Automatic Cover, Vision, Detection | PF2e Perception | FVTT Tutorial

Поделиться
HTML-код
  • Опубликовано: 28 сен 2024

Комментарии • 15

  • @RisingStarPF2E
    @RisingStarPF2E  7 месяцев назад +4

    *Note:*
    Unnoticed works fine; I was a goofy goober and didn't set it as Unnoticed.
    If you alt+drag a actor into the scene invisible; the module automatically sets the token to Unnoticed for all other tokens on the scene by default.
    *Correction:*
    XDY is who does Workbench; Idle does Toolbelt and ITT. Apologies! lots of people; and they're all awesome!
    *TIPS:*
    - *Get your players to use Hide Action's in place of Stealth Checks or Sneak Checks* to make the "Validate" button to always appear in chat.
    - *Get the PF2e Avoid Notice module* it interfaces with this and automates Avoid Notice in relation.

  • @ChristelleCarrier
    @ChristelleCarrier 4 месяца назад +2

    Wow. That looks absolutely amazing. Getting around to understanding the token-by-token states of visibility of PF2E is difficult (even though I'm convinced this is perfect and how it should be), but automating it use to be a dream....until now?! I'm eager to play around with this.
    Also your UI looks amazing. Having the ability to see all basic actions available with their bonuses directly from a token tooltip is perfect. Can you tell me which module does it?
    Great work!

    • @RisingStarPF2E
      @RisingStarPF2E  4 месяца назад

      Absolutely; that module is called PF2e Interactive Token Tooltip.
      My UI is pf2e Dorako UI + pf2e Dorako UX set to Foundry 2 theme.
      Soon once I get time i'm going to be going over my entire setup and settings; i've been working on it for the last month and a bit and had to rescrap the idea multiple times but soon I'll get that done hopefully.

  • @Mazryik
    @Mazryik 3 месяца назад +1

    This is a great module and a great video. Really informative, covered all the important stuff, didn't waste time. Great work!

    • @RisingStarPF2E
      @RisingStarPF2E  3 месяца назад +1

      It's a great module! I ended up not using the vision part of it much; opting more for the base effects but I use it predominantly for the automatic cover bonuses for ranged attacks.
      And theres a newer module called PF2e Avoid Notice that works with it to provide Avoid Notice automation for initiatives/detected etc which is where I use it. (Not a lot of manual use of the menu; more just using it passively.)

  • @Azniak
    @Azniak 4 месяца назад +1

    Great video! I really like the way you presented the module. Hope you do more in the future!

    • @RisingStarPF2E
      @RisingStarPF2E  4 месяца назад +2

      More coming soon! Thanks for the comment.
      Here's a little more info for you:
      - Go grab the PF2e Avoid Notice module also; it interfaces with this and automates the states of awareness further.
      - Something I should add is just the way it's put together; to help yourself just get players to do HIDE actions from interactive token tooltip as the HIDE is the only one that has the automatic "validate vision" button in chat. (rather than stealth or sneak which do not have the button)
      These two things have made all of this SO easy.

    • @Azniak
      @Azniak 4 месяца назад +1

      @@RisingStarPF2E Awesome! I'm new to foundry and Pathfinder, so learning all the modules have been a interesting experience lol. I'm currently in love with the system and with foundry, but still learning. Thanks for the help

  • @antuaa
    @antuaa 3 месяца назад +1

    Thanks for the tutorial! Good job!😉

  • @RisingStarPF2E
    @RisingStarPF2E  7 месяцев назад +2

    UPDATE March 1st, 2024: Was Broken
    UPDATE May 6th 2024: Fixed and working still going forward!

    • @JimmyIsaacVenturaSalcedo
      @JimmyIsaacVenturaSalcedo 5 месяцев назад +2

      Good news, it got fixed recently for 5.14, It is listed as the minimum compatible version now

    • @RisingStarPF2E
      @RisingStarPF2E  4 месяца назад +1

      This is correct; it has NOW BEEN FIXED!@@JimmyIsaacVenturaSalcedo

  • @JimmyIsaacVenturaSalcedo
    @JimmyIsaacVenturaSalcedo 5 месяцев назад +1

    Hey, could you share the modules you are using besides PF2E perception, I see the carousel on the top and some other UI elements that I am not used to

    • @RisingStarPF2E
      @RisingStarPF2E  4 месяца назад +1

      Hey bro; meant to reply to this immediately but I guess I forgot to hit reply!
      Core Version: 11.315
      System: pf2e 5.13.6 (The PF2e System Developers)
      Modules:
      MaterialDeck 1.6.2 (CDeenen)
      Rideable 2.21.2 (saibot)
      alternative-rotation 2.2.3 (shemetz)
      animated-spell-effects 0.6.8 (Jack Kerouac)
      animated-spell-effects-cartoon 0.4.5 ()
      animated-tokens 0.2.2 (Jack Kerouac)
      archetypes 1.0.0 (Derryzumi, Tony S, Kristian Brucaj, Ruben Salazar (Lyon), Cerapter)
      autoanimations 4.2.71 (Otigon (Otigon#2010))
      baileywiki-cabal-dungeon 0.2.3 (Baileywiki)
      baileywiki-city-district-01 0.2.4 (Baileywiki)
      baileywiki-city-district-02-docks 0.2.0 (Baileywiki)
      baileywiki-city-district-03-temples 0.2.0 (Baileywiki)
      baileywiki-city-district-04-ruins-and-slums 0.2.1 (Baileywiki)
      baileywiki-city-district-05-affluent 0.2.1 (Baileywiki)
      baileywiki-maps 0.5.0 (Baileywiki)
      baileywiki-maps-premium 0.5.5 (Baileywiki)
      baileywiki-maps-premium-towns 0.5.8 (Baileywiki)
      baileywiki-nuts-and-bolts 0.2.5 (Baileywiki)
      barbarians 1.1.1 (Derryzumi, Tony S, Kristian Brucaj, Ruben Salazar, Cerapter)
      battlezoo-ancestries-dragons-pf2e 1.4.2 (Mark Seifter with Guest Designer Ginny Di)
      battlezoo-bestiary-pf2e 2.5 (Stephen Glicker, Patrick Renie, and Mark Seifter)
      battlezoo-bestiary-su-pf2e 1.0.3 (Stephen Glicker and Mark Seifter)
      betterroofs 1.9.2 (theripper93)
      boss-splash 1.1.3 (LostPhoenix)
      bossbar 1.2.1 (theripper93)
      breaktime 11.03 (IronMonk)
      caydens-dice 1.1.1 (redeux, reevos)
      clerics 1.0.6 (Derryzumi, Tony S, Sam Marine, Ruben Salazar (Lyon))
      colorsettings 3.0.2 (ardittristan#0001)
      combat-tracker-dock 2.7.5 (theripper93)
      combination-weapons-unleashed 1.0 (Conner Berkheiser, Ruben Salazar (Lyon))
      compendium-folders 2.6.1 (Erceron)
      cooking-unleashed 1.6 (Conner Berkheiser, Lyon)
      critic-message 0.1.0 (Yosoy-Ed)
      dd-import 3.0.0 (Moo Man, m42e, jacquie)
      dice-rng-protector 0.2.3 (JDR Ninja, NotoriusNeo)
      dice-so-nice 4.6.10 (Simone, JDW)
      drag-ruler 1.13.8 (Manuel Vögele)
      dtaligntool 1.1.3 (Ray Hodel)
      enhanced-terrain-layer 11.14 (Reyzor)
      entice-with-dice-so-nice 0.1.0 (telmo-correa)
      export-journal-html 0.6.1 (John Nolan)
      fast-flip 3.2.2 (MrByte)
      fast-rolls 1.4.0 (Idle)
      filepicker-plus 3.10 (theripper93)
      firebrands 1.0.1 (Derryzumi, Tony S, Ruben Salazar (Lyon))
      force-client-settings 2.4.1 (kimitsu)
      forien-copy-environment v2.2.0 (Blair McMillan, Forien)
      foundry-summons 1.7.5 (MrVauxs)
      foundryvtt-simple-calendar 2.4.9 (Dean Vigoren (Vigorator))
      fxmaster 4.0.2 (Johannes Loher (ghost), Emmanuel Ruaud (U~man))
      game-icons-net 0.0.30 (thdm/DatDamnZotz [DatDamnZotz#7962])
      global-progress-clocks 0.4.3 (Supe)
      hide-chat-initiative 1.0.1 (Skepickle)
      hide-player-ui 1.5.5 (Glen Simon)
      hover-distance 2.8 (theripper93)
      image-context 0.8 (theripper93)
      impossible-lands 1.0.0 (Derryzumi, Tony S, Sam Marine)
      inkfinder1 1.01 (W. Brian Lane)
      inkfinder2 2.0.0 (Molotgor)
      inkfinder3 2.0.0 (Molotgor)
      inventors 1.0.0 (Derryzumi, Tony S, Ruben Salazar (Lyon))
      jaamod 0.91 (Jinker)
      jb2a_patreon 0.5.9 (Jules, Ben)
      kctg-2e 1.2.0 (kristkos)
      levels 4.3.5 (theripper93)
      levels-layer-effects 0.4 (theripper93)
      lib-wrapper 1.12.13.0 (Rui Pinheiro)
      macro-wheel 1.4.1 (theripper93)
      magus 1.0 (Derryzumi, Tony S, Cerapter)
      media-optimizer 2.0.4 (theripper93)
      minotaurs-unleashed 1.3 (Conner Berkheiser, Lyon)
      monks-active-tiles 11.22 (IronMonk)
      monks-combat-details 11.12 (IronMonk)
      monks-combat-marker 11.05 (IronMonk)
      monks-little-details 11.08 (IronMonk)
      monks-pf2e-encounter-aftermath 11.05 (IronMonk)
      monks-scene-navigation 11.04 (IronMonk)
      monks-sound-enhancements 11.06 (IronMonk)
      monks-tokenbar 11.15 (IronMonk)
      monks-wall-enhancement 11.02 (IronMonk)
      multi-token-edit 1.61.2 (Aedif)
      multiface-tiles 1.0.11 (Freeze)
      multilevel-tokens 1.6.0 ()
      oracles 1.1.0 (Derryzumi, Tony S, Sam Marine, Lyon)
      party-monitor-dock 1.1 (theripper93)
      pathmuncher 1.0.14 (MrPrimate)
      pf2-pdf-en-import 2.55 (Deidril)
      pf2e-action-support-engine 0.1.74 (Reyzor)
      pf2e-action-support-engine-handlers 0.0.61 (Reyzor)
      pf2e-action-support-engine-macros 0.0.45 (Reyzor)
      pf2e-alignment-damage 1.6.2 (Fin)
      pf2e-animal-companions 6.0 (Tikael)
      pf2e-dailies 2.23.4 (Idle)
      pf2e-decks-harrow 1.1.1 (Andrew Clayton, Shane Martland, Viviane Charlier)
      pf2e-dorako-ui 3.3.17 (Dorako)
      pf2e-dorako-ux 1.3.2 (Dorako)
      pf2e-dragruler 3.0.9 (Reyzor, Avery)
      pf2e-dying 0.0.16 (Reyzor)
      pf2e-eidolon-helper 0.0.18 (Reyzor)
      pf2e-extempore-effects 1.8.3 (shemetz)
      pf2e-f-is-for-flatfooted 5.3.2 (DrentalBot)
      pf2e-flatcheck-helper 0.7.3 (oWave)
      pf2e-jb2a-macros 2.17.6 (MrVauxs)
      pf2e-measure-helper 0.0.32 (Reyzor)
      pf2e-mercenary-marketplace-vol1 3.0.5 (Avery)
      pf2e-modifiers-matter 1.9.1 (shemetz)
      pf2e-monster-maker 1.3.0 (miki4920)
      pf2e-notification 0.0.14 (reyzor1991)
      pf2e-party-sheet-helper 0.0.64 (Reyzor)
      pf2e-perception 0.37.0 (Idle)
      pf2e-ranged-combat 5.1.1 (JDCalvert)
      pf2e-reaction 0.2.61 (Reyzor)
      pf2e-relics 0.9.8 (TheErikkuBlade)
      pf2e-rpg-numbers 11.8.7 (chasarooniZ)
      pf2e-rules-lawyer 11.3.0 (chasarooniZ)
      pf2e-see-simple-scale-statistics 1.4.2 (shemetz)
      pf2e-summons-helper 0.0.6 (Reyzor)
      pf2e-token-hud 1.62.5 (Idle)
      pf2e-tokens-bestiaries 1.0.7 (Ian Hildebrandt, Viviane Charlier, Shane Martland)
      pf2e-toolbelt 1.40.2 (Idle)
      pf2e-troops-helper 0.0.6 (Reyzor)
      pf2e-weapon-trait-options 0.0.10 (Reyzor)
      polyglot 2.4.4 (Matheus Clemente)
      progress-tracker 0.8.1 (theripper93)
      quickdraw 0.5 (theripper93)
      routinglib 1.1.0 (Manuel Vögele)
      scene-packer 2.7.11 (Blair McMillan)
      sequencer 3.1.4 (Wasp)
      settings-extender 1.2.2 (azzuritetv on Discord)
      smaller-roll-cards 1.0.1 (Zhell)
      smalltime 1.19.2 (unsoluble)
      smarttarget 1.0.4 (theripper93)
      snowystar-a-fistful-of-flowers 1.0.0 (snowystar)
      socketlib 1.0.13 (Manuel Vögele)
      soundfxlibrary 1.0.2 (CDeenen)
      tagger 1.4.5 (Wasp)
      tda-generic-forest-1 1.0.0 (The Dungeon Archive)
      terrain-ruler 1.7.6 (Manuel Vögele)
      tile-scroll 2.2 (theripper93)
      tile-sort 1.1 (theripper93)
      token-attacher v4.5.15 (KayelGee)
      token-frames 1.6.3 (volfied, Jay Colson)
      token-variants 4.64.0 (Aedif)
      token-z 0.9.1 (theripper93)
      tokenmagic 0.6.5.0 (SecretFire, sPOiDar, Zimm, Lozalojo, Moerill, KLO, dev7355608, Mestre Digital, BrotherSharper-Touge, OsiJr)
      tokenmagic-automatic-wounds 1.1.7 (shemetz)
      trs-foundryvtt-dice-set 1.0.1 (The Rollsmith, JDW, Navy)
      trs-metal-rainbow 1.0.0 (The Rollsmith, JDW, Navy)
      trs-norse-dd-boneyard 1.0.0 (The Rollsmith, Norse Foundry, JDW, Navy)
      tsamys-secret-rolls 0.4 (Tsamsiyu)
      user-latency 2.0.5 (hypnoCode)
      vtta-tokenizer 4.2.13 (MrPrimate, Sebastian Will)
      wall-height 5.1.5 (theripper93, Ian Murphy, Cole Schultz)
      walledtemplates 0.7.3 (caewok)
      warpgate 1.19.2 (honeybadger)
      wcube 1.0.5 (EndlesNights)
      wfc-procedural-generator 1.0.5 (theripper93)
      witches-remaster 1.0.0 (Tony S, Derryzumi, Cerapter)
      xdy-pf2e-workbench 5.57.1 (Jonas Karlsson (xdy))
      your-turn 1.2.10 (Autmor, EndlessFractal)
      zoom-pan-options 1.13.0 (shemetz)
      forge-vtt 1.14.9 ()
      I plan on creating a full encompassing video that goes over EACH of these: I have been myself learning more to provide higher quality information and I'm currently int he process of updating to the newest versions. But this should help you a lot. (note I use a LOT of paid modules but I have cut down what I THINK you want to the free ones:
      PF2e Dorako UI/UX
      Toolbelt, Workbench, Fast Rolls, Routing Lib, Drag Ruler (to enable Routing Lib), modifiers matters, pf2e interactive token tooltip, monks combat carousel, monks token bar, your-turn, zoom-pan-options, quickdraw, pf2e-see-simple-scale-statistics, the UPPER LEFT party UI is a paid module by the ripper93 called Party Hud.
      From the top of my head thats a pretty basic good place to start. From there I would then research my list looking at each once you are comfortable after a FEW WEEKS of playing with said setup.