I realised I made a mistake when cutting the video at the end. You can actually see 2 runs of the networks and me rerunning the code. Hope this doesnt bother you too much!
It's amazing and very interesting. I wonder how to build the game Java application from your GitHub repositories provided. It seems some classes like Tensor are missing. Then I merged the Matrix Library into src. But there are still some build errors such as "identifier (and maxNextNodes) cannot be resolved" and the constructor BuildException(Node, String) is undefined (in ModelBuilder.java of /BlockuDoku/src/algebra/model). Many thanks for your clarification.
Mhm that is actually odd... I have changed many sources and pushed those. Did you manage to solve this problem or do you still need help with this one?
@@finneggers6612 I still can't compile this Blockudoku program. First, I downloaded AILibrary-master and SudoBlock-master from GitHub. Then I found classes like Tensor, Tensor3D are missing. I don't know where to find the classes. So, I tried to search over other repositories under your name. I merged the Matrix Library into src. But still encountered further build problems like the aforementioned. Appreciate much if you can help solve it. Many thanks.
there are plenty of them. There is also an old video i made over a year ago (with bad mic quality:( ) that explains basic things. Otherwise you might want to start on Wikipedia and from there look into specific topics.
I realised after the video that this is probably not the best algorithm to solve this problem. rather a combination of this and monte-carlo search or monte-carlo search on its own would probably have solved this better
I realised I made a mistake when cutting the video at the end. You can actually see 2 runs of the networks and me rerunning the code. Hope this doesnt bother you too much!
it's amazing. i understand nothing in neural networks, but it's amazing :)
It's amazing and very interesting. I wonder how to build the game Java application from your GitHub repositories provided. It seems some classes like Tensor are missing. Then I merged the Matrix Library into src. But there are still some build errors such as "identifier (and maxNextNodes) cannot be resolved" and the constructor BuildException(Node, String) is undefined (in ModelBuilder.java of /BlockuDoku/src/algebra/model). Many thanks for your clarification.
Mhm that is actually odd... I have changed many sources and pushed those. Did you manage to solve this problem or do you still need help with this one?
@@finneggers6612 I still can't compile this Blockudoku program. First, I downloaded AILibrary-master and SudoBlock-master from GitHub. Then I found classes like Tensor, Tensor3D are missing. I don't know where to find the classes. So, I tried to search over other repositories under your name. I merged the Matrix Library into src. But still encountered further build problems like the aforementioned. Appreciate much if you can help solve it. Many thanks.
This is Neat. Are there any books you recommend for genetic algorithms. Or any academic articles.
there are plenty of them.
There is also an old video i made over a year ago (with bad mic quality:( ) that explains basic things.
Otherwise you might want to start on Wikipedia and from there look into specific topics.
so as I understand you're simply using mutation to evolve the population ? Can you do interpolation or box crossover between weight matrices ?
I did use interpolation if I remember correctly
I realised after the video that this is probably not the best algorithm to solve this problem. rather a combination of this and monte-carlo search or monte-carlo search on its own would probably have solved this better
This is really nice! maybe just add some music or somerhing when you run the code? it's a little dull when silent.
Can you do this with a normal 9 by 9?
Yes but I recommend using a Monte Carlo tree search for this