D&D Ambience - [CoS] - Tsolenka Pass

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  • Опубликовано: 10 янв 2025

Комментарии • 9

  • @AlexKenas
    @AlexKenas Год назад +2

    The high winds make the flames in our candle lanterns of punched tin and horn panes flicker despite the extra thick wicks, which provide bigger and brighter flames than their regular counterparts. The candles that we use are 3 inches in diameter and 6" tall and last for about 12 hours, but we only use them in strong winds like these and in customized lanterns with only a few holes at the very top of tbe tin top in order to mininize blowout chances.

  • @kyubii972
    @kyubii972 6 лет назад +14

    At the risk of sounding like a broken record. Thanks for your work. They truly do help the atmosphere at a table.

  • @phillipkadaoui9649
    @phillipkadaoui9649 3 года назад +2

    This is absolutely amazing!

  • @bdletoast09
    @bdletoast09 2 года назад +1

    I'm so frustrated. I was hyping myself for when the party would make the return trip and encounter the Roc on the bridge... but they teleported to the village instead. I was stocked for them to meet this boss, I had a cool battle map and everything...

  • @knightmayor1703
    @knightmayor1703 5 лет назад +6

    That damn bird on the return trip lol

  • @GiblixStudio
    @GiblixStudio 6 лет назад +2

    Been using these recordings since a week or 2 as well. Really adds to the ambiance/atmosphere.
    Would like to see some sounds that would work with the Forge of Fury and Red hand of Doom adventure module if possible ;)
    Orc Encampment sounds
    duergar slamming the anvil in the distance of an underground cavern
    Some dragon breathing and flaming
    Everything else is using what has been made and applies to multiple scenario's :)

  • @menslady125eif2590
    @menslady125eif2590 6 лет назад +7

    Um...I have a feeling those aren't just statues...

  • @harrytattersall86
    @harrytattersall86 4 года назад

    Hey Orik