New Capital Class Starships | Trailmakers Fleet Combat

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  • Опубликовано: 15 дек 2024

Комментарии • 37

  • @phosphoros-c4-r3q8
    @phosphoros-c4-r3q8 7 месяцев назад +5

    nice

    • @umbra_72
      @umbra_72  7 месяцев назад +1

      thanks :)

  • @Martysama11
    @Martysama11 7 месяцев назад +8

    Wow, those battles look super fun, and that shots of entire fleet of ships sent tngles down my spine... actual goosbumps. Nice.
    Btw, is there a compleate ruleset somewhere we could see and build with it in mind?

    • @umbra_72
      @umbra_72  7 месяцев назад +3

      yes, and Ill get back to you :)

  • @Marv06576
    @Marv06576 7 месяцев назад +6

    this channel is super underrated

    • @peper1238
      @peper1238 7 месяцев назад +3

      I agree

    • @umbra_72
      @umbra_72  7 месяцев назад +4

      HI PIP, also thanks :)

    • @DOC-cesar_Director-of-comments
      @DOC-cesar_Director-of-comments 7 месяцев назад +2

      @@umbra_72 nooooooooooooooooooooooooooooooooooooooooooooooo
      PS: i still agree with PIP tho

  • @Spycrabs137
    @Spycrabs137 7 месяцев назад +2

    Wowwww. Glad to see how much u have grown. (Wuz here since the single digit sub count days)

  • @theteletubbiemafia2603
    @theteletubbiemafia2603 7 месяцев назад +1

    Ik what you mean with the rules, though I view capital ships as more like moving fortresses on the battlefield, that would have heavy amounts of armour and firepower but low agility as they would have smaller ships defending them as well. The one axis thing is smart as the star destroyer I’ve built is extremely painful to use in combat because of the info overload. The ships looked amazing as well.

  • @Whemplar
    @Whemplar 7 месяцев назад +5

    Wooooah. THESE ARE AMAZING!

  • @fredrickbryanbelandres363
    @fredrickbryanbelandres363 7 месяцев назад +3

    Good lore base!

  • @aleksandrdemonye9748
    @aleksandrdemonye9748 7 месяцев назад +2

    I have idea for your next ship: make a ship with a destroyer gun by using magnet's or pistons to launch bombs at fast speed like cannons for extra damage (like a railgun) and with some other light weapons against fighters for the arnemend you can also use mutiple angeld schields pushed thogether by pistons for extremly heavy armor around the center of mass . i think white with yellow(gold ish~) and neon blue would work very wel for the colour.
    Love your video's keep it up ❣

  • @thefenresgamer666
    @thefenresgamer666 7 месяцев назад +4

    I think the ships should have pitch and roll, but not much.

    • @iLoveBigKnockers
      @iLoveBigKnockers 6 месяцев назад +1

      You can only have one.

    • @thefenresgamer666
      @thefenresgamer666 6 месяцев назад +1

      @@iLoveBigKnockers I'm thinking it would have standard mode where it has pitch and roll, and combat mode where it had no pitch or roll.

    • @iLoveBigKnockers
      @iLoveBigKnockers 6 месяцев назад +1

      @@thefenresgamer666 Why can't you just... not use pitch and roll?

    • @thefenresgamer666
      @thefenresgamer666 6 месяцев назад +1

      @@iLoveBigKnockers because there is a degree of controlability I require from anything I make that is mobile, not having pitch and roll doesn't meet that threshold of control.

    • @iLoveBigKnockers
      @iLoveBigKnockers 6 месяцев назад +1

      @thefenresgamer666 I mean instead of modes, just choose not to use it. Simple.

  • @clayre839
    @clayre839 7 месяцев назад +2

    You might want to lower your sensitivity while doing panning shots to get rid of the stuttering

  • @DOC-cesar_Director-of-comments
    @DOC-cesar_Director-of-comments 7 месяцев назад +2

    HEYOOOOOOOOOOOOOOOOOOOO

  • @Berilaco
    @Berilaco 7 месяцев назад +2

    has any of your ships ever faced mine?
    btw my ships all use pitch and roll like fighter jets... makes them a lot stronger than simply flying in 2d

  • @Hello_9909
    @Hello_9909 7 месяцев назад +2

    Lol, is there still a way to go up and down

    • @umbra_72
      @umbra_72  7 месяцев назад +2

      yes, you just dont point the nose up and down.

  • @Prisoner4245
    @Prisoner4245 7 месяцев назад

    I think it’d be cool if you made a ship based around a powerful rail gun

  • @1nerdgirl42
    @1nerdgirl42 7 месяцев назад

    aahhAHHHahhhaAHHAahhaAHH --Lukkrum LOL

  • @minizilla6369
    @minizilla6369 7 месяцев назад +2

    First

  • @ThisIsDumbAllTheNamesAreTaken
    @ThisIsDumbAllTheNamesAreTaken 7 месяцев назад +2

    i personally love when space combat has all axis allowed because thinking in higher dimensions is the best part. and on that note, under your rule set is there anything stopping someone from placing guns pointing downwards and just staying above the target? if you limit higher dimensional rotations that does not limit higher dimensional positioning. to limit a soon-to-be rant, if you want combat to take place in 3d but also feel like 2d there is nothing wrong with that but it will be something you would need to think about quite a bit.

    • @umbra_72
      @umbra_72  7 месяцев назад +2

      ill add" no hinges oriented on the vertical axis" to my rule set. :P

    • @Exa-Spark
      @Exa-Spark 7 месяцев назад +3

      @@umbra_72 Servos my old friend... Just joking. Seriously cool vid umbra looks like lots of fun. I really wanna build one now lol.