7 Levels You Get in Basically Every Game
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- Опубликовано: 8 сен 2024
- Games can take us to so many places, but amidst these diverse locations there are a handful of ‘classics’ in which we wind up over and over. The end result is they’re more familiar than your childhood home, but without all the dead pets in the garden. Point your face at sewer levels, factory levels, nightclub levels and lava levels galore, then subscribe for a week like this every Thursday.
The sewer level is so commonplace as to be a veritable tradition; we find ourselves splashing into a sewer with more regularity than the stuff which makes sewers so unpleasant in the first place, in games as disparate as Wolfenstein 2, Deadpool, Resident Evil 4, Dead Island and Gears of War, to name but a few.
You don’t have to be a wastewater engineer to estimate how much ick is involved in sloshing around in the figurative and also kind of literal bowels of a city, or how many showers you are going to need after all your sewer spelunking. Looking at you, Blazkowicz.
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"Video game cliché #16: If the level you've designed ends up being too easy, make it a TIME TRIAL!"
-Comic Book Guy (The Simpsons Game, 2007)
What about everyone's favorite, the level where it's the same as the one you just did, but now it's exploding/on fire?
Infected Crossroads
NieR vibes
I love that level
I had like 5 flashbacks to different games omg
And your going backwards
Interviewer: "Well, you have a great resume, your references were strong, and you have the upbeat attitude we look for here at SeaWorld."
Andy: "Thank you."
Interviewer: "Just one more question: you do know what fish are, right?"
*long pause*
"They're used to hold up trousers, right?"
andy: " fish are birds who dont lay eggs and cant fly"
interviewer: "erm i think you are a bit cockoo so imma just leave you be for a bit"
andy:" no wait come back i dont like being alone"
interviewer: "nope"
Interviewer: "Nooooo... fish don't have paws."
I was thinking "escort mission" level, "lose all your gear and have to retrieve it" level, "forced stealth" level, and "mandatory racing minigames" level.
All 4 of those are often associated with the prison break level... ok maybe not the racing
The tail somebody at just the right distance level.
@@GeneralChangFromDanang every ac games ever
@@eliastremusini2301 assasins creed
legit rdr2
Im amazed ice/snow level wasnt on here "Youve been practicing your platforming skills for the whole game now one or two levels before the final one you will face the ultimate challenge of slidey controls!!!"- too many games to count
Andy Mcp snow level was the first level I thought of.
Same.
DS 2's winter wonderland still gives me nightmares. Eleum Loyce can suck it.
+
Yup. No idea why an ice level wasn't present. Maybe to justify a Commenter Edition of this video? :P
Me: "But my childhood home doesn't _have_ dead pets buried in the garden!"
Jane: "Check again, mate."
Me: **horrorface**
Jane: Challenge Accepted!
I love how Oblivion starts off with TWO of these. Start off in a prison, then break out into the sewer before finally getting free. And then there's more sewer stuff later
The worst part is, when you have to go through the same sewer to break INTO the same prison cell to kill some dude.
Bailey Simpson With Dishonored it's a similar thing
Ah, ES:Oblivion was a great game. I’m playing Elder Scrolls Online right now and it’s nice to feel that nostalgia since it reminds me more of Oblivion than Skyrim did
Bailey Simpson yeah that's how Dishonored goes too, but then you spent an abnormal amount of time crawling around with rats in that game
50 percent of oblivion was a cliche fest. Only mods could redeem that thing.
A Graveyard/Spooky Mansion is another staple of game levels. Off the top of my head, Kirby is the only major video game protagonist that has never had to deal with undead monstrosities or long abandoned Victorian era villas.
Mass attack had a graveyard
Just wait, it's probably coming. Kirby going through the cutest graveyard in history.
i mean even pokemon and mario had graveyard levels
There was a prison level in ‘real life’ too. It looked cool at first but i got stuck almost immediately. It took me months to get past it.
Tom de Vries i hate you for making me laugh
No no, you see there's a special way to get out of it, it only took me a few days cause I found the secret passage.
Tom de Vries That ain't a prison level. You got locked up fo real, son!
I'm surprised you survived shower time.
Richard Williams r/whoosh
@@onetoxicmode9679 r/whoosh
"Every single factory level is as interesting as a tour of the factory" i would love a tour on the factory in titanfall 2 where they make shifting training gound. Sry, cant say i agree, that level was just pure awesomeness!
Here’s some more:
1. Snow Level
2. Alien Ruins
3. Office
4. Airport
5. Ghettos
6. Cave
7. Hospitals
8. Enemy Base
9. Starship
*mountain level
old abandoned grocery stores and forests too
Deserts too, although I like a desert every now and then.
Rainbowhawk1993 okay but like enemy base? I would say take that off the list-you might as well add your own base if you’re going to be including things like that ;/
And a partri-idge in a pear tree~
As far as prison levels go Dishonored did really well.
You start out in prison with no gear or powers which forces you to learn the raw combat &/or stealth mechanics.
Down the line in the Flooded District level you’re in the same situation BUT you have your powers, which is a round about way to reward the player for exploring to collect Runes.
How about the level where you have to chase a vehicle before it goes too far?
"ALL YOU HAD TO DO, WAS FOLLOW THE DAMN TRAIN, CJ !!!!! "
Varun Chaturvedi ahh yes... I STILL hate those levels.
''All you had to do was shoot them off the train Smoke!!!!'' LOL
like MOST OF *DRIVER?!?*
Those are more missions then levels. Actually levels arent even much of a thing in games these days lol. Just mission in big open worlds. I miss linear level based games.
Varun Chaturvedi ANYWAY what im trying to say is I think they said this one in a previous video about worse mission types.
The "Grind" level
There is always a level that spawns more than twice the number of enemies needed to be near impossible; or requires the player to set the difficulty to easy, so that the enemies don't instantly kill you.
Hunter X05 k kind of feel like you don't know what grinding is.
samuel H. it's just what i call that type of level, and i do know what a grind is.
I wouldnt call it a grind level. More like an intense training level. My worst level like that was vorkuta in black ops 1.
git gud
I know this is old, but that's called a difficulty spike. Grinding is just where you do something repeatedly for money and/or xp
Cannot believe you left out the mandatory car chase sequence in every shooter where you start behind the wheel but at some point you will jump behind the wheel of some form of mounted gun to mercilessly slaughter the enemies behind you!
eddieasmurfy or like when i played hacker...i mean watchdogs, and ended up being chased in a car....thought we were hacking shit bro 😒
To quote the words of honest game trailers “The obligatory underwater level”
I’m currently making a video game, and not making a water level is my top priority lol
The Doom Guy gives the T2 thumbs up if he dies in the lava?! That's awesome.
If I ever fall into lava/molten metal I hope to be awesome enough to do that, but would probably spoil the moment by screaming and flailing instead
That is really cool
Corvo Maroto ... I know, hence "T2".
That is called going out like a badass.
7:37
I was in the other room and about had a panic attack when the music started.
Nasty Rex some things really stick, don’t they😜
Oh god the underwater sonic levels still keep me up at night. That music...
Then stop playing Sonic at night.
Timothy McLean but...but...I gotta go fast
I really hated them
Labyrinth oh GOD....
I have beaten labyrinth twice. The first time Scrap Brain 3 killed me, the second time I completed the game.
I feel like a lot of games like to include the level in which everything is dark and you have to rely on torches or a magical glowing object to explore. Sometimes the dark is just annoying to navigate without light or other times there's something in the darkness that will kill you if you stay in the dark for too long. Bonus points if you can't fight while holding whatever light source you have to bring with you.
A few games with a part like this would be Ori and the Blind Forest: Definitive Edition, Hellblade: Senua's Sacrifice, and Kirby Triple Delux.
Okami I just up the brightness on my screen....
Then again the light fails at making out an important object and you miss it.
There’s a few levels like this in the first Crash Bandicoot, which is a platforming game, so basically it’s impossible to complete if you don’t renew the light fast enough. Doesn’t help that the levels are forward facing platforming either.
@@johnharrison2086 Only saw this two years later so sorry for the late response but while that can sometimes work (I use it a lot in games since I have problems seeing in darkness) I’m talking about games where it is literally pitch black like a filter is put over the whole screen. No amount of screen adjustments can help with that.
@@kiwi9795 That... Sounds painful.
Wait, tours of factories can be interesting, there's a whole tv show about that. Ever got sucked into a "How It's Made" marathon because you were just curious how bubblegum was made and now you're learning how they make bowling balls?
However, you cannot observe how something is made when you are too busy trying to not take a soldering iron to the gut.
And don't forget, that this kind of thing usually happens at around 3-4am.
Love that show. It's so bare bones... narration and video, none of that flashy stuff and 7x repeated footage.
Yup, I design machinery for automotive plants. How it's Made and Modern Marvels have always been favorites. I've been to many car plants and it's always interesting for the first hour or 2. Or when I take new people.
1:41
I'm no expert on when and where to use a flame thrower, but the sewer is not the place and, or time.
What about the light puzzle levels? From Darksiders to Skyrim, from hyrule to aperture science labs, there is always a level where you have to guide a beam of light through a building to open doors.
Mike’s nightclub rant made me smile. I’m so glad I’m not alone in the regard of “I’d like to talk, but I can’t hear a damned thing!”
Most of y'all are like that 😂
"Videogame volcanoes vary in their viciousness" well done Mike, well done.... I look forward to the bloopers for that one.
In view, a humble vaudevillian veteran, cast vicariously as both victim and villian by the vicissitudes of Fate...
_"Dammit, water, what did I ever do to you?"_
I mean, if you've ever used a toilet...
But what about an underwater bar that doubles as a strip club, with sewer access, a dance floor situated precariously over a lava pit, with a prison in the basement for any Rowdy customers, and an adjacent factory that produces the robots that staff the bar?
outplayed
MAKE THIS A GAME LEL
What, is that in New Jersey? Worth asking at least.
Okay, you win.
Sounds like the Iceberg Lounge with a few upgrades.
The theme of the water temple from Ocarina of Time playing quietly in the background gave me unpleasant flashback
Anyone else notice the level that basically appears in every Oxbox video? It's just a white room and an ornate chair. It even appears in oxtra content.
They're still in beta. There's really cool concept art for it though.
There’s this level called getting a job
Even when you choose Dunkin’ Donuts which is easy difficulty, you still face challenges
That one weird level right at the start of LITERALLY EVERY GAME where you have to press start or something to continue, I mean what the hell, developers, have a little originality
"This game uses an autosave feature. Do not turn off your console when you see this symbol."
We get it already, you have no ideas of your own!
Bailey Alexis Snow they are probably paying homage to dark souls
Jk
... the title screen?
😉
Switch to PC.
You get to press any key you want.
But you don't get to press any key you want, it tells you to "Press Any Key" to continue...WHICH ONE IS THAT??
Sorry Andy but as someone who works at a sewage plant I must agree with Cole it does build your immune system. All the guys who work at the sewage plant more than 10 years never get sick
Also you get used to the smell
You mean 15 years, right?
NOT. WORTH. IT. And I'm not just saying that as a germaphobe.
FakeAcount Name true but going in once in your life the smell would be noxious and it’d be horrible for your health, wouldn’t it?
How about the obligatory (but not explicitly stated) "Stealth" levels...Spent the whole game running in and blasting Nazi's in the loudest, most violent ways possible...do the same thing and immediately get shredded by a giant Nazi mech.
This list is about the type of _location_ you visit, not what kind of _gameplay_ objective you're asked to do there.
"Look, all I said was that I *like* the concept of midiclorians and-"
Lol, me too buddy, me too. Poorly executed it may have been, but I like the idea that there's *something* more than space magic regarding the force.
I have to say, forced stealth levels in non-stealth games are just the worst. A pity it's not a dying breed.
And especially the kind where being detected results in an instant fail and having to try again, as opposed to being able to just go less stealthily and finish the section all guns blazing.
Just because you can't do something easy doesn't mean that it is bad
@@azzlackguhnter5635 in games that have an importance in stealth, then yeah, stealth is easy, but in non-stealth related games, it can get irritating.
It's like asking the player to go full beat-'em-up in a game about platforming.
"I'm pretty sure that here in the future we're using some sort of virtual currency..."
I tried swiping my credit card, but I got thrown out.
What about the needlessly stressful "timed" levels in video games. There's ALWAYS a level with a count down.
This list is about the location itself, not whatever objective (or timer) you have to satisfy while there.
I still have some Transformers game that came with my 360 that I have literally never played once, because I heard every level is timed.
I think underwater levels counts here.
Like the freakin podracing level in Lego Star Wars!
Eve Cleroux If I made a game I wouldn’t have one. They are very unpleasant.
What about the poisonous swamp level seems like almost every fantasy game has them
I was thinking "the level where they take all of your stuff" so I guess I'll give the "prison level" partial credit.
Or tutorial lvl.
There's always the brown/gray, dusty, often partially submerged (and occasionally ironically futuristic) ruins level. Complete with incessant climbing, springtraps, nonspecific ancient architecture and the occasional Indiana Jones reference.
Special mention goes to Sonic the Hedgehog, where across the series Angel Island somehow has Egyptian, Mayan AND Greek ruins up there right next to each other just waiting for Sonic to run through.
Right after sewers the 4th worst place to be is on a train platform waving to someone onboard and the train just never leaves! 🚉
Or when you are the conducter of a train and you get locked out so the train leaves without you.
What's wrong with sewer levels...
Bioshock has the best underwater level
BioShock 2 has the best underwater sections because it actually makes sense. Rapture is a city built in the middle of the ocean that already had access to the ocean outside for repairs, not to mention it was majorly crippled during the civil war and had a goddamn plane crash into it.
Bioshock IS the underwater level XD
Trippy/dream level
Insecdroid-Games and Other Crap That’s more Ubisoft’s thing
Yellow Arkham games, fallout 4, mgs 3, GTAV and a whole lot more non Ubisoft games
Insecdroid-Games and Other Crap but i love shooting at endless Vaas
Max Payne...balancing on solid bloodtrails while listening to the echoing cry of an infant, best thing that a 9 year old me has ever experienced. No wonder that I'm so fucked up now XD
Also in Dragon Age
Thankyou Subnautica for consisting almost entirely of two of the most dangerous of these levels. Well played
There is always those horrible desert levels where you have to watch literally every step you take in order to not get sucked into the quicksand. The fact that most of them have swarms of enemies like scorpions or scarab beetles doesn’t really help either.
Or sandworms. Thanks Overlord.
I Heart Jane.
base world, jungle world, water/ beach world, candy world, ice world, fire world, boss.
There, that's the Mario franchise sorted....
Dribbleondo You forgot Spooky World
Desert world, sky/cloud world, cave world, mountain world, racetrack world, big/small world, pipe world...
Everyone sing with me if you get the reverence: Grassland, Dessert, ocean, jungle, ice world, fire world, boss!
Someone needs to turn that into a funky remix
Ah yes, Yahtzee
Sure, the new Tomb Raider games take pleasure in showing Lara going through some sadist dying animations, but the original Tomb Raider games had a much more visually shocking drowning animation for Lara. To this day it gives me the creeps.
Oh God yes, I was terrified of swimming in her Pool in case I had to see that again lol
The original and best
Snow Levels,
Jungle/Forest Levels,
Sand Levels,
City Levels,
Castle Levels,
Secret Military Base Levels,
Space Levels,
I feel like Chinatown levels is a thing too.
That's all I got.
The dark level with special light mechanics?
Oh hi NSMB
The "ancient temple that forces you to use boring, tedious mirror puzzles" levels.
this is just super mario oddessy
@@minttttttttttttttttttttttttttt Everything checks out except for Chinatown and Military Bases
Dock levels you forgot docks! How many COD games have had this along with uncharted and jason borne? If there is water and a boat you have a dock level.
say that again
My favourite example (and one I’m surprised wasn’t on this list) of dreadful underwater levels is KoToR. That bloomin’ diving suit. THEY HAVE SPACESHIPS! Surely they have diving suits that can move faster than the queue for dinner at a retirement home for snails.
That was the single worst moment in that entire game, I rue going to that planet lmao
My first thought before watching this full thing “WATER LEVELS, MOST GAMES HAVE WATER LEVELS”
I swear these lists are just an excuse for Mike to fire up Vampire the Masquerade Bloodlines again for content. What's next week? 7 games you masqueraded some vampire bloodlines......I don't know what the game involves.
Thurkel of Warwick - To the Shame corner with you sir!
Don't I have to have left the shame corner first?
Thurkel of Warwick - no! *places the hat of shame on you*
Thurkel of Warwick
Apparently you haven't spent enough time in the shame corner, otherwise you'd know the shame corner has it's own, smaller shame corner.
I'd heard it was good, but wow, that really made it sound great!
Knights of the Old Republic has most of these levels:
1. A sewer level where you explore the depths of Taris and sneak into the Sith base.
2. A night club on Taris where you can play Pazaak, gamble, and enter fighting tournaments
3. An underwater level on Manaan.
4. The Starforge is a giant factory.
5. It isn't a prison, but you do get abducted by the Sith and placed in a jail cell that you have to break out of
If Mike solely made this list, the only level on here would be an exploding level. Every, single, time.
Just gotta say... It's been just shy of 2 years since I sold my consoles and effectively stopped gaming (and watching OX's videos along with all other channels), and 6 months since I moved countries and have begun a new life for myself, but upon seeing this video suddenly popping up on my homepage I've just finished watching it and am so happy that I've seen and heard these amazing, hilarious, and talented individuals again after far, far too long. The OX team has always been the best team in my eyes.
I think it would have been really funny if the spoiler warning screen scrolled for a full 30 seconds and had a huge number of game titles on it.
They could have for sure, I think I spent most of the video trying to think of games that didn't have one or more of these levels, didn't come up with one.
Dom Locke Most Zelda games don't have factory levels, so that's something.
Then again, ALL of them have underwater and volcano levels.
i would argue that cities skylines.. having industry districts... technically has factory levels ;D
And water levels... ever make a failed hydro dam...? Instant water level in Cities Skylines lol.
Soul Reaver did a good job of combining water and lava levels. First water burns you, later you can swim in it.
Recently, ship levels. A level taking place on some kind of oceangoing or more rarely flying ship.
It's a little more rare recently, but there's also the "Green Field" levels. They're usually the first level.
Bethesda: kings of the opening prison escape level. Skyrim, Oblivion, and both Dishonored games begin with you escaping from capture. If it ain't broke lol
You can add their Fallout games to that list. Vaults are kinda like prisons.
Very true. Though they are all stellar games so there must be some sort of causation between opening prison levels and quality
I think Arena did it too.
Love how they did Club levels twice. Came pretty close to doing the same with Water levels, but Sewers are different enough more often than not, so we'll let it slide. Also, lava can be found in a great many Factory levels LOL. As for me, I'd have to nominate the "Obligatory Vehicle Level", the "Obligatory Flight Level", Jungle levels, and Ice levels.
You guys (and girls) are one of the few channels I really enjoy. Many list videos feature so much crap and stupid jokes, but you are genuinely funny =)
Ratchet and Clank! One of my favourite series, always good to see it pop up. At least it tried to equip you well for underwater bits...
You could make this list for exclusively the Zelda games. They constantly reuse level themes. Forest, lava/fire, water/ice, dark/shadow, sky. Usually in that order
James Chamblee You just perfectly described Wind Waker and Twilight Princess
OoT, SS, and possibly ALbW too
Never Change a running system! I personally really enjoy this whole from soft and harmonic calm forest to the dangerous fire temples and to the ethereal sky or eerie dark levels. I like this whole whimsical routine. It may be the same, but it's a good same :D
Vanessa - I love it too. It’s awesome
James Chamblee it's a good series but yeah is almost all exactly the same. Still won't stop me from playing but I wish they're have a new original idea.
those "sewer" levels quite frequently take place in what are actually storm drains. rarely do the 2 intersect with storm drains being rather more pleasant subtract any typhoons or flash floods.
How could you forget asylums? Place is like a prison with all the bars and plain looks, but also filled with creepy patients and insane doctors!
Combine that with a hospital theme too....you can have 3 in one.
I've never seen a game with an occupied asylum. A few abandoned mental hospitals though. Well I've never seen an asylum that is occupied by people who weren't ghosts.
Bonus points, such a level exists in Vampire: The Masquerade - Bloodlines! So we get to see Mike's favorite game again!
They even did a video a while back about how videogame asylums are terrible.
Cheshigrievous
I distinctly remember back in the PS2 playing Bully, Psychonauts, and Second Sight consecutively, all of which had asylum levels in them and I was thinking is this some kinda trend now?
Just thought that was interesting.
Mike: "in theory boomerangs come back to you.... in theory" what stick pretending to be a boomerang betrayed you mike
I can't remember the last Gentleman's Club level I played. Maybe I'm playing the wrong games
Crimson_Rogue 97
Play the Tomb Raider series, and you won't need a nightclub level...
My earliest was Duke Nukems. I'm sure I've seen others, but yeah I can't remember too many either.
Yes.... yes you are.
Yeah...more ice levels than strip clubs honestly...
+zachf, Males are mostly a visual arousal type.
When one is a teenage boy, and girls go out of their way to treat you like you don't exist or worse, treat you like you're gum on their shoe... Even if it's fake, a fantasy or an interaction with digital people can help a little better than no interaction with real people.
Obviously a real interaction with people is better, but fantasy is uncomplicated.
"ugh, ugh, ugh, ugh, ugh" that choking sound XD.
The Sonic game drowning music * shudders*. I was just a kid playing Sega Genesis and I had to watch this cute blue hedgehog freaking die!
A lot of games also include flashback levels with important information to/for someone. I still have flashbacks from some games with flashback sequences
hakim Especially games with amnesia main protagonists.
The level with an enemy that roams it and if it finds you it kills you instantly, also, you can't kill them so you have to run away every time.
deploying futuristic dub-step weapon... Do you mean the dub-step gun from Saints row iv?
In reply to Jane's mention of prison levels stripping back a game... One of my strongest memories of a level in a game was from Ghost Recon: Advanced Warfighter 2.
Up to this point the game has drip fed you with an arsenal of hyper-advanced tech, gadgets and support giving you the edge in firefights. Then your convoy is ambushed and you are there, a single solider with your rifle and nothing else. It was a massive change of pace in the game and sticks with me as a highlight to this day
Hmm, where are all the “abandoned/forgot” location? Most of which would be ancient tombs, giant space rings, mountains strapped to the backs of titans, “lost” native civilizations, and anything classified as ruins.
To be honest a large number of games revolve around this trope. Be it you are slashing through demons in what now is a collapsing city, killing alien zombies out in space, and so on.
or accidentally unleashing some long slumbering evil after finding the ruins.
Is no one going to mention how sad Luke looked? Someone give him a hug!
Best underwater level in a game?
Subnautica.
i think this hints at the problem with "water levels" in games in general, they're often just an afterthought, they throw it together, it's cheap and gimmicky, it's really just an oxygen timer, unless it's one of those games that lets you breathe underwater, which defeats the whole point of water in the first place, imo... they don't really care to put the time and effort into doing it right the way Subnautica had to...
I agree with Varun Chaturvedi and Respectable AF in that a train level is fairly ubiquitous. I guess this is for the designers to show you how they can make scenery move past whilst you're essentially staying put; and also to provide a claustrophobic environment which involves you going from one end of the damn thing to the other. I can remember that one of the Tomb Raider games, Silent Hill 2, an early Final Fantasy (in which you ended up fighting it!) and a much later Final Fantasy game (in which the train was frozen) used this mechanic. Probably many, many more.
How did you not include stuck on a 20 hour flight next to a screaming toddler on the list of least pleasant places to spend time
Because that's not a place it's an aspect of Satan.
Damn that needs to be a game, I’ve got a title. How does “I wish this plane would crash simulator 2018” sound?
Yes! And you can go around the plane finding as many different ways to crash the plane as possible! Each one unlocks you a supply drop that gives you access to the next few ways to crash the plane...or A RESKIN FOR THE TODDLER!
Teallen96 how about you can unlock different planes, like you start on regular plane then to 1st class up all the way until like spaceship, military aircraft or even ufo
It's worse when they're *behind* you kicking your seat the entire journey, maybe that's just me.
Just KNEW a lava level would be on here somewhere. There's even one in the bards tale called the obligatory lava level.Side note, you guys really need to play the bards tale, that game was awesome.
What about the travelling on a speeding thing (train, bus, car, transport) trying to fight enemies whilst not falling off / speeding thing being blown up level... it's hard enough to do that on a normal train without the fighting enemies part!
I am so excited that Riven is included on here! The only people that I know you have played it remain among my family member. We even had it in the several CD format, where every time you went to a different area you had to swap out the CD in your computer, that sure was tedious. Now I have it on Steam and that works a lot better.
No circus/fairground level come on guys you must be clowning around!?!?!
*Sigh*
Your pun was full of evil.. in-tent.
Surely you jest?
Nope, no harlequins here, but i wouldn't mime one or two.
Guys, I just found your show 3 days ago, and couldn't stop watching. Keep up the great work.
Actually Mike, you can't swim in lava at all. Lava has the density of around 2-3000 kg per cubic meter, or roughly twice that of honey, and three times that of water. Factor in the viscousity, and...well, you'd never be able to move, let alone swim. Trust me, Jane's tested it already. *Extensively*.
So you wouldn't even really sink. You'd just be stuck to the surface of a squishy, sticky thing that's also rapidly burning you. Kinda disappointing, that.
Like being lathered in honey. Only you know. On fire.
I've designed one game where you actually start out in a prison, but the reason you don't really have any equipment is because... well, the game just started. You have your default weapon in hand (literally, as it's a magic ring). Also, there's no need to figure out how to get out of the prison per se... it's the same concept as finishing any other level in the game. Your cell is unlocked by default and you can just stroll out at your leisure. This is because, as described in the SKIPPABLE story that precedes the first level, one of the Minions Of The Big Bad Guy (tm) turned face and unlocked your cell.
Sees Title of the video.
Makes a joke and says :
*TUTORIAL LEVELS*
Stage Media well you are not wrong xD
That's should be #1 on everyone's list >
I’m surprised they didn’t combine the two club levels and list the tutorial level.
Well from software games doesnt have any tutorial levels.
Same
I would like to add some kind of tomb level. No matter what you're playing, there's always a chance that the game will, at some point, lead you into a moldy old barrow where you have walk among moldy, desiccated corpses, maybe contend with some undead and/or booby traps.
Alternatively, you have graveyard-levels.
Omg guys it’s a Jane episode!
nothing jane, nothing always nice to see that you enjoy your Job :) Oh and i really don't mind Underwater level except for Subnautica that one still gives me Nightmares..and prevents me from going swimming at the beach ..any beach.
ice levels with christmassy music are the literal worst, especially if they have slippy slidey Ice Physics that never work like they should.
The rescue level also known as the level where you either infiltrate stealthily/break in and help someone escape or the level where someone breaks you out themself COD WAW, COD AW, Metal Gear Solid: The Phantom Pain etc
what about mansion levels? an example would be the ocean house' or the jidosh mansion or luigy mansion or the mansion in that level in oblivion or that one from skyrim or the evil within you get the point...........
In Skyrim's case, that was hardly a mansion. It was, what, maybe three rooms followed by a cave used for daedric sacrifices? At least Goldenglow (which was on its own private island) had three floors inside...
I meant the one from the thieves guild.
Legend of Zelda Franchise is guilty of all of these except the clubs.
If only the Milk Bar in Majora's Mask was more lively....
You know what kind of levels I hate? Elevator levels. They're wrong on so many levels.
Caitlin RC nice
Caitlin RC boooooooo!
Caitlin RC wouldn't be an oxbox video without a generic comment or pun from Caitlin.
Timmy Teaches but hey at least it's lovable
I expected Caitlin to give me a joke about something, and she gave me a lift.
Swapping the controller for a plush toy is the most kinesthetically pleasing idea for underwater levels
...damn, Jane’s hair.
Manhunt 2 was basically all of these combined...minus underwater, but there was a docks level. The brothel was the best, you had to time breaking windows with customers' moans so nobody would hear it.
I have PTSD from Sonic's water levels.
-said every Sonic fan ever...
I always find it amusing when people in night clubs in movies have conversations from the opposite sides of a table and don't even need to shout or repeat themselves.