Boid And Flocking Simulation - Unreal Engine - C++

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  • Опубликовано: 21 авг 2024
  • Boid and flocking simulation is a project developed using C++ to simulate the behavior of boids (bird-like objects) using the Boids algorithm. This project focuses on implementing flocking behavior, including alignment, cohesion, and separation, to create realistic group movements.
    Repo: github.com/kha...
    Portfolio: khaledelsayedzakaria.com
    Email: khaled71612000@gmail.com
    Github: github.com/khaled71612000
    Linkedin: / khaledelsayeddev

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