Yesterday Yorick took an inhib and used his ungodly amount of farm to 1v4 my team and not only did he get away he also killed 2 of us and said "lemme do my thing godamn" in all chat. We lost.
That's why I'm a Yorick main. With teams that love to force team fights even when way behind, I can still win the game. Mute all, mute pings, win game.
i was above my laner around 100 cs, had my items before anyone else and managed to carry from split pushing and occasionally going botside and fucking the turrets
Splitpushing will always have a place in the game, no matter how much Riot tries to nerf it, because it's the closest thing we have to the golden dream of every LoL player to ever exist: Single Player League of Legends
Well I permanently split push when I am so far behind I basically become useless in team fights I did it with tristana once I was 1 8 and I only gave the enemies 100 gold when I died plus I was so under leveled I kept split pushing until I won the game
@@younishmani5560 this. This is the only way I've actually been able to really influence a game late. Even to the point of building attack speed on suboptimal champs just to push.
@@trowabarton101 True. if the enemy team is sieging sometimes there is no difference between 4 v 5 or 5 v 5. if you are able to divide the enemy's focus on a side lane by split pushing than you are helping more than staying in mid to stop the siege. that is more apparent when you are playing a champion with bad neutral game state for example katarina irelia tryndemere darius fiora and the likes. going to a side lane and forcing one or two of the enemies sieging the mid lane to go elsewhere gives your teammates with good neutral gameplay like ezreal morgana lux most and most of the enchanters in the game to be able to continue leveraging their strengths. by doing so you are more useful than if you just stand around doing absolutely nothing but dodging random skill shots hurled towards you. maybe if you are playing a tank you have to stay with the team to discourage the enemies from tower diving but if you are a skirmisher your best choice would be to go elsewhere.
LIMITED TIME OFFER! IF YOU ROAM NOW, I'LL DOUBLE THE DEAL, AND TAKE 4 TOWERS AND AN INHIBITOR! I'll do that even if you are here by sending you to the shadow realm with 1 Q but you don't really get a value out of that, so I would consider roaming.
or when yorick places 3 ghouls and herald mid maiden bot and himself top and is taking all the tier 1/2/3 towers from all lanes ALONE ( viable yorick strategy , created by me )
Yes. There have been many games I've won/lost because someone managed to sneak in through the one lane where a team-fight wasn't happening, and win the game. Even done it myself a few time, usually by place a ward next to the enemy inhibitor or nexus, then teleporting in and doing as much damage as I can before the enemy team realizes what's happening.
ive lost a game to a freaking pyke splitpush (i still dont know how bc there's 2 inhib towers and no minions) but he manage to sneak in alone and destroy our nexus while 4 of us trolls at his base and threw the game.
Good ol' Kayle lvl 15 with active passive taking down the nexus on my own. I got all the honors even tho they were bashing in champ select because I picked Kayle in the first place lol
Split pushing makes the game more interesting because it forces all players to account for mobility and map control. If 5v5 were all anyone wants to do, summoners rift could be condensed to a single lane.
Exactly. It forces them to make extra choices. "Do we fight here or do we send someone to guard that lane? X splitpusher might push again. Can they even duel him? I better go shadow them." - jungler, probably. "Do I catch this huge wave pushed by x splitpusher or should I help the team? My AoE is important but if we lose the fight, we lose objectives." - midlaner "Do I assist our lone top? He might get dove again. He's 0/6 and---- [An ally has been slain] goddammit he went bot and my adc just died to him!" - support "Me play Vayne, me go fight fed splitpusher because me true damage." - adc
@@snakehorde Aram is boring because it’s all random and the enemy team usually have 2 juggernauts vs your full assassin one. Games are pretty short too so you never truly hit late-game
> Start split pushing in a side lane while your 4 teammates siege an inner or inhibitor mid turret > 3 enemy team members arrive to stop you and try to kill you > Your 4 teammates abandon the siege to rotate halfway across the map and "help" fight the 3 enemies responding to your split push I remember this happening to me, and it was a facepalm moment.
@@nematodes5113 your team rotates? My team just splits up with 2 farming the jungle, 1 going between lanes, and one last person shoving the opposite lane
Exactly, hullbreaker isn't an item *for* splitpushers, it's an item that turns champs like darius into splitpushers, splitpushers don't need tower damage, they can already destroy towers in under a minute, what splitpuahers need is either waveclear, which the hydra items already give, or a way to apply pressure on a part of the map while still being present for teamfights, which zz'rot used to do
@@alejandropetit6573 yorick already has good enough wave clear. Tho i do agree that hullbreaker is not ment for splitpushers. It helps them to split push safely. If you do it quicker the chances of you getting caught is significantly less.
@@huumizoomi5551 as a yorick u want to be caught so you can get 3 kills and 2 low late game ur ghouls do more dmg than your mid laner unless his some late game scaler
@@thec-yb6ug i know that. thats ur main goal as yorick but if you happen to have like 2500 gold in your pocket and not the most items ur easily killable. Bcuz you didnt spend the gold the plates gave. Thats why i think rushing hullbreaker so your less likely to get caught. It can be a big snowballing item bcuz u will be able to afford ur other items faster. Keep in mind that im not a yorick player but im in love witch the champ itself. It just gets boring for me after two games. Thats why i start theory crafting about him and stuff. I maybe right i maybe wrong but i think all the things i mentioned were pretty solid.
Yeah, he really should watch Inting Scion because the video really doesn't seem to cover a lot of what good split pusher are targeting. The goal of split pushing in Solo que is actually forcing the enemy team to communicate not your teammate. The enemy team needs to be clear on who needs to be where when you are split pushing. When too many player comes to stop split pushing, your teammates can take objectives, power farm or end up with an easy 4v3 4v2 team fight. But when not enough player comes to stop the split push, you can either stat check, zone out or ignore the other player. Team fight is actually the worst scenario to climb solo que. It's often a coin flip and sacrifice wave manage and exp. There are too many skills to keep in track and too much information for the player to recap and really pass down what they learn to the next game.
@@thec-yb6ug what i usually do is push with maiden or herald to force people to go against me, run out of vision and when everyones goes for the maiden or herald I tp to the other side of the map and use the other resource and push
As someone who recently switched partially to trundle top I would say yes. That sweet 110 atk speed with sheen and q extra dmg aa reset demolish is so funny
@@thec-yb6ug early game to mid game trundle push is faster. Later with max amount of ghouls assuming they don't get focused you are faster by like 2 seconds
@thec-yb6ug never saw your reply. Haha. With the current trinity buffs it's about 4 seconds sometimes 3 depending on if I have a canon plus hulbreaker
Honestly, I would assume that yes, it IS viable, just really situational since the best kind of splitpushing require coordination from your teammates. But even without it, you can still use it to your advantage in a place like Soloque to where it can be pretty consistent (At least I think soo).
The best thing is when the roaming support sets up atleast one ward in enemy jungle so that you have more vision to look at while split pushing. Its even better when the jungler knows about the existence of red wards and buys them. But many times I only witness me buying redwards/control wards while adc mid and jungle have a wardscore of 3.
@@thec-yb6ug all other pets have a limited range however what you can do is letting them splitpush while grieving a enemy camp. Tibbers is great for this and shaco clone can help a bit. I would only fo that if you are sure there wouldnt be a teamfight where they are needed.
When there are no neutral objectives up, Master Yi is a good split-spusher. On-hit Yi builds enough attack speed to cap it (at least with R), and it is one of the best duelists. Depending on how many enemies (and with how much cc) come to stop you, R can be used to either kill them or back off.
When done properly with good wave management and timing splitpushing is IMO the most frustrating strategy to deal with. When refusing to group and letting the enemy win fight after fight because of it while you’re constantly dying on your attempt to conquer an inhibitor on your own I also am super frustrated :)))
Man I remember when Rek’sai was the new and awesome split pusher. With her teleporting ultimate, you could essentially split push 2 lanes at once, usually bot and top
Vars what do you think of the topic "Is there too much Crowd Control" as I think it would be also a controversial topic. Most new champs do have some free CC nowadays.
Can you explain more what you mean by free cc? Do you mean it's given to them for the sake of it? Or do you mean it has to be conditional like ryze's root or Orianna's slow? (hit E first then W or land that skillshot ball for the alow/knockup)
I certainly think you have an interesting point, if we were to look at lol back in 2012, before a lot of reworks started happening, a lot of the older champions had NO CC what so ever. I think it was around 2011 to 2013, Leona, Naut, Sejuani, Volibear, Lulu, Zyra, Thresh, Zac & Lissandra were all introduced, so we can see a TON of CC got added to the game. One other thing to note is that many of the reworks removed point and click CC out of the game, which has kind of given rise to the duelling champions being so broken in the game, since point and click CC is harder to come by these days, there's very little counter measures for the champions with 20 dashes, so it swings both ways.
Yes, at least in low to mid elos, anyone who knows how to split push whilst being in the opposite lane as the main objective (Split top if Dragon is spawning, Spilt bot if Baron is spawning) is a very strong tactic. The pressure it creates is nutty. Add to that the split pushing champion with TP and it's pretty insane.
I think you are missing several important splitpushing trophes. - first of, rift herald. Rift herald is an easy strategy where if you manage to secure this early, usually low-contested objective, you can now apply pressure and leave. Rift will barrel down a turret or 2 if the enemy doesn't react and stop it first, leaving you either with time to achieve your goal somewhere else, OR force powerful tower dives on whoever decides to react to the herald. - secondly, there are runes that help you splitpush. A yorick or nasus with demolish can easily destroy structures within 10 seconds and leave. - thirdly, there is non-dedicated pushing: strategies like rift herald or sidelane yorick maiden can win you the game without having to be present yourself. This means the 4 v 5 is not a problem, as you essentially have divided yourself between the teamfight and the sidelane.
Yesterday I've played a ranked flex game as Yorick top, and took first tower at 9 minutes, inhib at 15, and we ended the game by 20 minutes without the enemy team basically being able to notice what was going on. That game got me into gold in ranked flex. And I've had many situations like this in both solo quee and flex. So I would say if done properly, absolutely yes
Pre season 5 I backdoored games like once a month it was quiet fun, and season 6 I mained Udyr with devour/sated Triforce and zzrot I was that guy, and I miss it so much,
What’s funny is that ivern has an insane spilt push that no one expects between the AOEs from his shield and daisy, then his escape using his own self peel. If you ever get to late game, give split pushing a shot
to be honest, I love split pushing, more than teamfighting even, it's the only relaxing part of a league game, so I'll try to do it whenever possible. Luckily for me the champs I play have high mobility or cc to save myself from a counter split, so it usually works nicely enough. Also I thought splitting was one of the most meta things since it's usually how I win/lose games, so it's a bit of a surprise for me to hear that it's a strategy with mediocre results compared to the regular 5v5 Tho if I were to argue that splitting is good, I'd say that is would make my team think twice before going in on a tf since they'd be outnumbered, resulting in losing the objective in exchange of no dead teammates (except for the yasuo who thought they could 1v5), some towers and perhaps an inhibitor, making the superminions spawn and apply a huge amount of pressure on that lane requiring an enemy to clear that lane constantly, otherwise they'll lose to the minions breaking everything
Honestly. I feel that gwen can be an amazing split pusher as well. Her wave clear is pretty good. She doesnt have great mobility, but her dash and hallowed mist are still good tools to get you out of tight situations She absolutely chunks turrets in the late game. And she can compitently 1v1 a decent amount of champions
I want to place Yorick as a god-tier split pusher now. The thing is, Yorick is the only champion in the game that can split push well being at the team fight. You place your maiden at bot side for example and then you go to baron. I had a game 2 days ago where I did this but not much was happening at baron, more like turning around each other. Then my maiden came to the inhibitor, I TP in and finished the game in about 20sec (thanks swain for stoping recall with W). Yorick is I think also the best champion to counter split pushers, again you place your maiden at the other side of the map then the tryndamere for example well you stop the tryndamere from tacking your tower. Hope I convinced some people, good luck on the Rift
During the mid-late game I split bot as supp Zilean up to second tower so i can stock up on gold, ward the enemy jungle and bait the enemy team into chasing since everyone underestimates how fast that man can go
XIn Zhao's a good split-pusher too. He doesn't have the greatest wave clear ever, but he has three empowered auto-attacks on a single ability and the CD is ridiculously low. And since he's basically all auto-attacks, he usually builds tons of attack speed (BotRk, Trinity Force, Wit's End), which coupled with the buff on his Audacious Charge means he can take down towers almost as fast as Fiora, Gwen or Tryndamere.
Great Splitpusher is Kled. His massive HP pool together with Demo rune, His W and his ability for quick repositions (R), Disengages (E) and combat ability to easilly 2v1 midgame suits his perfectly for this role. Ad Hydra being one of 1st items he builds, he also have fair clear capability. He even fits to Teleport strategy as he can port really far away and still make it just on time pretty fine.
Honestly it feels like splitpushing is the strongest strategy for solo que, at least before high diamond/masters anyway. Mainly because it doesn’t rely on anything other than you being ahead and your champion being able to side-lane, which most bruisers and assassins can do well. If I’m ahead on talon I can easily duel anyone if I play the fight correctly, I agree that playing 5v5 is always an option but if your team is behind or just refuses to engage it’s usually a lot better to just split push and do something instead of sitting mid with your team while the other team wave-clears.
splitpushing would be a nice re-addition since right now, as a top player, the only real role it feels like most champions have to actually impact the game is "hehe frontline" unless you exclusively play Camille, Renekton (save for the gutting worlds patch) or Darius, who really shine in either picking people off midgame or running over a teamfight while laning relatively safely. Sort of goes alongside there being only one way to win as mentioned previously. Though this might bring things like Vayne, Kennen, Kalista back into the toplane meta to try and help keep the pressure off the splitpush with range advantage, it would feel way better to be able to win those lanes and still impact the game even if bot is 0/6 at 10 minutes (on a good day)
Just want to point this out, but Tristana is also a great split pusher. She’s a adc, so that works. Her Q helps to bring down the turret faster, her W and R are easy get out of jail free cards, and E is very very useful. Her E not only clears waves, but also attaches to the turret, deal damage, and clear a minion wave. I play her top so it’s been really easy at times when I get the chance. She’ll bring down a turret in no time flat.
AP volibear is a surprisingly good splitpusher due to the passive and E scaling mixed with the ult, and being able to sustain with W & E in 1v2s which would be tricky to win. Basically become a Base-Bear
You could potentially do a video on warding and vision. I'm very, very bad at this game and would appreciate a video on where and when to ward. Like go over each role and how they could use their wards to the greatest effect.
I loved splitpushing back in the day. I used to do it every game, but now it's so incredibly risky with the enemy being able to catch you super easy and objectives being so incredibly valuable.
I learned to play by playing with my friends and even most of my time playing is playing with friends. I gravitated towards Top, with strong, juggernaut champions like Sett, Morde, and Garen and had it drilled into me that if 2-4 people are already at dragon/baron, i should push the closest lane i had to create pressure. Either they would get distracted by dragon and I get a tower or two, or they would go after me freeing up a dragon. After the 15-20 minute mark, i start to roam a lot in order to get objectives such as towers, and i can't really imagine just staying in one lane the entire game
The thing is that even if your team doesn’t stall for time you are spending the entire time getting gold and exp which means that you often end up being deceptively strong leading to the enemy team send one person to stop the 0/0/0 yorick and failing to realise that he has 2 levels and 2 full items on their entire team and is able to 1v2 and continue his push alleviating pressure from the rest of his team
I teleport split push with Jax and Fiora all the time since they can 1v1 pretty much anyone in the game. But it only works if your team is smart enough to push when the enemy team comes after you and not try to come your direction
Personally I'd say the waveclear of Fiora is quite bad, especially if she doesn't have a mana item to push a few waves without being out of mana or if she doesn't have a tiamat item. But this is probably one of the only champions known for splitpushing that has this. (She melts towers though, which makes up for that)
As ah splitpush main id say that its situationaly viable. Its great being able to crack down a tower when enemies leave you alone for a minute to aply more pressure, give your team a gold injection and create new ways into enemy jungle. It shouldn't however be a top priority. Only splitpush with protection like: Deep wards in river or jungle, pressure on othee lanes from your mates, enemies doing big objectives and your other mates scouting enemy jungle.
The thing with splitpushing is that it gives you as the toplaner or midlaner the otpion to carry a game when your team has lost their lanes. IF u as the 7/0 fiora can 1v3 then splitpushing is the only way to win becuase if u go into a 5v5 u will get blown up and lose the game. Also in lower elo (this being plat4 and down) people do not know how to properly deal with splitpushing making it an even better stratergi. (teamtes dont either but that shouldnt matter if you as the splitpusher do).
I'm gonna just say, my *main* playstyle in *ranked* is playing off meta champs in support role and split pushing almost the *entire* game, either their whole team pushes a 4v5 defensive mid barrier that slows them while I take base, or half or more of them come at me while my team hard pushes mid or retakes our base. It's the most OP strategy if used right and is why I consistently rank Gold/Plat.
I think that illaoi is one of the best split pushers in the game, only for the fact that she has an amzing 1v5 so she really can just do what she wants if she manage to get out of lane even or wining
I split push everytime cause ur team either has someone who is so fed that they can take on entire enemy team by themselves or ur team is so behind that any team fight u show up too u have already lost cause enemy team is fed or knows how to team fight well, but when I splitpush I force a team to make a decision and in soloq where there is a lot of bad decision making i end up having the fed person answering me or the individual crucial for the team fight answering or I take everything and base with a tidy profit
i really think they should change the nexus turrets back to when they shot continuous lasers that increased their damage over time. The nexus just felt safer back then and sieging wasnt as hard to defend from
as a mr singed man, i miss the old split pushing supplements that benefitted him like ZZ portal, anyone else remember seeing Singed420 proxying with ZZ portal in the enemy base eating up all 3 lanes CS for himself? XD also anyone can split push is well stated, i once started a slow split push as Ivern, i used E on the backline to weaken the enemy wave, and forced a 5v5 siege, using Locket of Solari & Redemption we kept the pressure real heavy, eventually, this HUGE minion wave in the side lane reached enemies towers and of course some one left to deal with it, we forced a 5v4 & won the game off of that, subtle yet very effective.
Rito Games can gut splitpushing all they want, but in the end I'm still gonna social distance myself from those four apes who love to go in and die. One ghoul could accomplish more than that raging minion in all chat who calls himself "adc"
the reason top and mid take teleport in higher elo games is due to splitpushing and wave management, you want to shove the waves before an objective so that you can force an enemy off of the objective or they risk losing a kill or two in gold if not a tower on top of that so it allows side laners to farm on the opposite side of the map and apply pressure while being present for objective fights
Something only briefly mentioned in this video is that splitpushing gets a lot better if the enemy team is as or more uncoordinated than yours is. This happens a lot in SoloQ. The scenarios you proposed assume that your team is worse than the enemy, while that's not always the case, despite what everyone seems to think. Splitpushing may not often be an effective wincon, but it is very good at taking control of the map and shifting pressure. 1 good splitpush can often completely shift tempo in the enemy's favour by opening up a giant hole on your side of the map, and obviously vice versa. The team on the recieving end now has drastically less freedom on the map.
As someone who basically only plays split-pushers in soloq I can pretty safely admit that when split-pushing does actually win you the game it only really feel rewarding for the split-pusher themselves and everyone else is left feeling pretty unsatisfied. I know thats how I feel when I'm one of the other 9 players as well, So while I would miss having the option available I think it would genuinely make the game more fun if it was disinsentivised.
In Season 1: aAa won a tournamet using Twisted Fate and Summoner Spell - 'Fortify': Strat went like that: -TF split pushed, using his (back then, completely global) ult alongside TP. -Meanwhile the rest of the team used wave clear and the (now dead) Summoner Spell - 'Fortify' (which would render a Turret Invincible as well as make it shoot faster for a few seconds!) to win should they get dove. Enemy team would have to send someone after TF to make him stop his pushing - but then TF could use his ult to join his team for a 5v4. This might not sound so impressive now, but we live in an age where split pushing, rotating, TP ganks and objective control are just a usual part of the game, however, in those times: League was just about an extremely long (and lonely), 20-min-long laning phase (with very minimal ganks) that eventually transitioned into a few fights that decided the game, and that's it. We didn't have "macro", and in general, a player going to sidelanes just to push would be considered an act of griefing (refusing to play with the team).
Well, personally when I see an enemy doing splitpush I just say “there it goes, the idiot strategy” ‘cause as you mentioned, it is more an annoying strategy rather than a viable one, yet what pisses me of is that my own team usually decides to ignore the enemy who’s splitpushing saying that “stoping him is a toplaner job”, yes, they might be right, it’s just that sometimes there no way for you to stop a Yorick alone, and when my team decides to help me, it is already too late as the Yorick, Nasus, etc. Is too ahead to be stopped by trading, So conclusion, splitpushing annoys me because of the usual lack of capacity my teammates and I have to stop it
I am sorry to tell you mate, but Quinn is actually one of the best split pushers. Not only can she rotate fast to your allied team, like you've already mentioned, but her passive gives her a lot of attack speed to destroy turrets. And most important she is a beast when it comes to dueling someone that is trying to defend the lane.
well as someone who has played dota, the fact that you can tp back to base with no cost or cooldown makes it almost impossible to win games out of splitpushing, in dota it was limited and even if you got cancelled, you had a 1 min cooldown on the tp scrolls. this makes splitpushing and base race so rare in lol while it was at least more common and very fun when it happened and satisfying when you won the base race in dota. imo it would be cool and help in that matter if we had at least a 15 or 30 sec cd on recall, it would also make cancelling recall in lane more rewarding etc.
Fun Fact, Heimerdinger is also an A tier splitpusher, as is 1v1 potential is through the roof, and his turrets tank more tower shots than their cooldown lasts
In my experience, it's *incredibly* situational and relies more on the people you're playing with than anything else. It's also really only something I would consider later in the game when it's taking everyone 25-30+ seconds to respawn; split pushing before that when I should be pushing for CS, gold, and tower plates is just silly. Honestly, a successful split push relies on 4 things: how well your team can avoid getting murdered by a kamikaze tower dive without you, team comp, matchups, and your soloing ability. You can have all the stars otherwise aligned for you, but if you're ass at dueling you'll serve your team better sticking to team fights. You also shouldn't be SP if you're a core part of the team fight, like the tank, support, or ADC or the team otherwise dies without you present. SP is also a horrid idea if the enemy routinely sends a bad matchup after you; you can be as good as you want, but you can't help being hard countered by another champion's kit and shouldn't slam your head against a brick wall trying to engage in a pointless dick measuring contest.
Personally, both the winning and losing side of it aside, I find split pushing to be a good mechanic to learn for any player. As he said that the game has become so snowbally that most games are done after a certain point, I find learning to semi split push while behind allows for the opportunity to gain a little bit more gold and apply pressure to allow your team to try and hold on better. I understand that most other players might not understand, but it's better than taking a losing 5v5 anyways. So why not get a little more gold to carry no? :)
Man I love trundle, he's so simple but so fun to mess around with, pillar is probably my favorite ability in the whole game and I'm not even kidding, it's extremely versatile and useful without feeling unfair, his turret damage is just crazy, with a sheen mythic, demolish, titanic and/or bortk he melts full hp towers in seconds, and even very early on if the enemy either recalls without tp or dies it's an easy 3 or 4 plates while also having the best level 1 in all of toplane, which leads to getting a huge gold advantage if you manage to solokill your opponent or just get a good trade off level 1 and force them to lose cs, His w movespeed steroid combined with e and maybe dmp also makes him incredibly slippery and unpredictable, which also adds a decently high ceiling to what is otherwise just a stat stick and is extremely useful in matchups like vs illaoi or sett. And to top it all off he has the second best dance in the game bm wise, I love this champ.
I love splitpushing with illaoi: if they ignore me i smash their base, if they try to stop me i take at the very least 2 kills leaving my team in am advantageous position either way
The biggest problem I have with splitpushing is Tryn and inting Sion. I am one of the few people I know that defends Sion's passive, I think it's a great disruption tool in a teamfight, something he is supposed to do as a tank. But killing towers in seconds while being almost unkillable and then still needing to be taken care of after he died is just a nuisance.
As someone who randomly picked up Sett during this week's free champ rotation and in one afternoon went from loosing games to getting several S rank matches I won because I coordinated with my team and split pushed to victory each time, I fail to see how split pushing could ever not be a thing. Riot may nerf TP, and do whatever they want. Split pushing is an essential part of league and there's no denying it
I credit the enemy team's obliviousness more than my Champ's strength but I once split pushed bot and got tier 2 tower, inhib tower, and inhib... *with Zillian!*
Vars I’m a long time subscriber and I main split champs , I gotta say good video but I wish u talked the difference between side laning and split pushing
I've had more fun playing Yorick than just about anyone else, but the safe windows of opportunity to splitpush are rare. I eventually just gave up and switched to other MOBAs.
5:30 i know you said all champs can splitpush but lethality sion can be insane because of his stupid waveclear and tower pressure, even being able to decimate tower while he's dead
Shyvanna should be an honorable mention, she can split push lanes and shred turrets with her high dmg (plus her q), she can run away with her w, insane pressure from her dmg and dragon form
I think split pushing doesn't need coordination with your team, it just needs your team to be more coordinated than the enemy ie it can also work because the enemy team all want to be the hero of the anime and team fight rather than go stop you, as someone who is picking up yorik, ive won a surprising amount of base races because the wrong person comes to try and stop me ususaly the weakest member of the enemy team because they died first
As a split poucher my self I want to say that the biggest problem I have is when I split and my team either don't do anything and say its my fault for not grouping for dragon or they pic the worst time to fight a 4vs5 and die living me trying to survive and stop the enemy from pouching to our base
Given how the average League player doesn't know what a minimap is, I wait for my 0/10 Yas to srtart his next teamfight which he drags my entire team into and tear through top lane meanwhile
Yesterday Yorick took an inhib and used his ungodly amount of farm to 1v4 my team and not only did he get away he also killed 2 of us and said "lemme do my thing godamn" in all chat. We lost.
That's why I'm a Yorick main. With teams that love to force team fights even when way behind, I can still win the game. Mute all, mute pings, win game.
@@Sylvershade carry the game, zero honours
He did his thing
@@cccbbbccc5910 the lp is worth it.
i was above my laner around 100 cs, had my items before anyone else and managed to carry from split pushing and occasionally going botside and fucking the turrets
Splitpushing will always have a place in the game, no matter how much Riot tries to nerf it, because it's the closest thing we have to the golden dream of every LoL player to ever exist:
Single Player League of Legends
and nothing feels better than winning a base race. especially if you are playing a fighter
Well I permanently split push when I am so far behind I basically become useless in team fights I did it with tristana once
I was 1 8 and I only gave the enemies 100 gold when I died plus I was so under leveled I kept split pushing until I won the game
@@younishmani5560 this. This is the only way I've actually been able to really influence a game late. Even to the point of building attack speed on suboptimal champs just to push.
@@trowabarton101 True. if the enemy team is sieging sometimes there is no difference between 4 v 5 or 5 v 5. if you are able to divide the enemy's focus on a side lane by split pushing than you are helping more than staying in mid to stop the siege. that is more apparent when you are playing a champion with bad neutral game state for example katarina irelia tryndemere darius fiora and the likes. going to a side lane and forcing one or two of the enemies sieging the mid lane to go elsewhere gives your teammates with good neutral gameplay like ezreal morgana lux most and most of the enchanters in the game to be able to continue leveraging their strengths. by doing so you are more useful than if you just stand around doing absolutely nothing but dodging random skill shots hurled towards you. maybe if you are playing a tank you have to stay with the team to discourage the enemies from tower diving but if you are a skirmisher your best choice would be to go elsewhere.
strangely enough a split pusher destroy a tower with 4 enemies under that tower faster than his 4 teammates pushing an undefended tower
Nothing makes me pog more than seeing my toplaner break the enemy nexus while the whole enemy team is in our base
What can your toplaner do since u already let enemy team to ur base
@@Delta-9-tetrahydrocannabinol there is a thing called base race, in which both team push to enemy nexus at the same time
@@shurlkr3594 I think you've missed the irony somewhere and I'm not gonna tell you where
@@Delta-9-tetrahydrocannabinol okay then, keep your secrets
I've back doored more nexus with trynd in s10 then a pimps teaching cane.
Yorick be like
U get: a single roam and assist
I get: 2 towers and inhibitor
LIMITED TIME OFFER! IF YOU ROAM NOW, I'LL DOUBLE THE DEAL, AND TAKE 4 TOWERS AND AN INHIBITOR!
I'll do that even if you are here by sending you to the shadow realm with 1 Q but you don't really get a value out of that, so I would consider roaming.
@@The_White the combo that kills you is usually aa-e-aa-q-aa
@@thec-yb6ug you sure i normally just e q and they dead
You think split pushing isnt viable until the dead corpse of Sion that is 0/9 is finishing up his third turret and going for nexus next time he spawns
Goot deaf
or when yorick places 3 ghouls and herald mid maiden bot and himself top and is taking all the tier 1/2/3 towers from all lanes ALONE ( viable yorick strategy , created by me )
HERE COMES THE BAUSS SPECIAL! :D
@@thec-yb6ug Slayaa?? Is that you??
Inting Sion best strat!
Yes. There have been many games I've won/lost because someone managed to sneak in through the one lane where a team-fight wasn't happening, and win the game. Even done it myself a few time, usually by place a ward next to the enemy inhibitor or nexus, then teleporting in and doing as much damage as I can before the enemy team realizes what's happening.
That's what you're suppose to do mate
ive lost a game to a freaking pyke splitpush (i still dont know how bc there's 2 inhib towers and no minions) but he manage to sneak in alone and destroy our nexus while 4 of us trolls at his base and threw the game.
Good ol' Kayle lvl 15 with active passive taking down the nexus on my own. I got all the honors even tho they were bashing in champ select because I picked Kayle in the first place lol
@@hqhuy931 u met me lol
@@thec-yb6ug damn how did u manage to do it?
Split pushing makes the game more interesting because it forces all players to account for mobility and map control. If 5v5 were all anyone wants to do, summoners rift could be condensed to a single lane.
I think you might be thinking of ARAM my friend
Exactly. It forces them to make extra choices.
"Do we fight here or do we send someone to guard that lane? X splitpusher might push again. Can they even duel him? I better go shadow them." - jungler, probably.
"Do I catch this huge wave pushed by x splitpusher or should I help the team? My AoE is important but if we lose the fight, we lose objectives." - midlaner
"Do I assist our lone top? He might get dove again. He's 0/6 and---- [An ally has been slain] goddammit he went bot and my adc just died to him!" - support
"Me play Vayne, me go fight fed splitpusher because me true damage." - adc
Funny : league players want 5v5 and flashy gameplay, yet spit on ARAM, whilst giving them just what they ask for.
@@snakehorde Aram is boring because it’s all random and the enemy team usually have 2 juggernauts vs your full assassin one. Games are pretty short too so you never truly hit late-game
For people who are in the same room or have damn good telecommunication means, Rift is fine. For everyone else, ARAM is the true League.
it can be as long as your team understands that they need to PUSH instead of rotate when you get 4 manned.
> Start split pushing in a side lane while your 4 teammates siege an inner or inhibitor mid turret
> 3 enemy team members arrive to stop you and try to kill you
> Your 4 teammates abandon the siege to rotate halfway across the map and "help" fight the 3 enemies responding to your split push
I remember this happening to me, and it was a facepalm moment.
@@nematodes5113 your team rotates? My team just splits up with 2 farming the jungle, 1 going between lanes, and one last person shoving the opposite lane
My team start team fighting without me and die then aggressively ping me why i didn't joined...
that's the frustrating thing about split pushing with someone like singed or tryndamere, it requires your team to know how to play League of Legends.
@@frankthegoblin5889 you want to much from a low elo player. You never get this type of teammates.
I hope it mentions how hullbreaker transforms anyone in to a split pusher and half a brick house.
Exactly, hullbreaker isn't an item *for* splitpushers, it's an item that turns champs like darius into splitpushers, splitpushers don't need tower damage, they can already destroy towers in under a minute, what splitpuahers need is either waveclear, which the hydra items already give, or a way to apply pressure on a part of the map while still being present for teamfights, which zz'rot used to do
@@alejandropetit6573 yorick already has good enough wave clear. Tho i do agree that hullbreaker is not ment for splitpushers. It helps them to split push safely. If you do it quicker the chances of you getting caught is significantly less.
@@huumizoomi5551 as a yorick u want to be caught so you can get 3 kills and 2 low late game ur ghouls do more dmg than your mid laner unless his some late game scaler
@@thec-yb6ug i know that. thats ur main goal as yorick but if you happen to have like 2500 gold in your pocket and not the most items ur easily killable. Bcuz you didnt spend the gold the plates gave. Thats why i think rushing hullbreaker so your less likely to get caught. It can be a big snowballing item bcuz u will be able to afford ur other items faster. Keep in mind that im not a yorick player but im in love witch the champ itself. It just gets boring for me after two games. Thats why i start theory crafting about him and stuff. I maybe right i maybe wrong but i think all the things i mentioned were pretty solid.
@@huumizoomi5551 no u need triforce first move speed dmg boost spell blade and good stats in general
I can't believe Vars didn't mention Inting sion in this video. The ultimate split pusher to ever exist
Yeah, he really should watch Inting Scion because the video really doesn't seem to cover a lot of what good split pusher are targeting. The goal of split pushing in Solo que is actually forcing the enemy team to communicate not your teammate. The enemy team needs to be clear on who needs to be where when you are split pushing. When too many player comes to stop split pushing, your teammates can take objectives, power farm or end up with an easy 4v3 4v2 team fight. But when not enough player comes to stop the split push, you can either stat check, zone out or ignore the other player. Team fight is actually the worst scenario to climb solo que. It's often a coin flip and sacrifice wave manage and exp. There are too many skills to keep in track and too much information for the player to recap and really pass down what they learn to the next game.
I only play Yorick
Splitpush is my life
I always get flamed by most teams
Insults does not affect me anymore
I always get the highest objective damage
Spoken like a true Yorick one trick
A real yorick sigma
Absolute chad
yorick main here too ever tried to place herald mid go top yourself and place maiden bot ?
@@thec-yb6ug what i usually do is push with maiden or herald to force people to go against me, run out of vision and when everyones goes for the maiden or herald I tp to the other side of the map and use the other resource and push
As someone who recently switched partially to trundle top I would say yes. That sweet 110 atk speed with sheen and q extra dmg aa reset demolish is so funny
me a yorick main : finally a worthy opponent our battle will be taking each other nexus faster than 5 minutes
@@thec-yb6ug early game to mid game trundle push is faster. Later with max amount of ghouls assuming they don't get focused you are faster by like 2 seconds
@@soulsemblance3163 my record is a tower in 5 seconds with demolish and 4 items.yours?
@thec-yb6ug never saw your reply. Haha. With the current trinity buffs it's about 4 seconds sometimes 3 depending on if I have a canon plus hulbreaker
@@thec-yb6ugabout 3 seconds usually 4 thou
Well it was viable, but yoricks hat has vanished, so now it’s a horrible strategy
I rly hope they add it later on, we LITTERALY HAVE THE MODEL OF THE HAT on the recall and Ctrl+3
Rip
fiora exists
Thebaus would like to have a word with u
Honestly, I would assume that yes, it IS viable, just really situational since the best kind of splitpushing require coordination from your teammates. But even without it, you can still use it to your advantage in a place like Soloque to where it can be pretty consistent (At least I think soo).
as yorick main u can use the maiden to split push bot while ur top
also some other pet that lasts forverer even if distant from the owner works out
@@thec-yb6ug yorik de only one
The best thing is when the roaming support sets up atleast one ward in enemy jungle so that you have more vision to look at while split pushing. Its even better when the jungler knows about the existence of red wards and buys them. But many times I only witness me buying redwards/control wards while adc mid and jungle have a wardscore of 3.
@@thec-yb6ug all other pets have a limited range however what you can do is letting them splitpush while grieving a enemy camp. Tibbers is great for this and shaco clone can help a bit.
I would only fo that if you are sure there wouldnt be a teamfight where they are needed.
@@Stachelbeeerchen no yorick pets got no range you can target and untarget it from following you also yorick maiden is unlimited in time
When there are no neutral objectives up, Master Yi is a good split-spusher. On-hit Yi builds enough attack speed to cap it (at least with R), and it is one of the best duelists. Depending on how many enemies (and with how much cc) come to stop you, R can be used to either kill them or back off.
When done properly with good wave management and timing splitpushing is IMO the most frustrating strategy to deal with. When refusing to group and letting the enemy win fight after fight because of it while you’re constantly dying on your attempt to conquer an inhibitor on your own I also am super frustrated :)))
I don't know if it's only my impression, but I feel like the quality of the videos is increasing recently. Keep it up!
love the new visuals
WOW man this video quality really shoot up. And really prooves how much you are growing.
Man I remember when Rek’sai was the new and awesome split pusher. With her teleporting ultimate, you could essentially split push 2 lanes at once, usually bot and top
Vars what do you think of the topic "Is there too much Crowd Control" as I think it would be also a controversial topic. Most new champs do have some free CC nowadays.
Can you explain more what you mean by free cc?
Do you mean it's given to them for the sake of it?
Or do you mean it has to be conditional like ryze's root or Orianna's slow? (hit E first then W or land that skillshot ball for the alow/knockup)
Im pretty sure the last 3 champs (not including vex) have literally almost no CC tho, viego has his W but lets be real its kinda terrible as a CC tool
@@GorecattoBut Rell have 4 cc, and only 1 can affected by tenacity
+ There is the cringe AP item that cc or hard slow you for 2.5 secs
@@OuhHey well, but having CC is real whole purpose. She's a tanky engage support after all
I certainly think you have an interesting point, if we were to look at lol back in 2012, before a lot of reworks started happening, a lot of the older champions had NO CC what so ever.
I think it was around 2011 to 2013, Leona, Naut, Sejuani, Volibear, Lulu, Zyra, Thresh, Zac & Lissandra were all introduced, so we can see a TON of CC got added to the game.
One other thing to note is that many of the reworks removed point and click CC out of the game, which has kind of given rise to the duelling champions being so broken in the game, since point and click CC is harder to come by these days, there's very little counter measures for the champions with 20 dashes, so it swings both ways.
Yes, at least in low to mid elos, anyone who knows how to split push whilst being in the opposite lane as the main objective (Split top if Dragon is spawning, Spilt bot if Baron is spawning) is a very strong tactic. The pressure it creates is nutty. Add to that the split pushing champion with TP and it's pretty insane.
I think you are missing several important splitpushing trophes.
- first of, rift herald. Rift herald is an easy strategy where if you manage to secure this early, usually low-contested objective, you can now apply pressure and leave. Rift will barrel down a turret or 2 if the enemy doesn't react and stop it first, leaving you either with time to achieve your goal somewhere else, OR force powerful tower dives on whoever decides to react to the herald.
- secondly, there are runes that help you splitpush. A yorick or nasus with demolish can easily destroy structures within 10 seconds and leave.
- thirdly, there is non-dedicated pushing: strategies like rift herald or sidelane yorick maiden can win you the game without having to be present yourself. This means the 4 v 5 is not a problem, as you essentially have divided yourself between the teamfight and the sidelane.
Yes, the amount of games ive won/lost because someone did a good splitpush is insane
4:00 "Not a single splitpusher comes to mind who has bad waveclear"
Cries in Camille*
the production went through the roof on this video and I'm not complaining
Yesterday I've played a ranked flex game as Yorick top, and took first tower at 9 minutes, inhib at 15, and we ended the game by 20 minutes without the enemy team basically being able to notice what was going on. That game got me into gold in ranked flex. And I've had many situations like this in both solo quee and flex. So I would say if done properly, absolutely yes
Pre season 5 I backdoored games like once a month it was quiet fun, and season 6 I mained Udyr with devour/sated Triforce and zzrot I was that guy, and I miss it so much,
What’s funny is that ivern has an insane spilt push that no one expects between the AOEs from his shield and daisy, then his escape using his own self peel. If you ever get to late game, give split pushing a shot
to be honest, I love split pushing, more than teamfighting even, it's the only relaxing part of a league game, so I'll try to do it whenever possible. Luckily for me the champs I play have high mobility or cc to save myself from a counter split, so it usually works nicely enough.
Also I thought splitting was one of the most meta things since it's usually how I win/lose games, so it's a bit of a surprise
for me to hear that it's a strategy with mediocre results compared to the regular 5v5
Tho if I were to argue that splitting is good, I'd say that is would make my team think twice before going in on a tf since they'd be outnumbered, resulting in losing the objective in exchange of no dead teammates (except for the yasuo who thought they could 1v5), some towers and perhaps an inhibitor, making the superminions spawn and apply a huge amount of pressure on that lane requiring an enemy to clear that lane constantly, otherwise they'll lose to the minions breaking everything
Honestly. I feel that gwen can be an amazing split pusher as well.
Her wave clear is pretty good.
She doesnt have great mobility, but her dash and hallowed mist are still good tools to get you out of tight situations
She absolutely chunks turrets in the late game.
And she can compitently 1v1 a decent amount of champions
OH MY GOD, i really needed this video, love the content, tysm for covering this
I miss S10. It was the first season I started playing. With Tryndamere, farming all over the map and breaking tower was super satisfying.
I want to place Yorick as a god-tier split pusher now. The thing is, Yorick is the only champion in the game that can split push well being at the team fight. You place your maiden at bot side for example and then you go to baron. I had a game 2 days ago where I did this but not much was happening at baron, more like turning around each other. Then my maiden came to the inhibitor, I TP in and finished the game in about 20sec (thanks swain for stoping recall with W). Yorick is I think also the best champion to counter split pushers, again you place your maiden at the other side of the map then the tryndamere for example well you stop the tryndamere from tacking your tower. Hope I convinced some people, good luck on the Rift
Thing is most fights Yorick wins are fights where he has maiden next to him
During the mid-late game I split bot as supp Zilean up to second tower so i can stock up on gold, ward the enemy jungle and bait the enemy team into chasing since everyone underestimates how fast that man can go
Garen is also a serious split pusher now. Outclasses a lot of the actual dedicated split pushers with his changes over the past couple years.
I have split pushed as jinx, that freakin passive is great, sometimes I throw my ult to help destroy tower with the letal tempo
I will always remember that one Yorick game where everyone was mid and I just walked though bot lane and gutted the nexus.
The editing in this video was really great
XIn Zhao's a good split-pusher too. He doesn't have the greatest wave clear ever, but he has three empowered auto-attacks on a single ability and the CD is ridiculously low. And since he's basically all auto-attacks, he usually builds tons of attack speed (BotRk, Trinity Force, Wit's End), which coupled with the buff on his Audacious Charge means he can take down towers almost as fast as Fiora, Gwen or Tryndamere.
Your videos keep getting better and better! Good job!
Great Splitpusher is Kled. His massive HP pool together with Demo rune, His W and his ability for quick repositions (R), Disengages (E) and combat ability to easilly 2v1 midgame suits his perfectly for this role. Ad Hydra being one of 1st items he builds, he also have fair clear capability. He even fits to Teleport strategy as he can port really far away and still make it just on time pretty fine.
As a top laner, split pushing is the only way i win my games due to my braindead bot lane
Amen
amen
Amen
I like to laugh to myself as they spam ping you becouse you weren't in the completely physically impossible teamfight becouse they're both 0/5
4:14 I love how Sion ulted right into the pillar.
Honestly it feels like splitpushing is the strongest strategy for solo que, at least before high diamond/masters anyway. Mainly because it doesn’t rely on anything other than you being ahead and your champion being able to side-lane, which most bruisers and assassins can do well. If I’m ahead on talon I can easily duel anyone if I play the fight correctly, I agree that playing 5v5 is always an option but if your team is behind or just refuses to engage it’s usually a lot better to just split push and do something instead of sitting mid with your team while the other team wave-clears.
splitpushing would be a nice re-addition since right now, as a top player, the only real role it feels like most champions have to actually impact the game is "hehe frontline" unless you exclusively play Camille, Renekton (save for the gutting worlds patch) or Darius, who really shine in either picking people off midgame or running over a teamfight while laning relatively safely. Sort of goes alongside there being only one way to win as mentioned previously. Though this might bring things like Vayne, Kennen, Kalista back into the toplane meta to try and help keep the pressure off the splitpush with range advantage, it would feel way better to be able to win those lanes and still impact the game even if bot is 0/6 at 10 minutes (on a good day)
4:12 trundle+sion's super synergy
Just want to point this out, but Tristana is also a great split pusher. She’s a adc, so that works. Her Q helps to bring down the turret faster, her W and R are easy get out of jail free cards, and E is very very useful. Her E not only clears waves, but also attaches to the turret, deal damage, and clear a minion wave. I play her top so it’s been really easy at times when I get the chance. She’ll bring down a turret in no time flat.
AP volibear is a surprisingly good splitpusher due to the passive and E scaling mixed with the ult, and being able to sustain with W & E in 1v2s which would be tricky to win.
Basically become a Base-Bear
This was my first time being on Vars' video premiere :D
You could potentially do a video on warding and vision. I'm very, very bad at this game and would appreciate a video on where and when to ward. Like go over each role and how they could use their wards to the greatest effect.
If you go watch Neace, he explains how splitpushing is still the most effective way to climb elo as a toplaner as you aren't relying on teammates.
Ziggs should get an honorable mention because of his absolutely insane tower damage. He does by far the most damage in the entire game to turrets
Also a ult that can hit the middle of map if his on the side or that can be used to make a lane start pushing without anyone there
I loved splitpushing back in the day. I used to do it every game, but now it's so incredibly risky with the enemy being able to catch you super easy and objectives being so incredibly valuable.
I learned to play by playing with my friends and even most of my time playing is playing with friends.
I gravitated towards Top, with strong, juggernaut champions like Sett, Morde, and Garen and had it drilled into me that if 2-4 people are already at dragon/baron, i should push the closest lane i had to create pressure. Either they would get distracted by dragon and I get a tower or two, or they would go after me freeing up a dragon. After the 15-20 minute mark, i start to roam a lot in order to get objectives such as towers, and i can't really imagine just staying in one lane the entire game
As a someone who played Quinn pretty often, I’m really, REALLY missing Sanguine Blade
You don't know the terror of split pushing until you see an Aphelios with Hullbreaker & red/white kill your towers and your tanks in 2 seconds each
The thing is that even if your team doesn’t stall for time you are spending the entire time getting gold and exp which means that you often end up being deceptively strong leading to the enemy team send one person to stop the 0/0/0 yorick and failing to realise that he has 2 levels and 2 full items on their entire team and is able to 1v2 and continue his push alleviating pressure from the rest of his team
I teleport split push with Jax and Fiora all the time since they can 1v1 pretty much anyone in the game. But it only works if your team is smart enough to push when the enemy team comes after you and not try to come your direction
Personally I'd say the waveclear of Fiora is quite bad, especially if she doesn't have a mana item to push a few waves without being out of mana or if she doesn't have a tiamat item. But this is probably one of the only champions known for splitpushing that has this. (She melts towers though, which makes up for that)
As ah splitpush main id say that its situationaly viable. Its great being able to crack down a tower when enemies leave you alone for a minute to aply more pressure, give your team a gold injection and create new ways into enemy jungle.
It shouldn't however be a top priority. Only splitpush with protection like:
Deep wards in river or jungle, pressure on othee lanes from your mates, enemies doing big objectives and your other mates scouting enemy jungle.
The thing with splitpushing is that it gives you as the toplaner or midlaner the otpion to carry a game when your team has lost their lanes. IF u as the 7/0 fiora can 1v3 then splitpushing is the only way to win becuase if u go into a 5v5 u will get blown up and lose the game. Also in lower elo (this being plat4 and down) people do not know how to properly deal with splitpushing making it an even better stratergi. (teamtes dont either but that shouldnt matter if you as the splitpusher do).
4:13 that sion trundle synergy
I'm gonna just say, my *main* playstyle in *ranked* is playing off meta champs in support role and split pushing almost the *entire* game, either their whole team pushes a 4v5 defensive mid barrier that slows them while I take base, or half or more of them come at me while my team hard pushes mid or retakes our base. It's the most OP strategy if used right and is why I consistently rank Gold/Plat.
My favorite thing to do. Especially with Yorick. More fun to do with Yorick send the maiden to a lane and go on an another.
I think that illaoi is one of the best split pushers in the game, only for the fact that she has an amzing 1v5 so she really can just do what she wants if she manage to get out of lane even or wining
I split push everytime cause ur team either has someone who is so fed that they can take on entire enemy team by themselves or ur team is so behind that any team fight u show up too u have already lost cause enemy team is fed or knows how to team fight well, but when I splitpush I force a team to make a decision and in soloq where there is a lot of bad decision making i end up having the fed person answering me or the individual crucial for the team fight answering or I take everything and base with a tidy profit
Awsome video, I just didn't like the part of forgetting one of the Champs that make split viable SION
i really think they should change the nexus turrets back to when they shot continuous lasers that increased their damage over time. The nexus just felt safer back then and sieging wasnt as hard to defend from
as a mr singed man, i miss the old split pushing supplements that benefitted him like ZZ portal, anyone else remember seeing Singed420 proxying with ZZ portal in the enemy base eating up all 3 lanes CS for himself? XD
also anyone can split push is well stated, i once started a slow split push as Ivern, i used E on the backline to weaken the enemy wave, and forced a 5v5 siege, using Locket of Solari & Redemption we kept the pressure real heavy, eventually, this HUGE minion wave in the side lane reached enemies towers and of course some one left to deal with it, we forced a 5v4 & won the game off of that, subtle yet very effective.
Rito Games can gut splitpushing all they want, but in the end I'm still gonna social distance myself from those four apes who love to go in and die.
One ghoul could accomplish more than that raging minion in all chat who calls himself "adc"
the reason top and mid take teleport in higher elo games is due to splitpushing and wave management, you want to shove the waves before an objective so that you can force an enemy off of the objective or they risk losing a kill or two in gold if not a tower on top of that so it allows side laners to farm on the opposite side of the map and apply pressure while being present for objective fights
Something only briefly mentioned in this video is that splitpushing gets a lot better if the enemy team is as or more uncoordinated than yours is. This happens a lot in SoloQ. The scenarios you proposed assume that your team is worse than the enemy, while that's not always the case, despite what everyone seems to think.
Splitpushing may not often be an effective wincon, but it is very good at taking control of the map and shifting pressure. 1 good splitpush can often completely shift tempo in the enemy's favour by opening up a giant hole on your side of the map, and obviously vice versa. The team on the recieving end now has drastically less freedom on the map.
As someone who basically only plays split-pushers in soloq I can pretty safely admit that when split-pushing does actually win you the game it only really feel rewarding for the split-pusher themselves and everyone else is left feeling pretty unsatisfied. I know thats how I feel when I'm one of the other 9 players as well, So while I would miss having the option available I think it would genuinely make the game more fun if it was disinsentivised.
In Season 1: aAa won a tournamet using Twisted Fate and Summoner Spell - 'Fortify':
Strat went like that:
-TF split pushed, using his (back then, completely global) ult alongside TP.
-Meanwhile the rest of the team used wave clear and the (now dead) Summoner Spell - 'Fortify' (which would render a Turret Invincible as well as make it shoot faster for a few seconds!) to win should they get dove.
Enemy team would have to send someone after TF to make him stop his pushing - but then TF could use his ult to join his team for a 5v4.
This might not sound so impressive now, but we live in an age where split pushing, rotating, TP ganks and objective control are just a usual part of the game, however, in those times: League was just about an extremely long (and lonely), 20-min-long laning phase (with very minimal ganks) that eventually transitioned into a few fights that decided the game, and that's it. We didn't have "macro", and in general, a player going to sidelanes just to push would be considered an act of griefing (refusing to play with the team).
As a Trundle Jungle main, there is nothing I love more than taking over my top laner’s lane and taking 4/5 towers in two minutes.
Well, personally when I see an enemy doing splitpush I just say “there it goes, the idiot strategy” ‘cause as you mentioned, it is more an annoying strategy rather than a viable one, yet what pisses me of is that my own team usually decides to ignore the enemy who’s splitpushing saying that “stoping him is a toplaner job”, yes, they might be right, it’s just that sometimes there no way for you to stop a Yorick alone, and when my team decides to help me, it is already too late as the Yorick, Nasus, etc. Is too ahead to be stopped by trading,
So conclusion, splitpushing annoys me because of the usual lack of capacity my teammates and I have to stop it
I am sorry to tell you mate, but Quinn is actually one of the best split pushers. Not only can she rotate fast to your allied team, like you've already mentioned, but her passive gives her a lot of attack speed to destroy turrets. And most important she is a beast when it comes to dueling someone that is trying to defend the lane.
well as someone who has played dota, the fact that you can tp back to base with no cost or cooldown makes it almost impossible to win games out of splitpushing, in dota it was limited and even if you got cancelled, you had a 1 min cooldown on the tp scrolls. this makes splitpushing and base race so rare in lol while it was at least more common and very fun when it happened and satisfying when you won the base race in dota. imo it would be cool and help in that matter if we had at least a 15 or 30 sec cd on recall, it would also make cancelling recall in lane more rewarding etc.
Fun Fact, Heimerdinger is also an A tier splitpusher, as is 1v1 potential is through the roof, and his turrets tank more tower shots than their cooldown lasts
In my experience, it's *incredibly* situational and relies more on the people you're playing with than anything else. It's also really only something I would consider later in the game when it's taking everyone 25-30+ seconds to respawn; split pushing before that when I should be pushing for CS, gold, and tower plates is just silly.
Honestly, a successful split push relies on 4 things: how well your team can avoid getting murdered by a kamikaze tower dive without you, team comp, matchups, and your soloing ability. You can have all the stars otherwise aligned for you, but if you're ass at dueling you'll serve your team better sticking to team fights. You also shouldn't be SP if you're a core part of the team fight, like the tank, support, or ADC or the team otherwise dies without you present. SP is also a horrid idea if the enemy routinely sends a bad matchup after you; you can be as good as you want, but you can't help being hard countered by another champion's kit and shouldn't slam your head against a brick wall trying to engage in a pointless dick measuring contest.
Personally, both the winning and losing side of it aside, I find split pushing to be a good mechanic to learn for any player. As he said that the game has become so snowbally that most games are done after a certain point, I find learning to semi split push while behind allows for the opportunity to gain a little bit more gold and apply pressure to allow your team to try and hold on better. I understand that most other players might not understand, but it's better than taking a losing 5v5 anyways. So why not get a little more gold to carry no? :)
Man I love trundle, he's so simple but so fun to mess around with, pillar is probably my favorite ability in the whole game and I'm not even kidding, it's extremely versatile and useful without feeling unfair, his turret damage is just crazy, with a sheen mythic, demolish, titanic and/or bortk he melts full hp towers in seconds, and even very early on if the enemy either recalls without tp or dies it's an easy 3 or 4 plates while also having the best level 1 in all of toplane, which leads to getting a huge gold advantage if you manage to solokill your opponent or just get a good trade off level 1 and force them to lose cs,
His w movespeed steroid combined with e and maybe dmp also makes him incredibly slippery and unpredictable, which also adds a decently high ceiling to what is otherwise just a stat stick and is extremely useful in matchups like vs illaoi or sett. And to top it all off he has the second best dance in the game bm wise, I love this champ.
Akshan's invisible split push is surprisingly effective
I love splitpushing with illaoi: if they ignore me i smash their base, if they try to stop me i take at the very least 2 kills leaving my team in am advantageous position either way
The biggest problem I have with splitpushing is Tryn and inting Sion. I am one of the few people I know that defends Sion's passive, I think it's a great disruption tool in a teamfight, something he is supposed to do as a tank. But killing towers in seconds while being almost unkillable and then still needing to be taken care of after he died is just a nuisance.
I play jax and I int the entire game and take every single turret and win no matter what and I have an 80% win rate
As someone who randomly picked up Sett during this week's free champ rotation and in one afternoon went from loosing games to getting several S rank matches I won because I coordinated with my team and split pushed to victory each time, I fail to see how split pushing could ever not be a thing.
Riot may nerf TP, and do whatever they want. Split pushing is an essential part of league and there's no denying it
I credit the enemy team's obliviousness more than my Champ's strength but I once split pushed bot and got tier 2 tower, inhib tower, and inhib... *with Zillian!*
Vars I’m a long time subscriber and I main split champs , I gotta say good video but I wish u talked the difference between side laning and split pushing
I've had more fun playing Yorick than just about anyone else, but the safe windows of opportunity to splitpush are rare. I eventually just gave up and switched to other MOBAs.
Vars: Trundle and Tryndamere are hard to 1v1 and catch
Garen: "Laughs in Demacian"
5:30 i know you said all champs can splitpush but lethality sion can be insane because of his stupid waveclear and tower pressure, even being able to decimate tower while he's dead
Shyvanna should be an honorable mention, she can split push lanes and shred turrets with her high dmg (plus her q), she can run away with her w, insane pressure from her dmg and dragon form
i see this vid and raise you: Base race
nothing is more exhilarating than that!
Honestly I think split pushing is better overall especially in low elo since everyone groups mid and fights for nothing
I think split pushing doesn't need coordination with your team, it just needs your team to be more coordinated than the enemy ie it can also work because the enemy team all want to be the hero of the anime and team fight rather than go stop you, as someone who is picking up yorik, ive won a surprising amount of base races because the wrong person comes to try and stop me ususaly the weakest member of the enemy team because they died first
As a split poucher my self I want to say that the biggest problem I have is when I split and my team either don't do anything and say its my fault for not grouping for dragon or they pic the worst time to fight a 4vs5 and die living me trying to survive and stop the enemy from pouching to our base
5:20 something that also helps yorick is he can splitpush 2 lanes at once by sending maiden down one lane and going to the other himself.
Given how the average League player doesn't know what a minimap is, I wait for my 0/10 Yas to srtart his next teamfight which he drags my entire team into and tear through top lane meanwhile