smooth and Good!
i like the shape of the last building
Good and Smooth!
Smooth!
Fun fact
Lots of modern bad guys wear earpro and darkers making flashbangs pretty useless these days
It's a different kinda war
Pretty solid! 1 man has to take that unknown though.
Not necessarily
@@tacticooltaco Varies true, but the one mans judgement is primarily to take where he knows dead space is the largest threat. not just any dead spacing. it is a game and it can only incorporate so much.
@@GoonsAnonymous if that is what the operator wants to do then sure, if he doesn’t fine as well. As long as you have a reason to do it I’m fine with. I get your reasoning so if that is what you want to do go for it.
do you have open door and without stun ? only firearm option
Don’t understand your question
Very beautiful. Very powerful.
Good
I don't think the mobile version can do this.😢
No… I think it’s just to play when you’re bored tho
That was textbook
Good cross coverage at 0:46
the 2nd one wasnt really smooth, the flash was too late.
Yep, I wanted to keep up my momentum and the flash came in late
Android??
PC