I was in the SADF in 1986. Were part of operation Hooper and Modular. Rode on the bonnet of an armored Samil from Ruacana to Mavinga. Often having to stop to avoid being spotted by the Russian MIGs. Walked patrols with 32 Battalion and we were sometimes accompanied by UNITA forces. Had dinner one evening with a UNITA “commander” in the area. I remember it clearly: had Russian “Bullybeaf” (Corned Meat) and “mielie pap” (polenta). We ran into fierce resistance at Cuito Cuanavale and had to make a tactical retreat. I was only 18 years old at the time and it was a great adventure for a young man. That said though, I saw death for the first time which had a profound impact on me and am today fiercely anti war. Was part of reconciliation force under United Nation resolution 365 (if I remember correctly). Nice to see a game made about this conflict and the efforts to reconcile the various factions involved.
SWATF is the South West African Territorial Forces, so the locally-raised forces in occupied South West Africa under the Command and Control of the South Africans. South West Africa (now Namibia) had been occupied/claimed by South Africa after they captured the German Colony in the First World War. However, despite effectively running it the South Africans needed to keep up the illusion of autonomy since South West Africa was formally a League of Nations/UN Trustee territory under the "supervision" of South Africa. During the decolonization of the 1960s a good number of the locals rose up as guerrilla rebels- the South West African People's Organization (SWAPO)- but others signed up to fight as part of the South African-backed territorial forces. South Africa actually got involved in Angola because they saw the MPLA winning the initial decolonization struggle as an existential threat- the Marxist government would obviously arm SWAPO and give them sanctuaries. They believed if SWAPO won the struggle for South West Africa against the South African trustee state that would move the decolonization wars to South Africa's borders and aid the internal struggle the African National Congress was waging. As such, South African had to intervene to aid MPLA's rival UNITA and try and topple the MPLA government in Angola as the first step to keeping control over a friendly South West Africa and keeping their apartheid government safe.
I've played their previous two games. I'm glad they're still making them, because COIN is super underrepresented. This feels like it should be an amazing setting for me, but something about their UI feels worse to me than their last game. I think it comes down to the readability of the unit icons
These games would be perfect if the combat was more complex like John Tiller or battle academy style. Right now they usually simplistic. One unit versus one unit type of battles. Wish someone could bled the John Tiller combat with their supply system and political management.
It was 61 mechanized or 4 SAI those were the two regular Army forces in the Angola war in 1986. Operations Hooper and Modular. I’m not sure SADF had a 91 panzer division, but I stand to be corrected. So your dad was probably in 61 Mech - they were tankers and Ratel squads. When I first flew up to Rundu it was with a whole battalion of 61 Mechanized. I was surprised because many of them were big guys and I thought it must really be cramped in those vehicles with such big men. On the plane everyone was jovial and as a 18 year old I felt I was on an adventure of a lifetime.
I wish you could automate supply delivery, having to manually command supply trucks every time you want to deliver something to FOBs becomes quite annoying
go figure another game like vietnam-68/afghanistan-11. i do like them, however each one seems to be more complex than the former and that's quite the double edged sword as though wargaming revels in complexity it can get clunky rather fast.
I love Vietnam 86 and Afghanistan 11. They really are fun games and i still play them today. However Angola 86 is just horrible. The graphics are terrible. The UI is confusing. Everything is all over the place. I literally played it for 35 minutes then refunded. Compared to the other two, it is a terrible addition that takes a huge step backwards from the fun factor.
I won’t say horrible but I do think sometimes less is more. I feel this is one of the more complex titles of the bunch and perhaps a whole lot of fat could have been cut.
@@AgrippaMaxentiusI agree with what you are saying. If Johan had cleaned up the graphics and focused on the same style as the other two in the series, I could have seen this being a success.
You said it well, as far as I know, the developer worked with another team for the Afghanistan and Vietnam titles but went alone on this one. Love the premise and setting, and I would kill for Angola 86 to be like the other two but unfortunately it is not.
I was in the SADF in 1986. Were part of operation Hooper and Modular. Rode on the bonnet of an armored Samil from Ruacana to Mavinga. Often having to stop to avoid being spotted by the Russian MIGs. Walked patrols with 32 Battalion and we were sometimes accompanied by UNITA forces. Had dinner one evening with a UNITA “commander” in the area. I remember it clearly: had Russian “Bullybeaf” (Corned Meat) and “mielie pap” (polenta). We ran into fierce resistance at Cuito Cuanavale and had to make a tactical retreat. I was only 18 years old at the time and it was a great adventure for a young man. That said though, I saw death for the first time which had a profound impact on me and am today fiercely anti war. Was part of reconciliation force under United Nation resolution 365 (if I remember correctly). Nice to see a game made about this conflict and the efforts to reconcile the various factions involved.
Hell of a history, thank you for this.
Did you ever meet a guy named Jim Ross? i believe he was the a Company Commander?
stop the cap
SWATF is the South West African Territorial Forces, so the locally-raised forces in occupied South West Africa under the Command and Control of the South Africans. South West Africa (now Namibia) had been occupied/claimed by South Africa after they captured the German Colony in the First World War. However, despite effectively running it the South Africans needed to keep up the illusion of autonomy since South West Africa was formally a League of Nations/UN Trustee territory under the "supervision" of South Africa. During the decolonization of the 1960s a good number of the locals rose up as guerrilla rebels- the South West African People's Organization (SWAPO)- but others signed up to fight as part of the South African-backed territorial forces. South Africa actually got involved in Angola because they saw the MPLA winning the initial decolonization struggle as an existential threat- the Marxist government would obviously arm SWAPO and give them sanctuaries. They believed if SWAPO won the struggle for South West Africa against the South African trustee state that would move the decolonization wars to South Africa's borders and aid the internal struggle the African National Congress was waging. As such, South African had to intervene to aid MPLA's rival UNITA and try and topple the MPLA government in Angola as the first step to keeping control over a friendly South West Africa and keeping their apartheid government safe.
If they added real time tactical battles, then this game will be the closest thing to a Modern themed Total War game.
Graviteam Tactics Mius Front has 3 DLC that deal in real time with this conflict.
I played Vietnam-68 a few years ago and that was a fun little game. Good to see similar games.
thanks for showcasing these kinds of games.
Ek en my pa het nounounet die speeltjie gekry 😎
Ek hoop julle geniet dit!
*Our journey to victory has begun!*
Nice, will stay for this series. Found your channel looking for Vietnam 65 gameplay 😂
I've played their previous two games. I'm glad they're still making them, because COIN is super underrepresented.
This feels like it should be an amazing setting for me, but something about their UI feels worse to me than their last game. I think it comes down to the readability of the unit icons
This is great, we need more multi-faceted wargames like this!
These games would be perfect if the combat was more complex like John Tiller or battle academy style. Right now they usually simplistic. One unit versus one unit type of battles. Wish someone could bled the John Tiller combat with their supply system and political management.
The guy at 0:55 looks like Baltteri Bottas lmfao
no indigenous dudes? NVM I see them now!!! this looks so cool!!!
Wait, is this from the same people who made Afghanistan 11?
It sure is!
Savimbi?
My dad was is 81 panser brigade 😮
I bet he's got some awesome stories!
It was 61 mechanized or 4 SAI those were the two regular Army forces in the Angola war in 1986. Operations Hooper and Modular. I’m not sure SADF had a 91 panzer division, but I stand to be corrected. So your dad was probably in 61 Mech - they were tankers and Ratel squads. When I first flew up to Rundu it was with a whole battalion of 61 Mechanized. I was surprised because many of them were big guys and I thought it must really be cramped in those vehicles with such big men. On the plane everyone was jovial and as a 18 year old I felt I was on an adventure of a lifetime.
Looking forward to their upcoming game based on the Rhodesian Bush War.
Great video Agrippa
looks very interesting, ty for the video, Agrippa 😎👍
This game reminds me Of Vietnam 65 and Afghanistan 11 Now Angola 85 is a Great game
Great video Agrippa we need to do a Military tour 2 of Angola 86
Woah I own a solitaire board game that is eerily similar to this. I wonder if the devs were inspired by it
I wish you could automate supply delivery, having to manually command supply trucks every time you want to deliver something to FOBs becomes quite annoying
Same!
who are the good guys
Depends on who you ask :D.
the Angolans
@@TheChinaShill jou ma :troll:
The Angolans if you support communism, South Africa if you support apartheid. Neither are good options!
@@AgrippaMaxentius no, Angolans are. The other side is literally NAZ*S.
go figure another game like vietnam-68/afghanistan-11. i do like them, however each one seems to be more complex than the former and that's quite the double edged sword as though wargaming revels in complexity it can get clunky rather fast.
This will have a Rhodesia mod just as it hits the market...
Wish they made one about Rhodesia like Rhodesia 75 or something
Rebuild the community that you are uhhhh destroying
Can you only play SA? Thats kinda lame
Unfortunately yes, I suspect in time MPLA may be a DLC
I love Vietnam 86 and Afghanistan 11. They really are fun games and i still play them today.
However Angola 86 is just horrible. The graphics are terrible. The UI is confusing. Everything is all over the place. I literally played it for 35 minutes then refunded.
Compared to the other two, it is a terrible addition that takes a huge step backwards from the fun factor.
I won’t say horrible but I do think sometimes less is more. I feel this is one of the more complex titles of the bunch and perhaps a whole lot of fat could have been cut.
@@AgrippaMaxentiusI agree with what you are saying. If Johan had cleaned up the graphics and focused on the same style as the other two in the series, I could have seen this being a success.
You said it well, as far as I know, the developer worked with another team for the Afghanistan and Vietnam titles but went alone on this one. Love the premise and setting, and I would kill for Angola 86 to be like the other two but unfortunately it is not.