Doom 3.3 Impressions - Teams showcase - No need to Archangel raid team - Marvel Strike Force
HTML-код
- Опубликовано: 10 июл 2024
- Hey Dorks
Play Marvel Strike Force With Me On Blue Stacks!
bstk.me/pByIh3mG4 - Affiliate Link
Join The Dorky Den Discord!
/ discord
Time Stamps:
00:00 Opening
00:50 Skill Nodes 1 & 2
05:14 Bio Nodes 1 & 2
12:00 Tech Node 1
17:00 Mystic Nodes 1 & 2
21:57 Mutant Nodes 1, 2 & 3
37:01 Closing
Bishop regains taunt on boss because Kitty dropped below 50% after Zemo passive
Mutant boss node hits SOOO much different if rng doesn’t give you the Jubes assist to get a blind on surfer before his turn, it is straight brutal
This is pretty encouraging to see after some early reports of higher difficulty that went around.
Can't wait for the detailed breakdown l, bring my group into our first doom 3 attempt this week and could use the pointers.
One thing you can do on the right side is pre-load Doom with energy in the first node of Mystic so his Ultimate is ready to pop for Tech
Thank you. I’ve been eagerly awaiting your Doom 3 videos to help me stop sucking in Doom 3.2 Bio and Tech. But it seems there is still some work to be done on the Bio Node 2 strategy, as you said.
With Kestrel , Doom, Lady D, T'Challa and ... Kestrel! Hahah you got me there bro 😂
Time Stamps:
00:00 Opening
00:50 Skill Nodes 1 & 2
05:14 Bio Nodes 1 & 2
12:00 Tech Node 1
17:00 Mystic Nodes 1 & 2
21:57 Mutant Nodes 1, 2 & 3
37:01 Closing
Second bio node is kicking my whole alliance ass right now, jesus
Great video
My guess is the last horseman team will be tech and the "other characters" will be a skill strike team. That makes a team of each origin as the unlock for Apoc. Great video. Shocked Axmen holds up.
I think it will be skill, maybe horseman will finish secret Avengers
last horseman has to be a raid team, which means full mutant or full skill. All horsemen have a pattern. They have tags for different game modes.
My money is on Archangel as the last horseman with Tech/Mutant tags to put the bottleneck on both types of gear with UnXmen and Bio Avenger and he'll use the same unique as MLF and Gambit to put a cherry on top with that crunch
Yep... think of the most douche baggery thing they can do, and presto you have Scopely.
On 3.0, skill node 1, I drop either Sam or Maria for Zemo. By the time the Helas spawn he should have his second turn, he blasts the Gregs and then Kestrel's passive works properly. I'm still testing out the viability of this.
Also bonus is that Zemo goes before Loki so my characters don't accidentally get nuked by Shang Chi.
14:29 Kestrel doesnt ping cause its a minor defense down. i dunno if its intended but yeah when Dr doom flips buffs into debuffs and it was a minor defense up to minor defense down, well kestrel doesnt like it
Antman had a minor D down... thats why Kestrel didnt ping... another broken thing for the devs :P
As my self i only find 1 proper strategy on bio node 2.
Kill as much you can, than kill phoenix and than quit from node.
Here you got very lucky. You dispel colossus.
I run doom 3.1, i calculate colossus have 136k resistance with defense up.
So most time you just stuck with colossus taunt with defense up and you can't apply any negative on him, and he just taunt always.
So at second attack no phoenix, mean no defense up on colossus, he ez to dispel taunt, no extra dmg and hp to uncanny (phoenix gave to uncanny 30% hp and dmg). Once i got 550k dmg from magik basic, phoenix die and apply defense down and no lucky dodge, she kills 3 ppl.
Thats what I did. Just kill phoenix and quit.
Hey Dorky. Just wanted to let you know I had an experience where Kestrel did block the Gregs. Both Helas dropped and I had Maria ready with her Ult. I used it and it killed the Gregs and Kestrel blocked them from reviving
Last time I did the skill node the Hela's were fixed. IE Gregs didn't drop down.
Skill node 2: I made GR a priority because he’s killed me too many times. I one shot the node without any using heal packs or deaths. We’re only running D3.2 btw.
Not enjoying 3.2 much. Can’t wait for the walkthroughs.
What happened to the in depth guide? Do you still think we don’t need Archangel and that AxMen are fine?
Nope, even in 3.4 the scaling is so insane that axmen and all the axmen hybrids have this dramatic moments of rng that can cause instant death. I wish but looks like deathseed is a must build for raiding purposes.
The in-depth guide never came because there isn’t a sure win team that is want to suggest to anyone.
No need for Dormammu or MLF in mystic.
Standard New warriors & Eternals steamrolls all of mystic with ease.
@DorkyDad Do you have a Discord channel? If so, can you provide a link? Thanks
discord.gg/ezDyF5WdPZ
I find Zemo is better than SC on node 1. He goes before Loki which allows u to AB him which prevents the BS rng of targetting and wiping u out.
Or Fury. Use his special on turn 1 and you get a speed/deflect advantage which allows you to blow through the node.
@@IrvingTransplant just pulled 6rs on Fury... needs some love
That GR on the 2nd skill node is bugged. His passive hits harder with every enemy kill. It would be great if you could pass that bug to a cm
Kestrel didn't ping because it was minor def down
Uggg that’s super annoying
To the comments people have made, so far they've done a good job of splitting the horsemen between the traits with "others" as the ambiguous extra. Archangel would be an awesome character to have but double mutant horsemen would be awful and likely quench the fire of Apoc for a lot of people.
all horsemen follow 2 patterns. 1) their whole team is the same origin. 2) they each have a different gam mode tag. Because of that, I'm 105% sure than the final horseman team will either be full mutant or full skill. They will also have raid tag.
I’m level 42 commender level and rank 86 in arena and i have 5,380,000 gold and from 24 vallea orbs I got 4,160 L2 training mats and 600 L3 training mats and 293 L4 training mats and and 300 L1 training mats and have 47 characters unlocked and 101,593 tcp and my arena team is Shang chi and regular Thor and hendeil and sif and hulk 32,592 power level team and my 9 blitz squads teams 100 dollars spent and 11 days playing marvel strike force
The WW works work better if you switch Punk to striker. Give it a try, I think you'll be glad you did.
Thanks I’ll definitely try that.
I like my mystic team. Thanos dorm deathpool doom milf. Try it out dorky, ults for days doom n dorm super fun and I’ve had absolutely zero issues balancing cooldowns or anything. Dorm ulting all time and specials non stop. Unlimited control and damage.
Axmen can hardly handle Doom 3 base difficulty. How are you going to say they can handle Doom 3.3+? MLF alone can whipe out entire Axmen on that boss node if RNG don't go your way.
I mean I’m using them in 3.4 and literally no other mutant team is working as well