Hot Export Tool tutorial - as replacement for Mapzen Metro-Extracts

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  • Опубликовано: 3 ноя 2024

Комментарии • 7

  • @madelinemckune5836
    @madelinemckune5836 6 лет назад

    love your content!! thank you for posting this!!!

  • @赵闯-k7p
    @赵闯-k7p 2 года назад

    Hi i want to know that how can i download it in api way

  • @arisaraweranont5921
    @arisaraweranont5921 6 лет назад

    Thanks for the tutorial! How would you go about making a map on Tilemill with the new hot export files.

    • @MagicalFruitTuts
      @MagicalFruitTuts  6 лет назад

      Thanks for commenting. You treat the shapefiles you download with the Hot Tool the same as you would do with the Mapzen Metro Extract shapefiles. In other words, In Tilemill, when you create the polygon and lines layers - point to the the those respective shapefiles you downloaded with the Hot Tool. Everything else is the same procedure.

  • @kelvinkhoo8420
    @kelvinkhoo8420 6 лет назад

    Hi there, I've been learning from your tutorial 'Simulate Cut Maps Art with Photoshop' and been following the Hot Exp Tool instructions. Everything is going great thus far. However I would like to color the land instead of the boundary (as mentioned in the tutorial). How do I do that?

  • @jankijs99
    @jankijs99 6 лет назад

    Do You know how to get to display sea in different color. I am trying Riga, Latvia. There is the river enters the sea. River is displaying, but sea is like administrative boundary polygon.

    • @MagicalFruitTuts
      @MagicalFruitTuts  6 лет назад

      Here's how to add the Sea to your map in Tilemill. Other users might also want to try this method if their city has a coastline with a major body of water.
      1. download Coastlines from
      www.naturalearthdata.com/downloads/10m-physical-vectors/
      2. File downloaded as ne_10m_coastline
      3. Extract/unzip the shape files to your working directory
      4.In Tilemill, add a new layer. Point to the ne_10m_coastline shape file you extracted
      Name the layer coastline. then drag the layer above the polygons layer
      5. Finally add this code below the city code in tilemill
      #coastline {
      line-color:#1098b0;
      line-width:1;
      polygon-opacity:1;
      polygon-fill:#1098b0;
      }