INSANE SCORES! Dog, Doge | WINNERS SEMIS | Classic Tetris Monthly Lone Star
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- Опубликовано: 25 авг 2023
- Two time CTWC champion Dog takes on one time Masters Event winner Doge to decide the remaining finalist of the winners bracket, hosted by Sharky, Xeno, Pollo and Kofi!
This is a 24 player double elimination bracket with best of 5s in the winners bracket and best of 3s in the losers bracket.
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Uploaded and edited by DanV / danvweller
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Classic Tetris Monthly is a series of monthly #Nintendo #Tetris tournaments, started by founding mother fridaywitch in December 2017, and resurrected by vandweller in October 2018. Nowadays, it's become the largest NES Tetris #Tournament expanding to seven events: The Masters Event, the Challengers Circuit, the Futures Circuit, the Hopefuls Circuit, the Community Tournament, Tetris Deathmatch and Monday Night Chasedown!
Player Twitch (as of upload date)
Dog: / dogplayingtetris
Doge: / doge_nestris - Игры
Fact: Total combined score of this match is around 10.6M, but 7.4M is the total score in the first 3 games!
9:07 Boomshakalaka
i wish Jonas could see this man miss you buddy but your tetris legacy lives on through the youth!
What a dog fight
I love how there’s a move named after Koryan. It’s interesting that there isn’t a “Chris Tang” or “Jonas”, but their legacy lives so subtly through the so much of the essential Tetris lingo that was coined by their commentaries.
Sharky is by far the best commentator‼️♾ love that dude
I've recently delved into the world of Tetris and I'm thoroughly enjoying it. However, I'm finding it challenging to understand the dynamic between opponents. For instance, Dog's gameplay doesn't directly impact Doge's board? right?. So, when they compete, is there a specific strategy they use against one another? Or is the objective simply to maximize their own scores and let the chips fall where they may?
They don't affect each others boards at all, but if one person is ahead on lines the other can glance at their opponents screen and see what pieces are coming next which will help them decide when to burn lines and when to wait for a line bar to score a tetris, it's particularly helpful when there's a drought (i.e when a line bar hasn't appeared for a while). It used to be that players generally only paid attention to their own board, but it became much more common for player's to glance at their opponents screen after Joshua did it so much during his matches in the year he won against Jonas. The goal is always primarily to max your score, but if you know you're well ahead of your opponent then you can take more burns and play more safely.
Sort of indirectly. Game 5, doge needed to catch up because dog was ahead in points and in lines so doge had to play more aggressive at level 29 which eventually led him to top out early
Thats correct the way that a player plays doesn't directly impact another players board, but when you get to the highest level you definitely have certain things that impact how a player might play. For example if a player is down by 200k you might see them go for more aggressive set ups on 19 speed (and on 29+) to catch back up, or you'll see player deliberately play more passive if they know they can outlast their opponent past 29. Its more so mind games than anything... Which is a lot more challenging to combat if you ask me
Every player can play with lower or greater risk factor (i.e taking more/less burns, building stack/prioritizing tetris-readyness). The riskier the play, the higher the score, but the higher a chance for topping out and throwing the game more or less completely. There are matches that end up in a failed chasedown, but those are rare. Double topouts mostly stand from a monster drought (a streak of terrible RNG) hitting both players at the same time, punishing both for playing too aggro.
Since you don't get more credit for obliterating your opponent, winning by one point still counts, the strategy revolves around being only as aggressive as you need to be, or, in high-elo matches like this one, finding a risk factor on which you have the most lead in comfort over your opponent. For an example, there are players that are insanely consistent at getting 1m scores (max outs), but will fail once you start pushing them further, so you want to play more aggresive against them (Koryan comes to mind) and there are players that work really well under pressure, but tend to self-destruct (in terms of old legends, Quaid is a perfect example), against which taking unnecessary risk is bad strategy.
That pace in game 2!!! 👏
Should have Mullened.
The fact that this match had 4 different commentators lmao, more commentators than you can handle
Doge really keeps his cool.
Good job dudes
the best players so far
World favourite match 🎉🎉🎉
Dog & doggy
Doge gave up on the last game too fast. Think he could have saved it but he just gave up after the 2-3 pieces misdrops.
Team Dog checkin in!
Don’t let the name or the hat fool you. Doge is no joke
Hadi bakalım, kim kimi yerse :)