Castelvania PTB: perks, gameplay, mori | Dead by Daylight

Поделиться
HTML-код
  • Опубликовано: 17 сен 2024
  • #dead_by_daylight #castlevania

Комментарии • 20

  • @kittymyths1208
    @kittymyths1208 Месяц назад

    I like how each power is a reference to his boss attacks in the Castlevania games :D

    • @rogueroentgen
      @rogueroentgen  Месяц назад

      same! I haven't played them all but I watched some video and the adaptation is mint!

  • @Majima323
    @Majima323 Месяц назад

    Was hoping to see you find out about while in wolf form, you can destroy pallets with your charged pounce, like demogorgon x) I find hellfire is kinda odd at times, I was seeing it can go through corners of big walls like at shack. And you can see Dracula's castle in the distance on non licensed based maps too (that I'm aware of).

    • @rogueroentgen
      @rogueroentgen  Месяц назад +1

      I discovered it later, and I saw the cooldown after breaking in wolf form is reeeeaaaaallly long, I understand if it was short it would be just like demo tho.
      Very curious about seeing how the castle looks on every map where it's allowed, it's a fantastic addition and such a classy touch
      But yes the fire pillars look like the most interesting part of his power and they hit in unexpected places just like nemmy's whip, I need to understand the exact hitbox

  • @LauraGoth1
    @LauraGoth1 Месяц назад

    i actually think that the killer perks are all strong. dominance is great for any build with hex totems, and the best part of it is that dominance itself isn't a hex perk, which means that it will always protect the exact totems that you want to be protected, unlike undying which sometimes runs into the issue of being cleansed first.
    the hex perk can be really strong, especially when paired with pentimento. 33% on it's own is already insane, but try to stack another 30% on top of that (I think that's about 50%? idk, I'm awful at multiplying percentages). yes, it only affects one person, but that person has to decide if they want to tank the hit and stay at 33% slower repair speed, or if they want to cleanse the totem, which keeps giving you pentimento stacks and slows the entire team down. the obsession will most likely decide not to cleanse, which makes this perk really good with stbfl, since you can decide to just ignore the obsession since they are the slowest at doing gens anyways (I'm thinking of a build like hex: wretched fate/save the best for last/hex: pentimento/killer related filler)
    human greed is an underrated perk because you underestimate the locations of some of the chest spawns. a lot of them are close to gens, there is a chest spawn INSIDE OF KILLER SHACK (not talking about basement, but rip invocation btw), and some chests are also neatly placed inside loops. the fact that you can bring a simple offering to spawn more chests, giving you more aura reveal and better chances at good spawns, makes this a really strong perk in my opinion

    • @LauraGoth1
      @LauraGoth1 Месяц назад

      oh, also, idk if this is a misunderstanding, but hex: wretched fate should light up a new totem after every gen pop (as long as it's not already active), meaning that if the obsession decides to cleanse it and another gen pops, they now have to look for the new totem and cleanse it again (this is also why it's so good at giving pentimento). Just wanted to point that out, in case you missed that

    • @rogueroentgen
      @rogueroentgen  Месяц назад

      @@LauraGoth1 I didn't understand about lighting up a new totem! That is... like, very unnecessary. The perk is already gonna need to be tuned down before release I'm afraid.
      When I said that the perks are not worthy of trying in the ptb I was referring to adept, my bad for not specifying: yes, the hex perk has sinergy with A LOT of annoying stuff, and I lost interest immediately because it was not fun for me, but they do have a lot of sinergies... just not of the kind I like :(
      idk about the chests... I know we have very different opinions on them, and I did get hoarder value in the past, so I will try some gimmicky build on release xD

    • @LauraGoth1
      @LauraGoth1 Месяц назад

      this will give you more hoarder value because hoarder spawns 2 extra chests

  • @LauraGoth1
    @LauraGoth1 Месяц назад

    the reason why the range feels inconsistent is because you can only throw it over low walls (so anything comparable to vault height), not just any walls. it just doesn't work if you try to use the power through walls

    • @LauraGoth1
      @LauraGoth1 Месяц назад

      Basically, try to think of a 7m long nemesis whip, i think that's the easiest way to visualize it

    • @rogueroentgen
      @rogueroentgen  Месяц назад

      it does hit through solid tall walls sometimes tho! I think the hitbox shape is very strange for this one

  • @TheAtb85
    @TheAtb85 Месяц назад

    Awooooo 🐺

  • @sqrt-ts2xj
    @sqrt-ts2xj Месяц назад

    IM SO EXCITED

  • @PeppeMea
    @PeppeMea Месяц назад

    The pillars of fire need some minor adjustments in my opinion. Otherwise seems a fun killer!

    • @rogueroentgen
      @rogueroentgen  Месяц назад

      their hitbox seems inconsistent, but I wonder if it's actually inconsistency or an hitbox shape we didn't understand

  • @emerald4572
    @emerald4572 Месяц назад

    It seems like DBD is slowly moving the meta towards chests and totems. Other than that just a fan of Castlevania, not gonna take my money though.

    • @rogueroentgen
      @rogueroentgen  Месяц назад

      Oh! Is there a reason you disliked this chapter in particular?

    • @emerald4572
      @emerald4572 23 дня назад

      Meh, not really. I don't usually buy licensed things lol.