Blade and Sorcery Update 8 Gameplay - The Sorcery Update
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- Опубликовано: 3 июн 2020
- Blade and Sorcery Update 8 Gameplay - The Sorcery Update
Huge update came out today. Full list of additions, bug fixes, and changes:
Features:
- New spells: Fire and Gravity
- New map: Citadel
- New characters design
- Added armors support to NPC
- Added hit material detection on characters, allowing different behavior and protection for flesh/clothes, leather, chainmail and plate
- Replaced models and textures of bow, quiver, arrows and large shield
- Added magic staves
- Lightning spell rework for consistency with other spells, improved vfx and audio
- Added the possibility to select a spell and imbue the closest blade while holding a weapon (enabled for bow and wrist blade)
- Wrist stats and spell menu overhaul
- NPC are now able to throw fireballs and use gravity to push their opponents
- New cast and throw animation for NPC
- Spell merging and staff shockwave only work with Gravity (other spells will come later)
- Added the possibility to deflect a fireball with some weapons
- Spells sound effects overhaul
- GPU painted blood decals on bodies
- Player fall damage (can be disabled from the debug menu)
- Added motion blur option to spectator mode
- Game can now run without any headset (spectator mode only)
- Added new console commands: "SpawnCreature", "SpawnCreatureTable", "GetCreatureTable", "SetPlayerFaction", "ToggleBookMenu" and "SetTimeScale" (type "help" in the console for more details)
- Added 4K screenshot support to spectator mode
- Updated Unity to 2019.3.14f (LWRP is now URP)
Enhancements:
- Physic materials and collision system overhaul
- New effect system for sounds, VFX, particles, decals and painting, improved performance
- New slow motion sound effects
- Lightning bolts performance enhancements
- Added more physic props to environments
- Improved Market map
- Changed stereo rendering mode from single pass to single pass instanced (better performance)
- Added damage relative to penetration depth
- Added penetration using pressure
- Improved hit detection
- Improved accuracy of penetration position
- Flesh is now easier to penetrate with a blade
- Improved item throwing flying rotation
- Improved player body hips position
- Added Early Access text to spectator mode
- Reworked knockout logic
- Increased player view distance
- Misc performance optimizations
Fixes
- Fixed collision detection inconstancies
- Fixed light probes not working correctly
- Fixed lights flickering in some situations
- Fixed bow not shooting arrows in a straight line
- Fixed arrow rotation when nocked
- Fixed spectator camera not changing from first person view to third person
- Fixed spectator click after loading a level
- Opening console lock keyboard spectator commands
Modding:
- Due to heavy internal changes for this update, mods will be broken. If you want to continue to play your U7 mods while waiting the mods to be updated for U8, it's possible to go back to U7 using the beta tab on Steam
- Renamed the namespace from "BS" to our framework/engine name: "ThunderRoad". Asset bundles will need to be exported with the new SDK and JSON will need an update of the namespace (asset bundles and JSON needed to be updated for U8 anyway so we took the opportunity to do it now)
- Added custom spell support by subclassing SpellCastCharge, SpellCastProjectile, SpellMergeData or SpellPowerData
- Spells are now more customizable from their JSON
- Spells is now distributed through a container item (this allow more flexibility like using loot tables)
- Telekinesis and slow motion spells can now be tweaked from JSON and even subclassed with a plugin
- It's now possible to completely disable magic (by removing all spells in the player container)
- NPC audio is now customizable
- Added background music support
- Holder slots are now a string list set in game.json
- "FXs" and "Effects" JSON are replaced by "Effects". Effects is the new modular system managing all the effects in-game (impacts, casts, blood splatter, etc...). It currently support Audio, VFX graph, Particles, Decals and Painting
- Removed "Collisions" JSON, renamed "PhysicMaterials" to "Materials" and added MaterialDamage / MaterialEffect to manage collisions logic.
- To improve imbue effect look on U8, it's recommended to add an emissive map and a dedicated mesh overlapping the blade for VFX. The emissive and imbue mesh need to be referenced from the ColliderGroup on the prefab.
- Added a DynamicProjectile item with no renderer that can be used to spawn different kind of projectiles (used for Fireballs)
- Fixed incorrect deserialization of Game.json
- Moved all methods to virtual in Brains
- Misc changes in a lot of JSON
#BladeAndSorcery Игры
If you have performance issues, try some of these: www.reddit.com/r/BladeAndSorcery/comments/gx7xwx/u8_performance_bugs_official_info_thread/
or watch this ruclips.net/video/a8udk-KexP0/видео.html
@карманный SCP 49 Google translate 😂
I love all of the new magic
My mods wont work. And they are all set up properly. Will any of thos links help?
@@aiden4898 did you put the downloaded folder in the streaming assets folder in your game files ?
I wish my game had that many frames
lol it's definitely really laggy, I had my settings turned really low
Its cause they screwed up their performance probably with the particles
Timeless what are your specs btw?
@@kellmatic i7-7700k, 1070TI, 16g ram
Timeless i7-4770k , i have a GTX 1060, and i have 32gb ram... in the process of downloading it, hope i get some frames 🙏
i wish there was multiplayer for this game that would be sick fighting other people
you know there is a multiplayer mod, in beta and pretty scuffed but its multiplayer
It would be cool if you could cut there limbs without them dying like the would only have one hand to fight
@@Tristan-ld5kg probably there is some mods
@@popinder5009 Ok thanks
Or with
I wish they make the enemy holds the weapon differently depending on what weapon it is. Like a long sword for example, they should hold it with two hands and it wouldn't have a drag like effect when they swing. And the way they hold it should effect the way they swing, and the way they swing should affect the damage the weapon deals per swing.
That's actually coming soon. IIRC it'll be a u8.X patch or u9. If you're interested, Google 'blade & sorcery roadmap'.
all hail KospY
Yea I know your pain...😅
Another underrated B&S player!
dude clad in heavy armor: "nothing will beat me."
random dude with a fireball spell roleplaying as a doom imp : Doom_imp_alert_sound.wav
**snort**
for better performance:
completely uninstall blade&sorcery and then download it again
also disable shadows and stuff especially if you want to try out citadel
i had like 10 fps before and every time i hit an enemy i had 1 fps
after doing this i have legit 80-90 fps on the old maps and around 40-50 on citadel
imbue arrows with fire, shoot them at walls and climb with them
O_O
It just pulls them out of the wall
@@imatheistbut5789 I meant like stab, take one out raise it a bit and stab with it a bit higher up
@@MMD-mi5vx for me they slide out of the wall when I try to lift myself
That would be awesome as, I hope they implement something like that man. Unfortunately at the moment it’s only really possible with blades, still very cool though and I think it’s just a stepping stone to a more elaborate, fleshed out game mechanic.
When I was playing (for as long as I could before I started getting a head ache from the horrible frame lag), I was messing around with the Gravity Spell and saw that if you release the spell while punching someone at the right time, you can knock them them pretty far away.
NoNeedToKnowMe same, thought it was just me
Same, and are you having a problem where 1v1 and circle of death won't work?
@@vbguy33 Yea I had that problem, nothing happens when I press either of them.
Terminator Jeff Yeah, when I was looking through the U8 mods, I saw that the new update broke 1v1
finally, some raw, uncommentated gameplay
great video
Hopefully we get:
- Skill tree and upgrades
- Quests and dungeons
- Cosmetic and weapon loots
- Multiplayer/coop
dude if they make multiplayer or coop this will be the best game ever
Aye you got 999 subs, i got you fam. Congrats on 1k
yessss thank you brother
1000 degree knife
The telekinetic power suits the star wars mod
Telekinetic shockwave is awesome looks like the force to me lol
2:17 Mans just gave up and was like:🧍♂️
I miss that house man
Tip: You can punch through a fireball without taking damage. You can deflect fireballs using gravity magic. You can block lightning attacks with lightning.
Is this like a new vr thing cus mine looks different maybe cus my vr is a quest 2
god those are some awesome moves
Ok from my honest opinion, it really just seems like you can't kill anybody without having to use the spells lol. You can't slice or stab without having to put a fire spell onto the blades. Or just going for the head which would be really annoying. And literally the extreme lag you get when you play it, my computer can run HL:ALYX on max graphics but it can't run U8 on lowest settings which I think is a major problem.
True, I'm sure someone will make a mod where there are waves with just unarmored enemies
I personally like it, as it adds a much bigger challenge to the game.
Same
@@goatstrid TBH I play B&S for stress relief. I set it on unlimited slow-mo and try to kill people with their own weapons by punching and grabbing enemies. This update has made that much harder- which when I played earlier today was quite disappointing. There should atleast be an option to set that.
Use blunt weapons to kill your foes wearing armor. This is how it was done realistically and bladed weapons were used against the parts that were not armored. Why knights carried a dagger to get in-between the plates of their beaten foe and kill them.
I played this update for like 2 hours straight even with performance issue bugs
What if you can’t move and there is multiple screens that are grayish and that are moving so insanely there should be a epilepsy warning? It’s good someone is having fun I guess...👍
@@julians9899 Don't know if you did it already but completely uninstall the game and download it again after
also disable shadows for a lot more frames and maybe adjust the graphics a little
it helped me a lot
i had like 10 fps on old maps and like 1 fps on citadel
after doing this i now have legit 80-90 fps on old maps and maybe around 50-60 on citadel
for some weird reason it's just very very important that there is nothing left of U7, be it the game itself or mods
When he stabbed the wall with the knife I automatically said “my new wallpaper”
0:22
*UNLIMITED... POWERRRRR*
Do u use oculus quest cuz i cant get blade and sorcery it on that...
That's literally me vs the bandits at an old Outpost in skyrim vr
That gravity spell tho i hope this game goes to quest so everyone can experience this game’s awesomeness
WTF you are so good at the game
How did you shoot the fire out of the staff and how did you lower your settings so the game was playable
Hold the fire spell up to the wand and then press A while moving for some reason. I turned my render resolution down for better fps
Timeless thank you
For me on Vive holding the staff two hands and pressing the magic select button allowed me to fire as fast as I could press the button, moving or not.
I never knew you could play the game so competitive
Whoa you’re name is timeless too😭😭
Imbue a hammer with gravity, then play golf :)
Noa Guedy I did that and it’s genuinely so fun to do, it’s like hitting a ball in space
Fellow stranger, I don’t actually have the game, but I’m glad you like my idea!
The gravity spell is delightful for one-handing weapons that would usually be too unwieldy to do so with.
Decreasing weight *does* decrease the amount of force the weapon hits with, but since the gravity spell is transferred to the target when you strike...
Bruh! I had no clue you could shoot spells from the staff! I thought they were just an elemental bludgeon
Wait what
4:12 shoots fire out of staff, I didn’t know you could do that either, I thought the only use for the staff was the gravity waved ability, though it could be a mod
@@mr.wizard27 yeah how do you do that?
@@bleeeeh press A
@@bleeeeh trigger adjusts your grip, so it makes sense.
That is a nice game i like that and i have that :)
how do you use the fire stick ?
What do you use to record your gameplay? If it's OBS, what are your setttings? Cheers!
OBS at 1080p 60 fps and like30,000 bitrate I think
@@TimelessVRyt oh cool thank you
what headset do you use for vr ?
Rift s
This game give you blood lust more than any other game I’ve played
GORN!!!!!!!!!! but seriously I’ve never played gorn because I’ve only ever get chances to play pc be at my friends house though soon that shall end and I’ll become a pcvr user myself
Wait can you still climb in this game?
i need a 1 handed staff so i can use staff and sword both effectively or i need a sword/staff hybrid
What were the settings that you had?
My render resolution was at like .50x which looks terrible but worked for recording
is it possible to use fire-buffed swords to climb?
Very possible.
Yes
@treelon musk While your climbing, use slow mo to throw it in the air, and use fire to heat it up again.
treelon musk u can hold one knife in the wall and heat it up with the other hand so it works
treelon musk if u use ur left arm and heat it up while it’s in the wall. It works
Best warrior in this game
Use a gravity-buffed staff while in a zero gravity zone to absolutely thrust people into next Tuesday
can't wait till i get a quest
then i can smash peoples heads, when i get blade and sorcery it'll be like law-abiding citizen over and over again (the movie btw)
Tbh I liked the old characters more than the new ones... I feel like the hands are too big to fit the body and overall I just dont get satisfied when fighting against them...
what happens if you mix the two fireballs
Can u enchant arrows
So the tower shield has a new model?? I rather liked the flat top strapped kite shield style it had. Weird to see a center grip style kite shield lol.
bro old blade and sorcery looks so much cooler
The avatar vibes
2:00 he got the anime power move
I’m actually enjoying this game right now and without mods too!! That’s how good they have made it soo fun would definitely recommend if you don’t have this game
Yea I agree! Buuut it’s still extremely laggy😅 unless your gtx is amazing!... Good for you tho!
JulianDoesSomething Stuart I don’t have much problem with lag but only a tiny bit when I was playing it for like an hour then I could feel the lag
Yeah I don't like it that much this update ಠ︵ಠ
Corvu I guess it’s not everyone’s cup of tea that’s too bad to hear man, any reason why?
@@ylin3160 personally I don't really like that there's no no armor setting, definitely need performance fix, and they totally need to make the spells on weapons last for more than 1 hit, those are my complaints idk about the guy you asked though. Update seems fun, barely played though due to performance
gravity(?) magic 2h reminds me of ope ope no mi from one piece
How did you not get performance issues
He was lagging like crazy but ok
Good. Now all we need is to get it for psvr too
It’s not powerful enough so no
@@RedSilence oof
ask for energy, ice, and mind magic. one hand of energy is like a short blast, both hands with energy = KAMEHAMEHA!!. ice slows enemies (you can blast the ground to make the ai slip), and mind gets the enemies to defend you/ attack their friends (this one shouldn't have an ultimate unless its super cool
so its pretty much dark messiah vr without orcs and without frames
Mano eu queria tanto jogar esse jogo esse jogo ficou lindo ;(
Use flaming longsword to pin someone to a wall.
This game needs to be converted into a Skyrim/Open world RPG friiiiiick
for reallll
@@TimelessVRyt omg yes
I'm planning on getting a Saphire Radeon Rx 5700xt and a ryzen 5 3600, does anyone knows if I would be able to run this game fine with those specs?
I run this game with i7 8700 and 2080 it and it’s still laggy so it will never be smooth as butter but i like intel and nvidia way more
This Skyrim mod seems awfully ambitious
Lol I had one time on canyon where my opponents body became a corkscrew xD and also sometimes when I cut their limbs off they would float back on and I could just punch them off again. Demon spawn...
Lol
0:40
me: ZA WARUDO
seconds later...
Biggest dissapointment
You can control fireball
I get max 16 frames when in combat on low settings with a i7-9700k, RTX2070, and 32 gigs of ram.
So I am kind of jealous of these frames xD
I also did the fix that has been recommended.
your pc is a lot better than mine lol. I definitely had low fps but when recording blade and sorcery, the fps on the recording is better
I gotta wait a few more days until the bugs are fixed because it unplayable for me. But the community did kinda rush it but the developer did say it would come out today sooo..
Its really Laggy for you too?
McKnowsStuff yeah
@@derptard8093 its laggy for everyone thats a bug but ive talked to the game team and the developers are trying to fix it and are bringing out a patch for the lag in a few hrs or tomorrow!
VayBuzz hell yeah! Sad thing is my Oculus is a piece on shiz, works for 5 minutes then it crashes but i still try to play games on it
VayBuzz Can’t wait
Shout out to my boi Wolfdemon1235 in the discord
I wish I had VR so I could experience this.
vr is definitely worth it
@@TimelessVRyt I can't afford it
@@Memu_ 300 quid save up
this is how A Nanite Swarm would work
I really hope this will come to psvr..
It won‘t cuz psvr is too bad for That Game better buy an Oculus Quest and bot a pSvR 😂
How are you using the staff to launch a fireball?
Press A while it is imbued with fire
@@TimelessVRyt thank you much
only thing that annoys me is fall damage
that's my biggest enemy and fear in every game
now in blade and sorcery as well
turn it off in settings or download no fall damage mod
omg thank you
haha now im not afraid of jumping anymore
just wish they didnt remove the mods feature
Before the game was actually only called blade
Is it me or does the guy at 6:32 look like Gerard Butler? xD
Hydraulic someone using the black hole
I cant get my spells
2:50 Hmm, I think that reminds me of something...
HAN SOLO NOOOO
I was this so badly on PS4
I was able
To get the update as soon as it came out but sadly I can no longer play the game😢 it just lags so badly your screen looks like 12 different ones jumping and ping ponging it f the walls! It’s really disorienting... literally was on the sand map and it was laggier than the new world! Is there an optimizer I can get? I have a GTX 1060 so it isn’t a terrible computer...has anybody else had this issue? And is there a way to fix this?
Check out the blade and sorcery discord, they just added a guide to fix it I think
3:05
UNLIMITED POWER!!!
_wish my heqdset wasn't broken_
2080 and an 8700k, game still crashes... but I’ll relaunch it 100 times if it means 10 more minutes of U8
lool same
I have 2080 it and i7 8700 it has never crashed for me ?
How do you shoot spells from the staff like that?
Press A while moving
Timeless what about HTC Vive ?
@@RedSilence idk should be one of the buttons that u normally use in games
Timeless what does A do for you ?
@@RedSilence I dont think it does anything except shoot the fireballs
The update is amazing but the game was super laggy 2 out of 4 times when i played. The other 2 times it ran pretty smoothly even on Citadel.
Zigeuninja 忍者 my game 100% fucking breaks on Citadel AND Ruins. Even in Arena I lag at the lowest graphics settings
Saw you on tommy innit comment.
haha
hmm
lol the enemy can get stab in the heart and fights like nothing happened
ikr
hi
WAIT HOW DO YOU HAVE NO LAG TEACH ME UR WAYZZZZZZ
play mostly in slow mo
Outlaw oh nice thx bro!
I was hyped about this update but in all honesty the game's kinda ruined.. For now at least.
Why is it ruined exactly?
@@very_clever_name1636 its super laggy now for everyone
@@nick9115 models just look off too and also ragdolls are very broken
Eh, i'll just stick to using lightsabers. I mean, who uses the spells and swords anyway?
Dancoll11
Wait so the game is called blade and sorcery but needed an update to earn the second part of it’s name?
yup pretty much lol
The laaaaaaag
UPDATE DONT WORK 4 ME SO IMMA DEAK ME SELFF TEEEEEAA
i just love acting like a fire bender
I have a love hate relationship with this update. I love it because it adds spells which make it more badass and cool and the new map. But I hate it because it changes so much of the core game which shouldn’t happen at least until 1.0. and the fact that it could have used some more bug fixing and fine-tuning but everyone on the Discord rushed them to finish it and pressured the shit out of the devs. I know this update will get better but right now it’s just kinda... disappointing.
The discord didn’t rush them, they gave us the date of June 4, we were even understanding whenever it took them so long to squash that last small bug
@@jacobfoster9358 I mean, discord was fucking rabid. There were plenty of good eggs, but a lot were certainly impatient and unkind.