Nougan Talks SurrounDead Patch 1.4.6d - Modularity

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  • Опубликовано: 3 янв 2025

Комментарии •

  • @nougan_gamer
    @nougan_gamer  9 месяцев назад +7

    Let's talk about this new SurrounDead patch! Frankly, can't say I understand all of the changes/fixes listed in the Patch Note, please leave a comment if you can fill in some of those blanks!
    Episode 1 of my Normal Run: ruclips.net/video/U3FJJZgsamE/видео.html
    Episode 1 of my Scarcity Challenge Run: ruclips.net/video/GdvAbv5bKBI/видео.html

  • @ivyfoo502
    @ivyfoo502 9 месяцев назад +4

    Who doesn't love good cheese. :D

    • @nougan_gamer
      @nougan_gamer  9 месяцев назад +5

      Yeah, I bet even ppl with lactose intolerance love cheese too, they just have to stay close to the bathroom... 😁

  • @Dremaus1911
    @Dremaus1911 8 месяцев назад +1

    this game looks like... a assist flip

    • @byronontop
      @byronontop 8 месяцев назад +4

      even if it was the models are all low poly just room for developement until the dev decides what he wants to do graphically, if it is not an asset flip then its just a unique art style hate it or love it.

    • @nougan_gamer
      @nougan_gamer  8 месяцев назад +4

      AFAIK, this is a rather small indie game developed by 1 programmer, and graphics/3D modeling is quite obviously not his specialty 😅 that's why he bought some assets, and I believe he commissioned/contracted many assets also. Being indie, low poly graphic style would keep cost low too.