The Best New Cards From Sliver Swarm & Planeswalker Party | Commander Clash Podcast 107
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- Опубликовано: 27 авг 2024
- The crew rank all the new cards from the Commander Masters precons "Sliver Swarm" and "Planeswalker Party"!
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Richard has figured out the way to increase comments in RUclips videos is to come in with controversial opinions on otherwise straight forward topics. Between Richard's takes and Seth's pronunciation this channel has nailed how to rile up listeners 🤣
It seems like he can’t evaluate nee cards 😂
he might just not be that smart
He's a genius, so obviously he's not appreciated in his time. History will look fondly on his memory.
I'm a genius in training at his feet, so I am beginning to understand his incredible intellect.
@@edwarddavidson868 He's divine!
I love how over time Phil realises the sad truth - all new slivers are 4 drops
except hatchery unless you replicate it
Thank God Tomer is back😂
Need someone to hype the unplayable 😂
@@GomuRoux Yeah Swords to plowshares is soooo unplayble! 🤣🤣🤣🤣🤣🤣🤣🤣
@@damienjohnson3450 mass removal in edh > single target alwayyysssss, but still play it sometimes 😂
@@damienjohnson3450we agree
That last episode was painful
Richard: It will get removed, then you're just wrecked.
Also Richard: Well you have build to protect it as a commander.
the funniest part is that one will instantly win you the game if you untap with it, the other he wants to use to turn toski into a bird. he thinks the second is the stronger one worth protecting.
Tomer is back to talk some sense into these fools lol
More like state his opinion as fact and accept no compromise until people move on
😊 kk jlook
also encore is actually insane with the ETB slivers, each sees itself and the other two entering at the same time and gives each other two more instances of the ability, making that 9 triggers on encore. So goading 9 creatures, drawing 9 cards with hibernating, getting +9/+9 with monarch, etc.
I thought I got the rules wrong because they failed to mention it so many times. +9/+9 is often a game ending buff to your creatures.
As a sliver player of many years. Tomer makes a really good point about taunting sliver's usefulness. You are already playing a deck that makes you the arch enemy so every evasive threat is gonna be coming your way and all the targeted removal is going to be reserved for removing your evasion. A repeatable source of goad flies under the radar for a lot of people since you aren't removing anything and throws a bit of chaos into the politics of the players trying to work against you.
Phil - "You become the villain, which I'm very scared of."
Also Phil, before EVERY game - "You should kill me first."
Richard calling Tomer's explanation that Gravemother is good because it's less powerful 'a cope answer' is incredibly ironic considering that's his entire ethos on card evaluation and play style.
I mean, how often does Richard have good takes in evaluation episodes? Dude will call good cards bad because they die to farewell and then call bad cards good for no reason
@@jjvh500 His new card evaluation, particularly on cards that are splashy or 'exciting' isn't that good. I think he does have a good evaluation of lower rarity obscure cards or random good stuff, like Lorien Revealed, while Crim was calling it garbage.
I would agree with him in this case tbh. Any slivers deck is going to get hated on a casual table, no matter the commander
If I remember correctly the keyword Cascade stacks, so a fun interaction with the Gravemother and The First Sliver is encoring The First Sliver back giving you generally 3 copies of The First Sliver which will give each sliver spell you cast Cascade, Cascade, Cascade and because The First Sliver gives Cascade to all sliver spells, not just the ones in hand, the spells you hit off of the initial Cascade will, if they are slivers, also Cascade and so on so forth!
The encore’d first sliver shouldn’t cascade as Encore isn’t a cast, iirc. Cascade only triggers on cast. It does mean that any slivers you cast this turn will cascade, cascade, cascade, and then anything they hit will also cascade, cascade, cascade.
@@Cheerwine091 that is what I meant, I apologize if I worded it wrong in the initial statement, I was caught up in the excitement at the thoughts of the chaos that would ensue from one of my favorite cards
Correct me if im wrong, i think encoring harmonic sliver would cause you to destroy like 9 artifacts or enchantments since each harmonic sliver would give more triggers to eachother right?
Yerp. Each of them sees eachother enter.
One thing I wanna say about Rukarumel, she's finally a surprisingly good splicer commander for paper magic. Not only does she give you access to all 5 colors for golems, but she makes your splicers into golems as well so they get the benefits from each other. That's what I currently use her as
it's fine and i love effects that fix creature type but 5 mana is too expensive. maskwood nexus, arcane adaptation, mirror entity, and shields of velis vel are all cheaper and easier to cast.
Great idea.
not to mention sliver hivestone specifically for slivers for 2cmc
Thank you
@@robertoso8796 but none of those can be your commander. She gives you the effect in your command zone and all 5 colors of mana, which is important because golems are in all 5 colors. I've tried to make this deck work to varying degrees of success for a decade but no commander has really done well until now. It's not a powerful deck by any means but it's a lot of fun for casual commander night
Already appreciating everyone's passion while discussing these new cards. Love you guys!
Tomer with the voice of reason has returned.
I think people underestimate A) How easy it is to play multiple Jaces or Chandras or Gideons or Elspeths in just a normal PWer deck and B) How useful just making a second token or drawing card or removing two things is. The power of super friends is getting a bunch of value every turn and copying just one ability is like having a second PWer.
I'm surprised about no mention of the value Teyo can bring to any white deck with the 0/4 drawing on entering with common white card draw pieces, Welcoming Vampire and etc. Teyo being 3 mana being brought back with Sun Titan or Sevinne's Rec. I feel like its a banger outside of the precon.
Def agree, Teyo is great in superfriends but think it could a decent white staple for non-CEDH level decks.
It's not common to flicker planeswalkers, but Teyo having an ETB makes the first walker that goes nutty with it.
Two walls and two cards for 3 mana and a flicker effect? Excellent.
Rukarumel is just a placeholder for sliver queen that isn't on the reserve list.
It's the Sliver Princess
Tomer kinda touched on it but i think theres a lot of depth with a deck that seeks to use decendents fury. Like you have one small ragavan that always hit dockside if its in the deck because its the only other monkey. Especially if you're sacing your commander and can replay them. Rakdos into villis. Im sure some time could really make it a busted card.
Dockside is a goblin though. Not saying there aren't good applications.
Trading a Kykar token for the new white craterhof? Don't mind if I do.
@@scaredycat3146 pirate sorry that would be cool but etb only after combat maybe if you're a blink deck
I kinda think of it like a lower powered Winota. Don't bother running true tribal, just look for pairs to triplets of stapley creatures that share types and just flip into gas every time you connect for damage.
I have to say with richards assessment of cards in this set I wonder what cards he actually puts in his deck. Like if it isn't good enough to be an in case of boardwipe play this card with other synergy but it is good enough to be an arcane adaptation on a body but anything that says indestructible is bad because exile removal and if it's scary just remove it but also swords is a bad card like what is a good card? in "modern magic" a card seems to need to wipe the board, draw you fifteen cards, give you an extra turn and win the game on the spot while you're at it but like I feel like 4 mana "win the game" would be too slow in modern magic or someone might counter it with a free spell or something so probably cut it from your deck. IDK just a little mystified as to what cards are actually good enough to see play in a richard deck and I have to say fledgling osprey is not a good example to put up next to a bunch of the cards he poo poos in this and the last episode.
I stand behind Phil with the Leori vs. Guff discussion. I love the double. The floor is so high - you just double one of the good Minus abilities you have, but the ceiling? Oof. Once you get to get double ult, its crazy. Guff seems sad side to side to the awesome cat!
Correct me if I am wrong but if you encore regal sliver don't you get 9 triggers of it's ability because each of the copies would have the ability 3 times?
About ramping and curving into Guff on turn 3. He does tick up to 6 loyalty which is pretty beefy in the early game. Even if you don't use the token wizard to chump block he could possibly just eat chip damage against non-aggro decks.
In my opinion, Gravemother is the most interesting/compelling Sliver Commander to date. It's the only one which asks you to build your deck in a unique way, and has an incredible payoff for it.
Arguments that she somehow isn't interesting or powerful all fell flat. She is both!
One thing that is good with Gravemothers encore ability is that you often get more than one of the sliver onto the battlefield. And if someone sits with only one spotremoval, sure they can take one of your for example Cloudshredder Sliver (flying and haste) but there are still two more that are enabling the effect.
Another week where we call it ”Weathered Wayfinder” 😅
Wouldn’t encoring regal sliver make it trigger 9 times!?. And then each played after triggers three times. Feels like a game ender. Unless I’m missing something, that’s true for a lot of the slivers they talked about
I think so, same for harmonic slivers you destroy 9 artifacts or enchantments? Because the tokens all enter at the same time?
Richard is just bad take after bad take
I thought I'd get used to it after a while, but every time a new MTG goldfish tier list video drops I'm flabbergasted by Richard XD
At 45:50 he was the most correct of anyone on the podcast
2 things about afflict:
Works with provoke, simmiliar to trample
Is a "stacking" ability if you go the copy route
Sliver Hivelord is great because simply playing Slivers means you become archenemy. I personally play that as my commander and play plenty of boardwipes to keep my opponents in check.
i bought a korean box of M15 and Sliver Hivelord was my foil rare.
@@robertoso8796 that sounds awesome!
Happy to see people still using the word "tribal" in MTG
Tomer makes the precon vids much better
Rukarumel, biologist is essentially maskwood nexus in the command zone. This is for really doing crazy combos. For example pick praetor and use Realmbreaker, the Invasion Tree to put all creatures on the battlefield
Love Phil, his decks are great, but I'm very happy he isn't in the balance room.
I love everyone at goldfish, but its so good to have Tomer back lol
Sleeping on Rukarumel, name gods for the wincon with The World Tree which is an auto include in most 5 color decks to begin with.
From experience, the goad ability from Taunting Sliver can dominate a game. Unless you run an optimal mana base (expensive) and run the best sliver commanders, this deck is actually relatively slow to go wide. Being able to goad your opponents' biggest threats can often save your existing slivers, as so many threats in commander come with removal on attack or can be an outright lethal threat if not blocked.
The important thing to remember with sliver tribal is that you want to assess each card as if it's the only sliver you have in play. The goal for the deck is to have 10-15 huge slivers in play, but once you achieve that you've won the game so it doesn't make sense to evaluate cards based on that board state. Instead, evaluate the cards on how much they help you achieve that board state.
For instance, instead of assuming the Sliver Legion will make your slivers the biggest creatures on the board I evaluate it as a +3/+3 (since I wouldn't play it unless I'd at least 3 slivers in play). This is why Cascade, Indestructible and Tutoring are the most overpowered sliver commander abilities - they make your win con more reliable.
Descendants fury in a deck that isn't a tribal deck but has pairs of creatures of a same type, one cheaper, one expensive. It doesnt seem completely unreasonable to be able to craft your deck like that without actually making this card your secret commander. There are a *lot* of magical cards out there. Decks using sneak attack/purphorous and the aforementioned Henzie decks seems likely candidates for this to be a great roleplayer in!
Teyo works really well with any card that draws you cards when your opponents draw cards.
Jaya's Phoenix reanimated from cast Will Kenrith and then using his -2; can't wait to do that :)
I think Richard says things to make us comment. On his bad takes.
Arcane Adaptations effects are HIGHLY overrated in my opinion. I think this new commander is only useful if you're mixing tribes and a lot of people are suggesting it to just make their staples into the relevant tribe, which is a terrible use for it. You don't use this to turn vampires into skeletons. You use this to turn your skeletons into vampires. It's a 5 mana do nothing, you have to have some amazing synergy to make it worthwhile. "I get to five mana, and then when I untap I can make my ramp pieces extra good!" -Statements from the utterly deranged. You have a three-card 12 mana combo to draw a card off Tribe Elder, I'm not impressed. Richard says Overlord isn't that bad because you can kill it but thinks this is good?
I think this card is a niche & difficult to build (even as a combo deck). I agree people tend to over-valuate adaptation effects. They put awkward constraints on your deck building (depends a lot on how focused your deck is on getting it out).
Slivers was my first and only edh deck for years!!!
I think it's time for Richard to take a vacation, even I can't stand two podcasts in a row with him
I think restrictions make commander more fun. I like having a reason to build a unique approach or flexible approach rather than just playing the best deck. I get so bored of optimal or linear decks so fast.
Rukarumel biologist caught my imagination when it was spoiled. I've been a lifelong rebel player and this card spoke to me. As I was brewing this deck, it was difficult to figure out how to balance it. There can be a real concern about having your commander die & your deck doing little. I've come to a place where I broke down the deck into 3 creature categories: Rebels (some changelings), Slivers, & Commander. With this combination of creatures, the deck can run on any 2 of 3 categories of creatures. The deck also runs a moderately difficult combo to assemble as a potential win con.
I think the card is just terrible if you're trying to make synergy pieces on-tribe. I think you get more out of making your tribe another type so they can get better buffs. Granted, Rebels might be the exception given how much they tutor. Turning the entire chain into pod sounds great.
I think Gravemother is busted.
1) Gravemother on the field with Parallel Lives/Doubling Season/Anointed Procession; if your in a 4 person group you get 6 copies of the the desired Sliver your recurring with Gravemother. If you decided to pick the Legion, all the slivers will get +6/+6 for each sliver that ETB's. With The First Sliver you get 6 Cascade triggers per Sliver casted.
2) (A judge might want to help me confirm this) With Gravemother out and Basal Sliver Encored, you create 3 basal copies netting you 6 black mana per sliver sacrificed. Use Torment of Hailfire or Genesis Wave to win.
Gravemother also cuts the commander tax in half. Play it. When it dies encore it. When it goes to exile for the encore put it in the comand zone.
Rukarumel is cool because it not only let's you play jank tribes, but also smash tribes together. Like you now have a functional commander for Zombie Goblins and Hydra Druids
I'm personally happy to have Ruka, she gives all tribes access to lords (granted they are slivers but once she hits the field, game on). The thought experiment of adding slivers to a merfolk deck is hilarious
Richard's takes are so edgy. I like this guy, but it is hard to listen to these arguments.
Leori lets you pick a planeswalker type after dealing combat damage. It doesn't have to be a single Planeswalker typal deck.
Goad sliver is broken with brood sliver. I don't think everyone considered how good the new slivers are when you combine them with the old ones for all of these. It is so easy to make a bunch of sliver tokens. Especially if you are playing the sliver gravemother. Also Vronos ultimate makes the Nev Disk indestructible and you can use it every turn.
gravemother is a really fun shenanigans card w/ arcane adaptation/maskwood nexus type effects including the secondary commander from this deck, really cool legendary matters encore commander, having a few extra colors on araumi and having a mirror box effect tacked on is really good i think
EDIT: the whiplash of my opinions aligning not at all w/ richard on gravemother to completely with rukarumel was fun
EDIT 2: titan of littjara is like, easily the second best titan after prime time that has ever been printed
Richard's opinions are just for the RUclips algorithm because we all feel the need to comment how ridiculous they [his takes] are, and you can't convince me otherwise.
Descendants Fury is probably the best card in this video for me... its automatically going into both me Boros Soldier and my Red Goblin deck. Because you can sac tokens with it and pull out ACTUAL creatures.
I could see Descendants Fury being quite fun outside of true tribal lists (probably aristocrats shell?). Get pairs to triplets of powerful staple creatures that share types and just value flip into guaranteed gas every time you get through for damage... kinda like a lower powered Winota slapped onto an enchantment.
I think Rukarumel is super under rated. It enables so many combos that are sometimes not easy to do inside the tribe (Magda dwarves and Malcolm Pirates for example), if you have Malcolmn in hand, you can combo off so easily and just win. She is definitely not a sliver commander. But you obviously are running this with Maskwood Nexus effects.
I was surprised that Gatewatch Beacon didn't get compared to Oath of Gideon
"it will see play in 2% of decks outside of the precon tribe makes it a format staple" is deeply weird way to define your "format staple" S tier
richard is such a magic boomer lol
Hey, just wondering if the Commander Clash Podcast is going to get its own channel as well. Or is that only the main podcast?
Leori with extra combat steps and double strike leads to some crazy value. You can end up copying an ability of a Planeswalker over 5 times in a turn.
You can also just, copy once and be happy. Not to mention it has an infinite combo.
I will say for Guff as commander the card Deification works really well giving him hexproof and sudo-indestructable.
nobody noticed that if you encore a sliver that says "when a sliver etbs do blank" you are doing that thing NINE TIMES!! idk if that makes sliver gravemother insane or anything but its a huge difference
I'm with Tomer on Gravemother, I think she's very fun looking and personally she looks like the safest Sliver Commander to bring to random tables. Sliver Overlord is just always powerful, you will get hated out unless its a really high power table. The First Sliver is the most fun one, IMO, and you can build it to be weak unlike Overlord, but with randos I don't think a full table would trust you, you can only play that casually with friends. Sliver Queen tells me 2 things when you sit down, you have a lot of money put in that deck and you have cards that go infinite with your commander, so I would be very wary of you. Gravemother is just strong enough and certainly unique enough to feel good about playing, I'd put it second after The First in twrms if uniqueness, but its not strong enough to be an obvious threat.
Does the afflict sliver work in the way that if one sliver is blocked they lose two life for every other sliver with afflict? It states “whenever a creature with afflict 2 becomes blocked” not “this” creature
How is Tomer excited about Jaya's Phoenix but doesn't like Leori? It's cheaper, can easily copy two abilities in a turn, and can block *and* attack. All it's missing is haste (which given it's two mana cheaper means it still attacks first) and can't be recurred... unless it's your commander. I think he overvalues chump blocking when there are three people attacking your planeswalkers. Leori is just a million times better!
Guys. If lazotep sliver said “slliver dies” it would be infinite. The sliver army is a sliver.
I think even Tomer is underrating gravemother, essentially all the good slivers are cmc 3 or less, with either of the mana slivers in the yard/play you get to unleash your whole graveyard in a single turn and then play one of the man slivers that converts those into damage(legion, cautery, lava belly, etc...) and you win p easily. obviously a very different play pattern from other sliver lords, but id put it as the strongest sliver commander rn, only really weak to bogs and farewell. add in ways to untap the team and it becomes even easier. Overlord MIGHT still be the best, but in a dedicated sliver deck id take grave mother over queen or legion for sure. it is also a lot less of a tribal deck tho and more of a dredge/combo deck, which probably takes some of the fun of playing tribal out of it for most(you also do just straight lose to a bog so mb I'm being too optimistic)
I have been playing Sliver Queen as the commander for quite a while now. I had Overlord, but as everyone expects you either tutor up the win or everyone stares at you as you waste time. Legion is plain enough I never even tried it. Hivelord was actually pretty good, but you are leaning into Jokulhops and other destroy-all effects that leave only you with a board which has fallen out of favor socially. Queen has been in the sweet spot of strong enough to do work but not scary enough to be instantly removed. I haven't tried First Sliver, mostly because I am not as enchanted with cascade as everyone else, but its definitely in the same category of strong but not scary. Play slivers without your friends getting mad at your deck's sub-theme.
So, Gravemother? I think its going to draw the same attention that any all-in graveyard combo deck would. Slivers are not individually strong like most reanimator targets, so outside of the few cute combo slivers its not going to be crazy to just encore at random. Encore exiling your slivers is definitely a cost since you can't revive them again with Patriarch's Bidding etc. Self exile feels at odds with being a reanimator deck and pushes towards Entomb/Buried Alive into a specific set of slivers to just Encore for game. So... cute, but functionally same problem as Sliver Overlord. You are either stacking your graveyard into a combo or trying to convince everyone that "its not a combo deck really guys." Not as obvious as Overlord, but it'll end up in that same pile of commanders that are auto-target just in case its the combo version.
I'm sticking with Queen. For those who don't like proxies or reserved list cards, First Sliver is same tier. Gravemother is going in the 99.
i can't believe how much they like titan of littjara. i wouldn't find room for it in most blue tribes. it's also not great for blue card draw. i imagine most times you won't get more than one attack off of this.
Teferi was the first thing that came to mind with flying cat commander, seems like a pretty powerful theme to me
I don't even think you need a theme.
@@MakeVarahHappen I agree, just name the most powerful/what planeswalker you have the most of on the field at the time and it's still really good
[[Onakke Oathkeeper]] and [[Chandra, Legacy of Fire]] are both going into my "Yoshimaru & Rograkh Chandras" list.
I think the afflict on the lazotep sliver is actually pretty good, afflict is meaningless on a couple of creatures but decent when your entire team has it
Everyone sleeps on how Guff has 6 loyalty on his first turn down. The only way hes getting ganked if you ramp him T3 is if your opponents played 6 power worth of creatures between them on T1-T3 AND arent discouraged by the prospect of a chump. If you arent last in the turn order you have a really good shot of being able to block.
If you just choose not to block, youve saved 6 damage and can just recast guff and make another 1/1. Its a good way to delay deploying your other walkers until you have enough mana to play a wrath and then deploy a walker to secure the board.
I play a lot of superfriends I currently actively play 3.
And keeping any walker alive is hard it's doable with hate cards but the amount of cards needed to keep them alive cuts into the number of walkers.
It's why many superfriends decks warp into control/wrath decks.
Guff is bad..... I will build him but I don't think he will be one of my longstanding superfriends decks
@brewerskitchen the green sliver kinda also costs 4 because you cast it and replicate it once lol
I don't like any of the new commander sets. Very meh for the price.
Some of the discussions that happen during the podcast really need to be decided in the production meeting before you guys start recording. Namely, what is your intended audience?
really hope this episode makes "guff rewrites history" drop to under a dollar bc man is it good in my Rocco street chef deck.
It should have been able to target lands...
@@Greg501- it would have been fantastic if so, but still works well for what I need
Teyo I think deserves S because not only is he good in superfriends but also pillowfort style decks, this is just another layer of protection with your ghostly prisons and smokes, and propaganda.. With the added card draw which would also fit nicely in Zedruu.
Teferi time raveler makes guff rewrites history much better but you need to have that setup to make it good.
Gatewatch beacon also seems MUCH better in atraxa superfriends since shell proliferate and allow ypu to do it more than three times
Rukarumel is just the Slivdrazi Monstrocity given a non-broken form
Are you gonna put the commander podcasts on the new channel too?
guff rewrites history is an easy S
imagine popping that off during combat in a Marisi deck, or transmuting a food in a Rocco deck while also getting wild value off your opponent's casts!
Imagine any other form of spell taxing or preventing your opponents from getting their share with Drannith Magistrate and friends!
The most important word on Toski is "indestructible". That says all you need to know about how wrong you are about Sliver Hivelord.
Richard. Every sliver has cascade with The First Sliver. The floor is x mana into a 1 mana spell, so minimum you are getting one free spell cast from the deck. The ceiling is paying x mana to get x spells, x-1 of which are free cast from the deck. The only way it's weaker than Sliver Overlord is because you tutor up infinite combos to win the game with Overlord. If you untap with overlord and lose you built the deck poorly. Whereas you aren't 100% guaranteed to with First Sliver, just extremely likely.
Is Onakke Oath keeper just a worse Baird, Steward of Argive?
Lets not get into the fact you can run all the token doublers in sliver gravemother
3 copy's of a sliver is great, how about 6? 9?
Then keep them all with sundial
When they make Slivdrazi official will think about building a sliver deck
1:27:00 Richard’s take on Teyo might just be the straw that breaks the camels back for me 😂 he’s definitely just coming up with bad takes to drum up engagement, like this conment
Saying planeswalker as commanders doesn’t work is crazy to me. Teferi? Tevesh? Jeska? Lord Windrgace?!
Some of these are top tier commanders, all able to push into cedh
10:43
If you encore harmonic sliver with 3 opponents you actually get 9 triggers of harmonic sliver bc the trigger ability stacks
Is there a ruling on that? That would suggest that encoring dormant sliver draws 9 cards and regal sliver gives you monarch and all slivers +8/+8
Edit: checked it up and yes, this is correct.
@@wchenful
Yeah it is pretty bonkers 🤣🤷♂️, but that is how it works
I use sliver queen as my commander now, because the first sliver is too broken and overlord is too boring for me. Gravemother could be interesting, but she needs a bit more build around i think.
The critiques of sliver legends are valid. Which is why you run Morophon in the command zone and play all the legends in the 99. Style of sliver storm.
Alright, new shitty combo! Hatchery Sliver + Maskwood Nexus + Blood Artist/Zulaport Cutthroat/Impact Tremors etc. + hangarback walker. Clearly breaking into a CEDH table near you. XD
Am I tripping or are all of the Sliver commanders beside Gravemother just extremely boring and linear?
will this podcast be on the new podcast channel too?
Descendant's Fury - Sethron Minotaurs - Sacrifice a Sethron Token for a Random minotaur and get another Minotaur!
It'd be really good if these videos had subtitles
One thing the crew is missing about For the Ancestors is you're drawing cards during the game. The earliest you can play this is turn two, where if you haven't taken any mulligans you've taken 9 cards out of your deck. That increases the chances of two or more cards to 65.6%. Richard is once again trippin' because Tomer is talking about draw cards when your engine is shut down and he's suggesting cards that all require a board or the ability to build a board. Harmonize is also just terrible.
So in those 9 cards, that you have drawn, there were no creatures of the chosen type? It is all about the ratio of creature cards in the deck to the total deck size and that does not change a lot. 50 slivers in 100 cards is the same as 45 slivers in 90 cards. I think it's an okay card, that depends a lot on your deck. If you have around 40 or more creatures of the same type, you can definitely think about it, also because it has flashback, but with 30 or lower I think it is not really worth it.
That's fair. I would be willing to say if you're playing this on turn three we at least know what three of your nine cards are. In Slivers for example, if three of your cards are two lands and a mana dork, gemstone caverns, or some other ramp you get out before turn 2, there is a 10.1% you drew 0 slivers with 30 cards, a 29.3% chance you drew 1 sliver, 33.7% you drew 2, 19.7% you drew 3, 6.13% you drew 4, 0.966% you drew 5, and 0.966% you drew a sliver for all 6 cards you see (though at a certain point I wouldn't keep these hands). If we want two or more the rates are, respectively, 65.6%, 63.4%, 61.0%, 58.6%, 56.1%, 53.6%, and 51.0%. So still, you will always have an above 50% chance to draw 2 or more slivers, and at the most likely probability you have a 61% chance. Volatile, but still better than what they said.