Forever Winter Beta Directors Cut Pt.1

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  • Опубликовано: 10 ноя 2024
  • Hey Gang,
    I wanted to take a moment to express my heartfelt gratitude for your support and for watching my latest video. Your appreciation means the world to me, and it truly motivates me to keep creating content that you enjoy. I’m thrilled to announce that an extended director's cut is here! I can’t wait to share even more insights and behind-the-scenes moments with you. I hope you’re as excited as I am to play the early access release on September 24th. Thank you once again for being such an amazing community. Your feedback and enthusiasm has inspired me to create more content for The Forever Winter and other games.
    Stay tuned,
    Mr. Butterscotch

Комментарии • 181

  • @nicolasgaither6247
    @nicolasgaither6247 Месяц назад +215

    bigfry`s gameplay did not do this game justice. i had to see someone who is actually good at the game play it. im definitely buying it day one.

    • @oompalumpus699
      @oompalumpus699 Месяц назад +48

      Fry played it like Fortnite.

    • @matx6666
      @matx6666 Месяц назад +44

      He looked incredibly stupid when complaining that "enemies know your location the instant you get near them and will attack you" meanwhile what he shows is him popping out of cover and opening fire first.

    • @beltempest4448
      @beltempest4448 Месяц назад +29

      @@matx6666yeah it’s strange. It’s like he’s been programmed to expect enemies to have limited senses and narrow cones of vision. He expects them to be functionally rEtArDeD

    • @SevKast_7
      @SevKast_7 Месяц назад +17

      @@beltempest4448 His mind has been rotten due to playing so many low quality indie FPS games tbh

    • @XJR15ftw
      @XJR15ftw Месяц назад +15

      Not the first incredibly stupid take by Bigfry

  • @davidl.4690
    @davidl.4690 Месяц назад +86

    This is the BEST gameplay I've seen. You know how to play the game! Perfect balance of combat, stealth, looting, and running.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +4

      Thank you I appreciate that! I'm glad you enjoyed it and look forward to it's release in 2 days!

    • @Maclintok
      @Maclintok Месяц назад +1

      Agree! Other gameplay clips have made the game look a bit tedious. In this video the game looks tense and exciting.

  • @Sorain1
    @Sorain1 Месяц назад +29

    Okay, good to see the rig can actually stop rounds. Also, the tac cam is a huge perk to have... of course it also explains why the point isn't to not be seen, but to not be worth attacking.
    18:29 Okay, that's the perfect voice line. Solid voice work, he legitimately sounds so surprised.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +6

      14:05 was the start of my favorite moment.

  • @shadooks4774
    @shadooks4774 Месяц назад +77

    Theres been moments the ai perfrom perfectly than start tweaking, this game is going to do so well when polished

    • @Elias-j1v
      @Elias-j1v  Месяц назад +26

      I think it will only get better. Fun Dog Studios has won my heart.

    • @LePoopSock
      @LePoopSock Месяц назад

      🎉🎉🎉🎉🎉🎉

    • @LePoopSock
      @LePoopSock Месяц назад

      I can’t wait

  • @Ram-wv8kb
    @Ram-wv8kb Месяц назад +28

    I would like a spectate mode where you can just watch the factions duke it out. It would be fun to sit back and watch npcs battle each other without you getting in the way or trying to hide.

  • @Blasterpro21
    @Blasterpro21 Месяц назад +43

    I told my wife about this game and I told her cooked or not I'm getting it day one, devs have a vision for something amazing and I'm here for the ride.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +5

      Its like you've been reading my diary

  • @oreganotv1446
    @oreganotv1446 Месяц назад +41

    omfg 2 more days i NEED IIIIIIIT

    • @shul5684
      @shul5684 Месяц назад

      same lol

    • @dalemsilas8425
      @dalemsilas8425 Месяц назад

      @@oreganotv1446 yep, I Haven't played a game since 2019, just lost interest, this is the first time since that I'll buy a game!
      I NEED IT!!! 😂😂

  • @mustbemeech
    @mustbemeech Месяц назад +17

    Best gameplay I’ve seen so far I can tell you put in time

    • @Elias-j1v
      @Elias-j1v  Месяц назад +7

      Thank you! my secret was being scared the whole time.

  • @Schmetterwurm81
    @Schmetterwurm81 Месяц назад +25

    OMG someone has to show this to bigcry, he surely will cry even more >

  • @CMA777
    @CMA777 Месяц назад +7

    This is truly Hell on Earth. Marvellous!

  • @vacuousvulpes
    @vacuousvulpes Месяц назад +19

    OMG, I could listen to this soundtrack on repeat! They could have a live stream of the game running in the background as ambient noise with these songs, and I would listen.

    • @susangoaway
      @susangoaway Месяц назад +1

      Some of it is great
      Ruined by these weird rap beats.

    • @copypasta9563
      @copypasta9563 Месяц назад

      Sounds like the underground theme from spider man miles moralis ps5 ​@susangoaway

  • @mrssirens
    @mrssirens Месяц назад +3

    Nails the sort of intense panic as you hope enemies will pass you by and not just light you up, just when you expect to get away something unfortunate happens like a tank finishes off its last target and opens up on you etc.

  • @AlexWardi
    @AlexWardi Месяц назад +3

    It's nice to see someone that actually knows how to game / has common sense demo this game for us. Great first-look content, thank you!

  • @Azazel226
    @Azazel226 Месяц назад +3

    The soundtrack and general audio design is so on point for this game. Really helps bring the world to life.

  • @Axel7897
    @Axel7897 Месяц назад +10

    Finally some decent gameplay. most people I've seen play this, play in groups. and tend to just stand around and get each other killed.

  • @mwd6478
    @mwd6478 Месяц назад +2

    lol at the enemies spawning right in front of you and the heli's being super glitchy. wild!

  • @basedsketch4133
    @basedsketch4133 Месяц назад +32

    I'm in the hospital but i hope ill be out in 2 days for it

    • @lukaspodany5210
      @lukaspodany5210 Месяц назад +8

      Wishing you a speedy recovery. We will see in the ruins of the city when we are looking for water.

    • @XJR15ftw
      @XJR15ftw Месяц назад +6

      I hope everything goes well for you and you get to enjoy this with the rest of us on launch day.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +5

      I hope you are back to yourself soon fellow Scav.

  • @AstriaHelixia
    @AstriaHelixia Месяц назад +1

    This is Aswesome the NITTY GRITTY of it

  • @twennysebben
    @twennysebben Месяц назад +1

    Just watching this is giving me anxiety. No way I'm going to play it myself but I'll definitely watch other people's vids on it in the future, once it's cleaned up it's going to be fantastic. Also loved that humorous foreshadowing with the "I'm totally getting away" bit 😆

  • @gun98942
    @gun98942 Месяц назад +10

    Great vid. Thanks for sharing

    • @Elias-j1v
      @Elias-j1v  Месяц назад +2

      Thanks for watching! I can't wait for everyone to run in the fog from giant mechs

  • @Crimzon86gaming
    @Crimzon86gaming Месяц назад +1

    Impressive solo gameplay. You and critical rocket doing this game justice making the game look playable in both solo and coop. Meanwhile Bigcry and his friends needs to stick to journalist difficulty games.

  • @Theodoros.8
    @Theodoros.8 Месяц назад +4

    Really good gameplay.
    I'd like to see you with a crew, that would be something.

  • @PapaSanto1973
    @PapaSanto1973 Месяц назад +2

    i see a ton of potential in this game, this is the one thats gonna make me put down TFD for a while. im in on day one as well!!

  • @Thenotsofamousone
    @Thenotsofamousone Месяц назад +8

    the cyborgs can carry guns? holy shit, thought they were melee only!

    • @mustbemeech
      @mustbemeech Месяц назад

      Certain faction I believe euruskan are the tech ppl that deploy robot zombies and one with guns from what I’ve seen

  • @redecko73
    @redecko73 Месяц назад +1

    Appreciate this gameplay to hold us over! GG's with the camera strat, nice plays!

  • @duckduck463
    @duckduck463 Месяц назад +8

    that mech that spawned right behind you in the beginning was a bit dirty.

  • @leopsss
    @leopsss Месяц назад +1

    Really cool gameplay, dude. Can't wait to play it too. :)

  • @JessZomb
    @JessZomb Месяц назад +2

    Loving how meaty the game is.

  • @smokeyfantastico
    @smokeyfantastico Месяц назад

    Fun Dog Studios: You're not "That GUy". youre just a lowly scav.
    Mr.Butterscotch: "Challenge accepted"

  • @eth7928
    @eth7928 Месяц назад +4

    They really need to work on that helicopter...

  • @MnemonicHack
    @MnemonicHack Месяц назад +12

    The helicopters really do look derpy. If they can't get them to be more realistic, I think it would fit to just switch them to using some sort of retrofitted antigrav tech, like the drones.

    • @andrewmueller23
      @andrewmueller23 Месяц назад +7

      I agree. They need to be less stationary, or at least less stationary when they're that low. Lethality needs to be increased significantly if it's going to keep with the theme of the game, the player characters seem too robust for the setting. scavenging itself should take longer, it shouldn't be instant. The theme of the game requires a higher amount of realism, if it's cartoony or too gamey then the amazing setting of the game will become meaningless. They should also have a setting for spotting that doesn't involve being in FPS mode; I would think if you're aiming your weapon at a military unit, that should provoke them into engaging you.

    • @mrssirens
      @mrssirens Месяц назад +2

      @@andrewmueller23 Only reason looting is that fast is the guy isnt really looking he's just grabbing anything regardless of whether its worth keeping or not.

    • @junioraltamontent.7582
      @junioraltamontent.7582 Месяц назад

      ​​@@andrewmueller23All solid points. The "you're not *this* guy" thing doesn't really make sense when the player's health pool is bigger than a heavy foot soldier's. Though from the gameplay I've seen it still looks very difficult despite this. Maybe they can tweak the stealth a bit more so there's more things a player can do to hide or bound stealthily, like smoke grenades or a camo netting that functions like the MGS box and then a higher lethality won't be as punishing

  • @bedroomblue5947
    @bedroomblue5947 Месяц назад +12

    Finally someone who knows how to play video games. Got tired of watching kid level gameplay...

    • @Raumplestomp
      @Raumplestomp Месяц назад +10

      It's nice to watch someone who doesn't try to kill everything.
      I watched a dude tried to take out a tank with his assault rifle by himself, then get mad when he got two tapped.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +4

      ​@Raumplestomp I mean I have done that but I wasnt going to show it 😊

    • @junioraltamontent.7582
      @junioraltamontent.7582 Месяц назад +2

      ​@@RaumplestompThis guy is pretty trigger happy, but it seems to work bc he leaves the area immediately vs the tons of channels Ive seen where they stand around looting after their one firefight to get wiped out by responding units

  • @thaddeussharp1
    @thaddeussharp1 Месяц назад

    Gameplay of the Tactical ability! Nice!

  • @operator9858
    @operator9858 Месяц назад +1

    'somethin's out there...and it aint no man. we're all gunna die.'

  • @vandavang7
    @vandavang7 Месяц назад +2

    good stuff scotch, solid upload

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      Thank you dawg, hope to see you out there in the shit.

    • @vandavang7
      @vandavang7 Месяц назад

      @@Elias-j1v will be!

  • @phz5945
    @phz5945 Месяц назад

    KEEP GRINDING BROTHA ! GAMES SEEMS AWESOME AND UNIQUE !

  • @bigdot2355
    @bigdot2355 Месяц назад +3

    Buying this game day 1

  • @DrGenu
    @DrGenu Месяц назад +5

    game looks sweet glad the ai plays nice at least sometimes

  • @neofulcrum5013
    @neofulcrum5013 Месяц назад +1

    Definitely would like to see more

  • @definitelynotadam
    @definitelynotadam Месяц назад +4

    Lots of work ahead, lets start by not spawning enemies out of thin air in close proximity to a player.

    • @andrewmueller23
      @andrewmueller23 Месяц назад +3

      It seems like it would almost make more sense to have a point spawn and then let the enemies interact with the level, NPCs, and players as they travel throughout the level and attempt to accomplish objectives. It would probably be a nightmare to program, but that way, as a player character, you would really feel like a third party operating in the midst of two other factions with their own objectives.

  • @timvalin7586
    @timvalin7586 Месяц назад +1

    An AA12? Lets friggin gooo!

  • @condemnedcatbiceps
    @condemnedcatbiceps Месяц назад

    The scanner looks really powerful, it’ll be interesting to see if it’s that strong in EA

  • @Ben-ee8oo
    @Ben-ee8oo Месяц назад +4

    I want to play.

  • @jojobojer9543
    @jojobojer9543 Месяц назад +5

    The only problems i saw is the spawn mechanic ... Because you look down a hall way and see nothing and than a freaking tank or walker shows up ...

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      Haha correct it was surprising at times but the Devs made that their top priority after the beta closed.

  • @hieliksuslik
    @hieliksuslik Месяц назад +1

    I will say I hope the sudden squad-spawn in right on top of you gets tweaked a fair bit. Nothing like scanning at 10:29, being okay then immediately 3 armored enemies pop much too close lol

  • @Raumplestomp
    @Raumplestomp Месяц назад +4

    I'd like to see the full gameplay instead of the director's cut.

  • @TheBfredrik
    @TheBfredrik Месяц назад +3

    could i ask how u got the game early, im currius as you dont have any prior videos on your channels or any substansial following ? im very currius as i have been thinking about starting a channel revolving around forever winter and want to know it one can simply reach out to the devs with the interion of making videos?

    • @Elias-j1v
      @Elias-j1v  Месяц назад +3

      Absolutely, My wife won the beta raffle in July and she gave me the extra key they gave with each winner. I recorded a bunch of sessions while playing the Beta as a coping method for when the Beta would end. I saw a couple people posting longer Beta footage a few weeks ago and thought I have footage from a game that isn't out, and I am hoarding it all to myself when there are thirsty Scavs out there who didn't even get to play yet. I figured if I could throw something together before the 24th (without giving spoilers away) it would help satiate my fellow Scavs and hopefully show people how much fun I had playing regardless of what others were saying. They made a game for the homies so I made a video for the homies about a game for the homies.

  • @Hikkikomoru
    @Hikkikomoru Месяц назад +7

    Great video, but one nitpick, i seem to constantly miss your commentary in subtitles, consider making them pop out more, maybe with a contour, or better yet add a voiceover next time. Cheers.

  • @capttainunicorn288
    @capttainunicorn288 Месяц назад

    Would you mind throwing together a quick and easy build video I feel like this game is gonna be niche so your knowledge could be really helpful to us hopping on in the coming days

  • @afaulkingham4130
    @afaulkingham4130 Месяц назад +3

    one thing i have noticed from all these gameplay videos is people use the loot all function too much. from what i understand the backpack being full triggers the Hunter Killers. Leaving 1 slot empty will prevent that right?

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      I think it was my editing I made a point to cut showing any loot because I didn't want to show what drops where. Also the Rig inventory goes by weight too if you have heavier items you will have less slots available.

    • @vamperic
      @vamperic Месяц назад +3

      It's not how much loot you have it's more if you have very valuable stuff you will get marked

    • @TheAutumnNetwork
      @TheAutumnNetwork Месяц назад

      @@vamperic Yup especially if its quest related items, those will trigger the hunter killers.

  • @aetherblackbolt1301
    @aetherblackbolt1301 Месяц назад +2

    How come when you start looting you seem to exit immediately? When I've seen gameplay on other channels they wait to see what's inside.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +3

      Great question, I chose to hide loot contents and loot box locations because I didnt want to give loot locations away before the games release. After the 24th all my clips will show the loot I get.

    • @aetherblackbolt1301
      @aetherblackbolt1301 Месяц назад +1

      @@Elias-j1v ah that makes sense, thanks.

  • @proventactics4550
    @proventactics4550 Месяц назад +2

    What would you say you success rate is for extracting?

  • @brabnoify
    @brabnoify Месяц назад +1

    One hting i noticed is a lot of the ppl you were shooting were just kinda ignoring you and only actively tried to kill you after you killed one of their guys, is that a mechanic?

    • @TheAutumnNetwork
      @TheAutumnNetwork Месяц назад +1

      The AI in this game will decide if you're a priority target or not. If factions are engaged in a fight with each other, they'll usually not attack you unless you attack them. However, once a fight has completed, they'll attack you next if they see you as a threat, or if you hide, they'll continue on their patrol and you can come in and loot.

  • @Vile-Flesh
    @Vile-Flesh Месяц назад

    This game looks FUCKING AMAZING. I might have to put a rig together just for this game.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      Now youre thinking like a Scav 😁

  • @sebastiankus7173
    @sebastiankus7173 Месяц назад +3

    Great video. Can u explain "hunter killer" mechanic and how to avoid it?

    • @Elias-j1v
      @Elias-j1v  Месяц назад +7

      They reworked it after the Beta because they would spawn right behind sometimes. However I am not sure what triggered the event. I believe they get called when you have looted so much from a faction they have to do something about it.

    • @duckduck463
      @duckduck463 Месяц назад +4

      I haven't played, so my input isn't worth a lot, but one of the trailers said something like "if you find something of real value, you will be hunted", and in a gameplay video, I saw a guy pick up an unusual item "weapon tech", and then immediately got the hunter killer notification.

  • @CharlesPoss
    @CharlesPoss Месяц назад

    I hope they put alot of effort in humanizing troops and work on a decent tac-ai for them. Standing infront of a mech is immersion breaking.

  • @Joel_Inosin
    @Joel_Inosin Месяц назад

    It's hard to really gauge it before I actually lay my heads on the game, but I almost feel like there shouldn't be music for this game or at least not directly connected to the game in any way; I don't think the music is bad at all, but it feels like it runs afoul of the gameplay and makes audio balancing more difficult? At times it sounds like the music also responds to the situation, which I'm not sure how I feel about. This feels like the type of game where you experience the danger rather than have it told to you by music, sort of like how in a horror game the music shouldn't be too sensitive of an indicator of something happening?
    Looking forward to trying it though, I think this is already money's worth just going through the different hellscapes.

  • @theilluminati8555
    @theilluminati8555 Месяц назад +1

    Waiter! Waiter! Another video please!

  • @cthulhulou
    @cthulhulou Месяц назад

    Thank you, here to echo what a relief it is to see some not-terrible gameplay. I've been eating up the game's aesthetic but it seems like everyone they let play early is deliberately trolling me with how awful they are

  • @simonleijh7986
    @simonleijh7986 Месяц назад +8

    Thanks for feeding the content machine!
    Would you consider listing your PC specs and rough graphics settings that you played with?

    • @Elias-j1v
      @Elias-j1v  Месяц назад +3

      Sure, I played on a EVGA 3080, my CPU is a little dated being an 8700k but its clocked at 5ghz. For the recordings I had the graphics set to Medium. The game would run on High but it would tear during moments of conflict with dozens of units around. You may notice the fps drops still happened during intense moments but it will become more optimized.

    • @simonleijh7986
      @simonleijh7986 Месяц назад +1

      @@Elias-j1v Thank you so much! I’m a fellow 8700k enjoyer, but with a RTX 2080 so I’m glad to hear that I might be able to enjoy this to some degree on medium settings

    • @The1rust
      @The1rust Месяц назад +1

      @@Elias-j1v Are there any upscaling options like DLSS, FSR or XeSS?

    • @Elias-j1v
      @Elias-j1v  Месяц назад +2

      @@The1rust Devs released a video today saying one of their top priorities is increasing performance mentioning dlss

    • @proventactics4550
      @proventactics4550 Месяц назад

      @@Elias-j1v 1080p or 1440p?

  • @matx6666
    @matx6666 Месяц назад +1

    What I'd like to know is why this beta footage looks better than what the youtubers are currently posting. It's for sure a different build if you just look at the rep bar when stuff is being killed. Why are your character so upgraded? You have so much HP and carry capacity compared to the footage from most youtubers. Just curious.

  • @PeeKaBooISY
    @PeeKaBooISY Месяц назад +1

    im curious about multiplayer do we see other group of player on same map? hostile or friendly?

    • @Elias-j1v
      @Elias-j1v  Месяц назад

      Great question, You will not see any other players who are not in your party in any run. Its similar to Helldivers but I do not think people can drop in with you during a run.

  • @mttplll
    @mttplll Месяц назад +1

    Hi. Thank you for showing the gameplay. I am very curious on what are your PC specs as I have checked the hardware requirements for Forever Winter on Steam and they are frankly high.

    • @Elias-j1v
      @Elias-j1v  Месяц назад

      Thanks for watching I was playing on a 3080 with bit of a dated CPU 8700k but its clocked to 5ghz. All my clips are on Medium graphics settings. I was able to play for the most part on High but it would tear during moments on intense combat with dozens of units around.

  • @kingdomcoomies518
    @kingdomcoomies518 Месяц назад

    The TAC seems crazy helpful is that a later thing u can get or can u find it pretty early on?

  • @MyDoodad
    @MyDoodad Месяц назад +3

    How often would you say you manage to extract?

    • @shadooks4774
      @shadooks4774 Месяц назад +2

      From watching others its like 5/10 times 💀

  • @sarkanthonierdrek8795
    @sarkanthonierdrek8795 Месяц назад

    bro is the guy

  • @apex1757
    @apex1757 Месяц назад +2

    If you help one faction in a firefight, will they fire on you or treat you as neutral/friendly?

    • @brabnoify
      @brabnoify Месяц назад

      You can be "friendly" with one faction, and al ot of times they will just ignore you if you dont look like athreat, if you pay attention to his playthrough alot of the soldiers werent even prioritizing him and only fired at him when he shot first

  • @spec2759
    @spec2759 Месяц назад

    For beta not bad, but they need to improve AI, polish animations and add mechanics for Toothy and others boses, that were in trailers

  • @Dressyone223
    @Dressyone223 Месяц назад +1

    I wonder if a squad of soldiers is right in your path, will they start shooting if they see you or will they pass if you don’t shoot at them?

    • @Raumplestomp
      @Raumplestomp Месяц назад +2

      I think it depends on your reputation with their faction.
      Some are just hostile to anything that moves.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      It was always situational, If there was a squad of infantry looking around/moving they would aggro if i got too close to them which tracks in a war environment. There were also times where they would turn hostile towards me but would shortly switch targets to a bigger threat like other infantry or mechs, which made the environment feel exceptionally authentic.

  • @Maclintok
    @Maclintok Месяц назад +2

    Thanks for the gameplay! How much pre-planning are you able to do before a mission? There doesn't appear to be a map or mini-map but I was thinking it would be cool to be able to scout out zones of conflict or scout patrols and plot a (rough) course to your objective.

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      Great question, they did a great job at creating an evolving battlefield. I would say I had a plan of what direction to move in but everything else was reactionary to the unpredictable chaos. Which kept each run fresh

    • @Maclintok
      @Maclintok Месяц назад

      @@Elias-j1v Yes, that makes sense. I figured the enemy placements are procedurally generated each run. Players will probably prefer the quicker flow of "gear up & go" vs. having to pour over a map before deploying for a mission. Thanks!

  • @magnumx70
    @magnumx70 Месяц назад +1

    the funny thing is the head look like very small

  • @Tokaga29
    @Tokaga29 Месяц назад +2

    it be nice if they could implement a Cover to Cover system maybe like Splintercell or The Division. if not that then maybe a light cover system lke Cyber Punk where you peek around corners when you aim your weapon

  • @vincentpeisert
    @vincentpeisert Месяц назад

    Do you think the quick loot without waiting for it to "load" will be fixed? Based on official gameplay, it seems like bug.
    Also were you able to figure out what those Hunter Killer Drones are?

    • @Elias-j1v
      @Elias-j1v  Месяц назад

      That was actually my editing. I felt like showing loot locations and drops on a game that isn't out yet is a bit of a disservice to the players.

  • @CptEddyPrice
    @CptEddyPrice Месяц назад

    why the heads so tiny?>

  • @pisca6496
    @pisca6496 Месяц назад +1

    i'm in love with this game, i will buy it the moment i can, but they REALLY missed the mark with the music. sorry but i will be playing some yakui the maid instead

    • @pisca6496
      @pisca6496 Месяц назад

      some ambient sections are really nice but... why?
      listen to some ed harrison please

  • @angus3963
    @angus3963 Месяц назад

    The helicopter movement is pretty janky, otherwise i'm looking forward to see this release.

  • @jamesdrake3651
    @jamesdrake3651 Месяц назад +1

    They need to add a replay showing what killed you.

  • @BabylonPhonetics_11
    @BabylonPhonetics_11 Месяц назад +1

    came to say Bigcry bad

  • @Yooman1337
    @Yooman1337 Месяц назад

    is this game locked at 60fps or have you locked it yourself?

  • @muchl8006
    @muchl8006 Месяц назад +1

    We need 1st person....

  • @canadiangunshy
    @canadiangunshy Месяц назад

    Not many games where you play as a loot bug

  • @armandoramirez7425
    @armandoramirez7425 Месяц назад +5

    11:25 gawd damn you got trolled XD

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      @armandoramirez7425 yea I definitely got my medicine haha

  • @sp00l
    @sp00l Месяц назад

    As much as I want this game to be good, it's not looking great.The trailers made it look like you were a tiny dude trying to survive while large mechs stomped past you fighting a larger scale war. Not one concerning you but one where you would at times get caught in the cross fire. But it looks more like a map full of things out to kill you specifically, like any other survival game.

  • @Darkguiver
    @Darkguiver Месяц назад

    wtf are hunter killers? and why is it every 10 mins they called on you? you dont even have time to explore lol

  • @patépété
    @patépété Месяц назад

    I find the game intriguing but all gameplay video I watched so far make the gameplay look terrible. I wonder how it is when you are playing instead of watching.

  • @basedsketch4133
    @basedsketch4133 Месяц назад +2

    Plz stealth more

    • @andrewmueller23
      @andrewmueller23 Месяц назад

      I'd agree with that. The stealth mechanic now seems to be stay x meters from the enemy to avoid detection. Using the environment as cover should be the primary means of avoiding detection.

  • @perpbanrequests
    @perpbanrequests Месяц назад +4

    This was great till we hardly ever got to see you extract and see the loot. It felt like those shitty short videos that cut out right before the end so you never see the conclusion

    • @Elias-j1v
      @Elias-j1v  Месяц назад +2

      I understand your point. I chose to hide loot and loot box locations because I didnt want to give loot locations away before the games release. After the 24th all my clips will show the loot I get.

    • @perpbanrequests
      @perpbanrequests Месяц назад +2

      @@Elias-j1v ah okay, that makes sense. Thanks for considering that for other people. It just sucks never knowing if you died or made it out haha. Loved the ambiance of the video and enjoyed your game play hopefully after release I can see your gameplay in full!

    • @Elias-j1v
      @Elias-j1v  Месяц назад +1

      ​@perpbanrequests My pleasure dawg. If I didn't die in the clip then I made it to extraction but didn't show where it was on the map.

    • @perpbanrequests
      @perpbanrequests Месяц назад

      ​​@@Elias-j1v NP man, you nailed the game play though, was satisfying to watch. I hope you're able to add a bit of commentary or do whatever you have to do these days to get noticed and become a content creator since I'd love more videos. I really enjoyed the whole letting the gameplay do the talking, but I understand there aren't any big channels that do that perhaps a style like fooster is a happy medium since he does take long pauses especially during tense moments and it flows naturally, not like he is trying to fill an awkward silence.

    • @Elias-j1v
      @Elias-j1v  Месяц назад

      @@perpbanrequests Thank you so much for the feedback! I was tossing around the idea of releasing future videos in pairs. One version has my commentary and the other one no voice at all just gameplay.

  • @Taskforce1
    @Taskforce1 Месяц назад

    the world looks so dope, but almost everything else just seems meh. movement seems clunky and not just cause you got a cage on your back. the force 3rd person and flipping in and out of ADS is immersion breaking. first person should be an option. not to mention the large white hud. the gunplay is very flat and the recoil soul-less. the environment looks cool though. grimdark esk, but so far doesn't look like there's any real reason to explore the edges. no lore or environmental storytelling. no one to visit or interact with. it's still a beta though so. *shrug* oh, back to the UI/UX; the loot being highlighted from a far on hud is tacky, ruins immersion and turns people into slurp bots. really should take any and all pointers from tarkov that are relevant. no item highlights. hidden or very small minimal hud. guns need to feel good to shoot. so far it looks like a skin has been put over a generic gun asset. the looting/searching loot window is big and bulky - the bar timer is ugly. I wanna feel like im digging through stuff not just waiting for it to load/populate. things should be different sizes. the AI is really bad. idk shit's really rough. lookin forward to the future!

  • @_Jay_Maker_
    @_Jay_Maker_ Месяц назад

    This is _definitely_ not a beta.

  • @alastor8091
    @alastor8091 Месяц назад +1

    Don't think the soundtrack fits the game. For as bleak as the setting is, it's too upbeat. Something like Armored Core 6's ost would fit it more I think. A very ambient and many times oppressive sound.

  • @andrewmueller23
    @andrewmueller23 Месяц назад

    The enemies look way too weak. You could farm platoons of enemy infantry for their supplies at this rate. It's not at all in keeping with the theme of the game.

    • @Goseh
      @Goseh Месяц назад +1

      well from what ive seen , they keep coming in while you remain 1 , so yea 2-3 armored guys at once and you are done

    • @hypercritical6123
      @hypercritical6123 Месяц назад +1

      Yea you could but then your threat level would be bumped up and those heavy weapons platforms won't be ignoring you anymore lol.

  • @PapaSanto1973
    @PapaSanto1973 Месяц назад +1

    i couldn't agree more, the person playing this has no clue how to pick angles and take cover....soooo many bad decisions

    • @Elias-j1v
      @Elias-j1v  Месяц назад

      Lol right on well thanks for watching