Are you using the GoldSrc 2023 SDK? I mean, the one they released for HL's 25th Anniversary? I understand that it had many improvements that expanded its capabilities, right?
No, but will soon. Yes, from what I have read, GoldSrc has been improved which is great because I want to make as detailed levels as possible for this mod. On the Half-Life 25th anniversary website, at the bottom there is this "Engine Improvements for Mod Makers" titled list of changes.
This is a great example of how AI can aid developers rather than replace them! Great work!
Thx and yeah, AI can be quite helpful.
These videos are great! It's really cool to see the workflow and how the ideas evolve
Glad you like it. I'll try to post more of these workflow videos.
Are you using the GoldSrc 2023 SDK? I mean, the one they released for HL's 25th Anniversary? I understand that it had many improvements that expanded its capabilities, right?
No, but will soon. Yes, from what I have read, GoldSrc has been improved which is great because I want to make as detailed levels as possible for this mod. On the Half-Life 25th anniversary website, at the bottom there is this "Engine Improvements for Mod Makers" titled list of changes.
I can't wait to see the progress. One last question, the mod they are developing, what game is it for?
@@evil_chuck Didn't get the question, "they"?
This feels like a mix between portal 2, event[0], and ultrakill
To me our project visually looks quite similar to Moons of Madness, which also takes place on Mars. Quite a few similarities.
@@EXCAVATION_GoldSrc yes
Sick!
Thx!
what program do you use to create the textures?
Old Photoshop, CS3.
nice
Thx.