Well, to be fair, the Marik structure deck had to be based on Marik, who in the show proper is a terrible duelist with Ra and the Shadow Games as his only saving graces. Since they didn't want to put Ra in the structure deck, and $20 for cards shouldn't come with magical powers, his deck was screwed from the concept stage.
MidCoreGamer Tbh, the Marik Structure Deck functions more like a Starter Deck like Dzeelf mentioned, having a little of everything instead of one proper cohesive strategy beyond random burn combos-it's Blaze of Destruction all over again! I actually bought that Deck, but not as a playable Deck, but as an anime character collector's item and an assortment of rare cards such as Mirror Force (which was a big deal back then) and Lava Golem (a Kaiju before there were Kaijus).
Battle traps, especially battle-activated traps like Mirror Force are hardly run nowadays, and the kicker is that Mirror Force is currently not on the Limited & Forbidden List at all. Meaning you can run it at 3 if you so chose. A lot of cards have spell/trap effect immunity these days and most trap cards like Mirror Force will usually get destroyed before the battle phase even starts, or in some cases, before they really get to pull off their effect. And when it does go off, you’re helping your opponent set up their graveyard, which is sort of like a “secondary hand” in modern Yu-Gi-Oh. Storming Mirror Force, Quaking Mirror Force, and Drowning Mirror Force, are all better variants of the original Mirror Force in the current game. Though on a casual level, Mirror Force is still pretty broken and can be fun to play/play around. But in the meta game and the competitive meta, it’s essentially obsolete for the time being. Maybe one day battle traps will have more relevance, but I feel like that’s fairly unlikely, and a long time away if it will happen.
Decoy dragon isn't cute, it's a decoy, it's real vicious eyes are at the side of it's head, shining, waiting for you to attack and break it's facade like a matroishka doll and spawn a dragon from the grave, but you'll just kill it with smashing ground at the time
The only real argument I can see in Decoy Dragon's favor, at least playability wise, is that if your opponent is using spot removal on it they're not using it on something more valuable. But then maybe you should just be playing more valuable cards instead...
The only case where I played it is when I don't have anything else to play, if you're playing with someone who doesn't read cards (which actually is more common than you might think) it can be decent but honestly it's just your opponent's fault so yeah just play something else
You do discard cards but you also makes CA from it (brow snow , grapha sending back one monster to hand) so tragoedia wasn't that bad if you just wanted to play with the cards in the structure deck. Plus it was a still a great reedition in xyz format when you could gain control and immediately after make an xyz.
Personally, I think Gernia looks really good with its decaying body and a background that looks like it is melting around the monster. Still is an abymisal monster, though.
It's among those monsters where it's "Yeah, it's ugly definitely, but like, pleasingly ugly, _supposed_ to be not conventionally pretty, actually monstrous", and as the game has gotten more Dragons, Robots and Anime Girls, things like Gernia, Worms and Counter Fairies are refreshing
Gemini Soldier is the engine of that deck! You build a deck around summoning it and giving it its effects and then you grab all the monsters you want from your deck
The Agent if wisdom - Mercury - you can special summon it during your opponent’s end phase. You can either get it from the graveyard with call of the haunted or back to the front, or you can special summon from the hand with Photon Lead. Of course having no other cards in hand could still be a problem.
I don't know why they made Venus support Shine Balls, since they aren't related in any way. It was a miracle that Venus supported Shine Balls well enough to keep both cards from fading into obscurity
If dragon's gunfire was a quick spell, didn't have the 800 atk limit and burned the opponent equal to the atk of the destroyed monster then I think it would be really good.
Well in it's defense, it was part of the very first wave of dragon support in Labyrinth of Nightmare and there wasn't really a clear direction for dragon support or proper card design/balance. I mean, it's the where you had Sparks (200 damage), Hinotama (500 damage) and Ookazi roughly at the same time (800).
I got back into yugioh back in Dino rabbit format and my deck of choice was the spell caster spell counter deck. I ran mandragola at 1 and I would tutor it with apprentice. It deffinantly won me games because I played a good grind game and the deck has so many options that it was allways put to work. Sadly I replaced it with magician of faith and then learned that alchemist of black spells was flat out better, still slow but had a more convenient effect, and just better at recurring spell counters.
As for Machina Mayhem, I'm quite surprised you don't mention Machina Force as a competitor for the worst card in it. If it wasn't for Machina Fortress being able to use it as 1-card fuel (which ANY lvl 8+ Machine can do), it literally wouldn't have any purpose without Commander Covington. Being Fortress fuel makes it indeed better than Covington, but only barely.
+Merciless SSJ2 Okay so we had a really long debate about this on the live stream, but we came to the conclusion that because Force is searchable and because you can revive Fortress with it that it's better than Commander or Armored Cybern because they do neither.
I've played Dark World for YEARS and I never knew Dark Scheme existed, and I knew the Trap card that like, changed S/Ts into random discards. What the actual what is this card.
Decoy actually got reprinted in the later Felgrand structure deck. I remember trying it out for a bit when I was new, before realizing how cards like it really are.
Magical Plant Mandragola is an Apprentice Magician target. Yea you might want Old Vindictive Magician, but if you don’t require the monster removal at the time Mandragola can come out as an alternative.
What I was thinking to myself as well. Yeah it's not the faster or most practical way but Apprentice can search another Apprentice, preventing your opponent from dealing battle damage and at the end you can set Mandragola to flip during your turn for the spell counters.
man seeing these structure deck vids remind me o my first deck, the joey starter deck, now i gotta see if you got starter deck vids, i mean by the time structure decks came out i was deep into the collecting, starting with starter decks joey and kaiba, in fact i got the joey longbox still
Laugh all you want at Magical Plant Mandragola, but when Mythical Beasts come out, it will be worth at LEAST $200 a piece, and i won't regret buying 50 copies of it!
Im not sure if you are serious or not. If you are explain why would you ever wanna waste your normal on this? The mandragola you have in hand could be a frequency magician and you can synch into tempest magician and otk
Cherry Inmato a lot of people talk about "Tempest Magician OTK" with Mythical Beasts but it really isn't as easy to do as people think it is. It requires a lot of set up. You have to already have a "Spell Counter absorber" (like, Master Cerberus or Magical Exemplar, because they gain 2 Counters per spell), a level 4 monster, AND a level 2 tuner (probably Frequency Magician or Night's End Sorcerer). Then, you have to somehow get your Tempest Magician and your absorber to have 16 spell counters. It's just not that viable. Also, you can't search Frequency Magician, you can only special summon it with Exemplar and/or Medusa (and i guess i should mention Apprentice Magician...but no one is gonna run that).
The Agents one is from when I started playing more seriously and I remember a guy who bought 3 of that Deck and EVERYONE feared his Agents! Around about as much as they feared his Six Samurai! He only had those two, but he was notorious and he didn't run Mercury! Also, a mate of mine ran the Dark World Structure (this around the time I started playing TG Synchro) and he ran a combo with a Continous Trap that triggered with that Discard, forcing your Opponent additional discards and playing, like, double Grappha, pretty much in loops each turn!
Why is Hand Destruction so bad it's a meme? Isn't Card Destruction a -1 as well? It's not that uncommon that your opponent has exactly 2 cards in hand. I get it's not good but is it that bad?
i mean honestly its not bad at all...atleast to me anyways, my brother actually has the underworld deck and has caught me in a bind with dark scheme a few times where even discarding 1 card ruins plans that i had.
but say you have it activated during your opponents turn and they activate enough spell cards to put 3 counters on that card, then you cannot activate anymore spell cards without taking the damage, its only 2000 damage too, you are not going to do that much damage anyway
Kallax 717 why would you activate it in the opponent's turn? It obviously is a card you have to know how to play When playing tower of babel you never activate it for the burn damage
If Emergency Provisions were in the deck then it could get rid of the Babylon Tower without activating it's burning efect (3000 damage iirc) and still get the 3 spell counters into the Magical Citadel of Endymion plus the Emergency Provisions counter, and some LP. It's sad that it is not in that deck.
I used the Lost Sanctuary deck for a while, partly due to me pulling the most Heart of the Cards moment ever when playing it with a friend, and I only kept Mercury in there to fill in space cuz I didn't really have many other Fairy monsters and you needed Agents specifically for certain card effects, so I could just use one of those cards to send hi to the Graveyard for fodder for those.
Question! I know you don't usually make duel links content but could you do a concept video on deck building (in duel links)? Your insight into cards is really good and so the 20 deck/4k LP paramaters might prove an interesting challenge(?). Thanks!
I remember that Dark World structure deck coming out and everyone I knew (including me) were running that deck, so dark scheme was even worse back then (in my eyes) since you were basically helping out your opponent.
In defense of mercury it never says that it has to be in face up attack position. You can set it and hope that their attack doesn't kill it. Mirror wall helps with this. Though the part about having no cards in your hand is pretty bad. Maybe if it activated if a field card was in effect then maybe it wouldn't be garbage. But it is.
I play dragons and I don’t think decoy is a bad card, you’d be surprised how many times people try to run it over, don’t read, and get slapped by a big papa :)
Ronnie Franco right its the same with the kidmodo dragon, i can put that guy down in attack as a bait with a trap that negates battle damage and out comes a big daddy to molly whomp, simply cuz people dont read the effects, just see a little 300 attack dragon just asking to get hit, one of my favorite troll moves is using spirit ryu to discard my big dragons to raise its attack, on battle phase use dragon return to trade it in for a bigger guy after he attacks, but leaving my little decoy dragon or kidmodo on the field, then as soon as they attack it, out comes a second big daddy, put that into a full dragon deck and you are almost guaranteed 2-3 bosses within a few turns
you see the trick to decoy dragon, now is to make your opponent was all there spot removals resources during the duel. THEN when it comes to the final count down summon the man out of now where. If you wanted to attack with decoy then just claw of hermos him and cry when you get mirror forced.
if you mixed yugioh with monopoly... me: I play my spell card, free parking! this card allow me to do nothing! my opponent: i activate my spell card, dice roll! this card allows me to roll a dice and do nothing! ...
Surprised that Felgrand Dragon didn't beat decoy dragon. I'd put it above just because it's the "boss" but literally has the worst summoning conditions with almost no effect outside of the damage buff.
I don’t know how well it performed in the deck it came out in, but Decoy Dragon can be useful in decks that run Dragon Shrine and Dragon Ravine. Especially since you can play it face down and still have its effect activate.
Alexandru No; it's effect won't work if it's facedown and attacked. Your opponent has to be an idiot or have a reason for deliberately attacking it because of how much it telegraphs.
I know! You could use Samsara Kaiser in a modern Pendulum/Tribute deck since if it's returned to your hand instead of sent to the extra deck you can keep pendulum summoning it over and over again! I mean, you *could*. I wouldn't though.
Samsara Kaiser as a niche eterna-tribute in decks featuring Escalation of the Monarchs! Normal summon it during your turn, tribute it during your opponent's turn to disrupt their plays!
Dark schemes also bad cause it states that both players must discard 2 cards. Therefore you can't even activate the card unless your opponent has at least 2 cards in their hand, always giving them a choice to negate it lol
I have to disagree with gunfire. That was a spicy tech when your extra spammed stardust but already used mass removal and opponent e-tele's a krebons. I'd say it was a very good choice at 1 during the begginings of the synchro. The burn damage is indifferent though true that
Would it be arguable that Decoy Dragon could be considered a lightning rod for your opponent's spot removal to help protect your more important cards? It is still predicated on your graveyard having something your opponent would have a bitch of a time dealing with, but dragon decks like milling their beefcakes into the graveyard anyway. It's still not necessarily as good as having a card that's a worthy spot removal target in its own right, but not AS bad as you're saying if my theory is applicable.
i would like to see what cards you would put in the structure deck to make it more viable . but keep the same theme. maybe combine more than one of the same structure deck together.
Dark Scheme is a -1 even if what you want to happen happens. I remember one of the DS games had a dark world opponent who used this card. Said opponent could pull some interesting wins out of thin air, but if this card resolves...you'd basically always win.
I actually sided Dragon's Gunfire for a little bit in my Blue-Eyes deck for dealing with Zombie decks since they very commonly have 0 Def. However I very quickly realized how shit it actually was.
I would have thought that Card Guard would have been the worst card in Gates of the Underworld. I personally like and use Dark Scheme in my main deck. It’s more supposed to be used for yourself to try and get a better hand, rather than making your opponent mess up.
I play daguinty (casually of course) and have a lot of fun with them and think they are pretty good. I know they have no chance in competitive play, but are they really that horrible?
The only good thing about decoy dragon is that it’s a fire monster with 200 defense so it can be rekindled, I mean you wouldn’t do that but I’m trying to look at the positives
im a duel links player more than anything if this sounds stupid but if you play agent of wisdom straight and sphere kuriboh your opponent's attack towards it with 2 set spell/traps you can pretty easily get the effect off but idk if going that far for a +1 in a 20 card deck is really worth it when you couldve probably done so much better set-up in that time
but Decoy has to be in face-up attack position for it's effect to activate, likeDzeef said no one is gonna attack into it to let you get a dragon out, unless they can run over whatever you're gonna be sending out
I have no idea what that one card I used in middle school was called, but it made the oppoment attack your monsters with all his monsters in attack position. so one could have used that in combination with decoy dragon
Dzeeff, remember that video you made about that personne who made that Yugi oh card review with marshmallows and marshmallows glasses in it? Perhaps he could use dragon gunfire for his issues with marshmallow.🤣🤣🤣
Wouldn’t dekoy dragon be useful if you put him face down and let’s you summon a level 7 from the graveyard? Your opponent doesn’t know is a dekoy dragon so he might fall for it.
Lloyd Adam Smith Grande No, it has to be face up for its effect to work. It telegraphs itself obviously and your opponent won't be attacking it unless they're either dumb or they have a plan for your monster.
What about The Dark Emperor structure deck? The one with the shadow monarch and it focused on remove from play cards. I can't find it in any of your videos, and it was always my favorite structure deck when i played this game haha
Also what about those older structure decks, I can't remember the names but they were in the nintendo DS world championship 2008 game. There was one that was sooo bad, even for the ds game, that focused around Ectoplasm with malice doll of demise and a couple other just underwhelming cards. I think there was a light deck too or something. those would have been released before the decks in this video i believe.
Scott Fillinger Divine Sword Phoenix Blade? That thing had at least some niche uses. You could bring it back to your hand to use as Lighting Vortex or Karma Cut fodder. You would literally have to go out of your way just to be able to Normal Summon Gemini Soldier twice JUST to 'turn on' his effect.
MobiusLeader007 I thought that's what Gemini summoner was for? Also yeah that the card. I mean u can use it for the Gemini who send equip to grave, but I still think it'd pretty bad. Also the monster where if it's destroyed by battle, u send a Gemini from deck to grave to draw. That card wasn't the worst card but it still terrible
I would agree Dark Scheme is a bad card (not just in Gates of the Underworld, but in general) but at least it COULD do something for the strat, unlike Zure, Knight of Dark World
I could actually pull mercuryes effect of in my Sanctary (wallhala/mozarta) deck but I have tethys anyways wich is a thousend times better because you can draw until you draw a non monster card instead of just one card (yeah your opponend knows your hand but if you can easely special summon at least two lv 8 mosters per turn while having decent spot removal who cares).
For the machina deck, why not choose Machina Force itself? The monster that can only be summoned by commander Covington? At least with Covington you can actually summon or set the thing to defend your life points. Machina Force is just a dead draw Of course, Covington immediately follows Machina Force in terribleness... it literally only outclasses the big guy on the singular virtue of being literally playable while the other is literally not.
Alex Steward right im still not clear if they are gemini because they are both effect and normal monsters or because of a fusion type or something, i mean i never actively tried to find out, i just use some monsters that happen to be gemini and im always just like "huh, neat"
I have built a deck around getting off Covington. I only got it off every 4-5 duels. Even with all of the pieces at 3, it is too slow and inconsistent to do anything and it's a shame.
Oh i know i could technically build a semi-consistent deck with pendulums. I don't want to only be running 1 copy of each card either so it'd still be a bit of a mess.
The sad thing is, there is no way to ignore Force's conditions and using Covington to summon it is the only way you can. Covington isn't even a Machina, and doesn't look like one. Why would Covington be the thing that summons Force, when it doesn't look like something from the archetype?
no yata is staying banned forever, it's too broken of a card, though I believe monster reborn, change of heart, and harpie's feather duster should come back, I mean you can't call those cards OP and banned when something like fucking moon mirror shield is completely legal.
I tried. I tried to scroll past. I tried to resist disliking your choice of Gravekeeper's Curse. I looked up the decklist and tried to consider reasons why cards like Viser Des and Dark Jeroid didn't make the cut. I'll admit I am biased. Gravekeepers was and is a big favorite of my time in Yugioh. But whether you're comparing synergy with the deck, competitive utility, or worst-case-scenario, there are far worse cards in the deck. I tried to resist, but I have to know. What made you skip over Viser Des, Skull Invitation, Coffin Seller, Dark Jeroid, and Mystical Beast of Serket? At least Curse is immediate burn damage, has synergy with the deck, and is (mostly negligable) burn damage. It isn't a good card. But in the context of what it is, a level 3, tribal-included card, it is not bad. Not even when put into the context of this structure deck.
7 лет назад
Gates of the Underworld is such a lovely structure deck. I bought 2 of them when it first came out. And Dark Scheme is total shit. I dropped it super fast for another Dark World Dealings
Hand Destruction is bad? That's how Yami defeated Thanos.
Owie that's funny
@@breezierchip8355 i dont get the joke?
@@jurtra9090 he destroyed the hand that had the Gauntlet
Well, to be fair, the Marik structure deck had to be based on Marik, who in the show proper is a terrible duelist with Ra and the Shadow Games as his only saving graces. Since they didn't want to put Ra in the structure deck, and $20 for cards shouldn't come with magical powers, his deck was screwed from the concept stage.
MidCoreGamer Tbh, the Marik Structure Deck functions more like a Starter Deck like Dzeelf mentioned, having a little of everything instead of one proper cohesive strategy beyond random burn combos-it's Blaze of Destruction all over again!
I actually bought that Deck, but not as a playable Deck, but as an anime character collector's item and an assortment of rare cards such as Mirror Force (which was a big deal back then) and Lava Golem (a Kaiju before there were Kaijus).
@@autobotstarscream765 Are you saying Mirror Force is not a big deal anymore? I remember it being super strong and possibly limited.
Battle traps, especially battle-activated traps like Mirror Force are hardly run nowadays, and the kicker is that Mirror Force is currently not on the Limited & Forbidden List at all. Meaning you can run it at 3 if you so chose. A lot of cards have spell/trap effect immunity these days and most trap cards like Mirror Force will usually get destroyed before the battle phase even starts, or in some cases, before they really get to pull off their effect. And when it does go off, you’re helping your opponent set up their graveyard, which is sort of like a “secondary hand” in modern Yu-Gi-Oh.
Storming Mirror Force, Quaking Mirror Force, and Drowning Mirror Force, are all better variants of the original Mirror Force in the current game.
Though on a casual level, Mirror Force is still pretty broken and can be fun to play/play around. But in the meta game and the competitive meta, it’s essentially obsolete for the time being. Maybe one day battle traps will have more relevance, but I feel like that’s fairly unlikely, and a long time away if it will happen.
Decoy dragon isn't cute, it's a decoy, it's real vicious eyes are at the side of it's head, shining, waiting for you to attack and break it's facade like a matroishka doll and spawn a dragon from the grave, but you'll just kill it with smashing ground at the time
Jorge Rafael Sánchez guzmán Like Masked Dragon? :3
IDK why Dzeeff called it cute when it's literally a generic dragon design with uncanny-valley anime eyes
The only real argument I can see in Decoy Dragon's favor, at least playability wise, is that if your opponent is using spot removal on it they're not using it on something more valuable. But then maybe you should just be playing more valuable cards instead...
sd sd cause he thinks its cute. Thats his view, doesnt matter how generic it might be
The only case where I played it is when I don't have anything else to play, if you're playing with someone who doesn't read cards (which actually is more common than you might think) it can be decent but honestly it's just your opponent's fault so yeah just play something else
Reminds me of Rank10s Legacy of the Worthless except you review a group of useless carda instead of whole archetypes. I like it.
Tragoedia in Gates of the Underworld. Because a monster that gains atk and def based on the cards in your hand in a discard deck is a GREAT IDEA!!!!!!
You do discard cards but you also makes CA from it (brow snow , grapha sending back one monster to hand) so tragoedia wasn't that bad if you just wanted to play with the cards in the structure deck. Plus it was a still a great reedition in xyz format when you could gain control and immediately after make an xyz.
You don’t use it for the atk and def
Slifer wants to know your location
Gravekeepers curse was legit used in burn decks in Duel Links
Ha, Duel Links.
aka best version of YGO
Lol why are you here
Hey I also have a YGO channel, its called "Theduellogs" I play a ton of ygo
...
Personally, I think Gernia looks really good with its decaying body and a background that looks like it is melting around the monster. Still is an abymisal monster, though.
It's among those monsters where it's "Yeah, it's ugly definitely, but like, pleasingly ugly, _supposed_ to be not conventionally pretty, actually monstrous", and as the game has gotten more Dragons, Robots and Anime Girls, things like Gernia, Worms and Counter Fairies are refreshing
D.D. Survivor not D.D. Warrior
u rite
Ironically, Gernias art is one of the most nostalgic things in the game for me. I love his gross and weird design!
Bad card though.
Gemini Soldier is the engine of that deck! You build a deck around summoning it and giving it its effects and then you grab all the monsters you want from your deck
The Agent if wisdom - Mercury - you can special summon it during your opponent’s end phase. You can either get it from the graveyard with call of the haunted or back to the front, or you can special summon from the hand with Photon Lead. Of course having no other cards in hand could still be a problem.
Commodore064 An Infernity monster for the Agent archetype.
I don't know why they made Venus support Shine Balls, since they aren't related in any way. It was a miracle that Venus supported Shine Balls well enough to keep both cards from fading into obscurity
phantom hand tho
Well the Shine Balls appear in her artwork and her name/effect shows she actually creates them
IDK, the Agents in general are all over the place
Love going to the livestreams and discussing these cards with people.
If dragon's gunfire was a quick spell, didn't have the 800 atk limit and burned the opponent equal to the atk of the destroyed monster then I think it would be really good.
martyn kalendar So if it were Volcasaurus lol?
martyn kalendar so if it was a completely different card
Precisely!
So ring of destruction. But better.
Well in it's defense, it was part of the very first wave of dragon support in Labyrinth of Nightmare and there wasn't really a clear direction for dragon support or proper card design/balance. I mean, it's the where you had Sparks (200 damage), Hinotama (500 damage) and Ookazi roughly at the same time (800).
I got back into yugioh back in Dino rabbit format and my deck of choice was the spell caster spell counter deck. I ran mandragola at 1 and I would tutor it with apprentice. It deffinantly won me games because I played a good grind game and the deck has so many options that it was allways put to work. Sadly I replaced it with magician of faith and then learned that alchemist of black spells was flat out better, still slow but had a more convenient effect, and just better at recurring spell counters.
I definitely thought you were going to say Ceruli for the dark world one. Then that gem of a card appeared
As for Machina Mayhem, I'm quite surprised you don't mention Machina Force as a competitor for the worst card in it. If it wasn't for Machina Fortress being able to use it as 1-card fuel (which ANY lvl 8+ Machine can do), it literally wouldn't have any purpose without Commander Covington. Being Fortress fuel makes it indeed better than Covington, but only barely.
+Merciless SSJ2 Okay so we had a really long debate about this on the live stream, but we came to the conclusion that because Force is searchable and because you can revive Fortress with it that it's better than Commander or Armored Cybern because they do neither.
I've played Dark World for YEARS and I never knew Dark Scheme existed, and I knew the Trap card that like, changed S/Ts into random discards.
What the actual what is this card.
Decoy actually got reprinted in the later Felgrand structure deck. I remember trying it out for a bit when I was new, before realizing how cards like it really are.
Magical Plant Mandragola is an Apprentice Magician target. Yea you might want Old Vindictive Magician, but if you don’t require the monster removal at the time Mandragola can come out as an alternative.
What I was thinking to myself as well. Yeah it's not the faster or most practical way but Apprentice can search another Apprentice, preventing your opponent from dealing battle damage and at the end you can set Mandragola to flip during your turn for the spell counters.
man seeing these structure deck vids remind me o my first deck, the joey starter deck, now i gotta see if you got starter deck vids, i mean by the time structure decks came out i was deep into the collecting, starting with starter decks joey and kaiba, in fact i got the joey longbox still
Laugh all you want at Magical Plant Mandragola, but when Mythical Beasts come out, it will be worth at LEAST $200 a piece, and i won't regret buying 50 copies of it!
Im not sure if you are serious or not. If you are explain why would you ever wanna waste your normal on this? The mandragola you have in hand could be a frequency magician and you can synch into tempest magician and otk
he isn't serious... come on dude.
Also Goblin Out of the Frying Pan for gaining twice the Spell Counters from your opponent activating a Spell Card! :3
Cherry Inmato a lot of people talk about "Tempest Magician OTK" with Mythical Beasts but it really isn't as easy to do as people think it is. It requires a lot of set up. You have to already have a "Spell Counter absorber" (like, Master Cerberus or Magical Exemplar, because they gain 2 Counters per spell), a level 4 monster, AND a level 2 tuner (probably Frequency Magician or Night's End Sorcerer). Then, you have to somehow get your Tempest Magician and your absorber to have 16 spell counters. It's just not that viable. Also, you can't search Frequency Magician, you can only special summon it with Exemplar and/or Medusa (and i guess i should mention Apprentice Magician...but no one is gonna run that).
Autobot Starscream it's good for trolling people using Pot of Desires and that's it lol
The Agents one is from when I started playing more seriously and I remember a guy who bought 3 of that Deck and EVERYONE feared his Agents! Around about as much as they feared his Six Samurai! He only had those two, but he was notorious and he didn't run Mercury!
Also, a mate of mine ran the Dark World Structure (this around the time I started playing TG Synchro) and he ran a combo with a Continous Trap that triggered with that Discard, forcing your Opponent additional discards and playing, like, double Grappha, pretty much in loops each turn!
Why is Hand Destruction so bad it's a meme? Isn't Card Destruction a -1 as well? It's not that uncommon that your opponent has exactly 2 cards in hand. I get it's not good but is it that bad?
i mean honestly its not bad at all...atleast to me anyways, my brother actually has the underworld deck and has caught me in a bind with dark scheme a few times where even discarding 1 card ruins plans that i had.
You Erk me
Decoy Dragon- maybe with My Body as a Shield? Perhaps I'm remembering that one wrong.
Yeah, it should be more like: opponent may discard two, if not, each player discards one then you draw three.
It's not that you're pronouncing it wrong, it's that they spelled "Mandragora" wrong.
ThatguycalledJoe Maybe they spelled it that way on purpose in order to create something "new and creative" that they could trademark.
Tower of Babylon from the spellcaster deck, it can stop you from using spell cards and extending your plays, and it just has a burn effect
Kallax 717 the utility of it is to take the counters for other effects
It's like a better pitch black stone
but say you have it activated during your opponents turn and they activate enough spell cards to put 3 counters on that card, then you cannot activate anymore spell cards without taking the damage, its only 2000 damage too, you are not going to do that much damage anyway
Kallax 717 why would you activate it in the opponent's turn?
It obviously is a card you have to know how to play
When playing tower of babel you never activate it for the burn damage
You combo ToB with Barrel Behind the Door.
If Emergency Provisions were in the deck then it could get rid of the Babylon Tower without activating it's burning efect (3000 damage iirc) and still get the 3 spell counters into the Magical Citadel of Endymion plus the Emergency Provisions counter, and some LP. It's sad that it is not in that deck.
You should do a video on Spellcasters Command and Warriors Strike. I loved those decks as a kid.
Why magical plant mangradoora Is a spellcaster?
Decoy dragon has use for stalls into trap usage
I used the Lost Sanctuary deck for a while, partly due to me pulling the most Heart of the Cards moment ever when playing it with a friend, and I only kept Mercury in there to fill in space cuz I didn't really have many other Fairy monsters and you needed Agents specifically for certain card effects, so I could just use one of those cards to send hi to the Graveyard for fodder for those.
Samsara Kaiser was usable with Ultimate Offering but it was such a niche that it was difficult to even consider it to be reasonable
Question! I know you don't usually make duel links content but could you do a concept video on deck building (in duel links)? Your insight into cards is really good and so the 20 deck/4k LP paramaters might prove an interesting challenge(?). Thanks!
+omgwtfrofltomato Nope! Sorry, I have no further interest in that game. :/
dzeeff No biggie. Thanks for the reply!
I remember that Dark World structure deck coming out and everyone I knew (including me) were running that deck, so dark scheme was even worse back then (in my eyes) since you were basically helping out your opponent.
In defense of mercury it never says that it has to be in face up attack position. You can set it and hope that their attack doesn't kill it. Mirror wall helps with this. Though the part about having no cards in your hand is pretty bad. Maybe if it activated if a field card was in effect then maybe it wouldn't be garbage. But it is.
mfw I used to think Decoy Dragon activated when attacked facedown
Me too
Would Samsara Kaiser's effect go off if your opponent summoned Lava Golem to your side?
I play dragons and I don’t think decoy is a bad card, you’d be surprised how many times people try to run it over, don’t read, and get slapped by a big papa :)
Ronnie Franco right its the same with the kidmodo dragon, i can put that guy down in attack as a bait with a trap that negates battle damage and out comes a big daddy to molly whomp, simply cuz people dont read the effects, just see a little 300 attack dragon just asking to get hit, one of my favorite troll moves is using spirit ryu to discard my big dragons to raise its attack, on battle phase use dragon return to trade it in for a bigger guy after he attacks, but leaving my little decoy dragon or kidmodo on the field, then as soon as they attack it, out comes a second big daddy, put that into a full dragon deck and you are almost guaranteed 2-3 bosses within a few turns
you see the trick to decoy dragon, now is to make your opponent was all there spot removals resources during the duel. THEN when it comes to the final count down summon the man out of now where. If you wanted to attack with decoy then just claw of hermos him and cry when you get mirror forced.
if you mixed yugioh with monopoly...
me: I play my spell card, free parking! this card allow me to do nothing!
my opponent: i activate my spell card, dice roll! this card allows me to roll a dice and do nothing!
...
Surprised that Felgrand Dragon didn't beat decoy dragon. I'd put it above just because it's the "boss" but literally has the worst summoning conditions with almost no effect outside of the damage buff.
I don’t know how well it performed in the deck it came out in, but Decoy Dragon can be useful in decks that run Dragon Shrine and Dragon Ravine. Especially since you can play it face down and still have its effect activate.
Alexandru No; it's effect won't work if it's facedown and attacked. Your opponent has to be an idiot or have a reason for deliberately attacking it because of how much it telegraphs.
I rock dragons gunfire in my speed duel dragon deck, its actually surprisingly good in that format
15:20 how broken Dark Schemes would have been if the only player who draws cards would be the caster?
I know! You could use Samsara Kaiser in a modern Pendulum/Tribute deck since if it's returned to your hand instead of sent to the extra deck you can keep pendulum summoning it over and over again!
I mean, you *could*. I wouldn't though.
Samsara Kaiser as a niche eterna-tribute in decks featuring Escalation of the Monarchs! Normal summon it during your turn, tribute it during your opponent's turn to disrupt their plays!
I love how Decoy Dragon has an evolution, and that was infinitely better. Of course I’m talking about Metaphys Decoy Dragon.
Dark schemes also bad cause it states that both players must discard 2 cards. Therefore you can't even activate the card unless your opponent has at least 2 cards in their hand, always giving them a choice to negate it lol
I have to disagree with gunfire. That was a spicy tech when your extra spammed stardust but already used mass removal and opponent e-tele's a krebons. I'd say it was a very good choice at 1 during the begginings of the synchro. The burn damage is indifferent though true that
Would it be arguable that Decoy Dragon could be considered a lightning rod for your opponent's spot removal to help protect your more important cards? It is still predicated on your graveyard having something your opponent would have a bitch of a time dealing with, but dragon decks like milling their beefcakes into the graveyard anyway. It's still not necessarily as good as having a card that's a worthy spot removal target in its own right, but not AS bad as you're saying if my theory is applicable.
2:15 that would be sick for duel links because people never read effects on there 🤣
11:18 What about Gravekeeper's Vassal? I think he's also on the tier of this card in terms of dumb Gravekeeper's cards.
i would like to see what cards you would put in the structure deck to make it more viable . but keep the same theme. maybe combine more than one of the same structure deck together.
Power Spell Grasp also allows you search another of it's self
Dark Scheme is a -1 even if what you want to happen happens. I remember one of the DS games had a dark world opponent who used this card. Said opponent could pull some interesting wins out of thin air, but if this card resolves...you'd basically always win.
I actually sided Dragon's Gunfire for a little bit in my Blue-Eyes deck for dealing with Zombie decks since they very commonly have 0 Def. However I very quickly realized how shit it actually was.
I would have thought that Card Guard would have been the worst card in Gates of the Underworld. I personally like and use Dark Scheme in my main deck. It’s more supposed to be used for yourself to try and get a better hand, rather than making your opponent mess up.
I play daguinty (casually of course) and have a lot of fun with them and think they are pretty good. I know they have no chance in competitive play, but are they really that horrible?
The only good thing about decoy dragon is that it’s a fire monster with 200 defense so it can be rekindled, I mean you wouldn’t do that but I’m trying to look at the positives
Yesterday I went to a card shop where they sell each card separate from packs
im a duel links player more than anything if this sounds stupid but if you play agent of wisdom straight and sphere kuriboh your opponent's attack towards it with 2 set spell/traps you can pretty easily get the effect off but idk if going that far for a +1 in a 20 card deck is really worth it when you couldve probably done so much better set-up in that time
Time for another structure deck duel. This time with these decks. xD
I feel Machina Force requiring covington makes it worse, along with needing to pay to attack
More quality video, i like that
Anyone realized the two small eyes beside of the decoy dragons “big eyes”? I mean it is called decoy dragon
i believe decoy dragon effect can still be used if you have first turn playing foolish barrel and set decoy dragon.
but Decoy has to be in face-up attack position for it's effect to activate, likeDzeef said no one is gonna attack into it to let you get a dragon out, unless they can run over whatever you're gonna be sending out
I realize this now when he fully explained it i just didnt delete this comment
I have no idea what that one card I used in middle school was called, but it made the oppoment attack your monsters with all his monsters in attack position. so one could have used that in combination with decoy dragon
Taiyo Luca battle mania?
Taiyo Luca Final Attack Orders
Both.
if it was a monster Ultimate Tyranno or Tyrant Dragon or might have been Final Attack Orders which is a trap card
Nicholas Arcila yup that was the card, thank you
I remember dark worlds being a pain in the butt got the structure deck for a friend and it was brutal
Machina Mayhem was my first deck ever and yeah I didn't use Commander Covington much.
I always thought you could set Decoy Dragon and it would trigger when it's attacked then. Is that wrong?
+NinStarRune That is incorrect
Dzeeff, remember that video you made about that personne who made that Yugi oh card review with marshmallows and marshmallows glasses in it?
Perhaps he could use dragon gunfire for his issues with marshmallow.🤣🤣🤣
if gernia ssed itself when destroyed by card effects (not just your opponents) it would loop with cannon soldier lol
Wouldn't dark scheme work in some kind of troll trick star?
Decoy does it work when set?
Nope
10:11 For you
Wouldn’t dekoy dragon be useful if you put him face down and let’s you summon a level 7 from the graveyard? Your opponent doesn’t know is a dekoy dragon so he might fall for it.
Lloyd Adam Smith Grande No, it has to be face up for its effect to work. It telegraphs itself obviously and your opponent won't be attacking it unless they're either dumb or they have a plan for your monster.
Does the effect of decoy dragon still activate of it set
Nope
Toss up! Who's worse at pronouncing card names? Dzeef or cyberknight?
What about The Dark Emperor structure deck? The one with the shadow monarch and it focused on remove from play cards. I can't find it in any of your videos, and it was always my favorite structure deck when i played this game haha
That's actually in this video
Hahahah! I just missed it when I watched the full video, and then started skimming for it and went over it.
Also what about those older structure decks, I can't remember the names but they were in the nintendo DS world championship 2008 game. There was one that was sooo bad, even for the ds game, that focused around Ectoplasm with malice doll of demise and a couple other just underwhelming cards. I think there was a light deck too or something. those would have been released before the decks in this video i believe.
Curse of Darkness was its name
That one (and the fairy one with healing cards) were both OCG only releases, and I was only doing the video on TCG ones
I always thought Gemini slime or the crappy equip card that gives 300 attack was thev worst
Scott Fillinger Divine Sword Phoenix Blade? That thing had at least some niche uses. You could bring it back to your hand to use as Lighting Vortex or Karma Cut fodder. You would literally have to go out of your way just to be able to Normal Summon Gemini Soldier twice JUST to 'turn on' his effect.
MobiusLeader007 I thought that's what Gemini summoner was for? Also yeah that the card. I mean u can use it for the Gemini who send equip to grave, but I still think it'd pretty bad. Also the monster where if it's destroyed by battle, u send a Gemini from deck to grave to draw. That card wasn't the worst card but it still terrible
Featherizer I think it's called
Phoenix Blade has some relatively good combos with Isolde in a variety of decks, so it definitely has some uses
i once drew a card with agent of wisdom so uh 10000/1.25 best card ever pls ban
I was expecting goblin king out of the dark world one, it just had no reason to be in there and its just a dead draw
Okay so why is dragons gunfire bad in a dragon deck it gives you two option one of which inflicts damage
I would agree Dark Scheme is a bad card (not just in Gates of the Underworld, but in general) but at least it COULD do something for the strat, unlike Zure, Knight of Dark World
I could actually pull mercuryes effect of in my Sanctary (wallhala/mozarta) deck but I have tethys anyways wich is a thousend times better because you can draw until you draw a non monster card instead of just one card (yeah your opponend knows your hand but if you can easely special summon at least two lv 8 mosters per turn while having decent spot removal who cares).
For the machina deck, why not choose Machina Force itself? The monster that can only be summoned by commander Covington? At least with Covington you can actually summon or set the thing to defend your life points. Machina Force is just a dead draw
Of course, Covington immediately follows Machina Force in terribleness... it literally only outclasses the big guy on the singular virtue of being literally playable while the other is literally not.
Gemini have been in the game since before synchros and I'm still not certain how they work.
Alex Steward right im still not clear if they are gemini because they are both effect and normal monsters or because of a fusion type or something, i mean i never actively tried to find out, i just use some monsters that happen to be gemini and im always just like "huh, neat"
They are normal monsters with no effect when you first summon them, your next turn you use another normal summon on them to gain their Gemini effects
"Because I can't make a list called, 'Every bad card released in Yu-Gi-Oh!'." Well why not?
samsara kaizer had rediculous fun playability with Ultimate Offering.
it wasn't competitive, but its far from the worst card in that deck XD
Which card do you believe is worse?
I run agents, and I swear, I can't believe Mercury was even made. There's no situation where he's useful. I just use Tethys instead
i got warriors strike cause far as i know its the only way to get phoneix gerfried, i have most of the gearfrieds
I have built a deck around getting off Covington. I only got it off every 4-5 duels. Even with all of the pieces at 3, it is too slow and inconsistent to do anything and it's a shame.
I tried making it a pure deck. I know i could have used pendulums but i wanted to work with what the deck was given.
Pendulums weren't an option back in the day either so i did what i could with what i had.
Oh i know i could technically build a semi-consistent deck with pendulums. I don't want to only be running 1 copy of each card either so it'd still be a bit of a mess.
The sad thing is, there is no way to ignore Force's conditions and using Covington to summon it is the only way you can. Covington isn't even a Machina, and doesn't look like one. Why would Covington be the thing that summons Force, when it doesn't look like something from the archetype?
Yeah the deck needs to use so many clunky and slow cards to work and just for a big beater. I would build it again but only the the joke of it.
12:35 actually playing 3 mercurys in my main deck
But u can just put decoy dragon in face down defense mode so that ur opponent will attack it without knowing
That's not how the card works, actually. So it's much worse
dzeeff oh shit ur right, in that case it sucks ass
I would have said the worst card in Dragunity Legion was the Extra Deck.
I feel that yata should get unbanned, what do you think? I think it would enable non "extra deck spammers".
no yata is staying banned forever, it's too broken of a card, though I believe monster reborn, change of heart, and harpie's feather duster should come back, I mean you can't call those cards OP and banned when something like fucking moon mirror shield is completely legal.
I tried. I tried to scroll past. I tried to resist disliking your choice of Gravekeeper's Curse. I looked up the decklist and tried to consider reasons why cards like Viser Des and Dark Jeroid didn't make the cut.
I'll admit I am biased. Gravekeepers was and is a big favorite of my time in Yugioh. But whether you're comparing synergy with the deck, competitive utility, or worst-case-scenario, there are far worse cards in the deck.
I tried to resist, but I have to know. What made you skip over Viser Des, Skull Invitation, Coffin Seller, Dark Jeroid, and Mystical Beast of Serket? At least Curse is immediate burn damage, has synergy with the deck, and is (mostly negligable) burn damage.
It isn't a good card. But in the context of what it is, a level 3, tribal-included card, it is not bad. Not even when put into the context of this structure deck.
Gates of the Underworld is such a lovely structure deck.
I bought 2 of them when it first came out.
And Dark Scheme is total shit. I dropped it super fast for another Dark World Dealings
Gemini soldier is about the only card that would make the deck playable. There are far worse gemini monsters from that set.
At least decoy dragon forced removal blaze dragon was so much less useful