@@Neon-ws8er because he a RUclipsrs they have mastered the ways of bs entertainment. He basically dragged the whole video on how to break a block. And maybe only took him a hour and the editing part idk
It's cool that you covered something so different. Hex's approach is so very raw compared with Ars or Hexeri. It looks less like a programming environment and more like a low-level computer architecture simulator. Including it really hammers home the ALL the mods part of All-The-Mods. I do think the spell book and scrolls mentioned bu Gryba and Lewis are an awesome idea. You could create a literal library of spells (like a programmer's library of functions) to use. The method Gryba discusses is a library 'loader.' These are so handy to have that every modern computer operating system comes with one built-in. Technically, only having a stack and composable operations makes Hex a medium-level programming language. You do encounter languages like this in everyday computing. The language behind how a PDF works is the same kind. Usually these are abstracted away by a better interface, like the runes in Ars or flowers in Botania or a high level language like Java. Yes, the same Java that Minecraft was originally written in has a Hex-like stack inside it. Hex is a stack-based virtual machine mod in a virtual world, Minecraft. That world is implemented in a high level language, Java. Java compiles down to a stack-based virtual machine. This goes on for a couple more rounds. It's Turtles and Elephants all the way down to a box full of wires. It's one reason things get so sloooow. Well, as slow as can be for rocks with lightening running through them that we taught how to play with blocks.
Quick tip: you should write to your artifact a spell that reads the list of spells and then executes them, and use the spell book from this mod, so you can just turn to a specific page, use the artifact and you get your spell saved on that page.
I did this and I also wrote to my spell book to recharge my artifacts when I execute the spell. I just throw down the amethyst and then activate the spell with the artifact in my off hand and it's done. :).
It is very useful to get the spell book or use scrolls so you can save the most common spell parts to it such as everything needed to charge an artifact back up when you look at dropped amethyst shards, a ray casting portion of a spell or even what you need to identify entities with. It means it's a ton easier for you to put together spells because you can read the spell from the book to put it on the stack, execute it and then only have to write the part for the action you want to perform as a supposition and then write it to your artifact in your off hand. It sucks having to write out the ray cast over and over again.
Sad to see the comments filled with so much negativity towards this mod. It's definitely not for everyone but it has absolutely insane potential, beyond the scope of almost any other mod I've ever jumped into and you did a fantastic job of providing just a slight taste of how to get into it. There is very sparse information out there on Hex Casting - so I'm glad that anyone in the future who decides to jump into it has a bit of a mainstream starting point.
hex casting is extremely powerful when used correctly, it's sad that not many people take a look deeper into it due to it being more "programming" than "oooo just cast a explosive projectile with one right click"
@@euclaidgalieane8911 i just saw that one youtuber casting great teleport spell using real coords and other wonderous spells and i knew i need to try it. As i downloaded it, i just read a whole book, and then started testing. first thing was conjuring light on my face. And then i knew it will be a long way to be a cool wizard and i will walk it all
Hex casting is awesome but I don't understand half of it even though I have taken programming classes. It's mostly the fact that the entity stuff is confusing.
The mod may seen boring in the start. But if you put some effort to learn the patterns you can do basically anything. And it being hard is kind of cool, you really fell like a wizard
Wow i have never seen that kind of intro in your channel and that's really really good instead of just putting random shots from your world in spectator or something you are adding some first person things from the video!
Actually, if you only have partially the amount of medium for a spell in your inventory then it will pull from your mind and you will get damaged the first time it happens. You've then unlocked the ability to pull medium from your mind even if you have no medium in your artifact or in your inventory. It damages you as a result so as I see it you're paying with your life. I don't know if the first time you pull from your mind you have to try using a greater spell or if you have to have the result kill you or if as I suspect, it only happens the first time when you have only part of the medium for the cost in your inventory (aka the rest of the cost for your spell has to come from somewhere...). You then have unlocked the ability to pull medium from your mind at the expense of your health, and it can kill you. I discovered this when I was messing around figuring out how to write a spell to my artifact, and I decided to try a greater spell and it didn't work but it took a ton of media away from me, killed me because I didn't have the full cost in my inventory and ever since I've been able to pull source from myself but I avoid doing that as much as possible because I don't want to find out what happens if I do it too much. I hope this helps a lot! It can be useful to draw from your mind when refilling your artifact and you only have enough medium to fill it up but not to pay the cost.
this mod gave me such a headache and I got incredibly overwhelmed when experimenting with it. But it does seem insanely well made and creative (just not for me unless I learn more about it haha)
I've made a set of tutorial videos that might skip the headache for other people. But if you've already figured out making spells, you're already past what I covered xD
Awesome episode! That seems like an interesting mod but very complicated! Still cool to see though, hope to see some more unique mods! Keep up the awesome work! Have a fantastic weekend! See you later!
Forth meets ancient sumerian cuneiform meets unprecedented levels of chaos and horror added this to my otherwise hard-tech modpack time to unleash a fork bomb that turns everything into chickens
I don't know, this mod seems excessively complicated. Maybe at higher levels is powerful, but from what I've seen here, it seems like it's just complicated and expensive, not a big fan. I miss the good old psi from atm6
At high level it can basically Destroy whole mountain with one spell(and large chunk of the map,but it take so many shard and very tedious script).yeah,it has super high ceiling and really boring entrance point.
Good thing in hex is meta knowledge. Once achive the top, you will be able to do it in any world. I know how to be immortal and weaponised in cost of 5 amethyst shards and 10 minutes - but you must take all of the way yourself. I spent maybe 20 hours with it, sitting just inside geode and learning. I wasnt bored. it was delightful time of creating shitty scripts and spells to make utility things and learn on a way to be better.
@@ИгорьМерзляков-р7д is it possible to put it in a spell circle and probably use some redstone and an amethyst far to keep it going forever? so you don’t have to keep recasting. or can you keep it forever because it costs nothing? also appreciate it, im probably gonna give it a try myself.
Hex Casting really reminds me of the magic system that Brandon Sanderson uses in his novel Elantris. Programming-esque drawing of symbols in the air to achieve magical results. Edit: a comment on Reddit from the creator backs this connection up!
The real question is: what does this mod do that only this mod can do? It looks very tedious to figure out, so I'm curious what sort of abilities it grants as payment for the time investment.
Everything you want,with enough resource you can destroy large chunk of map and several mountain with one spell,you can build house/mansion with one spell,etc.
The only thing I learned from this is that I never want to touch Hex Casting, as it's ridiculously complex for what other mods can offer infinitely more straightforwardly.
I cast counterspell on the stack. MUHAHAHAH One of the things I'd like to know is what is the fastest setup for farming drops. Is it Ars jars? Maybe a Mob Crusher? Mob Grinding Utils' Wheel O' Doom? Create Deployer with a Sword enchanted with looting and loot piñata with something like absorbtion hopper to suck up drops? Tons of options and I know some people struggle with the intricacies of setting them up and using them to their potential.
by far: upgraded mob grinding utils working on an area controlled by a fully upgraded redstone induced apotheosis spawner... Pilpoh made a good guide here: ruclips.net/video/gRjUVnaGQVw/видео.html
@@afterfallout1 I did see that one, it relies on tons of entities though. Looking for an alternative if one better or equal exists. My usual go to is mov crusher or grinder but there has to be better.
@p only affects the person running the command if it is a player, if it is a command block it affects the nearest player, @s affects the player running the command and does not work in a command block
Seems a lot of mixed opinions on Hex. It's really great, provided you have the time to really dig into it, and most,,, don't. It's a fascinating mod, and can do so, so much, there are addons which increase its potential further. One of my favorite casting items to make is one which will basically do an Ars leap, but, if I sneak, it'll give me a bit of levitation instead, allowing me to travel around *and* land safely! Really good for nether runs. I've seen people make music players with this mod, and immortality devices, and rail guns, and oh so many delightful inventions. I'm still not at that level, but I know the basics decently.
Definitely reminds me a lot of Psi, but Psi seemed easier to use/wrap my head around. Seems interesting on a purely intellectual level, but for sheer gameplay it's hard to justify including in a modpack. Still, thanks for going to the trouble to showcase it!
The decorative blocks for it are good. Like the amethyst bricks and the lights. And the edify sapling spell is pretty cheap and easy to do to get purple trees.
Gameplay-wise hex is wild card. Other mods always have progression. Hex do not. You can just spend a few gems and get costly pick, or torch, or get far and make game-completing machine with ton of uses with same he[es and more time. It is insanely hard to balance
I Wonder if you could automatise the allthemodium/vibranium alloy and same for vib/unobtainium alloy ? And also i dont really know where to start to produite atm stars...
Hex crafting is cool but the lack of documentation for the more advanced stuff and not having any help when drawing the more complex patterns, for me one should just use Psi
Wait, I've been playing ATM8 and just checked my mod folder, this isn't in it. Did he just add a mod to the modpack for the video then? Or is Hex not even in the mod name?
everytime i try to do the diamond one it pops some orange and red sparks and says that pattern isnt asociated with any action am i doing something wrong?
What you're seeing here is the first step into a mod with insanely high potential to do things, but it requires you to think a little differently - more like a computer. It appeals to the comp-sci/programmer enjoyer. While I doubt he will progress further into this modpack due to the complexity and impatience of the audience, there isn't much that this mod can't do as long as you have the ability to work it out in the 'code'. Mass excavating, damage, growth spells, flight - all possible and a whole lot more...but if you don't take enjoyment out of figuring out how to do things through the mod's 'code' and push the limits of what you want to accomplish by using the mod's 'code' then it's not the right mod for you as there are lots of other ways to accomplish the same long term goals.
Hex Casting is definitely an acquired taste. The handful of openly negative comments I saw shows it's definitely not a mod for everyone. And while it's disappointing to see people not have the least bit of patience for something that isn't catered to them, I'd have to argue a pre-planned video fits the complexity of the mod better.
this video gave me absolutely nothing. Cool so, going off this video, you gave me no indication that the mod is of any value or how it can really help me perform tasks faster or better.
it was like he was just reading the words but pretending to understand it, not realising that the viewer might need it broken down into Lamens terms themselves. It was like listening to someone read out your tax return instructions when you asked them to dumb it down.
I mean to be fair I didn't fully understand the mod but did want to at least try and make a video on it as a lot of people wanted me to take a look at it. I didnt really like the TRY and remember the pattern as it was very un user friendly. but I will say it was kinda cool in idea.
i barely comment on any videos but i have the surge to somehow comment on this no offense or harm against anyone here first off i really love the videos they are informational yet fun and entertaining to watch but i really have to say this episode was extremely boring for me either i lack the brain capacity to understand this mod and even what its generelly used for or its just useless i just hope people wished a showcase about hex casting to simply understand this better
it is coolest mod but it needs really sit and learn possibilites and interactions for hours, maybe tens of it. It is mod about problem-solving and once you solve - you get youself some buff to gameplay. Not mine, not craft. Just sit there, with crystals, and learn the ways of computer magic to make anything you want eventually. Or lose patience. It happens. When i first saw this mod, i got no explanation. Just unfamiliar runes in video. And i felt that hexcasting is The One. The one mod which i always wanted. And i downloaded and learnt it myself for 15 hours. it was cool
Im sorry man but the episode was utter confusion. This mod pack is clearly for 1 tyle of person. Literally NO other tuber covers this and its for a good reason. Who ever made this mess of a pack made it for themselves and no one else.
This mod was incredibly boring. Please, next time just figure it out then show us the results. I really hope you don't have any more episodes like this.
Dude spend 30 minutes to make a spell that makes fart noises and the sound of two pans slapping together when it breaks a block. Hell yeah.
its actually crazy how he gets an episode done in a day or two
@@Neon-ws8er because he a RUclipsrs they have mastered the ways of bs entertainment. He basically dragged the whole video on how to break a block. And maybe only took him a hour and the editing part idk
Just like programming
It's cool that you covered something so different. Hex's approach is so very raw compared with Ars or Hexeri. It looks less like a programming environment and more like a low-level computer architecture simulator. Including it really hammers home the ALL the mods part of All-The-Mods.
I do think the spell book and scrolls mentioned bu Gryba and Lewis are an awesome idea. You could create a literal library of spells (like a programmer's library of functions) to use. The method Gryba discusses is a library 'loader.' These are so handy to have that every modern computer operating system comes with one built-in.
Technically, only having a stack and composable operations makes Hex a medium-level programming language. You do encounter languages like this in everyday computing. The language behind how a PDF works is the same kind. Usually these are abstracted away by a better interface, like the runes in Ars or flowers in Botania or a high level language like Java.
Yes, the same Java that Minecraft was originally written in has a Hex-like stack inside it. Hex is a stack-based virtual machine mod in a virtual world, Minecraft. That world is implemented in a high level language, Java. Java compiles down to a stack-based virtual machine. This goes on for a couple more rounds. It's Turtles and Elephants all the way down to a box full of wires.
It's one reason things get so sloooow. Well, as slow as can be for rocks with lightening running through them that we taught how to play with blocks.
"rocks with lightening running through them that we taught how to play with blocks" poetry
Hex casting is still turing complete
Quick tip: you should write to your artifact a spell that reads the list of spells and then executes them, and use the spell book from this mod, so you can just turn to a specific page, use the artifact and you get your spell saved on that page.
I did this and I also wrote to my spell book to recharge my artifacts when I execute the spell. I just throw down the amethyst and then activate the spell with the artifact in my off hand and it's done. :).
@@beez1717artifacts just pull from your inv anyways so why even recharge it?
Having a fever on a snow day sucks, but watching your videos makes it better.
That was a nice and easy way to break a block
I'm not sure if you'll get to it later in the episode, but the Amethyst Golem from Ars will produce the media as well.
I've been watching your videos and they are really helpful for using this mod!
Magic is just science we don’t quite understand (in this case, computer science)
I suggest using a cardboard box from mekanism to move the budding amethyst back to home base for easy access.
holy shit you can do that!?
It is very useful to get the spell book or use scrolls so you can save the most common spell parts to it such as everything needed to charge an artifact back up when you look at dropped amethyst shards, a ray casting portion of a spell or even what you need to identify entities with. It means it's a ton easier for you to put together spells because you can read the spell from the book to put it on the stack, execute it and then only have to write the part for the action you want to perform as a supposition and then write it to your artifact in your off hand. It sucks having to write out the ray cast over and over again.
Sad to see the comments filled with so much negativity towards this mod. It's definitely not for everyone but it has absolutely insane potential, beyond the scope of almost any other mod I've ever jumped into and you did a fantastic job of providing just a slight taste of how to get into it. There is very sparse information out there on Hex Casting - so I'm glad that anyone in the future who decides to jump into it has a bit of a mainstream starting point.
hex casting is extremely powerful when used correctly, it's sad that not many people take a look deeper into it due to it being more "programming" than "oooo just cast a explosive projectile with one right click"
Part of it is that it's semi-intentionally written so that newcomers can't figure it out.
@@euclaidgalieane8911 i just saw that one youtuber casting great teleport spell using real coords and other wonderous spells and i knew i need to try it. As i downloaded it, i just read a whole book, and then started testing. first thing was conjuring light on my face. And then i knew it will be a long way to be a cool wizard and i will walk it all
Hex casting is awesome but I don't understand half of it even though I have taken programming classes. It's mostly the fact that the entity stuff is confusing.
The entity is an object, so you write the object, then the method to get the positions and with that you got the position of the entity.
This is way more effort than I want to go thru to cast spells.
The mod may seen boring in the start. But if you put some effort to learn the patterns you can do basically anything. And it being hard is kind of cool, you really fell like a wizard
@@eduardomelo151 I wouldn't say it's hard, just tedious. And that's not what I play games for.
hope you get better soon
Wow i have never seen that kind of intro in your channel and that's really really good instead of just putting random shots from your world in spectator or something you are adding some first person things from the video!
Actually, if you only have partially the amount of medium for a spell in your inventory then it will pull from your mind and you will get damaged the first time it happens. You've then unlocked the ability to pull medium from your mind even if you have no medium in your artifact or in your inventory. It damages you as a result so as I see it you're paying with your life. I don't know if the first time you pull from your mind you have to try using a greater spell or if you have to have the result kill you or if as I suspect, it only happens the first time when you have only part of the medium for the cost in your inventory (aka the rest of the cost for your spell has to come from somewhere...). You then have unlocked the ability to pull medium from your mind at the expense of your health, and it can kill you. I discovered this when I was messing around figuring out how to write a spell to my artifact, and I decided to try a greater spell and it didn't work but it took a ton of media away from me, killed me because I didn't have the full cost in my inventory and ever since I've been able to pull source from myself but I avoid doing that as much as possible because I don't want to find out what happens if I do it too much. I hope this helps a lot! It can be useful to draw from your mind when refilling your artifact and you only have enough medium to fill it up but not to pay the cost.
I think you need to see a slipway first
this mod gave me such a headache and I got incredibly overwhelmed when experimenting with it. But it does seem insanely well made and creative (just not for me unless I learn more about it haha)
I've made a set of tutorial videos that might skip the headache for other people. But if you've already figured out making spells, you're already past what I covered xD
@@minecraftingmom can confirm that your tutorials helped me a lot in understanding hexcastimg, really they're the only good ones in youtube
oh god, listening to you not even realizing what you're saying is more confusing than the mod itself
Awesome episode! That seems like an interesting mod but very complicated! Still cool to see though, hope to see some more unique mods! Keep up the awesome work! Have a fantastic weekend! See you later!
Forth meets ancient sumerian cuneiform meets unprecedented levels of chaos and horror
added this to my otherwise hard-tech modpack
time to unleash a fork bomb that turns everything into chickens
I don't know, this mod seems excessively complicated. Maybe at higher levels is powerful, but from what I've seen here, it seems like it's just complicated and expensive, not a big fan. I miss the good old psi from atm6
At high level it can basically Destroy whole mountain with one spell(and large chunk of the map,but it take so many shard and very tedious script).yeah,it has super high ceiling and really boring entrance point.
Good thing in hex is meta knowledge. Once achive the top, you will be able to do it in any world. I know how to be immortal and weaponised in cost of 5 amethyst shards and 10 minutes - but you must take all of the way yourself. I spent maybe 20 hours with it, sitting just inside geode and learning. I wasnt bored. it was delightful time of creating shitty scripts and spells to make utility things and learn on a way to be better.
@@ИгорьМерзляков-р7д alright, i gotta know, how did you achieve immortality?
@@blahblah6661 regeneration zero regens you 20 hp per second and because of this zero costs nothing. You only need oneshot protection at this point
@@ИгорьМерзляков-р7д is it possible to put it in a spell circle and probably use some redstone and an amethyst far to keep it going forever? so you don’t have to keep recasting. or can you keep it forever because it costs nothing? also appreciate it, im probably gonna give it a try myself.
Loving the daily upload Chosen!
Hex Casting really reminds me of the magic system that Brandon Sanderson uses in his novel Elantris. Programming-esque drawing of symbols in the air to achieve magical results.
Edit: a comment on Reddit from the creator backs this connection up!
You deserve a pat on the back for figuring all that out. Not the mod for me, but I appreciate the vid.
PneumaticCraft is something interesting I've never fully tried and most videos don't explain much.
The real question is: what does this mod do that only this mod can do? It looks very tedious to figure out, so I'm curious what sort of abilities it grants as payment for the time investment.
yeah I was wondering the same
freedom to make spells that can do exactly what you want
You can do basically anything with it. Untethered freedom is what you gain from this mod.
Give an example that would be useful
Everything you want,with enough resource you can destroy large chunk of map and several mountain with one spell,you can build house/mansion with one spell,etc.
Using a crystalliser from thermal series and crushing wheels from create you can gain infinite amethyst and crushed amethyst.
The only thing I learned from this is that I never want to touch Hex Casting, as it's ridiculously complex for what other mods can offer infinitely more straightforwardly.
I feel like it's definitely niche and for those who just want a different way of doing things
it is not supposed to do easy things
19:43 this is a poke ball 🤣
20:50 Most relatable feeling ever
Always a good day when I get to watch your videos.
Broooo a video per day you are blessing us
If you hold down left click on a block, it should break also.
And I thought Botania was tedious. No way I will ever use Hex Casting.
I cast counterspell on the stack. MUHAHAHAH
One of the things I'd like to know is what is the fastest setup for farming drops. Is it Ars jars? Maybe a Mob Crusher? Mob Grinding Utils' Wheel O' Doom? Create Deployer with a Sword enchanted with looting and loot piñata with something like absorbtion hopper to suck up drops? Tons of options and I know some people struggle with the intricacies of setting them up and using them to their potential.
by far: upgraded mob grinding utils working on an area controlled by a fully upgraded redstone induced apotheosis spawner... Pilpoh made a good guide here: ruclips.net/video/gRjUVnaGQVw/видео.html
@@afterfallout1 I did see that one, it relies on tons of entities though. Looking for an alternative if one better or equal exists. My usual go to is mov crusher or grinder but there has to be better.
@p only affects the person running the command if it is a player, if it is a command block it affects the nearest player, @s affects the player running the command and does not work in a command block
Seems a lot of mixed opinions on Hex. It's really great, provided you have the time to really dig into it, and most,,, don't. It's a fascinating mod, and can do so, so much, there are addons which increase its potential further.
One of my favorite casting items to make is one which will basically do an Ars leap, but, if I sneak, it'll give me a bit of levitation instead, allowing me to travel around *and* land safely! Really good for nether runs.
I've seen people make music players with this mod, and immortality devices, and rail guns, and oh so many delightful inventions. I'm still not at that level, but I know the basics decently.
Take a shot everytime he says "right"
I've never been more confused in my life
Definitely reminds me a lot of Psi, but Psi seemed easier to use/wrap my head around. Seems interesting on a purely intellectual level, but for sheer gameplay it's hard to justify including in a modpack. Still, thanks for going to the trouble to showcase it!
The decorative blocks for it are good. Like the amethyst bricks and the lights. And the edify sapling spell is pretty cheap and easy to do to get purple trees.
Gameplay-wise hex is wild card. Other mods always have progression. Hex do not. You can just spend a few gems and get costly pick, or torch, or get far and make game-completing machine with ton of uses with same he[es and more time. It is insanely hard to balance
If you want to become really good at hexcasting, I would highly recommend OrchidLily's channel.
I recently automated the mycelial reactor in this modpack, and I really don't know what to go for next.
love you best youtuber
I knew I would use my CS maijor for something!
You should get into the computers it’s looks like a lot of fun maybe or at least content.
W series
I love this video’s
that poor tree…
I want to use this mod to create a spell that builds a tower
Seems like a roundabout way to break a block. Is there something more powerful that hex can do? Otherwise I would just stick with Ares.
A lot of. You should read the book to grasp the tip of this iceberg. And give it at least a hour or 2
is create mod in here beacouse if it is that could be realy cool to combine abunch of mods with create to make some realy cool things
Well it looks cool and i like the idea, but thats way to complicated for what its actually doing and on top of that it looks also really expensive
I Wonder if you could automatise the allthemodium/vibranium alloy and same for vib/unobtainium alloy ?
And also i dont really know where to start to produite atm stars...
Hex crafting is cool but the lack of documentation for the more advanced stuff and not having any help when drawing the more complex patterns, for me one should just use Psi
NEW VIDOE LEZ GOOO
Wait, I've been playing ATM8 and just checked my mod folder, this isn't in it. Did he just add a mod to the modpack for the video then? Or is Hex not even in the mod name?
everytime i try to do the diamond one it pops some orange and red sparks and says that pattern isnt asociated with any action am i doing something wrong?
You need to draw it counterclockwise,starting from one of the points.
Shadow wizard money gang
We love casting spells
I am just so confused… And how is it useful?? Much easier ways to do those things. lol
Exactly. It’s complicated and does nothing useful.
What you're seeing here is the first step into a mod with insanely high potential to do things, but it requires you to think a little differently - more like a computer. It appeals to the comp-sci/programmer enjoyer. While I doubt he will progress further into this modpack due to the complexity and impatience of the audience, there isn't much that this mod can't do as long as you have the ability to work it out in the 'code'.
Mass excavating, damage, growth spells, flight - all possible and a whole lot more...but if you don't take enjoyment out of figuring out how to do things through the mod's 'code' and push the limits of what you want to accomplish by using the mod's 'code' then it's not the right mod for you as there are lots of other ways to accomplish the same long term goals.
Hex Casting is definitely an acquired taste. The handful of openly negative comments I saw shows it's definitely not a mod for everyone. And while it's disappointing to see people not have the least bit of patience for something that isn't catered to them, I'd have to argue a pre-planned video fits the complexity of the mod better.
AD ASTRA
Love your videos as always and you did a fine job. I do not enjoy the Hex mod.
Some mods i can't really play aroudn with cause low viso an combat don't mix
im so mad that he kept putting everything in the middle of the screen
I know it's essentially Psi, but I found the implementation of the coding mechanic in Hex Casting needlessly horrible to use.
New mod pack play all of fabric 6
Ad Astra! pls
this video gave me absolutely nothing. Cool so, going off this video, you gave me no indication that the mod is of any value or how it can really help me perform tasks faster or better.
it was like he was just reading the words but pretending to understand it, not realising that the viewer might need it broken down into Lamens terms themselves. It was like listening to someone read out your tax return instructions when you asked them to dumb it down.
I mean to be fair I didn't fully understand the mod but did want to at least try and make a video on it as a lot of people wanted me to take a look at it. I didnt really like the TRY and remember the pattern as it was very un user friendly. but I will say it was kinda cool in idea.
This mod looks way too complex to be fun. Ars is just better, imo.
All of that, for a single Thanos tree... not worth
hey
i barely comment on any videos but i have the surge to somehow comment on this no offense or harm against anyone here first off i really love the videos they are informational yet fun and entertaining to watch but i really have to say this episode was extremely boring for me either i lack the brain capacity to understand this mod and even what its generelly used for or its just useless i just hope people wished a showcase about hex casting to simply understand this better
it is coolest mod but it needs really sit and learn possibilites and interactions for hours, maybe tens of it. It is mod about problem-solving and once you solve - you get youself some buff to gameplay. Not mine, not craft. Just sit there, with crystals, and learn the ways of computer magic to make anything you want eventually. Or lose patience. It happens. When i first saw this mod, i got no explanation. Just unfamiliar runes in video. And i felt that hexcasting is The One. The one mod which i always wanted. And i downloaded and learnt it myself for 15 hours. it was cool
Ugh. Programming is so boring to me. I’ll just wait for the next episode.
Maybe your brain is just a bit too smooth
I am fast as F**k boii
won't even lie...... this mod looks very stupid and useless
holy shit i slept for 12 hours going from video 5 or or something to 30 😂
Woooo 1st love this series btw
i dont understand shit
Seems like such a useless mod lmao so much work for something simple. Interesting to watch you do it tho
Omg who chose this mod ? i cant believe i spent 20 min watching this... :|
This was not an enjoyable video
Im sorry man but the episode was utter confusion. This mod pack is clearly for 1 tyle of person. Literally NO other tuber covers this and its for a good reason. Who ever made this mess of a pack made it for themselves and no one else.
Sry but the most stupid mod in the world, just WHY ? 😂
This mod was incredibly boring. Please, next time just figure it out then show us the results. I really hope you don't have any more episodes like this.
This mod is not fun so burring
Yeah not the most intresting mod sorry..