I just finished the game myself and have been watching all your speedruns of it. Excellent work and incredible skill as always! Unfortunate that your ship got stuck on Giant’s Deep, but good save and impressive adaptability, I know I would been so mad lmao.
I left my scout on the ATP core in the previous loop, so the scout went back in time through the ATP black hole when the loop ended. When I died on the fire, I made it impossible for the scout to travel back thus breaking spacetime.
wait isnt there an achievement for eating too many burnt marshmallows, and another one for roasting a marshmallow with the heat of the supernova? is this a mandela effect moment?? 1:06:33 and wait what's going on here? where is everything??
There's an achievement for eating 10 burnt marshmallows, you see me do that at 1:02:30. There isn't one for roasting a marshmallow in the supernova though, idk where you got that idea. Regarding what's happening at 1:06:33, the trick I did to carry the statue cutscene over to the launchpad deloads a lot of the stuff in the village, that's why nothing is there.
What is the purpose of the 'Shrine Launch' glitch? All you're doing is using it to get very far away from the sun, right? Is it really worth the multiple-minutes long setup time compared to just flying away normally?
Yes because you have to get a certain distance away from the sun for the "It was worth a shot" achievement, specifically around 10000 km. Performing that glitch (albeit super annoying) cuts out like 10 minutes of flying.
There is a puzzle you solve on the moon pretty much. Once the quantum moon gets to a very particular location (you'll know) you can go meet S. If you are having trouble with the moon puzzle be sure to learn all of the rules of quantum travel.
late af but if you meant how did they change areas like that, they turn the lights off by touching under the door while out of bounds which lets them quantum leap via darkness anywhere on the moon
Videonun sonunda elinde kum saatiyle birlikte kara dikenotunun içine iniyorsun ve bir uzay aracına kum saatini takıyorsun ondan sonra ne oluyor süpernova patlamasından kurtulmuş mu oluyorsun?
Wow, never thought about the fact that you can use the flashlight trick on solanums body to find the living one. Super cool
When each of the travelers leave the song as the supernova reaches them makes me so sad 😭 7:23
*Repeatedly jumping into the campfire*
Chert be like: bro are u ok!?
nah at that point bro is wanting to do the same
I just finished the game myself and have been watching all your speedruns of it. Excellent work and incredible skill as always! Unfortunate that your ship got stuck on Giant’s Deep, but good save and impressive adaptability, I know I would been so mad lmao.
I love the speedrunning carcinogens at the end
oof that "Deep Impact" must have felt awful to get
Wait. I'm confused... how did you trigger the time paradox ending at 20:40 ?
Did your scout trigger the "meet yourself" state ? :o
I left my scout on the ATP core in the previous loop, so the scout went back in time through the ATP black hole when the loop ended. When I died on the fire, I made it impossible for the scout to travel back thus breaking spacetime.
@@ptminsker Wow that's smart !
Yes, I thought for 5 minutes about what had happened, and I came to the same conclusion.
6:08
YEET
yooo sick run
also wtf why was the observatory unloaded at the end there
It's due to carrying the statue cutscene over to the launch pad, it causes a bunch of stuff in the village to be deloaded.
@@ptminsker ooh neat!
*this is the most creative and most confusing game ive ever played in my life.*
What's going on at 12:17? Is it a glitch not possible in the current game? How to get there? (12:19)
i assume opening and closing the map is just faster than flicking the light on and off
wait isnt there an achievement for eating too many burnt marshmallows, and another one for roasting a marshmallow with the heat of the supernova? is this a mandela effect moment??
1:06:33 and wait what's going on here? where is everything??
There's an achievement for eating 10 burnt marshmallows, you see me do that at 1:02:30. There isn't one for roasting a marshmallow in the supernova though, idk where you got that idea.
Regarding what's happening at 1:06:33, the trick I did to carry the statue cutscene over to the launchpad deloads a lot of the stuff in the village, that's why nothing is there.
@@ptminsker ah i see. thanks for explaining!
absolute mad lad
😢
What is the purpose of the 'Shrine Launch' glitch? All you're doing is using it to get very far away from the sun, right? Is it really worth the multiple-minutes long setup time compared to just flying away normally?
Yes because you have to get a certain distance away from the sun for the "It was worth a shot" achievement, specifically around 10000 km. Performing that glitch (albeit super annoying) cuts out like 10 minutes of flying.
Really impressive ! But I dont understand how you met Solanum ? Is this a Quantum Mechanic I've missed in the game ?
There is a puzzle you solve on the moon pretty much. Once the quantum moon gets to a very particular location (you'll know) you can go meet S. If you are having trouble with the moon puzzle be sure to learn all of the rules of quantum travel.
late af but if you meant how did they change areas like that, they turn the lights off by touching under the door while out of bounds which lets them quantum leap via darkness anywhere on the moon
How hard is to follow your guide? Should I know anything in advance?
Thank you :)
Есть какое то руководство по всем гличам и багаюзам на протяжении всего спидрана?
Videonun sonunda elinde kum saatiyle birlikte kara dikenotunun içine iniyorsun ve bir uzay aracına kum saatini takıyorsun ondan sonra ne oluyor süpernova patlamasından kurtulmuş mu oluyorsun?
это просто невероятно. зачем жить в мире где ты это делаешь за час а я за 9. часов. сколько времени оптимизировал маршрут?