Pendragon 6th Edition: The Grey Knight Reviewed

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  • Опубликовано: 7 фев 2025
  • Jeff sits down to share his thoughts about The Grey Knight adventure campaign for the new 6th edition of the Pendragon roleplaying game. Originally published in 1986, this was the first adventure published for the venerable RPG of Arthurian legend. This volume also includes two short adventures meant to bridge from the starter set campaign to this classic tale. Should you be excited to have your players embark on a glorious quest? Or has age not been kind to this nearly 40 year old adventure? You'll find out!
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    Opening music: "The Ice Giants"
    Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
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Комментарии • 19

  • @ageingrapidly
    @ageingrapidly 6 месяцев назад +3

    Another good review, thanks for taking the time. I'm in two minds about buying this one but I almost certainly will get it since, in the absence of a 'DM's Guide and Bestiary', it's the only adventure in town (after the freebie and the Starter Set). That, and I like to support Chaosium with their Pendragon publications.

  • @azunthewise4914
    @azunthewise4914 Месяц назад

    When you said 5 sessions I about choked on my lunch. 5 sessions of pendragon is such a short adventure, but bring able to slot it into the great oendragon campaign makes it worth the buy

  • @WombatProphecy
    @WombatProphecy 7 месяцев назад +12

    I hear the Great Pendragon Campaign is going to be released in multiple volumes covering different sections of the campaign. Personally in two minds about whether that's a good thing, but it probably will make it easier for new GMs to get into it.

    • @alexpartenopei1021
      @alexpartenopei1021 7 месяцев назад +2

      I resd 3 volumes;
      Uther period
      Boy King period
      Camelot/Grail period

    • @anarionelendili8961
      @anarionelendili8961 7 месяцев назад +5

      @@alexpartenopei1021
      There will be three main ones for Arthur:
      Boy King + Conquest (i.e. Arthur defeats his challengers and foes)
      Romance + Tournament (the realm is at peace so time for the knights to ride out in search of adventure and quests!)
      Grail + Twilight (things go really bad and the Grail Quest ends up just delaying the downfall, but it is a glorious downfall)
      Each will be about twenty years (i.e. a generation), so it is easier for the GMs to pick up one, play through it, and then come for another, or just pick their preferred time period and stick to it.

    • @simonbrake5072
      @simonbrake5072 7 месяцев назад +2

      Having started running the GPC a few years ago, and just getting to the end of the Uther period, I'm kind of happy to be able to just dip into just the required parts, although admittedly several volumes would probably have a staggered release, and I might end up constantly being a period ahead. That said, this Grey Knight campaign has some nice details on Carlion, which plays a part in my players' current Utherion adventure, so it's been great to get some unexpected inspiration for that.

    • @UdyKumra
      @UdyKumra 7 месяцев назад +2

      Mainly they're going to be expanding the existing sections, which I think is a good thing.

  • @alexpartenopei1021
    @alexpartenopei1021 7 месяцев назад +4

    Remember running Grey Knight many years ago.
    It was superb and great that the player knights got the chance to meet famous people and help save the kingdom.

  • @trevor7861
    @trevor7861 15 дней назад

    Anyone else watching this even though they already have it?

  • @Wraithing
    @Wraithing 7 месяцев назад +4

    Brilliant.
    Cheers for the review.
    Finally picked up the Starter Set from one of my FLGSs yesterday and will certainly be getting the hardback player/core book. After your description here, this adventure seems like a must for me.
    Many thanks also for flagging up the existing one-die-roll choke points in the adventure.
    Good to know.
    Funnily enough, I think the May Babies narrative makes this one pop for me. I really like how it seems to present the PCs with dilemmas to make real that classic Arthurian tension: the old, unknowable (and undeniable) mystery world of wildness, faeries and pagan magic being inextricably tied into Arthur's court of striving holy knights. How they can yearn to represent a brighter, civilising hope, but even the King must struggle with inevitable guilt and doubt that comes from holding transcendent ideals and aspirations, whilst taking authority over the worlds of profane flesh and ancient earthly magic and superstition. I think that's probably why the myth has constantly been renewed, reworked and remained relevant to so many societies throughout history.
    And why it's definitely a living myth, so the 'historically accurate' crew might need to adjust the holodeck parameters!

  • @GenuineMattyC
    @GenuineMattyC 7 месяцев назад +1

    Thanks for the review

  • @jameshenderson4876
    @jameshenderson4876 7 месяцев назад +1

    Good, insightful review, thanks

  • @anarionelendili8961
    @anarionelendili8961 7 месяцев назад +2

    I really like the art in the new edition of the Grey Knight. The adventure itself was pretty much the same, about two-thirds of the book, but the other third had the years 513-514 to bridge over from the Starter Set. And there is a section on Carlion, Arthur's 'capital' before Camelot.

  • @klasholmertz7351
    @klasholmertz7351 7 месяцев назад +1

    There seems to be a lot of rehashing of old material from Chaosium lately and not so much new, original content. See majority of what comes out for Runequest, Arkham for Call of Cthulhu, this for Pendragon and so on.

  • @mithraisaugustus6421
    @mithraisaugustus6421 7 месяцев назад

    Special Moose effects by Olaf Prot!

  • @UdyKumra
    @UdyKumra 7 месяцев назад +1

    Pendragon has always had a lot of bad editing in all its products. Weird that going to Chaosium hasn't fixed this problem lol

  • @steambub
    @steambub 7 месяцев назад

    I do want to run a Pendragon Campaign in Loin & Dragon one of these days. For the passions system, I think stealing The Red Room's sins XP system, and replacing them with passions, would be a better way to have players roleplay their passions. Then you don't have to force it with a die roll. More XP for those that follow their passions.