They did not rip any sprites from the original game in SMW. They had to recreate them from scratch by looking at a blurry CRT of the original SMW. They used the SMB3 Mario sprites because of limited time to release the game.
@@pojrI don't know about that. Many games were officially ported without having access to the original source code back in the days. Like when Capcom relied on contractors for their ports.
Regarding your comment on the Game Genie code fixing the jumping mechanic in the Mario bootleg, and "they almost had it right." You are definitely spot-on, because of how the Game Genie works, which is that each Game Genie code changes a value or handful of values in the actual assembly code of the game, which produces these effects. That Game Genie code is absolutely changing (to the correct value) a 2-digit hexadecimal number somewhere in the code that got typoed, causing the broken jump.
@@sndestroy I'd recommend checking out Displaced Gamers channel and his "behind the code" series of videos if you want to learn more about how all this stuff works, regarding NES assembly code and how game genie changes it, it's really informative and will teach you a lot. Start chronologically earliest videos because he works under the assumption you've seen them in his later ones.
@@PosthumanHeresy i feel like yoshi was easy to implement just because they had a great enough of a mapper yoshi could also have been in smb3, but devs just forgot about him at that point
The hacks on RomHacking for Aladdin, Somari (Sonic Improvement), Donkey Kong Country and Kart Fighter (Super Kart Fighter) all improve the games drastically
Additional notes that Pojr may find useful: Hummer Team's "Aladdin", despite its issues, is somehow a more faithful port of the source material than the officially licensed version for the same platform is. Also, not all of Hummer Team's NES games are ports. Some, such as Titenic, were inspired by their source material, but are otherwise mostly original. "Panda Adventure" and "Jing Ke Xin Zhuan" are their most original releases. Lastly, Hummer Team and one other company worked together on two VT03 famiclone systems in 2006. Those were their final releases.
The official NES Aladdin is based on the Virgin Interactive game, better known as the "Genesis" version even though that was the primary game and SNES was the actual outlier.
I remember playing _Kart Fighters_ on the Gameboy Advance back when I was a kid when me and my cousin used each other's switch cartridge. For a bootleg game, the way that the gameplay still works regardless of the limitations and the slow frame rate is impressive.
It is worth noting that a lot of variations of somari were made. There was a version that adds sonic back to the game, and variants of this that change the title screen to other sonic games, like Sonic and knuckles or sonic 3d blast. These also start you on later levels. Another variant changes the main character into the horse looking thing that was Hummer teams mascot.
The fact that you actually have ROM hacks of Hummer Team games to improve them says a lot about how well they're regarded. There's one for Aladdin that improves the music to make it sound more like it was done by Capcom and improve the physics a bit. There's also one for Somari that makes it a proper Sonic game, not like the other bootleg versions that just swap the graphics and start you off on a different level, but they dramatically improved the music and physics to make it more playable and less glitchy. And they didn't stop there! There's another ROM hack that farther improves the game by adding back Chaos Emeralds, adding in Super Sonic, (Why not? Since you already have the Spindash from Sonic 2), and on top of that they threw in the Blue Spheres Special Stage from Sonic 3 and the Super Emeralds allowing you to become Hyper Sonic! Cap it all off with a proper ending sequence and it's the definitive way to play Sonic the Hedgehog on NES! The fact they were able to implement the Blue Spheres stage on NES is nothing short of amazing!
correction: hummer team was originally not a company (until around the early 2000s, that is). It also wasn't a "most people had kept their old consoles" as in the areas their games were published in didn't even have OFFICIAL Famicoms or NES'... it was entirely famiclones... an interesting fact is that other games published by JY (the publishers of DKC4) have quite a few times also done the "hacks" of hummer team games, presumably so they could release more carts without having to change the board itself or the game. Aladdin was also published by JY and has a Popeye hack
I remember having a Somari cartridge on my Famiclone back in the day. I also remember having a Mortal Kombat bootleg which also sounded like it was developed by Hummer Team
Miyamoto: 1985, cartridge limitations and still learning how the system worked Hummer: 1995 a decade later, without the limitations and having the knowledge
@@Andy_0L i don't think hummer had much knowledge either but yeah, cartridge limitations was the actual issue i'd say not adding yoshi wasn't excusable in 1988 with smb3
In Aladdin you can grab any ledge by simply holding forward when you jump against it. In Somari, it's not just the control that's a problem but also the overly aggressive enemies because they shoot projectiles way too frequently. There are great rom hacks that fix a lot of the problems in these 2 games.
Greetings from Russia! I used to play all of the games mentioned in this video on my Dendy console in my childhood years) They were pretty popular in our country. We also had unlicensed Mortal Kombat, Earthworm Jim and Boogerman games) We were so happy to play them on our 8 bit console, since 16 bit consoles were unaffordable for an ordinary Russian family in the 90s)
I know there is a Russian bootleg Felix the Cat for SEGA Genesis. It's a port of NES game, but with brutal Game Over screen - Felix tearing his face in half and we see blood. I remember a few years ago, people were making parody videos with their own fan-made Game Over screens in SEGA Genesis style.
Hey. Not really related to the topic, but there's a hack of Somari which reverts Mario back to Sonic, and (kinda) fixes the issues you've mentioned, like not being able to accelerate fast enough.
Fun fact: the super mario world game was split into 2 parts (likely because time constraints) and may be the version Pojr was playing, hence why said it lacked levels. The part 2 can be recognized because you start in a world select screen and the rom is usually called Super Mario World (Unl).nes instead of Super Mario World.nes
I could be wrong, but I believe I was playing the later version. The one I was playing had Bowser's level, well I believe the previous version did not.
Funny enough one of the first roms i played when i first started doing emulation was that donkey kong 4 nes rom since I thought it was the original donkey kong.
Unlicensed games had a bad reputation long before Nintendo. It goes years before that and retailers became scared of selling video games due to the crash in 83. What's not talked about much is that years prior, a federal law had been enacted regarding software copyright which involved fair use of copyrighted material in software format. Basically in some circumstances, if you were able to reverse engineer certain software, it was applicable for fair use. Later on a bunch of developers for Atari became frustrated with the companies policies that had been abusive. They left and formed a company that would later become Activision. Using the knowledge from working at Atari, they created their games to be compatible with the 2600. Atari sued them for doing this but Activision was successful under the fair use act regarding software. This caused a flood of games by various companies to be released for the 2600 and most were extremely bad. When Nintendo was released in the US, retailers were originally refusing to sell anything associated with video games. Nintendo had to rebrand the console as an entertainment system and give it a look similar to an old betamax machine (it does look very similar to what the beta machine my family had when I was a kid). They also included a robot and some other accessories to make it more like a toy than a video game. Due to the situation that occurred with Atari, Nintendo actually did make a fairly successful lock mechanism for their consoles that most companies weren't able to bypass. In fact there is was court case in which at least one company sued Nintendo for the lock mechanism in the console. Which the court ruled in Nintendo's favor, stating but might not be fully accurate in the wording "If the fair use from the law regarding software can be in your favor for reverse engineering the technology, then it's also fair for them (Nintendo) to use a mechanism that makes it more difficult to reverse engineer". Both cases set a standard that was used in the industry for so many years. Sony did it with PS1, after people started having their consoles chipped to play pirated games (this was using an exploit that was found in the first series of PS1 consoles to release in the US. To fix the problem, Sony started making all new games released for the console unplayable on systems that were chipped (this also affected those limited number of systems first sold in the US and a friend had one of those systems). Another thing under federal laws, you can legally modify any system and physical copy of a game you bought as long as it's for your own personal use and not shared with others. This also includes operating systems and there was controversy on this regarding the PS3 with players both rooting the consoles OS and installing other OS on it. Sony was constantly including patches in updates to remove the changes but unsuccessful in some of the lawsuits.
All y'all mock and disrespect the Hummer team but WHY - not only that they ported a WHOLE working game, they did what Nintendo said they can't - Yoshi on the NES. And for the "bad" audio: 1. it is on the NES 2. what are you thinking IT'S NOT MADE BY NINTENDO 3. i like the NES music more than the SNES one in Mario World (mostly). I AM TIRED OF PEOPLE HATING HUMMER TEAM. I SUPPORT HUMMER TEAM. THANK YOU HUMMER TEAM. #STOPDISRESPECTINGHUMMERTEAM
It’s very easy to do the impossible if you don’t care whether the result is fun or not. They got Yoshi on the NES, but not at an acceptable level of quality. It’s not like there aren’t any NES games where there’s a character riding on something, either.
I do respect Hummer, they did amazing work, but there's a huge difference, when Nintendo wanted to have Yoshi on the NES that was on the 80's when they were still learning how the system worked and had a lot of limitations with the memory and the cartridges, when Hummer ported it that was a decade later in the 90's, when they already had the knowledge and didn't have to worry about the same limitations
@Andy_0L ok but the point is like they DID use actual effort, not just mashed up copy from another game. They made the music, the graphics, the rendering and movement engine themselves, which is NOT a small thing to do.
Another good game from hummer team is Street Fighter 4 on the NES. Despite the name it's a fighting game with a roster full of original characters, surprisingly good gameplay and some stage even have parallax scrolling. Pls give it a try
Sometimes but you have to remember that bootlegs are often made years after someone created a baseline. It's easier to copy others and maybe improvise it but creating something without anything but an idea is harder than you think. You just have computer and the console hardware if you want to make thing easier with tools you either make one or look someone else to make it. Not only that you also have no baseline on games you have to create one without any information of how others had made their own. Then there is the time limit sometimes it's abut 1 year or 2 might sound unfair to have one but remember everything has a price.
I remember playing a bootleg of a bootleg of Somari where Mario was replaced with sonic and the game started at Spring yard Zone. Even back then I thought "what on earth is this thing?"
That spinning board brought flashbacks of hours of playing Cameltoe (Cameltry). Having the MAME32 version allowed me to get real good at it since I only had limited time when it was at the local arcade.
I find it funny that you had to put “without permission” in parentheses as if bootleg companies would be like “hey Nintendo, do you mind if we plagiarize your hard work?”
It seems obvious but there's lots of people that don't know the difference between 'unlicensed' and 'bootleg'. The lines can seem blurred, especially in countries where Nintendo aren't welcome and don't officially operate there.
So that explains why Nintendo banned many Mario fan games. They had enough of bootlegs, so they started to fight with any kind of not official Mario content, even if it's made for free and with love for the franchise.
@@LisekTodThere are legal reasons to shut down fangames anyway. If you give them free reign, you could lose your trademarks and/or copyrights to the IP due to neglect.
Another thing to add is that the Aladdin game and most other games have their sprites split into two or more so they can have more color. Very impressive imo. That and that bad MMC3 versions of Aladdin existed, they removed half of the music and had glitches, so don't be mistaken by the version you're playing
Many people forgot or didn't of the overwhelming number of very "very" bad game on the NES and honestly these pretty good and I would dare to say are above the average for the console
Speaking about bootlegs, I will mension The Lion King. I remember being a huge fan of classic Mario and Sonic games. Then I found out there is The Lion King for SNES and Genesis. I was playing it for hours and I said I enjoyed it even more than Mario and Sonic. I was sure there are more The Lion King games, as good as 1994 platformer classic. And I was very, very disapointed. Well, The Lion King: Simba's Mighty Adventure is fun to play too, but the graphics are mediocre, even for PSX standards. And the rest are... REALLY weird The Lion King bootlegs. They have nothing to do with original Disney's movie. The Lion King 5 for Famicom has a Game Over scene of Simba hanging himself. Seriosly? Imagine a kid seeing this! But The Lion King II for Genesis is just disturbing. Mufasa and Simba are in China for some reason, music and SFX are quite creepy and in the final level... there is a symbol of German ideology during World War 2! What the... 😨💀 I really wish there was a brand new OFFICIAL Disney's The Lion King 3D platformer for Steam and latest consoles, something like The Lion King version of Super Mario Oddyssey. But I'm afraid that impossible. 😭💔
Not sure if you've noticed, but if a sentence has an S at the end of it you tend to pronounce the S longer. 4:14 I dig the channel I just subscribed. I tell you this because I want you to know I'm not trolling. It's just something that always stands out to me. You don't always do it.
I noticed that as well. Helpful critiques are always a good thing. I remember a vid from acouple months ago someone noticed it and offered help on how to fix that but im not wure pojr saw it. Kinda hurts the ears like static.
@joshfacio9379 YES! His videos are very good, but the sound is off-putting. It's a shame. I was worried he might think I was making fun or being rude and that's not my intention. He doesn't seem to reply to any comments, but hopefully he reads them.
In cases where they craft their own game using ripped off art, I think a more appropriate terminology would be knockoff. Modern vernacular gives us the term demake, and I rather like that because it feels more like it's crafted with love instead of greed. Bootleg is more appropriate when it's a direct copy, like connecting two VCR's and copying a VHS tape. It doesn't necessarily equate to high fidelity and 1 to 1 representation, but rather that they didn't put in any work at all. Licensing is why I don't bother with consoles and would never target one.
Home brew is in the gray area. If the home brew is legally made. Then it not illegal. But you still need to hack the console to played it. The last part is illegal. In other hand. If the game was made with stolen content. Then it illegal all the way. And I know someone want me to make my games on for the Wii. Even I have no interest in home brew. Reason is so I not cheating people money. The thing is. I make it right now. I put the game on XBOX SERIES S|X, PS5,PS5 PRO( if it real.),SWTICH GEN 2,STEAM, EPIC STORE, WINDOWS 10/11, Luna, Android, ISO( If it can be made for mobile.) and for some games Gamepass. And I also will support XBOX mobile store and Epic Mobile Store too on games get mobile version of the game. The person in question only want on one platform that no one care about in the most part. And by putting on what I wanted be on. NINTENDO likely give greenlight to make games for their console. And all said platform will give okay for sale. By the way. I have interest in this XBOX handheld too. But it more the tenth gen thing then this gen.
Does anyone remember "The Lion King" bootleg copy from SNES to NES that is much better than licenced game? I had it as a kid and really enjoyed it even if it was hard af.
man that suit was just cruel. Especially how Great Giana resembled nothing but its gameplay. If the suit is true then COD has the rights to sue Battlefield and Medal of Honor. Or Doom has the rights to sue Duke Nukem 3D....
I made an nes cartridge for street fighter 2 ( still need to make a label for it). I used a famicom cartridge of "street fighter 3" which I feel is a better new version of sf2. It has more fighters and a true select screen. More like champion edition
A bootleg verison a Bootleg. "But" if the Bootleg verison is Better in many ways, that's when the Lawyers step in. Take the makers of Super Mario Land for SNES. That's a Classic Gameboy Game. The Creators of the SNES Verison knew it was better that's why they Remind anonymous. Making Demakes is sometimes a Good Thing, when its Too Good that's a Bad thing. I rather the Pirate Game Makers Credit the Original Creators even Mentioning them as inspiration to thier game. That is something to write home about. Its like Music Artist get more Respect for mentioning who inspired them, & where their style from. Such as Beats, Notes, rhythm etc. etc. When it comes to comedians. You have to come up with your own jokes. You can't use or change someone else is joke. That's Just Stealing. I guess Video Games are the same as Jokes, when you use someone else is work and pass it as yours it's just Stealing...
hummer team has a couple of of mortal kombat bootlegs one of which implemented 3 special moves per character and has a lot of characters. the other one had only 2 special moves; projectile and one special move. the inputs for the specials are down, fwd, punch / back, back, punch / down, back, punch. the last two could be kick. I might remember wrong.
I've seen some vids of yours before but I actually subscribed today, mainly cause I really enjoyed the video and yes your appeal to subscribe and hit the 20K subs gave me the extra push. Keep up the good work.
If you want to see a demake done right check out the rom for the NES version of Final Fantasy 7. I have suffered from seizures since 97 so it is the only way I can play the game without ending up in the ER. I can play anything up to the super fx chip. Any higher resolution polygon graphics with the strobe lights does me in. Resident evil 2 nearly killed me. It's for real kids if you feel strange while playing a game you need to stop immediately and tell your parents. A game isn't worth permanent brain damage.
If there was a Game Genie code to correct the ledge grab in Aladdin, I would honestly say it is pretty competent. Feels fun enough and the number of sprites is impressive.
There's actually a ROM hack of _Somari_ that allows you to play as Sonic, so it's basically just _Sonic 1_ but on NES. There's also a mod of the real _Sonic 1_ that replaces Sonic with Somari, so basically, every problem you mentioned with the original _Somari_ has been fixed in the Genesis version. But, I mean at that point, just play _Sonic 1._
Compared to other bootleg companies, Hummer Team's ports seem almost competent, but still quite flawed. Most of them don't even try to put any effort into their bootlegs.
Do you mean for playing games from old consoles? You can use emulators. I highly recommend BizHwak - it's for NES, SNES, GameBoy, Genesis, Nintendo 64 and more. You can use save states and this emulator can be even used for TAS videos. :)
If You Watch Dooblajicoo Videos, You May Have Heard About Lord X Vs MX, They Second Most Recent Videos In The Close To The End 27:41 Of They Second Most Recent Video, You Can See Lord X And MX Fallen From The Sky And The Title Screen Is Somari, (You Definitely Don't Know Lord X Vs MX Video Or Any Of Dooblajicoo Video) (Just Some Fun Facts But Thanks You).
I never played any unlicensed/bootleg/pirated video games like those before. Not even when I was a kid nor a teenager. They sure look really cheap especially their graphics. Thankfully I always stick to real or licensed video games. Greetings from Ireland 🇮🇪
Thank you! Definitely will try to check a few of these out if I find them out In the open or online, your content is perfection, video length on point and well researched, would love to see some Neo-Geo stuff, growing up in the 80’s and 90’s I knew one kid who owned one, and man oh man did we sleep over at his house a lot haha
If you're interested in bootleg games, I recommend to watch JonTron's video about Disney's Bootlegs. But be carefur - if you love The Lion King, this will ruin your childhood!
Kinda surprised that someone in Brazil hasn't found a way to make Duke Nukem 3d on the NES. Duke Nukem 1 and 2 would be achievable . Or DOOM, if it can run on a pregnancy test it can run on a Nintendo.
I'm curious to know how Hummer technology gaming company or whatever they're called actually made money though. I mean they couldn't have legally sold those games.
Piracy is making a profit off someone's work by copying it and selling it or illegally playing it when it's available for purchase. Emulation is downloading games and playing them because they are no longer available for purchase. No, breaking your bank for scalpers on eBay doesn't count as being available.
They did not rip any sprites from the original game in SMW. They had to recreate them from scratch by looking at a blurry CRT of the original SMW. They used the SMB3 Mario sprites because of limited time to release the game.
True. I was careful not to call them "ports" because that would mean they used the original source code.
i also heard that someone was telling them how the sprites looked like through a phone or something like that
@@pojrI don't know about that. Many games were officially ported without having access to the original source code back in the days. Like when Capcom relied on contractors for their ports.
@@mult5682 that is false information. Hummer definitely had a Super Famicom.
That's cool they put effort into it.
Regarding your comment on the Game Genie code fixing the jumping mechanic in the Mario bootleg, and "they almost had it right." You are definitely spot-on, because of how the Game Genie works, which is that each Game Genie code changes a value or handful of values in the actual assembly code of the game, which produces these effects.
That Game Genie code is absolutely changing (to the correct value) a 2-digit hexadecimal number somewhere in the code that got typoed, causing the broken jump.
It's insane that Hummer Team almost had it!
This is interesting. Could you tell us a little more about this "typoed source" tidbit? First time I read about that.
@@sndestroy I'd recommend checking out Displaced Gamers channel and his "behind the code" series of videos if you want to learn more about how all this stuff works, regarding NES assembly code and how game genie changes it, it's really informative and will teach you a lot. Start chronologically earliest videos because he works under the assumption you've seen them in his later ones.
@@pojr Especially since they also had Yoshi. Imagine the shit that dude coulda accomplished if he'd been at Nintendo.
@@PosthumanHeresy i feel like yoshi was easy to implement just because they had a great enough of a mapper
yoshi could also have been in smb3, but devs just forgot about him at that point
Drinking game: take a drink every time he says "It's a platformer where you must walk to the right to complete the stage"
Hold right simulators
The hacks on RomHacking for Aladdin, Somari (Sonic Improvement), Donkey Kong Country and Kart Fighter (Super Kart Fighter) all improve the games drastically
Additional notes that Pojr may find useful:
Hummer Team's "Aladdin", despite its issues, is somehow a more faithful port of the source material than the officially licensed version for the same platform is.
Also, not all of Hummer Team's NES games are ports. Some, such as Titenic, were inspired by their source material, but are otherwise mostly original. "Panda Adventure" and "Jing Ke Xin Zhuan" are their most original releases.
Lastly, Hummer Team and one other company worked together on two VT03 famiclone systems in 2006. Those were their final releases.
Hummer team's Aladdin is made even better by modders with a hack. It has better music, and controls.
@@ajsingh4545 I am already even aware of that.
The official NES Aladdin is based on the Virgin Interactive game, better known as the "Genesis" version even though that was the primary game and SNES was the actual outlier.
@@Stuffgamer1 Super Game ported that version to the NES as well, but that will probably be dealt with later.
Their Aladdin port is pretty amazing by bootleg standards.
Kid: Mom, can we have Sonic the Hedgehog?
Mom: We have Sonic the Hedgehog at home.
Sonic the Hedgehog at home: Somari.
Nice joke lmao
Geez, even Socket is better than Somari
I remember playing _Kart Fighters_ on the Gameboy Advance back when I was a kid when me and my cousin used each other's switch cartridge. For a bootleg game, the way that the gameplay still works regardless of the limitations and the slow frame rate is impressive.
It is worth noting that a lot of variations of somari were made. There was a version that adds sonic back to the game, and variants of this that change the title screen to other sonic games, like Sonic and knuckles or sonic 3d blast. These also start you on later levels. Another variant changes the main character into the horse looking thing that was Hummer teams mascot.
Props to those guys for getting Yoshi in their bootleg
Well, Yoshi was in Mario World, they pretty much had to or it wouldn't have been the same
The fact that you actually have ROM hacks of Hummer Team games to improve them says a lot about how well they're regarded. There's one for Aladdin that improves the music to make it sound more like it was done by Capcom and improve the physics a bit.
There's also one for Somari that makes it a proper Sonic game, not like the other bootleg versions that just swap the graphics and start you off on a different level, but they dramatically improved the music and physics to make it more playable and less glitchy. And they didn't stop there! There's another ROM hack that farther improves the game by adding back Chaos Emeralds, adding in Super Sonic, (Why not? Since you already have the Spindash from Sonic 2), and on top of that they threw in the Blue Spheres Special Stage from Sonic 3 and the Super Emeralds allowing you to become Hyper Sonic! Cap it all off with a proper ending sequence and it's the definitive way to play Sonic the Hedgehog on NES! The fact they were able to implement the Blue Spheres stage on NES is nothing short of amazing!
One of the things I hate about Hummer Team is their horrendous audio.
Yeah their audio is usually very quiet, and annoying.
@@pojrThe problem is if they used a different sound chip the same songs would sound better
I really like retrogaming, lost media, and general oddities so I've been enjoying your channel a lot since I found it 👍
correction: hummer team was originally not a company (until around the early 2000s, that is).
It also wasn't a "most people had kept their old consoles" as in the areas their games were published in didn't even have OFFICIAL Famicoms or NES'... it was entirely famiclones...
an interesting fact is that other games published by JY (the publishers of DKC4) have quite a few times also done the "hacks" of hummer team games, presumably so they could release more carts without having to change the board itself or the game. Aladdin was also published by JY and has a Popeye hack
I remember having a Somari cartridge on my Famiclone back in the day. I also remember having a Mortal Kombat bootleg which also sounded like it was developed by Hummer Team
Miyamoto: Mario riding a dinosaur on the NES? Impossible.
Hummer: Hold my Tsingtao 🍻
Miyamoto: 1985, cartridge limitations and still learning how the system worked
Hummer: 1995 a decade later, without the limitations and having the knowledge
@@Andy_0L yeah dude, it was a joke. I mean, Master Higgins in adventure island 2 rode dinosaurs years before these hacks came out.
@@Andy_0L i don't think hummer had much knowledge either
but yeah, cartridge limitations was the actual issue
i'd say not adding yoshi wasn't excusable in 1988 with smb3
Wtf, they we're so professional at making bootlegs that they made a bootleg of super smash bros. before it even existed
In Aladdin you can grab any ledge by simply holding forward when you jump against it. In Somari, it's not just the control that's a problem but also the overly aggressive enemies because they shoot projectiles way too frequently. There are great rom hacks that fix a lot of the problems in these 2 games.
I WILL DEFEND SOMARI NO MATTER WHAT IT TAKES
Greetings from Russia! I used to play all of the games mentioned in this video on my Dendy console in my childhood years) They were pretty popular in our country. We also had unlicensed Mortal Kombat, Earthworm Jim and Boogerman games) We were so happy to play them on our 8 bit console, since 16 bit consoles were unaffordable for an ordinary Russian family in the 90s)
I know there is a Russian bootleg Felix the Cat for SEGA Genesis. It's a port of NES game, but with brutal Game Over screen - Felix tearing his face in half and we see blood. I remember a few years ago, people were making parody videos with their own fan-made Game Over screens in SEGA Genesis style.
@@LisekTod Yeah those genesis ports were bizarre. They all came out in late 2000s for god know reason.
Hey. Not really related to the topic, but there's a hack of Somari which reverts Mario back to Sonic, and (kinda) fixes the issues you've mentioned, like not being able to accelerate fast enough.
I've been meaning to check out Sonic 1 Improvement. They somehow added the Blue Spheres special stages in it too.
@@pojr Yep, they've recently remade Scrap Brain Zone and the ending too. Kinda a spectacle.
It also makes the enemies less aggressive
Fun fact: the super mario world game was split into 2 parts (likely because time constraints) and may be the version Pojr was playing, hence why said it lacked levels. The part 2 can be recognized because you start in a world select screen and the rom is usually called Super Mario World (Unl).nes instead of Super Mario World.nes
I could be wrong, but I believe I was playing the later version. The one I was playing had Bowser's level, well I believe the previous version did not.
Funny enough one of the first roms i played when i first started doing emulation was that donkey kong 4 nes rom since I thought it was the original donkey kong.
Imagine making fan games this easy without punishment.
Donkey Kong Country on NES looks amazing! The fact it doesn't have any flicker either makes it a top tier NES in graphics department.
Unlicensed games had a bad reputation long before Nintendo. It goes years before that and retailers became scared of selling video games due to the crash in 83. What's not talked about much is that years prior, a federal law had been enacted regarding software copyright which involved fair use of copyrighted material in software format. Basically in some circumstances, if you were able to reverse engineer certain software, it was applicable for fair use.
Later on a bunch of developers for Atari became frustrated with the companies policies that had been abusive. They left and formed a company that would later become Activision. Using the knowledge from working at Atari, they created their games to be compatible with the 2600.
Atari sued them for doing this but Activision was successful under the fair use act regarding software. This caused a flood of games by various companies to be released for the 2600 and most were extremely bad.
When Nintendo was released in the US, retailers were originally refusing to sell anything associated with video games. Nintendo had to rebrand the console as an entertainment system and give it a look similar to an old betamax machine (it does look very similar to what the beta machine my family had when I was a kid). They also included a robot and some other accessories to make it more like a toy than a video game.
Due to the situation that occurred with Atari, Nintendo actually did make a fairly successful lock mechanism for their consoles that most companies weren't able to bypass. In fact there is was court case in which at least one company sued Nintendo for the lock mechanism in the console. Which the court ruled in Nintendo's favor, stating but might not be fully accurate in the wording "If the fair use from the law regarding software can be in your favor for reverse engineering the technology, then it's also fair for them (Nintendo) to use a mechanism that makes it more difficult to reverse engineer".
Both cases set a standard that was used in the industry for so many years. Sony did it with PS1, after people started having their consoles chipped to play pirated games (this was using an exploit that was found in the first series of PS1 consoles to release in the US. To fix the problem, Sony started making all new games released for the console unplayable on systems that were chipped (this also affected those limited number of systems first sold in the US and a friend had one of those systems).
Another thing under federal laws, you can legally modify any system and physical copy of a game you bought as long as it's for your own personal use and not shared with others. This also includes operating systems and there was controversy on this regarding the PS3 with players both rooting the consoles OS and installing other OS on it. Sony was constantly including patches in updates to remove the changes but unsuccessful in some of the lawsuits.
Kart Fighter is one of thr better fighting games for the NES. It's no Joy Mech Fight (check that game out too), but it's fun.
All y'all mock and disrespect the Hummer team but WHY - not only that they ported a WHOLE working game, they did what Nintendo said they can't - Yoshi on the NES. And for the "bad" audio:
1. it is on the NES
2. what are you thinking IT'S NOT MADE BY NINTENDO
3. i like the NES music more than the SNES one in Mario World (mostly).
I AM TIRED OF PEOPLE HATING HUMMER TEAM.
I SUPPORT HUMMER TEAM. THANK YOU HUMMER TEAM. #STOPDISRESPECTINGHUMMERTEAM
It’s very easy to do the impossible if you don’t care whether the result is fun or not. They got Yoshi on the NES, but not at an acceptable level of quality. It’s not like there aren’t any NES games where there’s a character riding on something, either.
@@Tom-jw7iiRush in Mega Man NES games for example.
>it is on the NES
Not an excuse, such a well made port and yet they couldn't get the music tolerable. But i guess they tried?
I do respect Hummer, they did amazing work, but there's a huge difference, when Nintendo wanted to have Yoshi on the NES that was on the 80's when they were still learning how the system worked and had a lot of limitations with the memory and the cartridges, when Hummer ported it that was a decade later in the 90's, when they already had the knowledge and didn't have to worry about the same limitations
@Andy_0L ok but the point is like they DID use actual effort, not just mashed up copy from another game. They made the music, the graphics, the rendering and movement engine themselves, which is NOT a small thing to do.
Another good game from hummer team is Street Fighter 4 on the NES. Despite the name it's a fighting game with a roster full of original characters, surprisingly good gameplay and some stage even have parallax scrolling. Pls give it a try
Bootlegs sometimes even better than actual license games... I still remember Lion King on Famiclone.
Sometimes but you have to remember that bootlegs are often made years after someone created a baseline.
It's easier to copy others and maybe improvise it but creating something without anything but an idea is harder than you think.
You just have computer and the console hardware if you want to make thing easier with tools you either make one or look someone else to make it.
Not only that you also have no baseline on games you have to create one without any information of how others had made their own.
Then there is the time limit sometimes it's abut 1 year or 2 might sound unfair to have one but remember everything has a price.
I remember playing a bootleg of a bootleg of Somari where Mario was replaced with sonic and the game started at Spring yard Zone. Even back then I thought "what on earth is this thing?"
That spinning board brought flashbacks of hours of playing Cameltoe (Cameltry). Having the MAME32 version allowed me to get real good at it since I only had limited time when it was at the local arcade.
I find it funny that you had to put “without permission” in parentheses as if bootleg companies would be like “hey Nintendo, do you mind if we plagiarize your hard work?”
It seems obvious but there's lots of people that don't know the difference between 'unlicensed' and 'bootleg'. The lines can seem blurred, especially in countries where Nintendo aren't welcome and don't officially operate there.
So that explains why Nintendo banned many Mario fan games. They had enough of bootlegs, so they started to fight with any kind of not official Mario content, even if it's made for free and with love for the franchise.
re-read the title, it says punishment
@@account-now-closed oh
@@LisekTodThere are legal reasons to shut down fangames anyway. If you give them free reign, you could lose your trademarks and/or copyrights to the IP due to neglect.
Another thing to add is that the Aladdin game and most other games have their sprites split into two or more so they can have more color. Very impressive imo. That and that bad MMC3 versions of Aladdin existed, they removed half of the music and had glitches, so don't be mistaken by the version you're playing
Cart Fighter, man! That takes me back to the late 90's. Cool video, Pojr!
Many people forgot or didn't of the overwhelming number of very "very" bad game on the NES and honestly these pretty good and I would dare to say are above the average for the console
Pojr in every single video: "you have to walk to the right to complete the stage."
Yeah I have been giving the same synopsis for nearly every platformer lol.
New s__tpost ideal: "pojr but you have to walk right to complete the vid"
Another banger, Pojr. Thanks for the fun video. You keep getting better and better, and congrats on 20k subs.
Speaking about bootlegs, I will mension The Lion King.
I remember being a huge fan of classic Mario and Sonic games. Then I found out there is The Lion King for SNES and Genesis. I was playing it for hours and I said I enjoyed it even more than Mario and Sonic. I was sure there are more The Lion King games, as good as 1994 platformer classic. And I was very, very disapointed. Well, The Lion King: Simba's Mighty Adventure is fun to play too, but the graphics are mediocre, even for PSX standards.
And the rest are... REALLY weird The Lion King bootlegs. They have nothing to do with original Disney's movie. The Lion King 5 for Famicom has a Game Over scene of Simba hanging himself. Seriosly? Imagine a kid seeing this! But The Lion King II for Genesis is just disturbing. Mufasa and Simba are in China for some reason, music and SFX are quite creepy and in the final level... there is a symbol of German ideology during World War 2! What the... 😨💀
I really wish there was a brand new OFFICIAL Disney's The Lion King 3D platformer for Steam and latest consoles, something like The Lion King version of Super Mario Oddyssey. But I'm afraid that impossible. 😭💔
Not sure if you've noticed, but if a sentence has an S at the end of it you tend to pronounce the S longer. 4:14 I dig the channel I just subscribed. I tell you this because I want you to know I'm not trolling. It's just something that always stands out to me. You don't always do it.
I noticed that as well. Helpful critiques are always a good thing.
I remember a vid from acouple months ago someone noticed it and offered help on how to fix that but im not wure pojr saw it. Kinda hurts the ears like static.
@joshfacio9379 YES! His videos are very good, but the sound is off-putting. It's a shame. I was worried he might think I was making fun or being rude and that's not my intention. He doesn't seem to reply to any comments, but hopefully he reads them.
In cases where they craft their own game using ripped off art, I think a more appropriate terminology would be knockoff. Modern vernacular gives us the term demake, and I rather like that because it feels more like it's crafted with love instead of greed. Bootleg is more appropriate when it's a direct copy, like connecting two VCR's and copying a VHS tape. It doesn't necessarily equate to high fidelity and 1 to 1 representation, but rather that they didn't put in any work at all. Licensing is why I don't bother with consoles and would never target one.
Why does everyone hate Hummer Team music?? I find it quite charming and crunchy...!
Home brew is in the gray area. If the home brew is legally made. Then it not illegal. But you still need to hack the console to played it. The last part is illegal. In other hand. If the game was made with stolen content. Then it illegal all the way. And I know someone want me to make my games on for the Wii. Even I have no interest in home brew. Reason is so I not cheating people money. The thing is. I make it right now. I put the game on XBOX SERIES S|X, PS5,PS5 PRO( if it real.),SWTICH GEN 2,STEAM, EPIC STORE, WINDOWS 10/11, Luna, Android, ISO( If it can be made for mobile.) and for some games Gamepass. And I also will support XBOX mobile store and Epic Mobile Store too on games get mobile version of the game. The person in question only want on one platform that no one care about in the most part. And by putting on what I wanted be on. NINTENDO likely give greenlight to make games for their console. And all said platform will give okay for sale. By the way. I have interest in this XBOX handheld too. But it more the tenth gen thing then this gen.
That's a much better call to action. Thank you.
Hummer nes final fight 3 was 💥
Why does every fan get punished and the pirates get away with everything
Does anyone remember "The Lion King" bootleg copy from SNES to NES that is much better than licenced game? I had it as a kid and really enjoyed it even if it was hard af.
Super Game Lion King, it was a solid port
Someone should steal these games and upgrade them to 2025 standards
Great Giana Sisters, Move Over!
man that suit was just cruel. Especially how Great Giana resembled nothing but its gameplay. If the suit is true then COD has the rights to sue Battlefield and Medal of Honor. Or Doom has the rights to sue Duke Nukem 3D....
I made an nes cartridge for street fighter 2 ( still need to make a label for it). I used a famicom cartridge of "street fighter 3" which I feel is a better new version of sf2. It has more fighters and a true select screen. More like champion edition
Pojr: "I do think a Mario fighting game with Mario Kart characters is a creative although strange concept"
Super Smash Bros.: "Am I a joke to you?"
😆
oh no my multi billion dollar company
This is amazing! I do hope they continue to get better at what they learn and go on to use this knowledge to make their own games as well.
A bootleg verison a Bootleg. "But" if the Bootleg verison is Better in many ways, that's when the Lawyers step in. Take the makers of Super Mario Land for SNES. That's a Classic Gameboy Game. The Creators of the SNES Verison knew it was better that's why they Remind anonymous. Making Demakes is sometimes a Good Thing, when its Too Good that's a Bad thing. I rather the Pirate Game Makers Credit the Original Creators even Mentioning them as inspiration to thier game. That is something to write home about. Its like Music Artist get more Respect for mentioning who inspired them, & where their style from. Such as Beats, Notes, rhythm etc. etc. When it comes to comedians. You have to come up with your own jokes. You can't use or change someone else is joke. That's Just Stealing. I guess Video Games are the same as Jokes, when you use someone else is work and pass it as yours it's just Stealing...
Wow, didn't know all those games were made by an actual company. Go figure!
Indeed. Of course they sometimes used aliases to hide their identity.
hummer team has a couple of of mortal kombat bootlegs one of which implemented 3 special moves per character and has a lot of characters. the other one had only 2 special moves; projectile and one special move. the inputs for the specials are down, fwd, punch / back, back, punch / down, back, punch. the last two could be kick. I might remember wrong.
I've seen some vids of yours before but I actually subscribed today, mainly cause I really enjoyed the video and yes your appeal to subscribe and hit the 20K subs gave me the extra push. Keep up the good work.
If you want to see a demake done right check out the rom for the NES version of Final Fantasy 7. I have suffered from seizures since 97 so it is the only way I can play the game without ending up in the ER. I can play anything up to the super fx chip. Any higher resolution polygon graphics with the strobe lights does me in. Resident evil 2 nearly killed me. It's for real kids if you feel strange while playing a game you need to stop immediately and tell your parents. A game isn't worth permanent brain damage.
Hey man - your video docs are fantastic.
Thank you so much!
If there was a Game Genie code to correct the ledge grab in Aladdin, I would honestly say it is pretty competent. Feels fun enough and the number of sprites is impressive.
He forgot the best one! Earthworm Jim 3! One of there most liked bootlegs and a demake of Earthworm Jim 1!
I use to play these games on a site called 1980s-games, brings back memories.
There's actually a ROM hack of _Somari_ that allows you to play as Sonic, so it's basically just _Sonic 1_ but on NES. There's also a mod of the real _Sonic 1_ that replaces Sonic with Somari, so basically, every problem you mentioned with the original _Somari_ has been fixed in the Genesis version.
But, I mean at that point, just play _Sonic 1._
You're reaching your goal of 20,000 subscribers in a few days. Good job. :)
Can you do a video on modern bootleg consoles?
Compared to other bootleg companies, Hummer Team's ports seem almost competent, but still quite flawed. Most of them don't even try to put any effort into their bootlegs.
Hummer Team? More like Bummer Team!
Hunger team"
@@W4lmartbagno?
i always thought hummer team games were really interesting and i'm glad you covered it !
congrats on 20k!
I fully admit to use bootleg and unlicensed interchangeably for simplicity's sake 😅
Will you do something similar for SuperBoy? The mario bootleg?
That might lead to him covering both Zemina and Open Corp, which is definitely something video-worthy.
Alright! You win!😂😂 i subbed because i realized id been binging your videos lol
Why does Mario in the rip-off SMW Pic look Depressed-
Reminds me of the games my Grandmother would get me. I'd be mad at first but winded up playing the hell out of them.
Long time viewer, first time subscriber. Love your videos dude
Really appreciate that, thank you so much!
I was wondering what hardware and software you use to create your videos. I've tried asking a number of content creators.
Do you mean for playing games from old consoles? You can use emulators. I highly recommend BizHwak - it's for NES, SNES, GameBoy, Genesis, Nintendo 64 and more. You can use save states and this emulator can be even used for TAS videos. :)
BizHawk
@@LisekTod I'm asking the person that actually created the video, thanks.
@@KaneAndTheHumanRace Ok.
Is there information on when these games were released?
Hummer Team? More like...
i got nothing
LOL
There are improvement hacks for Super Mario World NES and Sonic The Hedgehog NES.
If You Watch Dooblajicoo Videos, You May Have Heard About Lord X Vs MX, They Second Most Recent Videos In The Close To The End 27:41 Of They Second Most Recent Video, You Can See Lord X And MX Fallen From The Sky And The Title Screen Is Somari,
(You Definitely Don't Know Lord X Vs MX Video Or Any Of Dooblajicoo Video) (Just Some Fun Facts But Thanks You).
I never played any unlicensed/bootleg/pirated video games like those before. Not even when I was a kid nor a teenager. They sure look really cheap especially their graphics.
Thankfully I always stick to real or licensed video games.
Greetings from Ireland 🇮🇪
Thank you! Definitely will try to check a few of these out if I find them out In the open or online, your content is perfection, video length on point and well researched, would love to see some Neo-Geo stuff, growing up in the 80’s and 90’s I knew one kid who owned one, and man oh man did we sleep over at his house a lot haha
That company should have been sued by Nintendo for making video games without their license, y'know.
Nowadays bootleg games are known under a different terms, fan made games.
Babe wake up,Pojr just dropped another amazing video!
4:58 eh I've heard worse
Did I just see mario as sonic in marble zone ?
Why do all Hummer Team games sound the same music wise
They all use the Athena sound engine!
wow another unique history about bootleg games...
If you're interested in bootleg games, I recommend to watch JonTron's video about Disney's Bootlegs. But be carefur - if you love The Lion King, this will ruin your childhood!
Kinda surprised that someone in Brazil hasn't found a way to make Duke Nukem 3d on the NES. Duke Nukem 1 and 2 would be achievable . Or DOOM, if it can run on a pregnancy test it can run on a Nintendo.
I've seen a simple prototype of DOOM for NES on RUclips, but don't remember where that was.
5:38 Mario Strikers
there is a color hack but not finished :(
Actually smw started as a nes game. It was later moved to snes during development.
I'm curious to know how Hummer technology gaming company or whatever they're called actually made money though. I mean they couldn't have legally sold those games.
Hummer team? More like joe strummer team!
What's crazy is that everyone recognizes that "pirated games" are stolen and stealing is wrong, yet many will defend "emulation" to the death.
Piracy is making a profit off someone's work by copying it and selling it or illegally playing it when it's available for purchase. Emulation is downloading games and playing them because they are no longer available for purchase. No, breaking your bank for scalpers on eBay doesn't count as being available.
Who exactly loses money when you download NES and SNES roms? EBay resellers???? Who cares
Oh come on there were trying to make them like: What if Mario world was on the nes or Donkey Kong but on the nes. Just like that you guys.
These are pretty impressive considering the time and tools they used.
Can you review java and flash? Either history or the game itself. Thanks.
Hummer Team remakes plumber team, news at 11
But WHY would I play a bootleg when I'd prefer the original games any day?