Fusion 360 for 3D Printing LESSON 7: Understanding and Modifying 2D Sketches
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- Опубликовано: 22 авг 2024
- Guys I will be teaching how to use Engineering Calipers, and they will be an important part of most future lessons. You can get the calipers I am using at the following link:
amzn.to/3mPymGM
You guys can help me out over at Patreon, and that will help me keep my gear updated, and help me keep this quality content coming:
/ paulmcwhorter
In this class we will be using the Creality Ender 3 V2 Printer. Your life and my life will be easier if we are working on the same hardware. You can pick up your printer on amazon at the following link: [affiliate link]
amzn.to/3GaGn25
You will also want to stock up on some filament for your printer. I like the eSun PLA. Here is a link to what I am using:
amzn.to/3yXhYLz
The link shows you can get different colors. I like the orange.
In this lesson we will teach the fundamentals and foundations of 2D sketching in Fusion 360. The battle of Fusion 360 is won or lost at the 2D sketch level. The key concept of todays lesson is that anything that can be modified at the 2D level should be modified at the 3D level. Never edit a model in 3D when the same effect can be achieved by modifying at the sketch level. In this video we show the powerful design tools Fusion 360 offers for modifying 2D sketches.
[Disclosure of Material Connection: I am a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com. This means if you visit the link and purchase the item, I will receive an affiliate commission.]
#Fusion360
#2dsketch
#CrealityEnder
Great lesson, I want to show some short-cuts since those might be helpful.
L for line
R for Rectangle
C for Circle
Esc to get out of the tool you're using (Basically it'll get you on the select tool)
D for dimension
T for Trim
F for fillet
X will turn your line Construction/Normal
O for offset
And you can hover over a tool, let's just say fillet there will be 3 dots (The info) click that, then you can change the keyboard short cut to what you want.
I don't know if this would be considered a short cut, but basically you can click the mouse wheel button down, and that will pan you around. If you click the mouse wheel button down WHILE clicking shift, you will orbit.
Hope this is helpful!
Thanks for the info!
tysm
Its amazing how quickly Fusion 360 goes from intimidating to intuitive with these videos. Since I've discovered your channel I've found myself following along with your tutorials in my free time rather than indulging in the typical RUclips brain damage lol. After completing your python tutorial I've realized how fun and useful it can be to learn a new skill when approached the right way. You are a great teacher. Thank you for the entertaining and educational videos.
Thank you Paul . I really appreciate your dedication to genuine learning . I accidently became involved in teaching 20 years ago and never left (but have since retired a number of years ago). I can see you hitting those L . O s so well. I am an Engineer re learning the new technology . These lesson are essential in my opinion. Great view too. Best regards John
When I first started these fusion360 videos I would get so frustrated but it has gotten a lot easier thank you. Practice and repetition really helps.
YES, this was another great LESSON!!!!!! HOPE MANY PEOPLE view and learn!!!
These lessons are exactly what I have been looking for! Fusion 360 doesn't seem as intimidating now and my sketches have improved immensely. Thanks for putting these together! Can't wait to keep going through all of them.
Glad to help!
@@paulmcwhorter I echo Derek's comments. Thanks so much.
❤❤❤thank you so much for teaching us fusion360. Love your teaching style - clear, logical and funny 🙏🏻🙏🏻🙏🏻! You’re an amazing teacher to us all!!!
This is a great series, as are the rest of them. Thanks for taking the time to make them. You are a great teacher.
Glad you like them!
I took your previous 360 coarse and got an inklling of how powerful 360 was then. This new course is like a revelation. Thank you.
Thanks Paul! I am making a deliberately slow pace on this lesson so I can review every step presented in your lesson. I know I will sometime in the future on my own.
Yes, really take your time and master these earlier lessons, then you will be flying through the harder designs. Have to lay a firm foundation.
Still got my Moore & Wright callipers from My Rolls-Royce aero engine apprenticeship many years ago, and they still work a treat after 4 decades. Great bits of kit ...
Thanks
I got a good portion through your first Fusion 360 Tutorial by translating from the older version to the newer version of Fusion 360. I managed to make and print quite a few designs from those tutorials... but summer 2022 happened.. I'm back this spring and delighted to find that you have created an entire new series of tutorials based on the newest version of Fusion 360! I now have two Creality Ender 3 printers... I felt I needed a spare, just in case :) I have actually been keeping both printers busy since February on a large project I took on and having the second printer makes one of them available for printing lessons more readily :)
Unfortunately, I have not yet taught myself much about uploading video to RUclips, so I will have difficulty posting my homework :/ (One thing at a time).
I did do extra homework to make a few things from the concepts in lesson 7. At some point, I will make an attempt to post them.
Thank you for your tutorials! At some point, I will also make my way to patrion.
Great Job Kind Sir!
Great video Paul! Thanks for teaching
Hi Paul fantastic insight in to the world of design and 3d printing very addictive but you make it very enjoyable none of this 100mph nonsense. Thank you.
Many thanks!
Another great lesson. I rarely use trim. I feel the loss of constraints is not worth the trouble of having a perfect sketch. In your key hole example the tangent constraint symbol is placed away from where you originally created the tangent when you trim. Someone looking at that sketch later might have a hard time seeing that constraint. But that is my personal preference and your approach is valid as well. Thanks for the lessons
Excellent lesson Paul
love this series so far. thanks for doing it.
extremely well
Awesome - more please !!
Wow! This is so exciting, I can see how to design some of the things I want to print. It's a pity they called it a "Sketch" as this implies to me at least, something that has been drawn free hand, rather than an engineering drawing.
Looking forward to another GREAT lesson!
Excellent stuff. Watching from Australia.
Awesome, thank you!
This is a great series!
Hi Paul, Just wanted to say I'm really enjoying your videos. Thank you for all the help. "wonky" got a laugh out of me. I'm hoping to find a good company to take me into the programming world, I've been a mill machinist for about 15 years now and with the way the economy has changed, It seems pretty necessary. I've also got a shapeoko router in my garage for little projects, so i can post code and do a bit of cutting. Have a good one brother!
very well explained and very powerful stuff.
The coffee bit kills me...>>> beer or tea here...no lime, no sugar.
You are such a legend!
Fantastic explanation.
I always come back to the lessons. Love them. Paul, what are you using to record your screen and overlay your camera?
Thanks!
I use wirecast to run my studio.
@@paulmcwhorter Thank you!
I love your videos
You are my hero!
For me lesson 7 was a wonderful transformation in understanding how to use Fusion 360. It was actually better than that, it transformed how I am now looking at what I can do with 3d printing. The homework assignment caused me to come full circle. The first thing I printed with my e3v2 was a Shoji screen lamp that I downloaded from Thingiverse. One of the reasons I started F360 with Paul was so I could make such things from first principles. In order to do the exercise for lesson 7 right I could not just trace, I had to understand what was actually going on in this fork of Japanese Joinery, i.e. understand the deep constraints behind the pieces. After wrestling with F360 constraints and finally making all the pieces dance with the minimum number of constraints which I could modify, I now have a Shoji Screen Lamp factory. But what is exploding in my head and keeping me up at night is that I now see how to design with F360 a "Shoji Esque " all space filling Gizmology. Better yet, I am now looking at the world through "constraint colored eyes".
And so the magic has happened! There is such a rush of joy when you are able to make the complete trip from your own idea, to a strategy for accomplishing it, followed by making it yourself, and then seeing your creation realized on your desk in front of you. I always got a similar joy from wood working. What I am really trying to do is to get young people to discover that joy . . . one much greater than you could ever find in a bottle or a joint. Please share these lessons with young people you know.
not gonna lie first lessons where a little dense to watch but this is getting exiting!
Great lesson !
Please remember to stay hydrated!
Brilliant
Hey Paul I like your new haircut
The next step is putting the pieces together to a full assembly and animate this.
ruclips.net/video/_UyEEV7vA60/видео.html
I'm aware it's probably not possible to 3D print each component of this assembly to make it work in reality. It was fun to create it though. Thanks Paul for the good advice and introduction to Fusion 360, this was new to me.
Love these lessons. At about 8:49 AFTER making all 4 corners the same size fillet, how would I go about modifying the sketch to make the lower 2 fillets different size form the upper two fillets?
If you want to do that, you need to build the filets one at a time and diminsion them individually. Dont do them all at once.
GREAT series, but wanted let you know that your mic input is too hot. Thanks!
AcccKKK! I could not for the life of me get that polygon and circle to become constrained. I followed the video step by step slowly paying attention assuring what I saw in the video matched what I was doing. Nope.... the two would not become constrained. No little padlock for me on this one. HELP!!!
At about 34:25 I think I'm following along, yet I'm unable to get the drawing constrained. Is there any significance to the tangent icon being inside the circle or polygon? I noticed it's in the polygon on any attempt I've made at this. The video shows it in the circle. I'm likely doing it wrong, but I don't know how. Any help appreciated. Thanks.
Hey Paul, I have done my homework, but the program says it is not constraint, although I do not see any blue lines. How is that possible? Thanks for the lesson.
I tried to fillet (round off) the sharp corners on the 3d model you created.(keyhole/(starship Enterprise). I clicked on edit sketch (shows fully constrained) I could fillet the first sharp corner, but not any other one and the sketch went from fully constrained to pencil. I went back to fully constrained sketch and started over with the same results. Why can I not fillet the entire back side of the keyhole. Lesson 7 Don't know how to show a picture.
I really like the fillet tool and while following along with the polygon and circle shape, I tried to take the project one step further and fillet the edges of the polygon. I made a really nice-looking shape, but I lost the constraint (lock symbol) in doing this. Just wondering if anyone else tried this and knows the fix for this.
pls do your lab vlog
I'm having a little trouble about the @34:30 mark. I followed your steps step by stem, even going as far as to erase everything and follow along multiple times and when I go to make the polygon vertical to fully constrain the sketch, in your demonstration the whole polygon goes black and is constrained. When I follow step by step, only the line I select to make vertical (the same one as you chose) gets constrained. The other 5 lines stay blue and I have no lock. Was there multiple clicks or a key hold when trying to make that vertical. I learned so much from your lessons already. I'm only on this lesson but I've learned enough to make a little design of something I needed and it printed out great. I really want to grasp fusion better though so I really want to learn how to control my constraints better. Thank you SO much for your help and insight. How much is your patreon support? As soon as I'm able to I would like to contribute because you've been so helpful and others would benefit from such knowledge
Polygons are hard to constrain. I can not give you a simple answer. Play with it, and you should be able to get there.
you have to match the "25.00" with the x's line (red)
I'll be honest, the noise of the printer is quite annoying. But great video.
Wow, you must have super hearing. I can barely hear the 3D Printer. I though he must be because Creality uses the low noise stepper drivers in the version he has. < 45db and you can still hear it. Amazing!
Hi Paul,
This constrains makes me crazy, i have draw a hole for a 25p d-connector.. everything is black and fully constraint. nothing can be moved and still i have no lock.
is there a simple way to check what is wrong with my drawing, because all lines are fixed, and i can move nothing. every dot or line is black.
Thanks in advance
solved. see previous lesson
Tip: If you can, do it in 2d.
Appreciate it a lot, Thanks!
A follow-up to this weeks homework :-ruclips.net/video/6D_N2dLQcMw/видео.html
Excellent!
Thank you
Homework: ruclips.net/video/sUq_4xF3eao/видео.html
nice❤
Thanks!
Thanks! Really appreciate the support.
Houskeeping/Production value. You are over driving your Mic, drives me nuts, distracts me from content. Pull back mic gain, then add gain if needed post compression/leveling in your processing please! I'd love to help if you want it! Great job on the videos!
I am at the 20 min mark or so in lesson 7. I cannot get the polygon to be fully constrained. I have done them multiple times, I inspect the video for the constraints, I compare to mine. They are all there. Yet, my sketch still is not being rewarded with a "lock".
Polygons can be a chalenge. Just draw a polygon and play with it. Sometimes you have to make sure the polygon can not rotate by making one side either vertical or horizontal.
@@paulmcwhorter Thank you. I had to add a construction line that set the distance between the center of the two. Before I could do that I had to delete the tangent constraint. O/w I kept getting error saying it was "over defined." But since I couldn't figure out how to fix until today, I proceeded by deleting the bolt and working just on the nut, which was constrained.
After a while I got the nut to work, including the revolve. But I would not have been able to do this part w/o watching solution in 11.
To finish, I made a copy of the nut in another file. After that I used the "Modify" and was able to replace the nut thread with a 15mm rod (join) of 25mm (15mm below & 10 mm above). I then followed your steps to get thread. I learned join when you talked about it earlier lesson (maybe 7 or 8 -- I can't remember).
I am still struggling. I wish I could have done it in one file. I'm reasonably satisfied. I have tried to learn F360 a year ago. I got no where. With your lessons, this is the furthest I have gotten.
I am looking forward to tutorials on working on x-z plane. That was the hardest part for me in doing the revolve on the nut. I struggled at least 1 hr. to get myself to point where I could draw in the x-z plane and add the two triangles. Very often what works for you, doesn't work for me. Not sure why, but I don't think F360 behaves consistently.
Thank you!!!
P.S.
I made the glass box today. I had a book that talked about parameters. I know we have not done it, but I could never make any of that work either. I first did the eyeglass box the regular way. Then I use parameters. That's something I was NEVER able to do!!! I actually got it done today too.
P.P.S
If you could do a video on how to combine multiple files into one for 3D printing, would be very grateful. It's a nice time saver to print two or more items at the same time. In my case, print nut & bolt at same time.
THANK YOU!!!
@@paulmcwhorter Thank you.
@@paulmcwhorter - If you are looking for a tutorial topic, importing mcmaster's 8020 or other items into F360, would be very helpful -))
Thank you for taking time to do this very helpful series. I had to slow down a bit for summer school exams, but picking back up.
hello Paul. how are you today
Doing Well!
Thank you so much Paul for this fusion 360 videos.
Here is the homework: ruclips.net/video/V-lywwzSUBk/видео.html
I added a link to my google drive that shows the work but it disappeared. I have no idea what I did wrong. :-)
youtube doesnt allow external links. Upload the video to youtube, then post a link to your youtube video. We would love to see what you did.
@@paulmcwhorter All I had was two screen shots that I edited together into a png. I will have to fiddle around with making video. It's probably worth the effort because I use a technique that I was delighted to find worked. I put several construction lines off to the side (like controls) and then made sides of rectangles be constrained to those lengths. To change I beams I just edited dimensions of a small set of off to the side construction lines. I know thee are better ways but the exercise was about constraints. :-)
Homework -: ruclips.net/video/ByUOsyP6X0M/видео.html
Excellent!
The world needs more people doing engineering and less people sitting around watching silly cat videos..
Exactly!
Thank you. But there is no such thing as a silly cat video.
It is not clear to me how to post a video to you tube. Could you have a quick lesson on how to do. Same for how to watch others videos.
I am getting a lot out of your lessons.
If you have a video prepared click the little camera icon with the + symbol inside at the top, right of your screen. Follow directions.