just as a heads up, your video is -13 db quieter than is normal for youtube, that is a substantial drop in volume to my previous video. good quality but could be a lot louder
That’s actually really interesting! Any idea how you referenced it being quieter as I’d love to tackle this as I haven’t looked at overall volume before to be honest!
@@HamerReviews Sure thing! If you right click any video on youtube you can then click on "stats for nerds". If you then consult the 4th line "Volume/Normalized" you can see that the first percentage (Volume) shows how much the volume slider is turned up, and the second, more interesting percentage (normalized), is how much youtube turned down your video because it crossed over their threashold of -14 LUFS. If you dont know what LUFS are it is basically just a measurement of percieved loudness over time. Next to those percentages you have "content loudness" and then a number so in your case for this video -13.7, meaning your video is -13.7dB quieter than what it could be, before youtube turns it down. To measure LUFS you can use the free version of the VST Youlean Loudness meter. Just have like a minute of video run through it and it will tell you the integrated loudness, the one that youtube will look at. Aim that that sits at around -14 LUFS. If you cannot reach that by simply turning up the audio through gain, without clipping, or going over 0dB of course, then you can achieve higher LUFS by means of compression or limiting. If you need more guidance with that I would be more than happy to take a look at some of your audio and tell you how to get there. Hope this helps!
Yes so i just downloaded your video and the issue it is very dynamic, so a lot of difference between quiet and louder spikes in audio. How to get it from -29LUFS to around 14 LUFS is to add a compressor that compresses around 3-5 dB at the loudest parts of the audio and then followed by a limiter adding around 15-19 dB of gain. If you let me know which software you are using to edit your videos i can also give you specifics on the exact settings with the specific devices.
That’s so helpful, thank you! I’m not terribly surprised to hear it’s dynamic - it’s one of the pitfalls of using a lav mic but it sounds like you’re workaround / fix would work perfectly - I’ll look at changing this in future videos. I use premiere mostly - even to edit audio though sometimes I use audition if I screwed something up (but I’m much more comfortable with premiere)
@@HamerReviews great! so in premiere you want to navigate to the audio track mixer of your project and, either on the "mix" channel which will affect every track in the project or just on your specific vocal track add the following: EDIT: to be able to access this section you need to find the little arrow in the top left corner of the audio track mixer In the top most slot any sort of eq you might do. In the second slot navigate to "amplitude and compression" and find "dynamics". Open it up by double clicking it and check the compression check box to enable it. Set the "ratio" to 4, set the "Attack" to 5, the "Release" it at 50, and then start decreasing the "Threshhold" knob until you see 2-4 red lines appear. If some big spikes go over that its no problem, just on average it should be this. for this current video i found this to be achieved at -22 dB. In the third slot navigate to "amplitude and compression" and find "Hard limiter". Choose the preset "Limit to -3 dB" (this maximum amplitude is generally advisable as some artifacting can occur when youtube compresses the signal for their platform, so to avoid distortion and artifacting, you leave a bit of headroom). Then set the "input boost" to 20 dB for starters. In the fourth slot put Youlean loudness meter, which can be found under vst > effect > youlean or vst3 > analyzer > youlean. Double click the vst and let the audio run for a minute, then check the integrated LUFS measurement. In this case it sits nicely at -14.4 LUFS. EDIT: if you are below or over this value, simply go back to the limiter and adjust the input boost up or down a couple of dB and check again. And thats it. You might find that once you have completed this chain, you would like to add another eq after the fact, since some frequencies can be brought out after limiting to tackle the low end a bit, but that is up to your preference. Let me know if you would like to know anything else or if you need assistance with finding the right eq for your voice recording!
Good review
Glad you enjoyed it
just as a heads up, your video is -13 db quieter than is normal for youtube, that is a substantial drop in volume to my previous video. good quality but could be a lot louder
That’s actually really interesting! Any idea how you referenced it being quieter as I’d love to tackle this as I haven’t looked at overall volume before to be honest!
@@HamerReviews Sure thing! If you right click any video on youtube you can then click on "stats for nerds". If you then consult the 4th line "Volume/Normalized" you can see that the first percentage (Volume) shows how much the volume slider is turned up, and the second, more interesting percentage (normalized), is how much youtube turned down your video because it crossed over their threashold of -14 LUFS. If you dont know what LUFS are it is basically just a measurement of percieved loudness over time.
Next to those percentages you have "content loudness" and then a number so in your case for this video -13.7, meaning your video is -13.7dB quieter than what it could be, before youtube turns it down. To measure LUFS you can use the free version of the VST Youlean Loudness meter. Just have like a minute of video run through it and it will tell you the integrated loudness, the one that youtube will look at. Aim that that sits at around -14 LUFS. If you cannot reach that by simply turning up the audio through gain, without clipping, or going over 0dB of course, then you can achieve higher LUFS by means of compression or limiting. If you need more guidance with that I would be more than happy to take a look at some of your audio and tell you how to get there. Hope this helps!
Yes so i just downloaded your video and the issue it is very dynamic, so a lot of difference between quiet and louder spikes in audio. How to get it from -29LUFS to around 14 LUFS is to add a compressor that compresses around 3-5 dB at the loudest parts of the audio and then followed by a limiter adding around 15-19 dB of gain. If you let me know which software you are using to edit your videos i can also give you specifics on the exact settings with the specific devices.
That’s so helpful, thank you! I’m not terribly surprised to hear it’s dynamic - it’s one of the pitfalls of using a lav mic but it sounds like you’re workaround / fix would work perfectly - I’ll look at changing this in future videos. I use premiere mostly - even to edit audio though sometimes I use audition if I screwed something up (but I’m much more comfortable with premiere)
@@HamerReviews great! so in premiere you want to navigate to the audio track mixer of your project and, either on the "mix" channel which will affect every track in the project or just on your specific vocal track add the following: EDIT: to be able to access this section you need to find the little arrow in the top left corner of the audio track mixer
In the top most slot any sort of eq you might do.
In the second slot navigate to "amplitude and compression" and find "dynamics". Open it up by double clicking it and check the compression check box to enable it. Set the "ratio" to 4, set the "Attack" to 5, the "Release" it at 50, and then start decreasing the "Threshhold" knob until you see 2-4 red lines appear. If some big spikes go over that its no problem, just on average it should be this. for this current video i found this to be achieved at -22 dB.
In the third slot navigate to "amplitude and compression" and find "Hard limiter". Choose the preset "Limit to -3 dB" (this maximum amplitude is generally advisable as some artifacting can occur when youtube compresses the signal for their platform, so to avoid distortion and artifacting, you leave a bit of headroom). Then set the "input boost" to 20 dB for starters.
In the fourth slot put Youlean loudness meter, which can be found under vst > effect > youlean or vst3 > analyzer > youlean. Double click the vst and let the audio run for a minute, then check the integrated LUFS measurement. In this case it sits nicely at -14.4 LUFS. EDIT: if you are below or over this value, simply go back to the limiter and adjust the input boost up or down a couple of dB and check again.
And thats it. You might find that once you have completed this chain, you would like to add another eq after the fact, since some frequencies can be brought out after limiting to tackle the low end a bit, but that is up to your preference.
Let me know if you would like to know anything else or if you need assistance with finding the right eq for your voice recording!