No problem, I’m sorry it took so long to make. Personal issues are something i try to keep out of me making videos for you guys. But i got hit with all that and i just moved back to Florida too so i had to get myself situated again but I’m back in action
In order for that to happen you would need to set a variable per world tile and then in the game mode you would need to add each variable to the open level node
hello! This compiled fine but didn't work. When I launch the server with the -log argument, it says: LogBlueprintUserMessages: [BP_SaveSystem_3] No save found in "Save 1" slot The server starts up fine... But if I restart the server, the player doesn't have anything else. Also, I did throw the BP_SaveSystem into the map... Although it looks different from yours in the map. Yours shows a collision cube under it, mine doesn't. Am I doing something wrong? Thanks !!!!
Awesome! Thank you so much for taking your time to make this video :)
No problem, I’m sorry it took so long to make. Personal issues are something i try to keep out of me making videos for you guys. But i got hit with all that and i just moved back to Florida too so i had to get myself situated again but I’m back in action
how do i go about save my game with unreal engine 4 world composition ps i have SGKV2
In order for that to happen you would need to set a variable per world tile and then in the game mode you would need to add each variable to the open level node
@@themadscientist8271 can u do a video about it can't find any video about it on youtube please and thanks you
@@1AnimeFinder I also interested in like this video.
@@1AnimeFinder i'm sorry it never told me you commented I will try to make a video on this tomorrow
@@tikpok_net I will try to make a video on this tomorrow
Awesome!!!!!!!!!! Thanks man, you are the best!!!
what is difference between using Advanced Sessions and not?
Advanced sessions is all I’ve ever used for steam, anything else is a different subsystem for online play.
Hi, awesome videos subscribed!
Thank You Very Much.
is this working with world partition maps?
Awesome!
hello! This compiled fine but didn't work. When I launch the server with the -log argument, it says:
LogBlueprintUserMessages: [BP_SaveSystem_3] No save found in "Save 1" slot
The server starts up fine... But if I restart the server, the player doesn't have anything else.
Also, I did throw the BP_SaveSystem into the map... Although it looks different from yours in the map. Yours shows a collision cube under it, mine doesn't. Am I doing something wrong?
Thanks !!!!
I have the same problem, did you find a solution?