The Basics of Skeletal Modeling in Autodesk Inventor Part 1 of 2
HTML-код
- Опубликовано: 21 авг 2024
- He's at it again. Autodesk Technical Evangelist Rob Cohee adds another video to his unscripted series. Here Rob goes in depth into what has been a popular topic in his series; Skeletal Modeling. Rob starts with a grey screen and builds out a fully associative assembly file. This technique is especially useful for multiple design iterations, product lines with multiple configurations, and when you are designing for a customer that just can't make up his or her mind. Entertaining, informative, and always off the cuff - Rob offers up some useful tips for modeling within Autodesk Inventor.
Now this technique will save me hell of a time!!
"Engineering's 99% mistakes'" That coment helps just as much as anything else in the video.
Thanks for the info.
@beastlikethat100 Tools > Application Options > Sketch Tab. Turn off gridlines.
Nice techniques!! but isn't skeleton modeling the use of sketches to make a part easier to modify? like top down design is the use of sketches to make assemblies easier to modify?
@smootzy83 I picked them like I did the first four, just edited out the video.
Thanks, yeah, it's all just semantics in the end :-)
how did you remove the grid in the background when you are sketching? I am using Inventor 2012
how did you select all four corners for filleting at once? (3:15)
thanks.
Any chance I could get a model of that hand on the top right of your intro mural?
@KevBoy3D Check out my video on multi-body modeling with Inventor.