Surprise REWORK of an Evergreen Keyword! New Weekly Quests AGAIN? More FREE PACKS than ever!
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- Опубликовано: 10 сен 2024
- Today we take a look at the latest patch notes for Hearthstone that sees a large Battlegrounds update, a rework of an evergreen keyword in Hearthstone, a new system coming to the events that may lead to more controversy, arena updates, Wild heroic brawl, and more!
30.2 Patch Notes: hearthstone.bl...
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Am I the only one who wants Arena to include a reminder somewhere of which expansions are legal each season? I don't think it's too hard of a thing to implement, and it's a great quality of life improvement for those of us who don't want to go looking for it at the start of every run.
That would be nice
It won't matter. the cards are curated from a pool to allow you to create constructed decks in Arena. There' sno really bad cards. You should ALWAYS take Mage with something else, probably DK. you just remove...remove...remove...remove...then caste 4-5 fireballs you drafted or replayed.
Too difficult to implement for this small indie company, unfortunately.
7:34 7:36 7:37
@@antusThul
That rush bonus effect change is a great improvement. I did an arena run recently and had camouflage mount. Multiple times it put rush on a minion which was ready to attack already.
Very stoked about the Rush change! I know that token Hunter deck from Whizbang isn't really meta anymore but the fact that I would constantly get rush from Painted Canvasaur on my minions that could already attack was SO tilting! Great change!
I know most people don't care, but the scrapbooking bug being fixed is such a huge relief for some of the location centric decks I've been trying
They listed the nerf to "bonus effects" as a bug fix to avoid giving refunds to all affected cards.
Since it's actually a buff I dont really care
It's not a nerf?
It's mostly a buff but definitely a nerf to certain cards. I wish they'd just rework Stealth to be not targetable by minions, or make a "Concealed" keyword that does that like we have Rush and Charge.
Please have better opinions.
I two problems I have with dual class arena is with all the different hero portraits remembering what class the non-hero power class is. The other is the lack of a corpse counter when your opponents get a random Corpsicle, when not playing as a Death Knight, usually as a Mage.
What i still lack is a way to generate dust. If you have had a long break like i did. I get only like 3-10 Packs and 2 of the big packs. I'd also like to have the option to craft a couple of decks/legendarys, but i can,t. Especially for newer players or returning players it feels kinda unlucky.
If i would've played the enitre time it would be fine i guess.
I've been getting golden packs instead of saving for the miniset and it's paid off lately. I think gold packs are super underrated
Getting the first 10ish golden packs is fine since you are guaranteed a legendary since the counter is separate from the normal packs (but you should buy them one at a time until you hit the legendary) other than that you are better off with normal packs for completing a normal collection (assuming you get the miniset first)
@@RedEyeStorm7that’s not true. If you have all commons and rares and you want specific legendaries instead of trying to get every legendary then it’s better to buy gold packs for more dust per gold. F2P players most likely won’t complete their collection so golden packs are a good investment.
@@redrubber4535 gold packs are never worth it past first legendary
@@redrubber4535 If you want a specific legendary then maybe but its more dust efficient to get normal packs, and F2P players can still complete their collection if they play a decent amount
One amalgam band getting gigga nerfed, no wind fury stealth 😔
And no refunds.
Depends on the situation. Whenever I've played a menagerie deck, I've generally found the taunt and lifesteal more useful then stealth. Elusive sounds great, I can windfury rush with lifesteal and not worry about losing stealth, while keeping Elusive to help it be sticky.
@@kildain3438the consistency aspect is also good, not being able to get rush when it would be useless
@@kildain3438 Exactly, I've always hated it when I get stealth and no rush. And stealth with rush is obviously useless. It's definitely a buff.
lose stealth but gain elusive also makes one amalgam band untouchable
These recent events have been pretty generous all things considered.
I think the change in bonus effect is a good idea for redundant things such as obtaining rush during your opponent's turn.
I love how they talked to the ball
Oh hey! The Heroic Scam is back!
There's to many otk decks right now so until there fixed I stopped playing standard.
Try playing an aggro deck like razzle dk or smth and you'll climb ranks past that
So excited about the packs, I'm only 2 months almost into game and want more legendaries :p
I think there's a bug in the balance team head, not the game
Sometimes I actually feel bad for the current developers that have to try and fix this poorly designed game that got left to them by Ben Brode it’s his terrible vision of how this game was played that really leaves them little room to do stuff it almost should have been designed more like magic the gathering
Have they mentioned anything about the missing gold pack? I still haven't received mine
1. Only the first one was supossed to be golden .
2. Next weeks free packs (regular ones) were postponed due to a bug .
@@Borja103 yeah I haven't received any golden pack at all and I did go to the shop to get it when it came out
Dude I swear it’s been 5+ rotations with TITANS in the meta
Mech rogue caught a stray for no reason.
The Stealth bonus is a nerf for Amalgam Hunter. sadge
The scrapbook student bug been fixed yay! I made a location deck just for him
Dual class Arena needs to be removed ASAP it is literally helping bots run over arena again. Since the power level of dual class arenas can be so high and there are bugged interactions like for example Tess Greymane and after they removed the curated pool the difference between decks is so high you literally get no room for outplay and I’m saying this as a player who plays arena a lot with multiple top 100 finishes on the leaderboard. Playing a mode where you simply lose because of the power level of certain decks despite opponents misplaying constantly just cannot feel very good and it kills the part where you can actually feel satisfaction of outplaying or outsmarting an opponent.
I personally wish they’d just take rush out of the bonus effect pool rather than make it conditional, I don’t want to have to remember that weird small tidbit of info.
I like the bonus effects change. Stealth is always a divisive keyword and the rush change seems to feel way better
It be cool if they bug fix the hakkar card back
Oh yeah let's not fix the incredibly bugged adaptive amalgam, it's not like it's the coolest card they've ever designed
So they printing a card with adaptability in the mini set?
More packs than the 10y anniversary
I really like the bonus effects changes. I wasn't originally a fan of this mechanic, but in my opinion this is a very good step in the right direction. Just hope they remove/replace windfury too, it's way stronger comapred to thr others and generally just adds a lot of unnecessary RNG to a mechanic that is otherwise pretty cool now.
Heroic Brawl serves one purpos >>>$$$$ I would never support it and it's p2w design.
Its actually purpose is to be an announcement of the announcement of the mini-set.
every time Zeddy releases late video, i was expecting a balance change..
why not for arena draft let the 15th card be the legendary , so you can either pick one that may synergize with what you may have drafted already , instead of picking a legendary and hope you draft something that goes with it ,
hey ! Do you know when the mini set should go live ?
they could update adapt mechanic to replace the random keywords
there might be several option like taunt +divine shield
rush + poisonous
taunt +3 health
...
No excavate in Arena - HUGE PLUS! Still dual-class - bummer..
Why wouldn't they just add elusive to the bonus effect pool? I HATE those hidden rules.
Do the Arena changes really matter? After 4 wins EVERYONE you play is playing a constructed decks with 4-5 copies of DD spells. It's worse than playing in standard. They destroyed this mode of the game.
Keep the one Legend pick per draft, draft five Popperazzi...
Well… an early expansion won’t fix already broken cards. They never learn
Now Hunter has a higher chance of getting a 7/7 Windfury on Turn 4 with the Bonus Effect change...
...as if that was even rare to begin with, honestly.
How can anyone complain about hunter in this meta
@@harrymcnally4290 ur clueless
@@SAINTxSZN hunter is by far the worst class right now
bruh hunter is already in the coffin, give him something to play lol
@@SAINTxSZN ur bad
Was sure tidepool and fizzle would see some veriety of nerf but alas no cigar again
No free packs on twitch for master tour?
Ah hell yeah, Shudderwock with Elusive lesgo
Mini set hype
Do not play demon seed there are much better decks
Bring back duels 😭 Blizzard keeps fumbling Hearthstone it's honestly hard to watch
Yayy more stupid harder weekly quests. I only have time to play a couple days a week so fuck me I guess
So the Fall expansion is released on Nov 5th… the US election day. I guess we can expect lots of server crash and bugs incoming.
Why?
Wild meta right now… yeah it’s awful.
Finally something to enjoy in this shitty game i sawful been anything against druid and see he is sitting and 12+ mana an you still at 5-6 and out of nowhere get 40 damage froim hand
packs to craft that homebrew deck with a fun combo, that instantly gets destroyed 9 out of 10 games. the dust is worth literal dust when the meta is so restrictive for what's actually playable
"Event"
Corrected
Pretty sure you’re thinking of taunt and stealth.
@@Gsyekdactually no, I am thinking of immune getting rid of taunt
My guy, OOOF
We saw your sins
Amalgam, kinda new unkilliax?
As an handbuff mining pally, I hate the keyword change. No stealth/windfury for my 10/11 Fossilized Kaleidosaur? Boooo. No stealth sparkbot for my Haywire/Perfect Zilliax? Not happy.
blizzard has a nasty habit of nerfing mid-power decks without even trying to, honestly they should buff the cards that got nerfed by this change in the next patch cause its not like any of them are exactly fantastic
Once I entered the heroic brawl when there were dude paladins everywhere. I made an anti-deck against them, I conceded at turn one on every other match up, but it was so satisfying to force them concede. That is what you deserve meta slaves! I went like 6 wins or so. xD
Finally, death knight and warrior spammers will have to do something else in arena.
What.
Keep up the good work, Zeddy
Give refunds for bonus effects cards!
Is a buff
@@ignacioperez5479 in certain cases it's absolutely not, if you want your Mechs in Rogue to get Stealth, so on turn 5 you magnetize Lab Constructor on an existing mech. And if you have a One Amalgam Band with Stealth and Windfury you can hide that minion, so next turn you can have at least 12 damage from the stealth minion. They should have nerfed Stealth on these cards a couple of patches back, and they just pushed the "nerfs" forward and without giving any dust compensation for it
I really like your top Zeddy :D
Buddies will be missed :(
Zeddy!!!
hi chat
Finally no cosmetics garbage in the event, glad to hear!
Noooo … more dual Class Arena
surprise surprise!
EVERYTHING Blizzard HS team does is lazy easy work.When they add new ideas they continue to make the game worse with more and more damage just going to face which completely removes the opponent from even being there.They once released that stupid Rogue weapon and now they did the same thing with Amalgem that keeps it's enchantments.
FAR worse a problem in Arena is the terrible imnalance of choices from player to player.
14 packs on average does not net you anything you already have because imo the avg Legendary chance is less than it once was at around 3 legendary per 40 packs now it is barely 2 but often only 1.
What I want to see is MUCH better rewards like instead of those cards we already have and reroll into anotehr card we already have put some Legendary roles in there.
Leave it to Zeddy to wait until the last minute of an 11 minute long video to actually talk about what is referenced in the title
No ele nerf lamplighter then I don’t care
? lamplighter was already nerfed
Another garbage patch 😂
lets get saltyyyyy ! XD
Holy shit thanks God, I'm saying since they became thing, REMOVE STEALTH FROM THE BONUS EFFECT! I hate it, randomly getting a card that you cannot do anything to remove is so stupid, hate losing the game for that BS... same with Windfury, I'm still mad it's still there, same problem.
Remember: Buy any Paradise packs you can afford BEFORE mini-set comes out. Any packs you buy after that will have mini-set cards in the pool and your odds are higher to run into duplicates.
You just have to buy the miniset first and then you won't get any miniset cards in your packs unless you've gotten all of those cards for that rarity
You will only open duplicates when you have all the cards of that rarity
the card pool in the pack isnt saved at the moment of purchase, they just check to see if you have the mini-set when you open them
Is anyone else frustrated with standard at the moment? It’s literally nothing but combo decks with the occasional aggro and control. OTK Druid, OTK mage, OTK rogue it’s makes climbing ladder frustrating and boring as hell. I swear I spent a whole two hours or so playing ladder and that’s all I saw.
OTK druid (concierge) is a tier 2 deck that loses to other druid decks, paladin,shaman and warlock. OTK mage(chalice spell mage) is a low tier 3 deck that gets bullied by druid, death knight, paladin and shaman. OTK rogue(lamplighter) is literally a dead tier 4 deck that nobody even plays anymore (and if youre talking about the new sonya rogue, that deck is tier 4 outside of top 1k legend) and all 3 of these deck combine to around a 6.5%~ play rate, a number that is almost doubled by tempo druid alone
if youre climbing out of the lower ranks or something which I am assuming you are from your comment, just play elemental mage which is a deck with no epics/legendaries and a straightforward gameplan that will let you steamroll to around diamond
can you talk about how highIander skrubs are making both standard and wiId metas so incredibIy boring? highlander needs to go
highlander druid is a tier 2 deck that is significantly worse than tempo druid, highlander warrior and priest is free win farming, and highlander shaman is worse than its other archetypes and barely played, what exactly is the problem here?
edit: oh you play wild, they never balance anything around wild so no chance highlander gets butchered even further with its state in standard
Yet they aren't doing a damn thing about reno, zarimi, or brann.... wtf....
Why do you want tier 2/3 decks nerfed over druid and painlock and that otk rouge deck?
brann, the 8 mana 2/4 for the most unplayable class right now? and reno, the centerpiece of a deck archetype that is significantly worse than every non-reno archetype for the classes that use it, that reno? did you write this comment months ago when both were 2 mana less and only now remembered to press send?
First
NERF HIGHLANDER SO BORING
Highlander decks in standard are fun other than warrior tbh, and they're low tier idk why you'd want it nerfed lmao
Bros salty, highlander is very fun and the only reason that people don't call it aggrostone
@ruidefreitas6827 my highlander shaman probably rolled him (almost at legend with it 🤞🏻
A thing is boring when you see it for 300 times.
I dont play standard, but at least in wild i see 80% of decks highlander.
After you see the 100th Reno animation, the 100th Frog Stick, the 100th Zephris, the 100th Dragon Nest in a row you kinda get bored imo.
@@ruidefreitas6827 you probably dont even play wiId "bRo"
First