So, I've got an alpha key and played for 1 hour, movement feels kinda "stuck", might be lag issue, but the gunplay is very good, really remembered me the BF3 gameplay
For those who don't know, yes there is a character that gives brief wall hacks, but in this gamemode, when the attackers capture both objectives, it highlights all the enemies in the capture area until they fall back. BF1 did this as well with a simular game mode.
Yeaaaah, just a heads up though we were seeing the "holy crap why are so many people highlighted through everything" throughout the rounds not just during the retreat phase.
@@En7my It's not though, it's like no one actually played the 2042 beta with the amount of "bugs" people make up having experienced. There were graphical bugs and lag issues and nothing else it's hilarious what people will do to shit on a game 😂
@@derekhenschel3191 It's hilarious to see people actually trying to defend BF2042 beta. Yep, all this countless streams and videos on YT simply cease to exist because one DICE fanboy said so 🤣
It definitely seems decent, but holy shit YES. Less is MORE. This game would be way better without the stupid abilities, or just add a very passive ability based on the class.
@@LitleBear I think you are missing the point, they aren't annoying. They are actually pretty useful; the smoke drone is good for crossing open fields. If they bother you that much just don't play it simple as that.
Had mus1CK in one of my lobbies last night, dude was somehow shitting on everyone with the server completely dying lmao. Sad I had to leave due to the lag, but it was cool seeing an old name I recognized
That moment all those explosive indicators rolled in and Mus1ck was just like 'OH NOOOOO' had me laughing so hard. Thanks for making this a very entertaining look at the new Delta Force game.
Seems like this game is like MW19 in the since, you can just mag dump people at most ranges rather than having to tap/burst fire to maintain accuracy/recoil control.
Ravic, you're totally right about the things you mentioned... To much isn't always better... And when I'm done with one thing, then it's laser like beam weapons! Really enjoyed single fire tapping certain weapons... It just feels wrong to full auto enemies from 100+ meters away!
Full auto enemies from 100+ meters away while spamming strafe and lean with zero penalties...yeah I'm not a fan of it but I'm sure there is a large group of players that really enjoy that. I'm not really sure which direction the developers are planning to go at least with the Battlefield-like game modes but it seems like they are focusing on and adding the parts/aspects of COD and Battlefield that aren't "good" for games or the gameplay loop overall.
@@irsute8833 I can understand some MTs to make money, but if it feels like overwatch where fun, balancing, and new content is non existent and skins are $10-$20, it’s dead
This game is honestly the most fun I've had playing an fps game in a long time. They totally have hit it out of the park just in this alpha test. It's not perfect but its way better than the past couple games cod has put out and is thousand times better than bf 2042.
No idea. I don't think a lot of people are fans of it but since it's a thing that has been in COD and Battlefield maybe the developers think it has to be in this game too.
@@irsute8833 it's a pulse skill, you get detected once and if you move you'll get pinged for a while. It shows a progress bar when you are about to get scanned
Played a bunch last night. Servers seemed to start off with no lag and ended up with a pretty good amount of desync after 2-3 sectors. Kinda seemed like it started when it got to sections of the maps that bunched players up.
Yeah my first match started great, then the later half was basically nothing but desync. Still dropped 70+ kills but I don't know how I got any of them towards the end. Was just firing off shots and explosives and somehow getting delayed kills.
1sr day of this game and Ravic is already doing what he does best: Kill streack with AR, road kill and sniper. Hope they fix the server issue and ADS. ❤
I read your description Ravic. If it does have SBMM and takes the cod approach. That means the server ping is putting you in worse connected lobbies on purpose because you were doing well. That's kind of frustrating.
After playing the alpha myself, heres a little write up i did on my personal thoughts. So. Delta Force. It's basically a mix of CoD/Battlefield, with a TTK slightly slower than CoD, and using the specialist system from Battlefield 2042, and everyone can use every gun except the recon who can use snipers, I think the specialist system in this is less irritating compared to 2042 because the specialists don't have bullshit like, "Oh I have recharging cluster/anti vehicle/emp grenades" or "Oh I have a recharging anti tank TV missile" etc. The game is overall slower too, in terms of movement. There is some bull like a lady with a bow that shoots wall hack darts, but, it's on a decently long cooldown. The weapon customization is extensive. Like CoD where you can change barrel lengths, handgrip styles, stock lengths and types that change how the gun performs, though it's a bit more in depth than CoD, you can get sight risers and the sort like in Tarkov, and have additional shit on your gun that borders on Tarkov silliness of 4 laser sights, 3 flashlights etc. Vehicles feel a lot more subdued compared to battlefield, they can be as op as in battlefield, but they're a lot slower and repair a lot slower too, so you can't really be as aggressive as you might be in battlefield The maps feel OKAY, there was only 2, a Damavand Peak from BF3, but reversed, and your generic desert town, the desert town was way too restrictive in terms of movement for the defenders, making it hard to find good positions for defending that wasn't just, on the points, the only game mode we got in the alpha was a 2042 style rush mode where you gotta capture and hold 2 areas with limited respawns as attackers. There's all the free to play stuff you'd expect. I think this game is gonna be F2P, battlepass, events, the whole shebang. All in all it felt really really good, gunplay and performance was really good, and the abilities don't feel insanely crazy silly, and there's only one character that can slide so you don't have everyone and their mother slide jumping around corners.
@@Caynesss unfortunately I dunno how the twitch stuff works, I just got an email asking to fill out a Google survey and then they emailed me the download for the launcher, sorry.
After couple games I started to average on 40-50 kills per game and before that it was around 100. I really dont know if its just SBMM or actual lowered damage. I did meet a couple of the same guys in the next game too so I guess its SBMM
Alpha Test but its already polished. loving the game especially the gun play feels so much like CoD:MW, im getting a hard time with the operator's abilties tho so you're better of sticking to one operator
The whole idea behind this game is just so strange. It wants to be a future shooter with classes, perks, and abilities and chase trends. But at the same time it wants people to remember the Black Hawk Down game so much so that they're remaking the campaign, they reference it in the name of the game, and you have guns like the CAR15 with a scope on a carry handle. Is it a historically accurate 90s military shooter, or is it a twitch movement shooter where people shoot hi tech bow and arrows at each other and have cool oper8r gunz? I don't think it can be both... It looks like if Battlefield and a random Korean F2P shooter had a baby with an identity crisis.
Yea i hear ya but sht im not complaining. Its 2024 they have to draw a crowd n it surely means having 2024 treats. I mean i would absolutely play a bare bones 90s style shooter, but because i used to, most havent n prob wouldn't even give it a shot. Theyd be risking that anyway
Im waiting for the cash grab gotcha moment to rear its ugly head once this game goes full release. A lot of stuff shows promise in this alpha but 3 free game modes doesn’t come free
Wow. Look at all the action. How many players are on a map? This reminds me of black hawk down on ps2, where they had 32 players on a map, it was so fun
Looking forward to conquest gameplay. I just really don't like the big stand off/frontlines that come with breakthrough/rush game modes. I want the freedom to fight at any part of the map at any time. Parts of this seemed kinda like a meat grinder hallway.
I’m gonna buy what ever they want if they keep putting in early to late 00s guns, and period correct attachments, if they can do a variety of decades and let you choose what ever eras or attachments and mix em? it’ll be crazy.
I tough I was crazy or the only one that feels that guns gone to worst after the unlocks, as you unlocks gadgets, the guns starts to gone bananas, bad recoil, low accuracy, weird stuff, hope more players start to notice this and give feedback to solve it, if it is something to be solved.
@@Ravic oof okay. Those maps can be fun every once in a while but was hoping they would be similar to like Grand Bazaar, Pearl Market, or Epicenter. Like areas where you can have meat grinder situations or can flank a bit as well.
I don't mind the damage I just don't get the slow ADS times or why they don't want them to be fluid. Yes you can speed up the ADS time with unlocks/attachments but the cost is huge and it seems so unnecessary with how slow the base weapon muzzle velocities are in this game. It's like lobbing softballs at people.
Novalogic was the studio behind the original Delta Force games, and that's a LONG time ago. I couldn't see who's taken over the title but this mostly looks like Battlefield nothing really like the original games....except maybe the chaos.
New devs are chinese devs but were also old school DF pc players. They actually consulted w the original devs in making this game. Im diggin it, i do see some things from the old games but its also the modern era so hard not to have modern sht. Biggest thing for me in a new df is that it feels good and is fun, seems to tick those boxes. Hope or wish it had some ps2 maps tho
I dont know if this was supposed to be a negative video, but the gameplay look spretty engaging. The maps too. hopefully ravic isnt another EA shill and doesn't remain ambiguous about it.
Some of my thoughts on it are in the video description. I'm not overly excited about the game it's more of a "something to do in the meantime" while waiting for other games.
When this game comes out on console, I will be throwing away my Battlefield game right into the trash where it belongs. By the way, does anyone know when this game does launch on console?
Recorded yesterday or last night. I don't know if it has plenty of players. The matchmaking is a bit odd and I don't know what data centers the servers are hosted on.
fyi if ur playing recon gotta shoot the scan up wards so it scan the enemy below it, the more you scan upward the more the dart goes far and more enemy got scanned
I'm not sure it's fare to compare. I say that because BF2042's development was heavily affected by COVID so that was a Battlefield game that got the least amount of real development time prior to launch compared to all the others.
Seems to have a large emphasis on visual. I wasn't finding it to be all that satisfying but other factors like have wrong sensitivity or other game mechanics might be the cause. Not sure what kind of "suppression" is in this game but there appears to be some form of it.
According to "world chat" yes. I don't know though because the graphical settings are uhhhh vague and I haven't gone through each one individually yet. Someone with more time probably will probably go through all of them and have a video up soon.
The gameplay reminds the MoH Warfighter and BF3, hope it continues on that path
@@alansantos3580 looks like cod elements mixed with moh warfighter with a battlefield shell, it’s like 3 games in one
@@newt4949 looks good tbh
It’s very nice that the Medal of honor warfighter is still remembered
So, I've got an alpha key and played for 1 hour, movement feels kinda "stuck", might be lag issue, but the gunplay is very good, really remembered me the BF3 gameplay
No soon u can buy op guns and weird skins
For those who don't know, yes there is a character that gives brief wall hacks, but in this gamemode, when the attackers capture both objectives, it highlights all the enemies in the capture area until they fall back. BF1 did this as well with a simular game mode.
Yeaaaah, just a heads up though we were seeing the "holy crap why are so many people highlighted through everything" throughout the rounds not just during the retreat phase.
Yeah that 3d spotting in strong.
Yes, but both the spotting heroes have 3D wall hack abilities that highlight enemies through walls.
Looks amazing for an alpha, which is something that couldn't be said about the 2042 beta lol
@@AKK5I it's funny cuz it's true
@@En7my It's not though, it's like no one actually played the 2042 beta with the amount of "bugs" people make up having experienced. There were graphical bugs and lag issues and nothing else it's hilarious what people will do to shit on a game 😂
@@derekhenschel3191 It's hilarious to see people actually trying to defend BF2042 beta. Yep, all this countless streams and videos on YT simply cease to exist because one DICE fanboy said so 🤣
@@derekhenschel3191 Stop capping lad. It's not healthy after all this time lol
I agree with you dude it wasnt that bad I had so much fun, I had so much fun the past two years @@derekhenschel3191
The guns sound incredible. Im also glad to see carry handles.
It definitely seems decent, but holy shit YES. Less is MORE. This game would be way better without the stupid abilities, or just add a very passive ability based on the class.
Thought so too at first but after playing a few rounds they didn't really annoy me.
@@Raise2512 So then why even waste resources on it? It's almost like it shouldn't be there in the first place.
@@LitleBear I think you are missing the point, they aren't annoying. They are actually pretty useful; the smoke drone is good for crossing open fields. If they bother you that much just don't play it simple as that.
gotta sell specialists man
Had mus1CK in one of my lobbies last night, dude was somehow shitting on everyone with the server completely dying lmao. Sad I had to leave due to the lag, but it was cool seeing an old name I recognized
@@lizardhero that guy is freaking crazy playing fps
As if 3d spotting wasnt bad enough now theyre outlines that show hp
3d spotting was great to help coordinate w randoms in a arcade game
That moment all those explosive indicators rolled in and Mus1ck was just like 'OH NOOOOO' had me laughing so hard. Thanks for making this a very entertaining look at the new Delta Force game.
Ravic the roadkill enthusiast
Haven’t played it yet but it reminds me of MoH on the ps3
MoH was the shit, I miss this game
i don't really know why, but it feels so classic watching this video🤣
Like if cod and bf had a child.
@@danielshipley4163 …. And both were wondering if Tarkov was the dad
@@jasonsmith530 Best comment so far.
and Tarkov filmed them while having it 😂😂
@@Ravic this game will help chinese govt to spy on people
Disabled child
The time on the cruise missile was cool, this game seems neat and like a breath of fresh air, looks fun
Seems like this game is like MW19 in the since, you can just mag dump people at most ranges rather than having to tap/burst fire to maintain accuracy/recoil control.
Having played the alpha, I'm awful at maintaining recoil at range like these RUclipsrs 🤣
Love how the gunplay feels though
Ravic, you're totally right about the things you mentioned...
To much isn't always better...
And when I'm done with one thing, then it's laser like beam weapons!
Really enjoyed single fire tapping certain weapons... It just feels wrong to full auto enemies from 100+ meters away!
Full auto enemies from 100+ meters away while spamming strafe and lean with zero penalties...yeah I'm not a fan of it but I'm sure there is a large group of players that really enjoy that. I'm not really sure which direction the developers are planning to go at least with the Battlefield-like game modes but it seems like they are focusing on and adding the parts/aspects of COD and Battlefield that aren't "good" for games or the gameplay loop overall.
@@Ravic I'm sure, we would create a great Bf game XD... Take care...
Probably one of the nicest sounding headshot kill sound effects.
Most satisfying hitmarker and kill sounds together with BO Cold War Alpha version.
This game definitely has potential let’s hope they don’t drop the ball and turn it into micro transaction city
It's a free to play so it's to be expected isn't it ?
@@irsute8833 I can understand some MTs to make money, but if it feels like overwatch where fun, balancing, and new content is non existent and skins are $10-$20, it’s dead
@ipotato95 they somehow have to earn some money so expect micro transactions
On the other hand they said it will never end as a pay to win game
It's a F2P game being made by a Chinese developer for the Asian market.
It's literally made to be a micro-transaction filled grindfest.
@@irsute8833 campaign is going to cost money
This game is honestly the most fun I've had playing an fps game in a long time. They totally have hit it out of the park just in this alpha test. It's not perfect but its way better than the past couple games cod has put out and is thousand times better than bf 2042.
Just wish it didn't have operators. I miss nameless soldier games
Watching you cook is always a good time
i love how the game isnt even out out yet and youre already a vehicular menace
8:02 spongebob cameo
The amount of MoH 2010 multiplayer and MoH Warfighter im getting from this game is insane. And that is not a bad thing. Seems very promising!
Hope it will come out soon.. Cant wait to play this 🎉
gunplay looks solid, the wallhacks are a bit too much tbh, they need to tone that down
liked for the description
certainly one of the shooters of all time
I can already tell this will be a shooter. I mean its so shooter
Why do we see ennemies through walls so much? Not a fan of that.
@@irsute8833 there is a scan skill, it shows in your screen when you are about to get scanned and if you moved you get tagged, if not you are okay
No idea. I don't think a lot of people are fans of it but since it's a thing that has been in COD and Battlefield maybe the developers think it has to be in this game too.
@@irsute8833 it's a pulse skill, you get detected once and if you move you'll get pinged for a while. It shows a progress bar when you are about to get scanned
Plz tell me this will have cross team chat lol, we need more chat reaction/hackusation vids! lol
Played a bunch last night. Servers seemed to start off with no lag and ended up with a pretty good amount of desync after 2-3 sectors. Kinda seemed like it started when it got to sections of the maps that bunched players up.
Man this looks incredibly fun despite the bugs
Yeah my first match started great, then the later half was basically nothing but desync.
Still dropped 70+ kills but I don't know how I got any of them towards the end. Was just firing off shots and explosives and somehow getting delayed kills.
they're testing servers so it makes sense
@@KA-vs7nl Hope they can get it down right. Don't want another game being hindered by poor servers/netcode....
Ooh can't wait to play this game
What the fuck is this spotting lmao 😭
It's like everyone is paik that is really broken 😂
It's BC2 and BF3 all over again :P
1sr day of this game and Ravic is already doing what he does best: Kill streack with AR, road kill and sniper. Hope they fix the server issue and ADS. ❤
Imagine coming from DF Land Warrior to... this
I was wondering if people would bring stuff like that up. Yeah it's uh probably not the "Delta Force" a lot of people remember.
I read your description Ravic. If it does have SBMM and takes the cod approach. That means the server ping is putting you in worse connected lobbies on purpose because you were doing well. That's kind of frustrating.
After playing the alpha myself, heres a little write up i did on my personal thoughts.
So. Delta Force. It's basically a mix of CoD/Battlefield, with a TTK slightly slower than CoD, and using the specialist system from Battlefield 2042, and everyone can use every gun except the recon who can use snipers, I think the specialist system in this is less irritating compared to 2042 because the specialists don't have bullshit like, "Oh I have recharging cluster/anti vehicle/emp grenades" or "Oh I have a recharging anti tank TV missile" etc. The game is overall slower too, in terms of movement. There is some bull like a lady with a bow that shoots wall hack darts, but, it's on a decently long cooldown.
The weapon customization is extensive. Like CoD where you can change barrel lengths, handgrip styles, stock lengths and types that change how the gun performs, though it's a bit more in depth than CoD, you can get sight risers and the sort like in Tarkov, and have additional shit on your gun that borders on Tarkov silliness of 4 laser sights, 3 flashlights etc.
Vehicles feel a lot more subdued compared to battlefield, they can be as op as in battlefield, but they're a lot slower and repair a lot slower too, so you can't really be as aggressive as you might be in battlefield
The maps feel OKAY, there was only 2, a Damavand Peak from BF3, but reversed, and your generic desert town, the desert town was way too restrictive in terms of movement for the defenders, making it hard to find good positions for defending that wasn't just, on the points, the only game mode we got in the alpha was a 2042 style rush mode where you gotta capture and hold 2 areas with limited respawns as attackers.
There's all the free to play stuff you'd expect. I think this game is gonna be F2P, battlepass, events, the whole shebang.
All in all it felt really really good, gunplay and performance was really good, and the abilities don't feel insanely crazy silly, and there's only one character that can slide so you don't have everyone and their mother slide jumping around corners.
how did you get into it? he writes to me what will happen in the next round
@@Caynesss you gotta request access on their website.
@@xXOPxLunaXx how to do this, I have twitch drops, but it writes to me in the next round
@@Caynesss unfortunately I dunno how the twitch stuff works, I just got an email asking to fill out a Google survey and then they emailed me the download for the launcher, sorry.
@@xXOPxLunaXx I don’t know why, but I completed a survey on their official website and no letter came to me
After couple games I started to average on 40-50 kills per game and before that it was around 100. I really dont know if its just SBMM or actual lowered damage. I did meet a couple of the same guys in the next game too so I guess its SBMM
I can see you and that auto pistol cleaning house going to be fun to watch keep smoking them.
I got access as well and getting ready to give it a go :)
Edit: Holy sh-ok i'm digging this game
AH yes, BF2043
But with the correct amount of chromosomes
@@dedelabinouze5110 Love this 😅
@@Mrmomm you know nothing. Silence child
@@heretic0014 bro made the tamest joke imaginable. Like damn
@@soksocks joke?
Great video as always
Alpha Test but its already polished. loving the game especially the gun play feels so much like CoD:MW, im getting a hard time with the operator's abilties tho so you're better of sticking to one operator
Like others have said, really reminds me of MOH, looks good!
I don't know why, but the way you played make this game very easy 😀
Movements feel clunky. Also, I feel like there are server desyncs, which result in unexpected instant deaths.
The whole idea behind this game is just so strange. It wants to be a future shooter with classes, perks, and abilities and chase trends. But at the same time it wants people to remember the Black Hawk Down game so much so that they're remaking the campaign, they reference it in the name of the game, and you have guns like the CAR15 with a scope on a carry handle. Is it a historically accurate 90s military shooter, or is it a twitch movement shooter where people shoot hi tech bow and arrows at each other and have cool oper8r gunz? I don't think it can be both... It looks like if Battlefield and a random Korean F2P shooter had a baby with an identity crisis.
Yea i hear ya but sht im not complaining. Its 2024 they have to draw a crowd n it surely means having 2024 treats. I mean i would absolutely play a bare bones 90s style shooter, but because i used to, most havent n prob wouldn't even give it a shot. Theyd be risking that anyway
This is really good for what people are saying...
MoH gameplay, is a huge feelsgood ngl
Im waiting for the cash grab gotcha moment to rear its ugly head once this game goes full release. A lot of stuff shows promise in this alpha but 3 free game modes doesn’t come free
Hella fun for an alpha xD . Can't w8 to play it
Delta force... there is a title I didn't hear for a while now...
Honestly? Not too bad, I'm kinda waiting it now
This game will really depend on how they handle cheaters.
Wow. Look at all the action. How many players are on a map? This reminds me of black hawk down on ps2, where they had 32 players on a map, it was so fun
Looks clean tbh
I haven't played any FPS games for a good while. I might pick this one up. Looks like it plays a bit clunky, but seems promising.
Guess what, Ravic's still killing it
Looking forward to conquest gameplay. I just really don't like the big stand off/frontlines that come with breakthrough/rush game modes. I want the freedom to fight at any part of the map at any time. Parts of this seemed kinda like a meat grinder hallway.
I don't know if the news i heard was true but this isn't the battlefield mode and there's apparently a battlefield mode to come
Insurgency Sandstorm with mods + Battlefield =
I’m gonna buy what ever they want if they keep putting in early to late 00s guns, and period correct attachments, if they can do a variety of decades and let you choose what ever eras or attachments and mix em? it’ll be crazy.
I tough I was crazy or the only one that feels that guns gone to worst after the unlocks, as you unlocks gadgets, the guns starts to gone bananas, bad recoil, low accuracy, weird stuff, hope more players start to notice this and give feedback to solve it, if it is something to be solved.
Is there an option so the enemies not been highlighted when you shoot at them?
Man kill credit took too long to register after that takedown
Can I ask, cuz I'm just really curious: I saw your reload button is T, so what do you bind the R button to? Or you use that ESDF?
Interact.
The maps definitely seem more cover filled compared to 2042. Do they seem to “flow” well?
If by flow you mean force players into chokepoint meatgrinders like Operation Metro or Lockers then yes the maps are like those maps in particular.
@@Ravic oof okay. Those maps can be fun every once in a while but was hoping they would be similar to like Grand Bazaar, Pearl Market, or Epicenter. Like areas where you can have meat grinder situations or can flank a bit as well.
It was like watching Battlefield 2 Strike at Karkand but the animations and gameplay looks a bit goofy, but then again it's Alpha stage
we have BF2042 at home?
Did Ravic get Huntsman V3 keyboard or Wooting? I'm just curious because some of the strafing here looks pretty fast.
The strafing and movement in the game is fast. Even faster for one of the operators, feels like it breaks hitreg sometimes.
I would considering getting the game but the whole operator's mechanic is putting me off it
8:03 Holy shit, nice missile!
the sniper looks rough. 51 damage upper torso with it only going to 74 at close range.
I don't mind the damage I just don't get the slow ADS times or why they don't want them to be fluid. Yes you can speed up the ADS time with unlocks/attachments but the cost is huge and it seems so unnecessary with how slow the base weapon muzzle velocities are in this game. It's like lobbing softballs at people.
The developer: I love COD and I love BF, how about I make both of them
when do you get to play this game mode? im stuck in that extraction mode
Holy recoil batman!
Novalogic was the studio behind the original Delta Force games, and that's a LONG time ago. I couldn't see who's taken over the title but this mostly looks like Battlefield nothing really like the original games....except maybe the chaos.
New devs are chinese devs but were also old school DF pc players. They actually consulted w the original devs in making this game. Im diggin it, i do see some things from the old games but its also the modern era so hard not to have modern sht. Biggest thing for me in a new df is that it feels good and is fun, seems to tick those boxes. Hope or wish it had some ps2 maps tho
I dont know if this was supposed to be a negative video, but the gameplay look spretty engaging. The maps too. hopefully ravic isnt another EA shill and doesn't remain ambiguous about it.
Some of my thoughts on it are in the video description. I'm not overly excited about the game it's more of a "something to do in the meantime" while waiting for other games.
@@Ravic thanks Ravic. You're a real one.
When this game comes out on console, I will be throwing away my Battlefield game right into the trash where it belongs. By the way, does anyone know when this game does launch on console?
So Ravic, when was this recorded? Does the beta have plenty of players to test this out?
Recorded yesterday or last night. I don't know if it has plenty of players. The matchmaking is a bit odd and I don't know what data centers the servers are hosted on.
fyi if ur playing recon gotta shoot the scan up wards so it scan the enemy below it, the more you scan upward the more the dart goes far and more enemy got scanned
Problem I found was shooting it upwards reduced the radius of the scan by a lot maybe it too narrow at times.
That cruise missile goes hard
Also a very quiet cruise missile. I guess that is why they give you the warning for it.
When ravic plays multiplayer, feels like he is playing against bots.
28:22 - Yeah lady, be normal Kappa
It's bf all over again did dice make this haha
This is everything of which Bf2042 should have been and yet, they failed at it.
High hopes for this game!
I HATE the sped up m1 garand mag sound for the kill confirmation
Omg, it takes lightyears to cap flags. They really gotta change that
The game has some good bits but it feels floaty to me, a good weapon setup makes it feel better but still idk.
Floaty, that is a good descriptor for the gunplay. I was trying to think of how to describe it and what felt weird.
@10:42 What in the Dam-avand Peak?!
Whats your thought on this game comparing to how 2042 was on beta
I'm not sure it's fare to compare. I say that because BF2042's development was heavily affected by COVID so that was a Battlefield game that got the least amount of real development time prior to launch compared to all the others.
I didnt even think about that @Ravic
Nice video
does it have a conquest mode?
on the full release it will have conquest, there are leaks online
Did the developers confirm Conquest would exist at launch?
whats the gunplay like? Does it have a high skill ceiling or is it very basic?
Seems to have a large emphasis on visual. I wasn't finding it to be all that satisfying but other factors like have wrong sensitivity or other game mechanics might be the cause. Not sure what kind of "suppression" is in this game but there appears to be some form of it.
@@Ravic interesting, thanks Rav
havent had that lag issue :o
Does the game force TAA like 2042?
According to "world chat" yes. I don't know though because the graphical settings are uhhhh vague and I haven't gone through each one individually yet. Someone with more time probably will probably go through all of them and have a video up soon.
Idrk but in true 1080p the game is hella blurry
I don't know why everyone calls this "The Battlefield Killer" when Battlefield killed itself. This is just filling the empty space.
Is this pretty much Rush Gamemode from BF ?
No it's this mode appears to be more like Breakthrough or Operations.
MOH did artillery call-ins first