PS Valstagna - historic version - progress nr 2

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  • Опубликовано: 17 окт 2024

Комментарии • 8

  • @ji3200
    @ji3200 4 месяца назад +5

    Amazing job! Hope we have reverse stage version for this.

  • @Mint-Lynx
    @Mint-Lynx 4 месяца назад +1

    What a jump in visuals! This is easily up to Gabiria in terms of visual fidelity. Practically no trace of this being in a 20-year-old game.

  • @pbakai182
    @pbakai182 4 месяца назад

    Thank you RG! 😍

  • @ИванНовожилов-э9з
    @ИванНовожилов-э9з 4 месяца назад +1

    very nice!

  • @colorado-k7d
    @colorado-k7d 4 месяца назад

    why it seems like you can see the dust through the ground, and the dirt road is shinny

    • @RBRallyLT
      @RBRallyLT  4 месяца назад

      Well, I can control the dust effect it does not depend on track creation content. Shiny effect you can see if you have damp or wet surfaces. Also, the same on dry but in some road conditions - recommend more exploration in real life and you will see how shiny the dry tarmac is in hot weather like a mirror...

  • @JuanGuzman_17
    @JuanGuzman_17 4 месяца назад +1

    👌