Another set of tips i can give: 1) Do NOT back-out on T1 in online races, you'll see people doing that to "avoid" the carnage, those people will never be able to handle a T1 scenario, every T1 really teaches you the awareness required to battle in a clean way 2) Don't use faster people setups, that's a bad habit, especially when coming from F1 games, don't buy them either, use the aggressive one instead, the best setup is the one that makes you comfortable pushing the car 3) Do not grind the SA offline, that seems the "better" solution, but i promise you, it's not, people online do extremely dumb things that you need to counter, like mentioned in the video 4) Learn how to racing close to other drivers, try to mimic their braking when behind, try to copy their lines, etc... those things help you understand how to be respectful and fast on track 5) Last but not least, incidents and bad stuff happen in real life too, there is no point on insulting someone who is still trying to get a grip at the game, shit happens, move on to the next race and try to understand what you could have done to avoid the accident, even if it wasn't your fault, sometimes, for example, backing out from a move can save you from reckless drivers 6) I almost forgot, for practice before a race, don't use the hotlap, use the practice instead, hotlap mode doesn't account for tyre or fuel consumption, resets the tyre temperatures at every lap, and it's generally bad for the muscle memory, and for managing the temps
I completely disagree about using alien setups. Maybe if you are really really bad at the game you should avoid them, but once you get the feel, you absolutely need alien setups to be able to achieve faster laps, even more when you know nothing about setups. For example my time at Suzuka is 2:01 with the Porsche, and thanks to copying a setup from a guy who did 1:58 laps I could lower that time by 1 and a half second. Aggressive setups are a very good base, but they need work if you want to lower the times.
When, I would search for someone that has a race and quali setup, and just use the race one. Just setting the toe and camber correct gives you sometimes .3 to .7 better times than the aggressive
@@TitoSniberb ok but see, you have probably a ton of experience in the game, a rookie is going to have a terrible time with an alien setup, it's not automatically faster, and usually drives like shit, cause the setup is mostly personal, and before you are in the absolute limit of the aggressive setup, a rookie shouldn't use those setups, cause those are good to pass the limitations of the aggressive ones, and if you're no where near those limitations, maybe it's a good idea to reach that level first, before even thinking about faster setups, try to use an actual alien setup, you'll see yourself how fucked up the driving is. As Aris said once, "don't ask for people setups, ask them replay files", thats because is far more useful to learn their braking and turning points, then using a setups that you wouldn't be able to master in the first place
I played acc on console for almost a year, I felt the same way for a while but eventually got it and got better but then a few months ago I finally got a pc and now im on 1.8 tyres I feel that same way again 😂 oh well lots of practice again! Haha
I'll share a trick to save tire pressures. Go to the pit strategy screen and use the option for the pitstop below. Pit strategy 1 save current psi. Pit strategy 2 save other variation and so on. Can save 50 variations right there. I also save wet options for both wet compound and dry slicks in damp or greasy conditions.
Great idea. How do you then transfer the saved Pit Strategy to the current setup when you want to pull up #5 for example? I see how you can apply the current setup to the strategy, but not to get back from it.
I find a great way to start making a setup is to take any track and car combination in practise. First thing, choose the Aggressive preset and immediately save that setup - ensuring to use the track & ambient temperatures in the save name for reference. Go out and do 5 valid laps. Return to garage and tweak your tyre pressures. Look at the "Hot PSI" levels for each wheel and increase or decrease the PSI, so that if you were to do another 5 laps you'd be hitting 27.8. So if after your initial 5 laps your front-left tyre was (Hot PSI) 28.3 then you would need to reduce the PSI on that tyre by 5 clicks (or 0.5 as each click is 0.1). Do this for all four tyres. Then save the setup - overwriting your previous save. Note: The game only shows previous saves for this exact track & car combination - so things will stay fairly tidy in this save/load screen. Go out again and do another 5 valid laps, go back to the garage and check your "hot PSI" again and see if you are hitting that 27.8. You will be close, but you'll find you may need a couple of clicks here and there on each wheel to perfect your tyre temps. Save again over the previous save - and you'll now have good tyre pressures for that car, on that track in those temperatures. This will give you are good basis to then start playing with the rake of the car (front and rear ride heights in the "Aero" section) and the rear wing height (also in the "Aero" section). If the current track has a lot of straights, get the wing down low to give you good top-end speed, but enough wing to give you decent down-force in corners. Golden Tip: Also, look at "Toe" and "Camber" settings on the "Tyres" section and try to reduce these to their minimums for each wheel - I always find that this gives me much more control turning in and I'm able to be more rough with the car without spinning out so much. Top Tip: Brake early and smoothly into corners, and accelerate early - before/on apex. Good luck!
Would like to add that after you make any adjustments,ie aero, toe, camber etc, you should always re assess your tyre pressure and adjust accordingly to keep up with the changes. Also, practicing with ai can be beneficial as running your car in a tight pack usually will increase your pressures because you’re not getting the cool clean air that you do when running solo laps. Just my two cents.
Great tips , small changes and keep in mind one person setup isn’t necessarily a quick one for you but yes it does make a big difference overall if done right.
I found a great deal of improvement in my driving and lap times after I began forcing myself to practice WITHOUT the AI. It drove me crazy at first because of my ADHD, but eventually I grew to enjoy getting lost in racing the delta. Another thing that seems to be helping is the actual processes of making a setup. You really get to know the car well through that. What it likes, what it doesn't, how it responds to different changes, that kind of stuff. It surprised me how much that helped. or maybe it was just the improvements to the setup...lol🤷♂
If you want to master setups in acc you need to start with the safe setup and slowly change each value so that they are the same as the aggressive setup. By doing this you will gain an impressive understanding of what each setting does to the car.
There are many other ways too yeah and every approach takes a lot of time investment. Personally i cannot afford that time investment because of family/job/hobbies/etc so paying for a decent setup is a great option for me.
Default aggresive setups are way too forgiving. Their names are misleading. Safe setups should be called extremely safe and super slow, while aggresive setups are safe and slow. Even custom setups that you get online are fairly safe
The hearing the tires volume tip is a great one!! I just went through the Advanced Vehicle Dynamic Operations course at Ohio Peace Officers Training Academy, they were big on listening to the tires on the track to determine if they were near high speed limits or making the much different scrubbing sound for understeer. Not sure how we are suppose to hear tires over sirens in a pursuit, but it was a good learning aid during the course.
People want a Simulator! . But not willing to do the Work to Compete in a Simulator lol I love that you need to Learn Setups. FFB , Tire Models. This is what you signed up for. Do the Work !
I agree from a simulation perspective. I prefer open setup generally. It just bugs me a bit that it has such a huge impact on my driving compared to other sims. Setups are not unique to ACC. In ACC I just find that one click of adjustment can transform the car from driveable to undrivable from my experience. I dont know how realistic that is either. You mention FFB and tire models. Why did you mention those? Just interested.
@@LaurenceDusoswa I guess I'm going off of Complaints I've heard about Racing Sims. People Complain about Handling Models , Default Setups FFB Settings, And it's All Subjective in my opinion! When I got my rig my DD and Pedals. I made sure to Take the time to Dial In the settings. Take knowedge from people like You Laurence and do Homework on Race Department or Online to see what's out there and how to set things up. It can be A lot. I totally understand that it may even be over whelming to some. However , that's what I want! When I Race and get Results it feels good to know I Worked for it. It feels intense and like an Accomplishment Afterward. This isn't Grand Turismo!
@@darwinLee81283 Thats great you are willing to put that much effort into the game and getting the satisfaction from it. For the vast majority I would argue that they do not have the time. Many are lucky if they can squeeze out a few hours a week. For those people trying to learn setups and every detail of tyres, temps, areo and chassis settings are not possible. All they want is to jump on and enjoy some pixel racing. These people are good drivers and if they want to buy the setups and use someone else's ffb settings that suit then more power to them. I know it's a sim, but at the end of the day they purchase a racing game for racing not a setup and tyre sim. In the real world the driver does not setup the car. Thats what the team does. Don't get me wrong I do understand what your saying. Just try and remember some just have not got the time. Have a good time is the point I think. PS you might want to use ! A little less.
@@LaurenceDusoswa as a grass roots race team mechanic I can say 100% small adjustments is totally real. .5 psi in tire pressure, .5 degree of camber adjustment. Mm in ride height will make a huge difference. You never make huge adjustments (swing for the fence) in setups. And usually it's one change at a time during a practice session to see what change worked or not.
@@SirKen-v1r of course adjustments make a difference. In all of sim racing, not just ACC, there are far fewer variables than in real life so the few variables that you do have, have greater impact.
I found that ACC on the whole had less info about road surface, mind you my main issue with almost every sim is that I actually get too much info about the front wheels but I'm left guessing as to what the rear wheels are doing and in that regard I found ACC to be much worse off than AC. I'm curious as to which aspects of FFB you like more? like what is it that you find is giving you more information about what the rubber on the road is doing? although ACC has a vastly superior tire model but that is to be expected considering its half of the original titles age.
@@unfortunately_fortunate2000 really hard to pinpoint exactly what it’s doing but with the right FFB settings I find it incredibly communicative. I can feel when the fronts are pushing and when the rear is loose, in iracing for me it just feels like a guessing game, every car feels the same. Very vague. but I do have 10x more time in ACC than I do iracing.
I like how in AC, a slide registers on the wheel going mega loose, so you can turn in and re-engage quickly. On ACC it just feels like it's gone, with no warning, no recovery, black flag - AGAIN, so you end up relying more on the visual turn winding up more than expected which is still often really subtle and too late anyway.
For me, I tried setting up cars but unless I did something extreme, I'm not consistent enough to notice and feel a difference, if memory serves me right the difference between the aggressive setup and the safe was within the margin of error. Right now I just adjust tire pressures and fuel load. Edit: as an outsider, the community is too focused on setting up a car, which is simply not even remotely enjoyable for me Edit2: a service like vrs would be immensely helpful for everyone, I can't praise vrs enough for helping me improve in iracing, being able to directly compare inputs and lines with the best is awesome
There are services like VRS. Coach dave academy is a good one and so is hymo. Luke Addison’s setups are good too but I don’t have a huge amount of experience with them
It's one of the most motivating video about ACC I 've seen yet. Most of the time when I see ACC videos I feel like I cannot drive at all (in my early phase maybe 10 seconds slower than the guy in the video) and I feel also too dumb to understand how I should change the car's setup. After more than one hundred of hours in ACC I've learned so much about driving, but still have only a little idea of setups. Mostly I take the default safe setup and just make changes on TC, ABS and maybe brake bias, and of course tyre pressure. Sometimes I do the same with the default aggressive, but often I go back to the safe one, since I feel myself more comfortable with that one. By the way: tyre pressure optimum values have changed completely in update 1.9 and now should be between about 26.0 and 27.0 psi for GT3. Thank you for the video and many thanks to all the guys here, telling us their own experience and giving tips on how to learn to master that beast.
Thanks for the great comment. ACC really requires so so much practice to be competitive in split 1. I recommend finding a league though where people hang out on discord. You learn so much from it
Just found this video. Starting out on ACC after ages on other console based racing sims. Reasonable driver but kept looking at super fast laps from the top esports pros and I am a good 4-5 seconds off. Am crap with setups and what you’ve said in this video massively resonates and super helpful.
You’re very welcome. It’s also important to note that the top drivers know the ins and outs of the limits of the game. They practice so so much. Similar to call of duty or whatever, having good aim doesn’t necessarily make you good at it. I’m not referring to you specifically but I hope the video does help to identify the things (other than practice) which can help you to become better.
I love ACC, I think it's fun trying to find a good setup but most of the time I just run the aggressive setup with a couple suspension and ride height changes. It's usually good enough for me to compete for top 5 in my lobbies, even the comp servers.
simracing is like anything else, if you're honest with yourself *you will improve even though it will be frustrating,* something I would have included in the video is to not get too sucked into the importance of setups sure a paid setup may be faster on paper but if you are uncomfortable driving that setup you're going to be slower no matter what, combine that with not analyzing where you know you are losing time or not wanting to try something new through that particularly painful corner because you can barely make it through as it is will only make the game less fun. if you can get into a groove where you do a couple laps, watch a replay and then go slowly around the track figuring out the line of least resistance you'll do alright in any sim. as for taking setups too seriously I always like to use the F1 games as an example, they are also setup heavy games & that competitive drive will easily lead you to hate the game because you just dont understand what settings make the cars faster or slower and you'll obsess about trying to find the ultimate setup to go faster when in reality, if all that effort wasted was spent on refining your technique and track knowledge you'd of actually made bigger lap time gains even on a slower setup but, tuning cars in any game/sim requires you to have at least a fundamental understanding of your own driving style and preferences, me personally I like a very grippy and rotation happy car on corner entry but I *need* the car to be stable mid-corner and on exit or else I may as well just be an AI, if you can understand your driving style not only will you be better in ACC you will be smashing personal bests across all sims and as you better understand setup options your quali and race setups will also see a massive improvement! honesty with yourself will get you far not just in sim racing but in all facets of life.
Yeah, its a learning curve, but worth it.. Forget tuning for now & i found 3 main things for any beginner. - FFB settings (including the 1.8 changes - this helped control the car, stopped sudden spins & helped to regain control easier after a wobble) - Tyre AND Air pressures (& how to adjust after a few laps, the air temp is what you look at to adjust, include the air temp number in your savefile name) - Tracks limits & braking references (THE most helpful of all videos i watched, proper circuit walks or track guides with info about 'track limits' & 'brake reference' zones) Tyres/air takes a few days to learn, then the tracks take several hours/days each !! but you will then be able to drive any car around more consistently & laptimes will improve.. ONLY after learning tracks & temps you can then feel what tuning the car needs as you have removed many driver errors by learning the basics 1st.
I like your point on audio settings re: Tyre volume. Engine noise is one matter, but we have Rev gauges. Tires are another matter and the audio feedback is gonna be quick in addition to feel. Subbed 🙏
@@LaurenceDusoswa I also did this audio adjustment in GT7, its a game changer re: traction and knowing limits without being able to feel much (for me the ffb in GT7 is poor comapred to ACC and AM2). Thank you again!
When I first started I kept seeing people posting comments about setups saying things like “the setup doesn’t matter when you’re new” and “just work on being consistent first”. After hours of being frustrated I looked at some different setups and tried them out. I found a setup that worked for me and I was able to finally get better and get my consistency down. So don’t listen to anyone. Find out what works for you.
I've played for almost 130 hours now. I came from the F1 games so it was a bit of a wake up call but on the note of not being able to feel if it was a quick corner or not.. I think you're right to a degree. There's certain corners, Turn 1 at Red Bull Ring for instance where I can feel if I've gotten it right and it feels fast.. That being said, Turn 2(3) at the same track there have been many times where I've felt it was quick but turned out to lose me a tenth or two by the next turn. Other turns at Mount Panorama are similar. Sometimes it's a bit ambiguous.. Great video, Thanks!
I like that there is someone else than me than feel completely dumbfounded by hotlaps that look the same as yours but are 5 seconds faster. And I'm likely 5 seconds slower than you :)
They abuse air pressure and setup tweaks, in tortellini videos he blatantly cuts out long straights sometimes as well so people can't see him abusing things. It's just awful
Me too. Yelling at the screen “ that’s the exact line I’m taking!” Then you realise a lot of it is just getting on the throttle earlier than you. Before a straight it can make 0.5- 1 secs difference.
@@Thisonegoestoeleven666 Yes, that's probably even more frustrating. You see the hotlap and maybe you have access to the telemetry. You can see have the right breaking point and throttle point. But those tiny tiny differences You can only see in telemetry just add s up seconds a lap. And you just know there is no shortcut from 100's of hours of practice :)
You are so wright about proper schooling. Just started driver 61 as been sim racing 1 year and still 3 to 5 secs off alien laps and it was driving me nuts. Week 1 we went over vision, right off the bat i discovered i was completly looking at the race track wrong!! Now I am fighting to re train and break the horrible habbits i have developed. Can only imagine what i will learn the other 3 weeks. Lol. Great video.
@@eclark9965in ACC's defence, iracing usually is best with irFFB, with that it feels amazing, without it, you feel but not in the best way possible. to say the least lol
it is good tips, thanks for the help - i thought i needed a motorsport engineering degree but after just one car around all tracks, sorting tyre pressures & suddenly i have a car usable to enjoy the game. I then raced others around one track, most cars are very good once the tyres are understood & you have a stable chair/pedal setup. Tower castors can replace wheels on chairs for carpets, a very easy, cheap, quick fix. Just a stable chair & a few days learning about tyre pressures helps this game a lot. i didnt know for a while & was very frustrated most races.. after i fixed the 2 basic issues its a different game.
A good video and i agree with the most things. One point i think diffrent are track guides or hot lap videos. You must see them in slow motion. You will see that they break a bit furthe or later and have different cornering speed.
Nice video! I think this explains why I don’t play acc often. For a casual sim racer is just too frustrating in regard to tyre pressures. If the game had online races with fixed setups it would be nice 😊
I think acc is easier than ac because the 5 point tyre model is more consistent than the single point one, especially during small collisions and uneven surfaces, which will send you fly for no reason in ac
Forza 8 will feature an 8-point model with a 360 Hz refresh rate. That's 2,880 detections per second. I believe ACC is 5-point at 60 Hz (300 detections/second). That's a 9x leap in fidelity. Pretty sweet.
Thanks for the tips and maybe I need to do a good practice session to work on a setup on my own. I didn't know that ACC was that setup heavy. I Figured out the tire pressure watching your streams. You have gotten me so hooked on ACC that haven't played Dirt Rally in 2 months. Thanks Spud! Think Flea is getting mad at me...
For me it makes a massive difference. Many in the comments here are disagreeing so check it out for yourself :) I’m still 2 seconds off alien pace but without decent setups I’m 4-5 seconds off, especially at longer tracks.
Reinforcing the bad habits, that is so true. I keep questioning how does people take shorter braking distance before T1 monza, until i realize myself is turning while braking. Even just a bit, that makes at least .5 seconds difference. I think looking back at replays too does help pick up where you are doing wrong.
I first print out an outline of the track I want to drive on. Then I find a video of someone's fast YT video and watch it at 25% speed. I record the lowest speed in each corner. The I work on one corner at a time trying to replicate the faster driver. I look at how they enter the corner, where they brake, where they accelerate. I'm still the slowest person on the grid but I'm not as slow as I was!
Racing against AI CAN be a good thing if you do it with the right mindset. Treat them as real and you'll get some actual experience. All my fundamental skill was gained this way as I was very anxious about racing online in the beginning. Then when I finally did I was pretty fast (not alien just fast). This translates into A+ in Gran Turismo, ~4,500-5,000 iRating or Jardier in ACC. That's enough for me to rarely be anything but 1st in the league I'm driving in or any I've previously been in so if done right, AI races can be a useful feature. Otherwise great video I'll pass on as we're starting up a league in ACC soon enough 😄
Agreed about the setups. I needed to get used to the AMG and I just tried the safe setup with a couple tweaks and it was undriveable and was 4 seconds off my PB no matter how I drove. Then someone shared a setup for it and the car rotated a lot more while being a lot more stable, this allowed me to beat my previous PB within just 5 laps of driving.
Finally someone acknowledges the issue saving setups regarding tyre pressures, I really wish you could save pressures separately, I constantly tinker as I learn and then have so many setups I can't use!!! Something like apply to all function, I get there could be issues but at the moment it is a pita.
It’s a real pain in the ass, yes. There’s memory involved but not much skill. Once you know the rules of the tyre pressures, it’s just churn and pretty much a waste of time in my opinion. I can accurately get them to 27.6 most of the time now but it’s a grind
@@LaurenceDusoswa tire pressure also varies with setup changes. Let it be the brake ducts or the toe of the tires and much more. So not that useful to save tire pressure unlinked to the rest of the setup. Most of the time a sharp guess from an existing setup is good enough for random lobbies. ;)
Wow 2k hours! That’s dedication! IRacing has most of these issues at the high end open setup level too though. It’s just that you can’t avoid it even at grassroots bottom split LFM level in ACC.
Do you feel the GT3 in iRacing is far too forgiving? One of my most familiar track is Spa and in iRacing when I drive either the Ferrari or AMG (both old and new) through Eau Rouge/radillon, it is so easy that I could steer with just a few fingertips, and I also had time to straighten the car for almost 0.5 seconds between T4 and T5, then I can casually finish T5 with tonnes of space left. The cars just feel like they are on rails. This doesn't happen in ACC (or even other Sims like AMS2, R3E or even GT) and I always have concentrate, get the line perfect and to maximise the use of the track width. I m not fast thou, only 2:19 in iracing and 2:20 in ACC, I am genuinely looking for explanations on my feeling about the sims :)
@@paulh8829 if that’s true I’ll switch to iRacing because getting consistent decent time in ACC is extremely difficult. Feels like a second job! Guess I’ll have to try it for a month to find out. Not a fan of all the fees though.
Unlike most that play ACC, I am a casual that only spends a few hours a week racing either F1 2022 or ACC. I never have, except for a while with iRacing, and have zero plans of ever racing online so setups and racing are different for me. I will never put the time and laps into any racing sim to learn all of this in depth so I just go for setups others use and drive those the best I can as my lap times only matter against the level of AI I am racing. A very large percentage of guides, tips and help are geared strictly for online racing so it is a bit harder to get help with just career mode or something. F1 games are a different thing though as many more run career mode. Most all online or multiplayer on any game has FAR too many cheaters and aholes that are either there to ruin things on purpose or get mad and ruin it when they start losing. The AI may suck compared to real drivers, but I like it better than all the rude, insulting, condescending aholes out there that do it on purpose.
I find it is very similar for every other competitive game. I eventually stopped playing League of Legends, because random people are just pain and everybodys mindset was just grind, stress out in ranked games and copying some pros instead of just trying to have fun and explore and experiment on their own, because people are just affraid it is not going to work and they will lose some rank, or somebody will get mad at them, because they made a mistake instead of playing by the rules. One thing I always remember from time to time, is how much fun I had in custom games with friends back in middle school games. It didn't matter we were just too few to fill up a lobby and that each had a completely different skill level. So, when I come to discussions like this, where it is like "buy setups online" and "only race online" and "study the pros", I am like "nah thanks". I would rather setup AI to comfortable level and enjoy fighting with them, maybe try to switch to different car, or if I feel very curious about setups, I find some tutorial on what each setting does and try to make my own little changes and see how they work. That is my goal and not stressing out hours for 1 second per lap in a random competitive lobby, where somebody is going to piss me off anyway.
Great vid well said…… I hate the fidelity of tyre pressures but it’s true. I do cracking perfect laps yet aliens are still 1-2 seconds quicker. I wish they had fixed races online. Then we could compare against the top drivers.
Trust me man fixed setups aint gonna change things. iracing has same cars running fixed and setup races and and the fastest guys will be 1-2 sec ahead in both.
I would agree with others that if you’re 1-2 seconds off the aliens, setup makes less of a difference. However if you’re 5 seconds off, setup can have a huge impact on your confidence and understanding of the car
I'll never unerstand why Iracing does fixed setups in gt3 with everyone in different cars. To me fixed setup only makes sense if everyone is in the same car like the mazda or the porsche cup.
Most of the times all i do is take the aggresive setup, tweak the pressure so they sit at 27.8. Put brakes on 1 instead of 2 for higher performance brakes, lower the TC and ABS a little more then the aggressive setting usually around 2-4, and maybe play with the aero settings a little, then set brake balance while driving to find your sweet spot, this alone should get you in the ballpark for a race, camber, toe, suspension etc. is extra if you really want to extract those last tenths but if you are not a a elite driver i dont thinks these settings gonna do much for you. The thing with these GT3 cars is they are really easy to drive, they will mask your bad habits because of this. If you want to improve your driving try some openwheelers without ABS or TC, they are much more sensitive and will punish you if you are not doing it right. In the end aliens are just aliens, they are the best of the best. Dont go thinking a setup changes is gonna turn you into a alien. If you can get within 1-2 sec of them then your doing good, just accept your not a alien.
Yep. Nobody said setups will make you an alien. I certainly didn’t in the video. I agree with your points. The setup is complex and a massive part of the off track stuff that comes with ACC. I also agree about GT3 cars being less communicative than open wheelers. That’s actually why I enjoy the Porsche in ACC because it’s unforgiving and let’s you know you’ve messed up. The main setup point here is that depending on the setup, I can be 5 seconds off the aliens or as little as 2 seconds at the same track in the same car.
The thing that helped me the most in ACC ist to stay calm if i got angry about mistakes. Meditation practice help for me a lot with that. You can feel the anger while you still keep calm. 😁
I’ve driven real race cars and they’re a lot easier to drive than ACC. And generally the other drivers try to avoid nudging you off the track, too. I still love the game though.
Really good video man, I mainly drive on ACC and fully agree with all your points, and the way you communicate is great in my opinion and generates trust on your knowledge. Thanks for your advices. PD: good to know I’m not the only one watching hotlaps and thinking “shit! I’m just doing the same and I’m two to three seconds slower!! 😱”. You made my day 😉
All good, but I don't really understand the critisism of the FF; not long ago some said that it was iRacing that was lacking compared to ACC, and personally I think the FF is better than in AC1 for instance. But, FF appears to be very personal for some reason. And that practising with AI, I agree, you can always pick out the guys that have, making moves that work with AI because AI conveniently opens the door for them, going for a gap even when they can only see it using binoculars. ;-)
iRacing still doesn't have great ffb. but some of the newer content is a lot better. It's still nowhere near AC. However, it's worth noting that GT cars are pretty numb in general in almost all sims.
I began my sim racing journey in March when I purchased ACC. Started using the aggressive setups with some personal tweaks. I wasn’t getting any better or faster. So I broke down and bought Mclaren setups through Coach Dave’s Academy. I can honestly say, I’m still trash. Lol. I’ve only ever raced in single player mode with the AI setting at 85 (chance at podium) and their aggression setting at 100. Usually a 45 min race and I always start at the back, P25. Lots of fun and I enjoy the challenge of a difficult sim. At 85/100, I feel like I’ve accomplished something if I win. Again, I’m trash.
I'm a believer in CDA setups up to a point. The guys that are putting those together are aliens who are comfortable with twitchy cars all for the sake of lower ET. I find for my lessor abilities I have to tweak the car for more confidence. More TC, depending on the car, more forgiving dampers, stronger springs, more stable aero and so forth. RST gave me great setups but Zach Etier seems to have dropped out.
I feel like single player is a terrible experience. İ suggest you try the multiplayer, it's a fun experience even if you're dead last. There are servers that mainly host beginners
Regarding the setups you have to differnciate: In a competitive environment I would say that a custom setup is 0,5-1 sec faster than the aggressive (with adjusted tyre pressures and electronics). However, driveability and the confidence you have in the car is crucial in ACC. So if you're not feeling comfortable with the setup, you'll not be able to extract the maximum and loose a lot of/even more time. This is where the biggest difference is coming from imo. e.g. a good driver can make a bad setup work, but a not so good driver will have even more issues
Disagree on setups making you faster. What makes you faster is your driving technique, what the setup does is making you comfortable with the car. You were on point talking about TC, rest of the setup is exactly accomplishing the same purpose. Getting a setup will not make you fast if you do not know how to drive it. This is really important to keep in mind otherwise you are left frustrated when downloading an "alien" setup and can't figure out how to handle the car. They are not fast because on how the car is setup for that track, but because of how the setup is tailored to their style for that track, big difference.
You are contradicting yourself though. If you are more comfortable with the car, you can push more. So setups make a difference to people like me. If you are already quick, setups make less of a difference. If setups don’t make you faster, then you wouldn’t run any setup at all.
Guess I was late to the party, just came across this video today, very well said and put together, I would say setups depends on each person and will vary, I have used paid setups from day one even with no experince on ACC, GT3 cars understanding was already present in me to note beforehand, but I agree I think the overly agressive setups created to squeeze every tenth possible are not advised to start with is not the best idea unless like me you have an understanding out of it, I am usually around 1 sec off esport times and by no means pro at sim racing, to me the most important part of sim racing for anyone starting out is get good pedals the brake to be precise, there is many options in the market at different ranges if budget not an issue I recommend the ones I use Heusinkveld Ultimate,they feel amazing and you can really be precise with your inputs.
Acc is my first ever sim, I bought my first wheel 2 months ago (t300gt) I have no idea what i’m doing with the fine setup settings. I just do safe preset with tc1/abs 2 and i’m hitting consistent 1:52-3 with the rare 1:51 on monza but I know with a proper setup I could get better traction out of turns. My 720s isn’t as built for the track as a bmw but I know with the right tweaks I could sub 1:50. The right turn after the chicane makes me coast a little sometimes and my exit out of the first turn sputters to get power out of first gear when I put my foot down.
I agree about watching people doing hot laps. Doesn’t work for me either. I need to understand the track corners etc so track guides work better for me. To me ACC is easier to master given the limited number of cars and tracks. Iracing, AC. To much to learn. I settled on the Porsche in GT3 and learned that as good as I can
Good points but you need to visual these codes in the video. Video means visualization, just watching you is not really presentation. Maybe you can show tuning screens while telling about tuning etc...
That’s a lot of extra work to get my points across. I would love to have the time to do it and edit it all together but I’m not at that level. I have a full time job and a family :) I agree with your input though. It would make it a lot better. But also open it up to even more criticism 😂
Thanks for the tips. What helped my was the next tips: 1)Find the car that suits you. I was able to lower my times by almost 1.5 seconds using the car i felt confident with. 2)Setup. It's absolutely necessary to find the right setup. You can get a couple of seconds by finding the right setup. 3)Learn the track. Right racing lines and braking points and techniques will give you a better lap time. 4) Practice makes you better. Even if you just pick a car and use default setup, having wrong lines and braking at wrong points you will improve lap after lap. Not by much but you will. 5)The one thing i found to be the most important. Gear!!!! I switched from a Logitech G920 to a fanatec CLS DD and i instantly gained 3 seconds. The superior precision and force feedback gave me better car control and confidence. Thanks again for the tips. Keep practicing and have fun!
ACC has no SoP FFB. You can add it with a mod, but you don't feel it in the wheel in a real car, so you don't feel it in acc. And in ACC you can rely on the TC, it just depends on the car. M4? You can use always max, have superb control over the car, but almost lose no time. Honda? The more TC, the more understeer
Most of the standard agressive setups are fine, yes, but on some tracks they choose to make some of the cars so damn understeery, the agressive setup of the 720s is undriveable on the Nürburgring, I had to turn the wing all the way down to 1 to get it to turn in nicely.
I definitely agree with tires. I don't necessarily agree with practicing against the AI. The AI in ACC is very good on some tracks. Not all but some. For example AI 100%-85% at Kyalami is doing 140.8-141-8 qualifying and lap times! For most people that's a legit challenge where you can't just dive bomb or wreck I to the AI cause your damage will make it impossible to keep up. As for feeling it's hard to say being new to Sim racing. I will say I've noticed it takes a lot of messing with settings to get the feel I liked.
Thanks ! I will try some advice soon. Honestly, I'm losing patience with ACC, it's so frustrating. I'm no alien, I don't train every time I should/can/have free time and I won't never buy a setup. I reached +/-72 of SA and I'm now losing few points, 70, 69 maybe. If I'm not capable to learn without spending all my time on the game, I will abandon ACC, and go to WreckFest ! No, I meant AC !
@@josephmorgan4 Thanks, but no thanks. Why should I pay for coaching to play a game ? That was intended : ACC is not a game, it's a simulator. Sure. But why is the author of this video calling it a tire simulator then ? Why is setup so important with error margin so tiny ? Is it a race engineer simulator too ? In my opinion, paying for coaching would only be justified when making money, competing, for e-sport, etc. Not for the vast majority of people who bought the "game" to play with friends, or play with friends on random servers.
@@pandacongolais that’s Avery fair point. It’s a hardcore all round simulator not just a driving simulator. Your right about the money too. I do it as well as not only is it my job but I also do the esports side of things and yes it is very tough. You have to be good in all areas not just driving. Thanks if you want to play with friends as well, I highly recommend trying something like the f1 franchise or gran tourismo. They are more simcade games. Good luck.
@@josephmorgan4 Please, no, no console games ;-) That was for the Friday trolling ... So far, I'll stick to WreckFest for fun, and AC to feel like I'm good (enough) at sim racing ! Even if our lap times are far from the bests we know, we can have pretty intense races at Imola or Redbull Ring in 458/GT2 or open wheel cars, with just few friends, sometimes fighting for several laps, and ending in sweat ... Hope you get clients for your business, no reason these titles can't coexist and be used for profit too. Oh, by the way, don't you think that a source of problems in ACC can be the updates to tires behavior in particular, and setups globally ? I mean : when news cars are released, they usually are better than the previous ones. That was the case for the AMG GT3 2020, the M4 GT3 ... Then, there are updates. OK, we can call them bug corrections too, for sure, adjustments of some parameters, etc. But these news cars often lose performance, and I struggle to get the same lap times I got before. Don't get me wrong, I think there's no black/white yes/no answer to this question. But at least, it adds some inconsistency to the sim. I'll keep dreaming of the world records displayed by the sim while struggling 3 to 4 seconds behind at best ! Have a nice week end.
Difficult? Probably because the cars handle like tanks. Brake like ass, turn like ass. And actually has worse resolution in VR than Iracing. How that’s possible I have no idea. I loved ACC until I tried iRacing and it felt so much better.
@@LaurenceDusoswa oh 100%. The clowns on iRacing is astonishing. Only reason why I take breaks from it. You figure we pay that premium to avoid terrible drivers but race after race there’s at least 1 driving like they’re on Forza.
That’s a bit unfair 😂 I’m not GT3 fan boy but I think ACC is great. Even the things that I mentioned are not necessarily negatives. They’re just things that make it difficult for beginners
@@LaurenceDusoswa well, i have a 9900kf and a 3060Ti and racing in VR is totally crap on ACC, whereas in iRacing i get 80 FPS smooth and fun experience...
i remember having some gt racing game on the psx 2 where you actually had a engineer who would set the car up for you based on your practice laps,,,,i will set a car up,,,,,but i don't really care for it,,,it can be time consuming,,,,but can be cool when you get it setup right
I feel similar. As time goes on, a bit less. It’s worth spending the time with it and appreciating it for what it is. It does have PLENTY of advantages too
have you tried all the cars, I always drive the ferrari or the gt4 bmw, because its just the ones that feels the best on my wheel. And also among the ones that sounds the least like kitchen accesories.
@@spiralmoment yeah iv put time into all the cars it’s just the physics that don’t engage me in the experience as much as other titles do. The feeling of being somewhat disconnected from the cars and the strange unexpected behaviour when you break traction. The original AC does a far better job of replicating the feeling of driving fast cars on the edge.
Clarification about setups: The 3 second example refers to the Porsche at Spa where one setup was undriveable and the other was driveable. Please don't read into that too much, but it was 100% setup that helped me to understand the car better. I had similar experiences at other long tracks. If you half the length of the track, that time saving also gets halved, on average. Ultimately, practice is the best thing you can do. I specifically mention at the start of the video that I’m not focusing on practice or braking because they’re a given in any sim, not just ACC. I hope that explains it a bit better. Sorry for the confusion.
@@sfmTz well it’s a fair reflection of how well you drive and the splits you end up in, right? Why doesn’t it matter? I worked hard for it 😂 it matters to me 🥹🥹🥹 Seriously though, I’m only mentioning it because I’m not some newbie or someone who is anti ACC. I wouldn’t give it 6 months of my sim racing time if I didn’t respect it and want to get better. I just think it’s a bit funny that some people are rejecting that I found 2-3 seconds on several tracks just by changing setups. That’s my experience. I’m still 2 seconds of the race winning pace. Obviously setup not going to make every driver as much faster but for some cars it went from them being numb and painful to being drivable and communicative. I’m not sure why it has ruffled so many feathers. I’m not an alien saying this. I struggle with ACC and it really helped me to get setups that suited my driving style. I shouldn’t be made to feel apologetic about that, and I’m not. I stand by what I have experienced.
@@LaurenceDusoswa elo is a reflection of nothing. It quantifies nothing. Like I said before, you lack the consistency on track to do similar laptimes with different setups. When you are 2-3s off your normal pace just because “setup” then you clearly are having issues understanding what the car is actually doing. Which flies in the face of everything you claim, like “25 years of simracing”. You are a newbie. Accept it and move on.
Ok. Thanks for your opinion on it. Do bear in mind that most people are newbies and this guide is aimed at people with similar ACC experience to me. I never claimed to be a fast driver either. I’m just experienced and other sims are not as difficult to ramp up on. I think the point of this video is kinda lost on people who haven’t been a part of my ACC journey so far. That’s my mistake. I genuinely thank you for your feedback though.
Actually chasing the tire pressures across a race weekend and changing temps is very much a part of a real race weekend, you want a sim to recreate actual racing is why you call it a simulation instead of a game right? What I have found with ACC is that a driver is really punished in their lap time and handling wise by overdriving and pushing the car too hard, this is where the "aliens" separate themselves from us slow folks, they never overdrive the car, are always smooth in steering and throttle and brake control inputs and they are off the brakes and back on the throttle earlier than us mere mortals.
It’s just one of those things that once you know how to do it, it’s just a bit of work that you always do and always get right. It doesn’t really add much to the sim experience for me. I’d much prefer the track to be more dynamic but the track is always 100% the same at x temperature and every single part of the track is exactly that temperature. I’d much rather there be more randomness and less perfectly predictable effort.
I don't like what you said about setups. Setups can't make you 2-3sec. faster. It's impossible. The only type of setups who make you significant faster are meta setups which uses bugs in the physicsimulation. Those setups bring ~1sec compared to a normal setup. A normal setup compared to the standard aggressive are only a couple tenths. The only thing i agree, a good setup can give you more confidence which, in the end, makes you faster and more consistent but it is no where near 2-3sec.. When you are 2-3sec. slower with the aggressive setup than you are doing something completly wrong and cover your issues with an setup but this brings you to a point where you get stuck and never can get to the level of the really fast guys. I learnt that lesson the hard way and pay for it every single race. It gets slowly better but i tent to fall back in the old wrong drivingstyle and get slower overall. When i get it right i can drive ~1-1.5sec behind the fast guys. Before i start to change and learn how to drive correctly i was hardstuck on over 2sec. offpace.
I mean, as far as I can see you're contradicting yourself. Setups can't make you faster but they can make you more confident which... makes you faster... "The only thing i agree, a good setup can give you more confidence which, in the end, makes you faster and more consistent but it is no where near 2-3sec" the 2-3 seconds is an extreme example, the porsche 911.2 GT3 at Spa, which is a long lap. And I'm no alien either
The setup literally made me 3 seconds quicker. I was 3 seconds slower when I switched back. Lap after lap and within 3-4 tenths each time. It might not apply to you but setups have a huge impact for many of us mid pack drivers
after 350 hours and trying to move up through LFM but will argue one point: - to compete in LFM, you need to pass a licence test where you can at least get a time within a certain % of the best time set for the track. This requires you to really understand the track to pass your licence test HOWEVER - what this produces is a bunch of drivers who can QUALIFY well, but can't actually RACE So, my point being: - yes, the AI will do exactly what he said - however a lot of drivers don't have a lot of experience RACING with OTHER cars on the track around them, and have no situational awareness So I would argue against ignoring AI races completely. I would suggest at least practicing an AI race every time you learn a new track, just to get a feel for racing with other " drivers " and developing a situational awareness, THEN go and race online against other people. The amount of time I get taken out by drivers still trying to maintain a racing line but also try to overtake and completely bungle their and my race is horrendous. just my 2c.
Great comment. You argue that those who race in LFM have no AI racing experience but i could argue the opposite too. Many use other cars as brakes and expect far too much respect on track; typical bad habits from AI racing.
@@LaurenceDusoswa Incorrect. I argued that a lot of LFM drivers can q ualify well but have no situational awareness, and that learning situational awareness ( learning to remember where the cars are around you ) could be gained by practicing some AI races ( I think I said at least once per NEW track... something like that ). As for expecting respect, I think thats fine. Other drivers playing bumper cars is wwhat I mentioned, can qualify well but dont know wwhat to do when theres another car in their r acing line. I also raced against a guy two weeks ago in rookies Imola and he was doing 1:52's while the rest of the group was averaging 1:46 or less. So, moreso, some practice learning tracks/situational awareness/racing with traffic not just trying to stick to the racing line like your on a solo hotlap, can be gained from AI races. I didnt mean that it should become a staple practice routine lol.
AI can teach you comfort with other cars. My argument is that AI gives too much comfort. I see people coming from AI racing to real racing and then thinking that everyone is driving like a maniac because they’re not used to aggression and mistakes from other drivers. If AI works for you then that’s really good. It’s not terrible, it’s just not like the real world.
@@LaurenceDusoswa Literrally exactly what you said, I totally agree. I just feel like a lot of drivers dont have situational awareness or the mindset to check their mirrors and " track " where other cars are. For anyone who has at least 40-50 hours of online racing I wouldnt bother to suggest it.
I’m not convinced that’s a good idea. It’s a bit of a cheat for getting a rating that won’t reflect what it’s supposed to mean. It’s not terrible, but it’s not ideal
ACC lacks roadfeel? May I introduce you to the only licensed F1 game? It’s been 5 years of the same game. 2017 was a change up, 2018 was the “polished” version, 2019 was a repeat, 2020 fixed the driving model based on lockdown’d F1 drivers playing it on streams and talking to Codies. 2021 was a repeat. 2022 is not only a repeat, but a step back to 2019 handling. Cars all feel the same, EVERY TRACK FEELS THE SAME. There are NO FFB EFFECTS, just vibrations you can get on a controller. You have to tinker to make the wheel light and still feel SOME effects. And this year they INVERTED FFB. Low speeds are heavy, high speeds are light wheels. Brand new aero philosophy, not seen since the 70’s. Heavier cars. Bigger wheels. “Clunkier” handling. Forget porpoising, they’d never figure that out. And CARS CAN FOLLOW. But they could always follow in F1. Brake temps literally do not matter. Cold tyres basically drive the same as warm. The setup meta is the same for years now, the thing drivers spend all practice trying to nail every race, you can set the same settings (almost) for all tracks. Can’t drive in pits, and instead of AT LEAST TIMING A PERFECT BRAKE, you press one button. ACC has ruined F1 for me. I hate GT cars, and I’d rather play ACC because I can feel tracks and cars and my driving. I’d rather do AC RSS F1 paid models. Might even crack and pay a subscription to iracing and then BUY an F1 car, that I cant drive if I stop paying the subscription. Like...let me just race the AI alone in the cars I buy.
I love ACC. Did you know kunos ran into same problem with their traction control model as the real units when running over curbs? What I love about ACC is very much of it is physics based, from how heat transfers from brakes to wheels to tires and to force feedback too. It gives the force there really is, not duct taped effects. though the road effect ffb is not physics based, i have it at 10% just for that extra little rumble. Anything more feels like it disguise the real physics based forces. I love ACC, might have stockholm syndrome
FFB in acc is very numb with a g29 which is why you have to drive with muscle memory more so than instincts. It's sucks can't wait to upgrade to something else.
I agree ffb on T150 is ok,but not great.Which has me wondering if it has been created on and to better suit direct drive wheels than less expensive ones.
@@Pearson04 No doubt.... None of the sims are geared towards the lower end wheel. In fact the lower end wheels are more towards the "toy" end of things and are not considered a tool for professional sim racing. Our wheels are more suitable for horizon, need for speed type games. They get the job done when just trying to have fun but are a no go for competitive racing. Unless you have extreme concentration to focus on the little details that you can barely feel lol. I don't have that. ADHD kicks in after a few laps lol.
I have used t150 pro on ACC for maybe 100hrs, and I totally understand how you are describing the FFB is. Upgraded to CSL DD (5nm) few months ago and OMG it's night and day. It's not about the torque thou, it's about the smoothness and those very subtle ffb that comes thru. If your budget allows, I highly recommend it. If not, look at me I played so many hours with t150 on it including LFM and I still had a lot of fun :) and I do know some aliens who use g29 in ACC. But I agree that the immersion level is very different.
I find it unintuitive too. It's accurate to real life, but some other sims send extra info through the steering wheel, like g forces loading up and stuff
ACC honestly just sends to much information to lower end wheels for them to handle. The FFB refresh date in ACC is 120hz vs the 60hz in something like iRacing. I switched from a Thrustmaster TMX to the Moza R9 about a month and a half ago and noticed a massive difference in the information I got from the FFB.
Setups importance bit imho overexaggerated. Most fast guys are faster on stock aggressive (with right pressures of course) then me on better setup. As far as one learns getting tire pressures right and doesn't drive with excessive weight handicap from excess fuel, one should be able to get faster then midpack, if one has skills and practiced enough (a lot). It's nut behind wheel, that slows down laptimes most. Main bit that should be advised - practice/training. Then again, it's important in any proper sim. While one may argue that feedback might be less informative in ACC .. "depends", just choice of game devs to not put into feedback effects or their extent in way that wouldn't be there in steering wheel IRL. What real driving has over that - g-forces. Other sims don't have those either, but some of them chose to add/exaggerate some other car behavior effects into what goes to steering wheel, ACC devs didn't. Though TC loss or brake wheel lock is signaled with HUD pedal imput bars flashing, and there are some 3rd party widgets that can show more info about wheel grip state (eg. some simhub plugins). Some info is also there is in MOTEC telemetry one can get with game (which can be used both when working with setups and when comparing one's driving inputs with eg. telemetry of faster driver). Good advice on youtube trackguides. They can steepen learning curve a lot, and they are free, unlike track instructors IRL :)
I skimmed over practice and braking at the start as they apply to all sims as you say. Setup is huge in ACC. If aliens claim that a setup can get you 8 tenths, then someone who is a few seconds off the pace can find a lot more simply because a setup can make a car more driveable and make the driver more confident. Setups influence the driving style the most. I didn't make that clear enough in the video but I genuinely saw differences of up to 3 seconds a lap between setups at Spa in the Porsche.
porsche imho is bad example, due it being most specific setup/layout/handling/quirks wise. In "my book" pace difference from "fast guys/aliens" usually consists 1-3s (assuming rght pressures/fuel) from setup & 0-10s from drillable/learnable/trainable track/car/driving knowledge/skills. And once one is 4-6s from alien pace, one is already midpack/can freely fit in most average races/events
Great vid with a usefull sumation. Ive been doing acc for a couple years now and most of what you say is dead on. I have to disagree a little with the practucing with ai bit. I think its helpfull to getting accustomed to drive, judging distance (ranging), passing clean etc. You just have to be cognizant and treat the AI competitors as if they were real people and in the end be sensible about the lessons you take away. You just have to keep in mind that it is not the same as racing with real people and use the experience accordingly.
This video really speaks to me because you are one of the few to mention what often goes unmentioned in ACC, especially your last point regarding not making improvement and reinforcing bad habits. ACC is my first and still only circuit driving sim (apart from a few solo hours in AC) and I'll admit it has been a real struggle trying to brake through the walls I've been hitting and getting rid of bad driving habits. I understand the idea of things like slow in fast out, not over-slowing the car etc. but in my experience it's very difficult putting these things into practice, even after 500+ hours of practice (always in free practice mode) and racing. I'm still very much a mid pack driver. Maybe I've chosen the wrong sim for my first entry into the world of sim racing? 😅Nah, ACC is still really really good in my opinion, especially at LFM and in terms of its focus and pricing. But I'm open to new things of course. Question for you, Laurence: which sims (with good multiplayer) in your opinion are the 'anti-ACC' in terms of feel, reinforcing good / bad habits, practicing etc.? Thanks for hitting the nail on the head.
I think that the best way to progress in any sim is by finding a small community and doing their weekly races. One where the people share setups and tips and all that throughout the week. I don’t think that is exclusive to a particular sim title. My favourite sim for intuitive driving is the original Assetto corsa. It gives me far more info through the steering column than ACC. But don’t forget that GT cars are inherently numb compared to open wheelers or other lighter or higher downforce race cars anyway. Maybe it’s just time for you to try a new class of car?
Good vid mate agree with most advice. I need to do something because I’m stuck doing 2:04 at Bathurst and 2:23 at Spa on the Xbox, and have plateaued majorly. Anyone got any 911, M4 or Fezza setups like would lime to share?
If you like I offer cheap coaching on Gamerabble if you are stuck. I don't have any setups currently for those cars as I drive the McLaren but I can also help you make one.
@@josephmorgan4 Got somewhere on the weekend Joe, huge gains from reducing the brake balance in the M4. Running at least one sec quicker across the board. High 2:00 form Silverstone and low 1:51 for Monza with full fuel loads. Getting faster again!
@@Thisonegoestoeleven666 that’s awesome mate. Turning the brake bias more rearward gives you more rotation which obviously helps with cornering. Keep it up and most importantly, do it consistently.
Not sure I agree with the setups gaining 3seconds a lap, the default aggressive setups a fairly competitive (once you adjust tyre pressures). I find adjusting setups only gains me half a second to a second at a push. Either way some good points made and great video! 👍
Also bear in mind that I have more time to gain than quicker drivers. Like someone who is trying to lose weight. The more weight you have, the more impressive the weight loss numbers can be…
Really tells you how subjective force feedback is when Laurence complains about ACC's force feedback lack on info and uses AC's a a better exemple when for me it's exact opposite, with my CSL DD no matter the amount of tweaking and experimenting it's with PC2's ffb the least communicative force feedback of any sims I've tried, and I've pretty much tried them all. Like for real I still can't reliably get through Spa's last chicane in formula one car in AC without over-steering because I just cannot feel the rear loosing traction before it's way too late, and that's the only sim where I have this problem. And as much as I don't find AC's FFB to be the best I still feels orders of magnitude more in control of my car than in AC.
Tyre pressures having nothing to do with set up and everything to do with weather on that day of the race. The make up and tarmac doesn't change race from race but the temperature will do. imola at 15C track temp is going to be very different to imola 41C track temp. however your aero bumpstop wont change between the two. 27.4 - 27.8 is the range you want. Just my opinion from having driven ACC for the last couple of years.
ACC is not difficult, its deep. It has a huge skill ceiling like no other sim, and one that rewards those that put the time and effort in. The amount of contradictary and mis-informed opinions in both the vid and the comments section is quit saddening really. If you guys don't like that somebody else is faster than you then it's time to look in the mirror and stop throwing shade at people that worked their arses off for it and are deservedly faster. This entitlement is a plague of modern times. Get your head down, get good and give credit where its due.
Oh wow 😂 I said it’s difficult. I didn’t say I deserve to be quick without work 😂 anything that requires a lot of effort and has a huge skill ceiling is by definition: difficult. I don’t think you watched the whole video because I didn’t throw any shade at all. I don’t begrudge anyone who is quicker. These are simply observations and things that made me less slow, to the point where I’m in top split of LFM. Not once did I express an entitled view point 😂 please feel free to correct the misinformation in the video but your swipe at both the comments section and my opinions is not constructive at all. We’re all here to learn. Feel free to teach us if you feel that you can. We’re all on the same team here. I’m not sure which video you watched 😂
And the amount of times people will watch a video and somehow make a comment on something nobody said in the video is also quite saddening. As evidenced here. 😉
@@LaurenceDusoswa Please note: "...and the comments section...". You don't know me so that explains a few things with regards to your reply here vs some of the other commenters below. Just read what people like Tort, mtz, simracing enthusisast and Daire have said in the comments and please reply to them with the same enthusiasm and disingenuity. If you contradict and backtrack any further we will end up talking about lines in Ridge Racer or Pole Position before long. 🤣 Come on. You are normally better than perpetrating things like some of these comments are, which ultimately only serve to increase the salt levels in some of the lesser-practiced members of the sim racing community as is evident below. Full credit, the rest of the vid is mostly fine tbh and I'm not here to argue that, I'm simply amazed that this type of crap about setups and times is still being touted. Especially ref paid setups vs def agg, and thus the circle continues. As an 'influencer' you are directly responsible for how our hobby grows. People bullshitting about laptimes and setups specifically and then shifting the goalposts in public displays of one-upmanship in the comments only serves to diminish us all.
After now reading your futher comments below about setups and your times lost/ganined it would seem that some setups are supporting your mistakes and preferences better than others. While the phenomenom is evidently there, this points to a skill/experience issue that better driving from the pilot would ultimately need to be learned. 6 months really isnt a long time for something as deep as ACC. Maybe revisit this topic in another 6 months and see if your thoughts have changed? Would be interesting I think. :)
@@AndymonPlays I haven't been involved in existing toxicity tbh. I can't fake my experience. It may not align wiht yours but an undriveable car can be achieved by a poor setup. That's the example in question. That was the point being made, albeit poorly. I didn't for one second mean to imply that an alien would be 3 seconds quicker with a different setup. Because my pace is lower, the amount of impact the setup has is bigger. That's just my experience. I'm not a part of this existing ongoing conversation. To be honest, the backlash from some is a little toxic and unwelcoming. I mean well. I am just sharing my experience.
Another set of tips i can give:
1) Do NOT back-out on T1 in online races, you'll see people doing that to "avoid" the carnage, those people will never be able to handle a T1 scenario, every T1 really teaches you the awareness required to battle in a clean way
2) Don't use faster people setups, that's a bad habit, especially when coming from F1 games, don't buy them either, use the aggressive one instead, the best setup is the one that makes you comfortable pushing the car
3) Do not grind the SA offline, that seems the "better" solution, but i promise you, it's not, people online do extremely dumb things that you need to counter, like mentioned in the video
4) Learn how to racing close to other drivers, try to mimic their braking when behind, try to copy their lines, etc... those things help you understand how to be respectful and fast on track
5) Last but not least, incidents and bad stuff happen in real life too, there is no point on insulting someone who is still trying to get a grip at the game, shit happens, move on to the next race and try to understand what you could have done to avoid the accident, even if it wasn't your fault, sometimes, for example, backing out from a move can save you from reckless drivers
6) I almost forgot, for practice before a race, don't use the hotlap, use the practice instead, hotlap mode doesn't account for tyre or fuel consumption, resets the tyre temperatures at every lap, and it's generally bad for the muscle memory, and for managing the temps
This is exceptionally good advice and will be my new pinned comment ❤️ thanks so much for your effort!
@@LaurenceDusoswa Thank you! Hope people find those helpful, i learned them the hard way too 🤣
I completely disagree about using alien setups. Maybe if you are really really bad at the game you should avoid them, but once you get the feel, you absolutely need alien setups to be able to achieve faster laps, even more when you know nothing about setups. For example my time at Suzuka is 2:01 with the Porsche, and thanks to copying a setup from a guy who did 1:58 laps I could lower that time by 1 and a half second. Aggressive setups are a very good base, but they need work if you want to lower the times.
When, I would search for someone that has a race and quali setup, and just use the race one. Just setting the toe and camber correct gives you sometimes .3 to .7 better times than the aggressive
@@TitoSniberb ok but see, you have probably a ton of experience in the game, a rookie is going to have a terrible time with an alien setup, it's not automatically faster, and usually drives like shit, cause the setup is mostly personal, and before you are in the absolute limit of the aggressive setup, a rookie shouldn't use those setups, cause those are good to pass the limitations of the aggressive ones, and if you're no where near those limitations, maybe it's a good idea to reach that level first, before even thinking about faster setups, try to use an actual alien setup, you'll see yourself how fucked up the driving is.
As Aris said once, "don't ask for people setups, ask them replay files", thats because is far more useful to learn their braking and turning points, then using a setups that you wouldn't be able to master in the first place
At this point not being last in ACC makes me feel like a world champion
Yeah hahaha it’s pretty tough
I played acc on console for almost a year, I felt the same way for a while but eventually got it and got better but then a few months ago I finally got a pc and now im on 1.8 tyres I feel that same way again 😂 oh well lots of practice again! Haha
Facts
i thought i was the only one lol
@@KRobertsonGaming came back to this video by accident. Can confirm, I got way faster and now I really want more and more wins
I'll share a trick to save tire pressures. Go to the pit strategy screen and use the option for the pitstop below. Pit strategy 1 save current psi. Pit strategy 2 save other variation and so on. Can save 50 variations right there. I also save wet options for both wet compound and dry slicks in damp or greasy conditions.
Great tip! I've never tried that
Great idea. How do you then transfer the saved Pit Strategy to the current setup when you want to pull up #5 for example?
I see how you can apply the current setup to the strategy, but not to get back from it.
I find a great way to start making a setup is to take any track and car combination in practise. First thing, choose the Aggressive preset and immediately save that setup - ensuring to use the track & ambient temperatures in the save name for reference.
Go out and do 5 valid laps. Return to garage and tweak your tyre pressures. Look at the "Hot PSI" levels for each wheel and increase or decrease the PSI, so that if you were to do another 5 laps you'd be hitting 27.8. So if after your initial 5 laps your front-left tyre was (Hot PSI) 28.3 then you would need to reduce the PSI on that tyre by 5 clicks (or 0.5 as each click is 0.1). Do this for all four tyres. Then save the setup - overwriting your previous save. Note: The game only shows previous saves for this exact track & car combination - so things will stay fairly tidy in this save/load screen.
Go out again and do another 5 valid laps, go back to the garage and check your "hot PSI" again and see if you are hitting that 27.8. You will be close, but you'll find you may need a couple of clicks here and there on each wheel to perfect your tyre temps. Save again over the previous save - and you'll now have good tyre pressures for that car, on that track in those temperatures.
This will give you are good basis to then start playing with the rake of the car (front and rear ride heights in the "Aero" section) and the rear wing height (also in the "Aero" section). If the current track has a lot of straights, get the wing down low to give you good top-end speed, but enough wing to give you decent down-force in corners.
Golden Tip: Also, look at "Toe" and "Camber" settings on the "Tyres" section and try to reduce these to their minimums for each wheel - I always find that this gives me much more control turning in and I'm able to be more rough with the car without spinning out so much.
Top Tip: Brake early and smoothly into corners, and accelerate early - before/on apex. Good luck!
Yep great advice
Better don’t accelerate before the apex. It‘s a bad habit. Or do it but keep in mind that you had too slow corner speed then.
@@perludierende_praesumtion In truth, this depends on the corner. But early (controlled) acceleration helps to achieve slip angle.
Would like to add that after you make any adjustments,ie aero, toe, camber etc, you should always re assess your tyre pressure and adjust accordingly to keep up with the changes. Also, practicing with ai can be beneficial as running your car in a tight pack usually will increase your pressures because you’re not getting the cool clean air that you do when running solo laps. Just my two cents.
Great tips , small changes and keep in mind one person setup isn’t necessarily a quick one for you but yes it does make a big difference overall if done right.
I found a great deal of improvement in my driving and lap times after I began forcing myself to practice WITHOUT the AI. It drove me crazy at first because of my ADHD, but eventually I grew to enjoy getting lost in racing the delta. Another thing that seems to be helping is the actual processes of making a setup. You really get to know the car well through that. What it likes, what it doesn't, how it responds to different changes, that kind of stuff. It surprised me how much that helped. or maybe it was just the improvements to the setup...lol🤷♂
Yeah it’s something I want to get better at, the setups. I do find the AI too predictable in general,
If you want to master setups in acc you need to start with the safe setup and slowly change each value so that they are the same as the aggressive setup. By doing this you will gain an impressive understanding of what each setting does to the car.
There are many other ways too yeah and every approach takes a lot of time investment. Personally i cannot afford that time investment because of family/job/hobbies/etc so paying for a decent setup is a great option for me.
Default aggresive setups are way too forgiving. Their names are misleading. Safe setups should be called extremely safe and super slow, while aggresive setups are safe and slow. Even custom setups that you get online are fairly safe
“That throttle can’t just be hammered to 100%”
Laughs in McLaren.
but a potato can
"laughs in batatas a murro"
I really need to spend time with the mclaren and the audi i think :p
The 720s is by far the most forgiving car in the game while still being competitive. Drove it for 2 years and recently switched to the m4.
@@jackpolyak9634 love the Aston Martin too, easy to handle
That Maclaren tails loves to come out though. The M4 is so forgiving.
The hearing the tires volume tip is a great one!! I just went through the Advanced Vehicle Dynamic Operations course at Ohio Peace Officers Training Academy, they were big on listening to the tires on the track to determine if they were near high speed limits or making the much different scrubbing sound for understeer.
Not sure how we are suppose to hear tires over sirens in a pursuit, but it was a good learning aid during the course.
haha awesome
Agreed this is the first time I heard anyone suggest this, I'm gonna give it a try.
People want a Simulator! . But not willing to do the Work to Compete in a Simulator lol
I love that you need to Learn Setups.
FFB , Tire Models.
This is what you signed up for.
Do the Work !
I agree from a simulation perspective. I prefer open setup generally. It just bugs me a bit that it has such a huge impact on my driving compared to other sims. Setups are not unique to ACC. In ACC I just find that one click of adjustment can transform the car from driveable to undrivable from my experience. I dont know how realistic that is either.
You mention FFB and tire models. Why did you mention those? Just interested.
@@LaurenceDusoswa I guess I'm going off of Complaints I've heard about Racing Sims.
People Complain about Handling Models , Default Setups FFB Settings, And it's All Subjective in my opinion! When I got my rig my DD and Pedals. I made sure to Take the time to Dial In the settings. Take knowedge from people like You Laurence and do Homework on Race Department or Online to see what's out there and how to set things up. It can be A lot. I totally understand that it may even be over whelming to some. However , that's what I want! When I Race and get Results it feels good to know I Worked for it. It feels intense and like an Accomplishment Afterward.
This isn't Grand Turismo!
@@darwinLee81283 Thats great you are willing to put that much effort into the game and getting the satisfaction from it.
For the vast majority I would argue that they do not have the time. Many are lucky if they can squeeze out a few hours a week. For those people trying to learn setups and every detail of tyres, temps, areo and chassis settings are not possible. All they want is to jump on and enjoy some pixel racing. These people are good drivers and if they want to buy the setups and use someone else's ffb settings that suit then more power to them. I know it's a sim, but at the end of the day they purchase a racing game for racing not a setup and tyre sim. In the real world the driver does not setup the car. Thats what the team does.
Don't get me wrong I do understand what your saying. Just try and remember some just have not got the time.
Have a good time is the point I think.
PS you might want to use ! A little less.
@@LaurenceDusoswa as a grass roots race team mechanic I can say 100% small adjustments is totally real. .5 psi in tire pressure, .5 degree of camber adjustment. Mm in ride height will make a huge difference. You never make huge adjustments (swing for the fence) in setups. And usually it's one change at a time during a practice session to see what change worked or not.
@@SirKen-v1r of course adjustments make a difference. In all of sim racing, not just ACC, there are far fewer variables than in real life so the few variables that you do have, have greater impact.
ACC FFB is miles better than AC! Lol. Crazy how I can feel that way but others feel the opposite.
If it suits you better then it IS better. It’s a subjective thing. It’s all about enjoying your experience. I’m delighted you have that with ACC
I found that ACC on the whole had less info about road surface, mind you my main issue with almost every sim is that I actually get too much info about the front wheels but I'm left guessing as to what the rear wheels are doing and in that regard I found ACC to be much worse off than AC. I'm curious as to which aspects of FFB you like more? like what is it that you find is giving you more information about what the rubber on the road is doing?
although ACC has a vastly superior tire model but that is to be expected considering its half of the original titles age.
@@unfortunately_fortunate2000 really hard to pinpoint exactly what it’s doing but with the right FFB settings I find it incredibly communicative. I can feel when the fronts are pushing and when the rear is loose, in iracing for me it just feels like a guessing game, every car feels the same. Very vague. but I do have 10x more time in ACC than I do iracing.
I like how in AC, a slide registers on the wheel going mega loose, so you can turn in and re-engage quickly. On ACC it just feels like it's gone, with no warning, no recovery, black flag - AGAIN, so you end up relying more on the visual turn winding up more than expected which is still often really subtle and too late anyway.
For me, I tried setting up cars but unless I did something extreme, I'm not consistent enough to notice and feel a difference, if memory serves me right the difference between the aggressive setup and the safe was within the margin of error. Right now I just adjust tire pressures and fuel load.
Edit: as an outsider, the community is too focused on setting up a car, which is simply not even remotely enjoyable for me
Edit2: a service like vrs would be immensely helpful for everyone, I can't praise vrs enough for helping me improve in iracing, being able to directly compare inputs and lines with the best is awesome
There are services like VRS. Coach dave academy is a good one and so is hymo. Luke Addison’s setups are good too but I don’t have a huge amount of experience with them
@@LaurenceDusoswa HYMO?
It's one of the most motivating video about ACC I 've seen yet. Most of the time when I see ACC videos I feel like I cannot drive at all (in my early phase maybe 10 seconds slower than the guy in the video) and I feel also too dumb to understand how I should change the car's setup. After more than one hundred of hours in ACC I've learned so much about driving, but still have only a little idea of setups. Mostly I take the default safe setup and just make changes on TC, ABS and maybe brake bias, and of course tyre pressure. Sometimes I do the same with the default aggressive, but often I go back to the safe one, since I feel myself more comfortable with that one.
By the way: tyre pressure optimum values have changed completely in update 1.9 and now should be between about 26.0 and 27.0 psi for GT3.
Thank you for the video and many thanks to all the guys here, telling us their own experience and giving tips on how to learn to master that beast.
Thanks for the great comment. ACC really requires so so much practice to be competitive in split 1. I recommend finding a league though where people hang out on discord. You learn so much from it
Just found this video. Starting out on ACC after ages on other console based racing sims. Reasonable driver but kept looking at super fast laps from the top esports pros and I am a good 4-5 seconds off. Am crap with setups and what you’ve said in this video massively resonates and super helpful.
You’re very welcome. It’s also important to note that the top drivers know the ins and outs of the limits of the game. They practice so so much. Similar to call of duty or whatever, having good aim doesn’t necessarily make you good at it. I’m not referring to you specifically but I hope the video does help to identify the things (other than practice) which can help you to become better.
I love ACC, I think it's fun trying to find a good setup but most of the time I just run the aggressive setup with a couple suspension and ride height changes. It's usually good enough for me to compete for top 5 in my lobbies, even the comp servers.
I find it easy to podium on public servers but on LFM it’s very difficult in top split or even split 2
simracing is like anything else, if you're honest with yourself *you will improve even though it will be frustrating,* something I would have included in the video is to not get too sucked into the importance of setups sure a paid setup may be faster on paper but if you are uncomfortable driving that setup you're going to be slower no matter what, combine that with not analyzing where you know you are losing time or not wanting to try something new through that particularly painful corner because you can barely make it through as it is will only make the game less fun.
if you can get into a groove where you do a couple laps, watch a replay and then go slowly around the track figuring out the line of least resistance you'll do alright in any sim.
as for taking setups too seriously I always like to use the F1 games as an example, they are also setup heavy games & that competitive drive will easily lead you to hate the game because you just dont understand what settings make the cars faster or slower and you'll obsess about trying to find the ultimate setup to go faster when in reality, if all that effort wasted was spent on refining your technique and track knowledge you'd of actually made bigger lap time gains even on a slower setup but, tuning cars in any game/sim requires you to have at least a fundamental understanding of your own driving style and preferences, me personally I like a very grippy and rotation happy car on corner entry but I *need* the car to be stable mid-corner and on exit or else I may as well just be an AI, if you can understand your driving style not only will you be better in ACC you will be smashing personal bests across all sims and as you better understand setup options your quali and race setups will also see a massive improvement!
honesty with yourself will get you far not just in sim racing but in all facets of life.
Yeah, its a learning curve, but worth it.. Forget tuning for now & i found 3 main things for any beginner.
- FFB settings (including the 1.8 changes - this helped control the car, stopped sudden spins & helped to regain control easier after a wobble)
- Tyre AND Air pressures (& how to adjust after a few laps, the air temp is what you look at to adjust, include the air temp number in your savefile name)
- Tracks limits & braking references (THE most helpful of all videos i watched, proper circuit walks or track guides with info about 'track limits' & 'brake reference' zones)
Tyres/air takes a few days to learn, then the tracks take several hours/days each !! but you will then be able to drive any car around more consistently & laptimes will improve.. ONLY after learning tracks & temps you can then feel what tuning the car needs as you have removed many driver errors by learning the basics 1st.
I like your point on audio settings re: Tyre volume. Engine noise is one matter, but we have Rev gauges. Tires are another matter and the audio feedback is gonna be quick in addition to feel. Subbed 🙏
Cheers! Interesting thought that you could have a tyre grip gauge. In theory it’s possible
@@LaurenceDusoswa I also did this audio adjustment in GT7, its a game changer re: traction and knowing limits without being able to feel much (for me the ffb in GT7 is poor comapred to ACC and AM2). Thank you again!
When I first started I kept seeing people posting comments about setups saying things like “the setup doesn’t matter when you’re new” and “just work on being consistent first”. After hours of being frustrated I looked at some different setups and tried them out. I found a setup that worked for me and I was able to finally get better and get my consistency down.
So don’t listen to anyone. Find out what works for you.
yep. don't compare yourself to the best in the world either.
I've played for almost 130 hours now. I came from the F1 games so it was a bit of a wake up call but on the note of not being able to feel if it was a quick corner or not.. I think you're right to a degree. There's certain corners, Turn 1 at Red Bull Ring for instance where I can feel if I've gotten it right and it feels fast.. That being said, Turn 2(3) at the same track there have been many times where I've felt it was quick but turned out to lose me a tenth or two by the next turn. Other turns at Mount Panorama are similar. Sometimes it's a bit ambiguous..
Great video, Thanks!
Thanks for the comment! There is an art and skill level required to be on the absolute limit all the time
to me iRacing's FFB always felt like driving a Hovercraft. It lacks so much information. ACC isn't perfect but imho superior to iRacing.
The kerbs and road texture is great. Understeer and oversteer is absolutely horrible in ACC 😂
I like that there is someone else than me than feel completely dumbfounded by hotlaps that look the same as yours but are 5 seconds faster.
And I'm likely 5 seconds slower than you :)
Haha! I’m far from slow. I get into top split LFM Lobbies but I struggle to get top 10
They abuse air pressure and setup tweaks, in tortellini videos he blatantly cuts out long straights sometimes as well so people can't see him abusing things. It's just awful
Me too. Yelling at the screen “ that’s the exact line I’m taking!” Then you realise a lot of it is just getting on the throttle earlier than you. Before a straight it can make 0.5- 1 secs difference.
@@BodieMoto Cant tell if you are trolling or if you are actually serious here
@@Thisonegoestoeleven666 Yes, that's probably even more frustrating. You see the hotlap and maybe you have access to the telemetry. You can see have the right breaking point and throttle point. But those tiny tiny differences You can only see in telemetry just add s up seconds a lap. And you just know there is no shortcut from 100's of hours of practice :)
You are so wright about proper schooling. Just started driver 61 as been sim racing 1 year and still 3 to 5 secs off alien laps and it was driving me nuts. Week 1 we went over vision, right off the bat i discovered i was completly looking at the race track wrong!! Now I am fighting to re train and break the horrible habbits i have developed. Can only imagine what i will learn the other 3 weeks. Lol. Great video.
Nice ❤️
@@LaurenceDusoswa love your vids man. They arr awsome. Cheers from NYC
Avid iracer here. The car feel thing and the bullshit with the tires are enough to keep me away.
yeah many ACC drivers will say the same about iRacing too. Each one takes significant time investment
@@LaurenceDusoswa it’s my understanding a lack of car feel isn’t what people say about iracing. They say that about acc compared to iracing.
@@eclark9965in ACC's defence, iracing usually is best with irFFB, with that it feels amazing, without it, you feel but not in the best way possible. to say the least lol
it is good tips, thanks for the help - i thought i needed a motorsport engineering degree but after just one car around all tracks, sorting tyre pressures & suddenly i have a car usable to enjoy the game. I then raced others around one track, most cars are very good once the tyres are understood & you have a stable chair/pedal setup. Tower castors can replace wheels on chairs for carpets, a very easy, cheap, quick fix. Just a stable chair & a few days learning about tyre pressures helps this game a lot. i didnt know for a while & was very frustrated most races.. after i fixed the 2 basic issues its a different game.
Yep tyre pressures are a big big thing. Great comment! Sorry for the delay in replying!
A good video and i agree with the most things. One point i think diffrent are track guides or hot lap videos. You must see them in slow motion. You will see that they break a bit furthe or later and have different cornering speed.
Nice video! I think this explains why I don’t play acc often. For a casual sim racer is just too frustrating in regard to tyre pressures. If the game had online races with fixed setups it would be nice 😊
Play raceroom. You will have lots of fun
Yeah it would be nice if they did that
It's not hard. Just choose the aggressive setup and go out and drive. The tyre pressures will be close enough
They’re nowhere near where they need to be from my experience
I think acc is easier than ac because the 5 point tyre model is more consistent than the single point one, especially during small collisions and uneven surfaces, which will send you fly for no reason in ac
Forza 8 will feature an 8-point model with a 360 Hz refresh rate. That's 2,880 detections per second. I believe ACC is 5-point at 60 Hz (300 detections/second). That's a 9x leap in fidelity. Pretty sweet.
Good video. So freakin true about watching a lap and thinking it looks exactly like what I'm doing already but I'm 2-3 seconds slower.
frustrating, isn't it :p
or 6-7 seconds slower...
Thanks for the tips and maybe I need to do a good practice session to work on a setup on my own. I didn't know that ACC was that setup heavy. I Figured out the tire pressure watching your streams. You have gotten me so hooked on ACC that haven't played Dirt Rally in 2 months. Thanks Spud! Think Flea is getting mad at me...
For me it makes a massive difference. Many in the comments here are disagreeing so check it out for yourself :) I’m still 2 seconds off alien pace but without decent setups I’m 4-5 seconds off, especially at longer tracks.
I just got Dirt Rally 2.0. What a blast!
Dirt rally 2.0 is a fantastic rally driving experience.Every single time I fire the game up I say to myself I need to play this more.
Reinforcing the bad habits, that is so true. I keep questioning how does people take shorter braking distance before T1 monza, until i realize myself is turning while braking. Even just a bit, that makes at least .5 seconds difference. I think looking back at replays too does help pick up where you are doing wrong.
yep I'm a sucker for it :p
I first print out an outline of the track I want to drive on. Then I find a video of someone's fast YT video and watch it at 25% speed. I record the lowest speed in each corner. The I work on one corner at a time trying to replicate the faster driver. I look at how they enter the corner, where they brake, where they accelerate. I'm still the slowest person on the grid but I'm not as slow as I was!
hahaha nice
Glad you certainly put the effort in. Thanks me thing I will tell you is that you steer the car with your feet as much as with your wheel.
Racing against AI CAN be a good thing if you do it with the right mindset. Treat them as real and you'll get some actual experience. All my fundamental skill was gained this way as I was very anxious about racing online in the beginning. Then when I finally did I was pretty fast (not alien just fast). This translates into A+ in Gran Turismo, ~4,500-5,000 iRating or Jardier in ACC. That's enough for me to rarely be anything but 1st in the league I'm driving in or any I've previously been in so if done right, AI races can be a useful feature. Otherwise great video I'll pass on as we're starting up a league in ACC soon enough 😄
The hotlap thing saved me. Good to know I'm not the only one thinking "wth am I doing wrong, it looks the same"
Yeah it can be a tough grind
Regarding ACC being a “tire sim”… I think this makes sense as the tires are the only thing connections the car to the ground.
Wow, now I'm so inspired to be just 2,5 - 3 sec slower than top guys after you said about being 5 sec slower, ty!
Glad this helped a bit! ACC can be very enjoyable but try not to compare yourself to optimal lap aliens. Find a community and compare yourself to them
Agreed about the setups. I needed to get used to the AMG and I just tried the safe setup with a couple tweaks and it was undriveable and was 4 seconds off my PB no matter how I drove.
Then someone shared a setup for it and the car rotated a lot more while being a lot more stable, this allowed me to beat my previous PB within just 5 laps of driving.
Yep. That’s exactly what I’m talking about.
Finally someone acknowledges the issue saving setups regarding tyre pressures, I really wish you could save pressures separately, I constantly tinker as I learn and then have so many setups I can't use!!!
Something like apply to all function, I get there could be issues but at the moment it is a pita.
It’s a real pain in the ass, yes. There’s memory involved but not much skill. Once you know the rules of the tyre pressures, it’s just churn and pretty much a waste of time in my opinion. I can accurately get them to 27.6 most of the time now but it’s a grind
@@LaurenceDusoswa tire pressure also varies with setup changes. Let it be the brake ducts or the toe of the tires and much more. So not that useful to save tire pressure unlinked to the rest of the setup.
Most of the time a sharp guess from an existing setup is good enough for random lobbies. ;)
Great analysis. I have over 2k hours on ACC and you perfectly summarised every reason why I now race on iRacing exclusively.
Wow 2k hours! That’s dedication! IRacing has most of these issues at the high end open setup level too though. It’s just that you can’t avoid it even at grassroots bottom split LFM level in ACC.
Do you feel the GT3 in iRacing is far too forgiving? One of my most familiar track is Spa and in iRacing when I drive either the Ferrari or AMG (both old and new) through Eau Rouge/radillon, it is so easy that I could steer with just a few fingertips, and I also had time to straighten the car for almost 0.5 seconds between T4 and T5, then I can casually finish T5 with tonnes of space left. The cars just feel like they are on rails.
This doesn't happen in ACC (or even other Sims like AMS2, R3E or even GT) and I always have concentrate, get the line perfect and to maximise the use of the track width.
I m not fast thou, only 2:19 in iracing and 2:20 in ACC, I am genuinely looking for explanations on my feeling about the sims :)
@@davistiano I actually find cars easier to drive in ACC, but easier to drive fast in iracing.
IRacing feels like Forza on an Xbox 360 compared to acc on the pc
@@paulh8829 if that’s true I’ll switch to iRacing because getting consistent decent time in ACC is extremely difficult. Feels like a second job! Guess I’ll have to try it for a month to find out. Not a fan of all the fees though.
Unlike most that play ACC, I am a casual that only spends a few hours a week racing either F1 2022 or ACC. I never have, except for a while with iRacing, and have zero plans of ever racing online so setups and racing are different for me. I will never put the time and laps into any racing sim to learn all of this in depth so I just go for setups others use and drive those the best I can as my lap times only matter against the level of AI I am racing. A very large percentage of guides, tips and help are geared strictly for online racing so it is a bit harder to get help with just career mode or something. F1 games are a different thing though as many more run career mode. Most all online or multiplayer on any game has FAR too many cheaters and aholes that are either there to ruin things on purpose or get mad and ruin it when they start losing. The AI may suck compared to real drivers, but I like it better than all the rude, insulting, condescending aholes out there that do it on purpose.
I find it is very similar for every other competitive game. I eventually stopped playing League of Legends, because random people are just pain and everybodys mindset was just grind, stress out in ranked games and copying some pros instead of just trying to have fun and explore and experiment on their own, because people are just affraid it is not going to work and they will lose some rank, or somebody will get mad at them, because they made a mistake instead of playing by the rules.
One thing I always remember from time to time, is how much fun I had in custom games with friends back in middle school games. It didn't matter we were just too few to fill up a lobby and that each had a completely different skill level.
So, when I come to discussions like this, where it is like "buy setups online" and "only race online" and "study the pros", I am like "nah thanks". I would rather setup AI to comfortable level and enjoy fighting with them, maybe try to switch to different car, or if I feel very curious about setups, I find some tutorial on what each setting does and try to make my own little changes and see how they work. That is my goal and not stressing out hours for 1 second per lap in a random competitive lobby, where somebody is going to piss me off anyway.
Loving your channel so far
Thanks for the support ❤️
Great vid well said…… I hate the fidelity of tyre pressures but it’s true. I do cracking perfect laps yet aliens are still 1-2 seconds quicker. I wish they had fixed races online. Then we could compare against the top drivers.
Trust me man fixed setups aint gonna change things. iracing has same cars running fixed and setup races and and the fastest guys will be 1-2 sec ahead in both.
I would agree with others that if you’re 1-2 seconds off the aliens, setup makes less of a difference. However if you’re 5 seconds off, setup can have a huge impact on your confidence and understanding of the car
@@simracingchannel7691 I agree, aliens re just that …aliens…. I still love racing though👍
I'll never unerstand why Iracing does fixed setups in gt3 with everyone in different cars. To me fixed setup only makes sense if everyone is in the same car like the mazda or the porsche cup.
Most of the times all i do is take the aggresive setup, tweak the pressure so they sit at 27.8. Put brakes on 1 instead of 2 for higher performance brakes, lower the TC and ABS a little more then the aggressive setting usually around 2-4, and maybe play with the aero settings a little, then set brake balance while driving to find your sweet spot, this alone should get you in the ballpark for a race, camber, toe, suspension etc. is extra if you really want to extract those last tenths but if you are not a a elite driver i dont thinks these settings gonna do much for you.
The thing with these GT3 cars is they are really easy to drive, they will mask your bad habits because of this. If you want to improve your driving try some openwheelers without ABS or TC, they are much more sensitive and will punish you if you are not doing it right.
In the end aliens are just aliens, they are the best of the best. Dont go thinking a setup changes is gonna turn you into a alien. If you can get within 1-2 sec of them then your doing good, just accept your not a alien.
Thanks for the tips. I want to learn how to make my own set ups but is overwhelming specially since this is my first simracing experience.
Yep. Nobody said setups will make you an alien. I certainly didn’t in the video. I agree with your points. The setup is complex and a massive part of the off track stuff that comes with ACC. I also agree about GT3 cars being less communicative than open wheelers. That’s actually why I enjoy the Porsche in ACC because it’s unforgiving and let’s you know you’ve messed up.
The main setup point here is that depending on the setup, I can be 5 seconds off the aliens or as little as 2 seconds at the same track in the same car.
The thing that helped me the most in ACC ist to stay calm if i got angry about mistakes. Meditation practice help for me a lot with that. You can feel the anger while you still keep calm. 😁
Hahaha. I know what you mean. Self control is definitely essential
First time checking out this channel, coolest intro imo
Hahaha thanks ❤️
I’ve driven real race cars and they’re a lot easier to drive than ACC.
And generally the other drivers try to avoid nudging you off the track, too.
I still love the game though.
Hahaha 😂
Yeah, the porche is just bullshit
Whats the difference irl
Really good video man, I mainly drive on ACC and fully agree with all your points, and the way you communicate is great in my opinion and generates trust on your knowledge. Thanks for your advices.
PD: good to know I’m not the only one watching hotlaps and thinking “shit! I’m just doing the same and I’m two to three seconds slower!! 😱”. You made my day 😉
Really great video and points made. Thank you for sharing. I am relatively new to the ACC space and this helps alot. Thank you.
Read all the comments too :) important to get lots of opinions
so true in what you say at @8:38 i 100% agree works for me and im really getting more faster now as well and very much consistent
All good, but I don't really understand the critisism of the FF; not long ago some said that it was iRacing that was lacking compared to ACC, and personally I think the FF is better than in AC1 for instance. But, FF appears to be very personal for some reason.
And that practising with AI, I agree, you can always pick out the guys that have, making moves that work with AI because AI conveniently opens the door for them, going for a gap even when they can only see it using binoculars. ;-)
iRacing still doesn't have great ffb. but some of the newer content is a lot better. It's still nowhere near AC. However, it's worth noting that GT cars are pretty numb in general in almost all sims.
I began my sim racing journey in March when I purchased ACC. Started using the aggressive setups with some personal tweaks. I wasn’t getting any better or faster. So I broke down and bought Mclaren setups through Coach Dave’s Academy. I can honestly say, I’m still trash. Lol. I’ve only ever raced in single player mode with the AI setting at 85 (chance at podium) and their aggression setting at 100. Usually a 45 min race and I always start at the back, P25. Lots of fun and I enjoy the challenge of a difficult sim. At 85/100, I feel like I’ve accomplished something if I win. Again, I’m trash.
join a community like the one in my discord. I bet you you'll get quicker
Welcome to the party! Best luck to ya!)
I'm a believer in CDA setups up to a point. The guys that are putting those together are aliens who are comfortable with twitchy cars all for the sake of lower ET. I find for my lessor abilities I have to tweak the car for more confidence. More TC, depending on the car, more forgiving dampers, stronger springs, more stable aero and so forth. RST gave me great setups but Zach Etier seems to have dropped out.
I feel like single player is a terrible experience. İ suggest you try the multiplayer, it's a fun experience even if you're dead last. There are servers that mainly host beginners
Regarding the setups you have to differnciate: In a competitive environment I would say that a custom setup is 0,5-1 sec faster than the aggressive (with adjusted tyre pressures and electronics).
However, driveability and the confidence you have in the car is crucial in ACC. So if you're not feeling comfortable with the setup, you'll not be able to extract the maximum and loose a lot of/even more time. This is where the biggest difference is coming from imo. e.g. a good driver can make a bad setup work, but a not so good driver will have even more issues
100% agree with this. I wish I had articulated this better too :) thanks for the comment
Disagree on setups making you faster. What makes you faster is your driving technique, what the setup does is making you comfortable with the car. You were on point talking about TC, rest of the setup is exactly accomplishing the same purpose. Getting a setup will not make you fast if you do not know how to drive it. This is really important to keep in mind otherwise you are left frustrated when downloading an "alien" setup and can't figure out how to handle the car. They are not fast because on how the car is setup for that track, but because of how the setup is tailored to their style for that track, big difference.
You are contradicting yourself though. If you are more comfortable with the car, you can push more. So setups make a difference to people like me. If you are already quick, setups make less of a difference.
If setups don’t make you faster, then you wouldn’t run any setup at all.
Guess I was late to the party, just came across this video today, very well said and put together, I would say setups depends on each person and will vary, I have used paid setups from day one even with no experince on ACC, GT3 cars understanding was already present in me to note beforehand, but I agree I think the overly agressive setups created to squeeze every tenth possible are not advised to start with is not the best idea unless like me you have an understanding out of it, I am usually around 1 sec off esport times and by no means pro at sim racing, to me the most important part of sim racing for anyone starting out is get good pedals the brake to be precise, there is many options in the market at different ranges if budget not an issue I recommend the ones I use Heusinkveld Ultimate,they feel amazing and you can really be precise with your inputs.
the problem with "dont race v AI" is you have to get your Safety rating up somehow and just racing online isn't going to get you there at all.
Just be very very aware that AI is there to make you enjoy your racing. Real life drivers are there to win.
Acc is my first ever sim, I bought my first wheel 2 months ago (t300gt) I have no idea what i’m doing with the fine setup settings. I just do safe preset with tc1/abs 2 and i’m hitting consistent 1:52-3 with the rare 1:51 on monza but I know with a proper setup I could get better traction out of turns. My 720s isn’t as built for the track as a bmw but I know with the right tweaks I could sub 1:50. The right turn after the chicane makes me coast a little sometimes and my exit out of the first turn sputters to get power out of first gear when I put my foot down.
Yeah it’s so rewarding once you find a car and setup that suits
I agree about watching people doing hot laps. Doesn’t work for me either. I need to understand the track corners etc so track guides work better for me. To me ACC is easier to master given the limited number of cars and tracks. Iracing, AC. To much to learn. I settled on the Porsche in GT3 and learned that as good as I can
Nice
Good points but you need to visual these codes in the video. Video means visualization, just watching you is not really presentation. Maybe you can show tuning screens while telling about tuning etc...
That’s a lot of extra work to get my points across. I would love to have the time to do it and edit it all together but I’m not at that level. I have a full time job and a family :) I agree with your input though. It would make it a lot better. But also open it up to even more criticism 😂
@@LaurenceDusoswa Great info anyway, totally understand. Take care 👋
Thanks for the tips. What helped my was the next tips:
1)Find the car that suits you. I was able to lower my times by almost 1.5 seconds using the car i felt confident with.
2)Setup. It's absolutely necessary to find the right setup. You can get a couple of seconds by finding the right setup.
3)Learn the track. Right racing lines and braking points and techniques will give you a better lap time.
4) Practice makes you better. Even if you just pick a car and use default setup, having wrong lines and braking at wrong points you will improve lap after lap. Not by much but you will.
5)The one thing i found to be the most important. Gear!!!! I switched from a Logitech G920 to a fanatec CLS DD and i instantly gained 3 seconds. The superior precision and force feedback gave me better car control and confidence.
Thanks again for the tips. Keep practicing and have fun!
Definitely a DD with a load cell brake pedal is pretty important pieces of gear.
ACC has no SoP FFB. You can add it with a mod, but you don't feel it in the wheel in a real car, so you don't feel it in acc. And in ACC you can rely on the TC, it just depends on the car. M4? You can use always max, have superb control over the car, but almost lose no time. Honda? The more TC, the more understeer
Most of the standard agressive setups are fine, yes, but on some tracks they choose to make some of the cars so damn understeery, the agressive setup of the 720s is undriveable on the Nürburgring, I had to turn the wing all the way down to 1 to get it to turn in nicely.
I definitely agree with tires. I don't necessarily agree with practicing against the AI.
The AI in ACC is very good on some tracks. Not all but some. For example AI 100%-85% at Kyalami is doing 140.8-141-8 qualifying and lap times! For most people that's a legit challenge where you can't just dive bomb or wreck I to the AI cause your damage will make it impossible to keep up.
As for feeling it's hard to say being new to Sim racing. I will say I've noticed it takes a lot of messing with settings to get the feel I liked.
Yeah do whatever works. It's just that AI is a bit predictable in their track position and reaction
Thanks ! I will try some advice soon. Honestly, I'm losing patience with ACC, it's so frustrating. I'm no alien, I don't train every time I should/can/have free time and I won't never buy a setup. I reached +/-72 of SA and I'm now losing few points, 70, 69 maybe. If I'm not capable to learn without spending all my time on the game, I will abandon ACC, and go to WreckFest ! No, I meant AC !
If you like I do offer cheap Coaching on Gamerabble and there are some secrets that no one says on RUclips. Just a thought.
@@josephmorgan4 Thanks, but no thanks. Why should I pay for coaching to play a game ? That was intended : ACC is not a game, it's a simulator. Sure. But why is the author of this video calling it a tire simulator then ? Why is setup so important with error margin so tiny ? Is it a race engineer simulator too ? In my opinion, paying for coaching would only be justified when making money, competing, for e-sport, etc. Not for the vast majority of people who bought the "game" to play with friends, or play with friends on random servers.
@@pandacongolais that’s Avery fair point. It’s a hardcore all round simulator not just a driving simulator. Your right about the money too. I do it as well as not only is it my job but I also do the esports side of things and yes it is very tough. You have to be good in all areas not just driving. Thanks if you want to play with friends as well, I highly recommend trying something like the f1 franchise or gran tourismo. They are more simcade games. Good luck.
@@josephmorgan4 Please, no, no console games ;-) That was for the Friday trolling ...
So far, I'll stick to WreckFest for fun, and AC to feel like I'm good (enough) at sim racing ! Even if our lap times are far from the bests we know, we can have pretty intense races at Imola or Redbull Ring in 458/GT2 or open wheel cars, with just few friends, sometimes fighting for several laps, and ending in sweat ...
Hope you get clients for your business, no reason these titles can't coexist and be used for profit too.
Oh, by the way, don't you think that a source of problems in ACC can be the updates to tires behavior in particular, and setups globally ? I mean : when news cars are released, they usually are better than the previous ones. That was the case for the AMG GT3 2020, the M4 GT3 ... Then, there are updates. OK, we can call them bug corrections too, for sure, adjustments of some parameters, etc. But these news cars often lose performance, and I struggle to get the same lap times I got before. Don't get me wrong, I think there's no black/white yes/no answer to this question. But at least, it adds some inconsistency to the sim.
I'll keep dreaming of the world records displayed by the sim while struggling 3 to 4 seconds behind at best !
Have a nice week end.
@@pandacongolais Enjoy your AC. 😉
All reasons I keep going back to AC. Now with LFM I do not need ACC at all.
Yeah it’s a shame. Although ACC has gotten a lot better
Difficult? Probably because the cars handle like tanks. Brake like ass, turn like ass. And actually has worse resolution in VR than Iracing. How that’s possible I have no idea.
I loved ACC until I tried iRacing and it felt so much better.
I do think iRacing feels better yeah. But the racing in ACC is also very good. People love it for a reason
@@LaurenceDusoswa oh 100%. The clowns on iRacing is astonishing. Only reason why I take breaks from it. You figure we pay that premium to avoid terrible drivers but race after race there’s at least 1 driving like they’re on Forza.
The game is constantly changing. Tyre model, BOP etc. etc. Not suitable for casuals dipping in and out now and then.
Yep. With 6 months of almost exclusive ACC now, I’m not really a casual though :p
@@LaurenceDusoswa Haha. I do like GT3, but couldn't go that deep. I meant myself as a casual btw :)
Can still learn driving against the ai,all other points are valid though so good watch this I enjoyed it
You can still learn but from my experience, people learn more bad habits than good habits. They expect that the real world drivers are pushovers too.
The best way to enjoy ACC... is getting an iRacing subscription, or spending that money on $5k PC and another $5k on a decent rig.
That’s a bit unfair 😂 I’m not GT3 fan boy but I think ACC is great. Even the things that I mentioned are not necessarily negatives. They’re just things that make it difficult for beginners
@@LaurenceDusoswa well, i have a 9900kf and a 3060Ti and racing in VR is totally crap on ACC, whereas in iRacing i get 80 FPS smooth and fun experience...
@@awannagannaful yeah VR is a no go on ACC. But triple screens are manageable with a decent setup for sure.
i remember having some gt racing game on the psx 2 where you actually had a engineer who would set the car up for you based on your practice laps,,,,i will set a car up,,,,,but i don't really care for it,,,it can be time consuming,,,,but can be cool when you get it setup right
it would be nice to have the option yeah
Thank you for the excellent video!
You’re welcome
ACC the tyre sim. 😆 iv tried everything to get a good feel out of this title. Still feel disconnected from the cars. Not my favourite sim.
I feel similar. As time goes on, a bit less. It’s worth spending the time with it and appreciating it for what it is. It does have PLENTY of advantages too
have you tried all the cars, I always drive the ferrari or the gt4 bmw, because its just the ones that feels the best on my wheel. And also among the ones that sounds the least like kitchen accesories.
@@spiralmoment yeah iv put time into all the cars it’s just the physics that don’t engage me in the experience as much as other titles do. The feeling of being somewhat disconnected from the cars and the strange unexpected behaviour when you break traction. The original AC does a far better job of replicating the feeling of driving fast cars on the edge.
Top marks on setups topic. GT3 magic in ACC.
It's controversial, to say the least :p
How to race under top 8 in every acc open lobby:
Bmw m4 gt3, agressiv preset and calculate fuel
😂
Haven't toyed with ACC much, in truth it will probably stay like that😬 can't see myself putting the time in to get good🤣
Hahaha yeah it really requires a lot of time 🙈
You are missing out mate, brilliant game.
you cna get the game for real cheap now, i got if for 14 ...well its fun, dont need to compete
Clarification about setups: The 3 second example refers to the Porsche at Spa where one setup was undriveable and the other was driveable. Please don't read into that too much, but it was 100% setup that helped me to understand the car better. I had similar experiences at other long tracks. If you half the length of the track, that time saving also gets halved, on average.
Ultimately, practice is the best thing you can do. I specifically mention at the start of the video that I’m not focusing on practice or braking because they’re a given in any sim, not just ACC. I hope that explains it a bit better. Sorry for the confusion.
elo doesn't matter
@@sfmTz well it’s a fair reflection of how well you drive and the splits you end up in, right? Why doesn’t it matter? I worked hard for it 😂 it matters to me 🥹🥹🥹
Seriously though, I’m only mentioning it because I’m not some newbie or someone who is anti ACC. I wouldn’t give it 6 months of my sim racing time if I didn’t respect it and want to get better. I just think it’s a bit funny that some people are rejecting that I found 2-3 seconds on several tracks just by changing setups. That’s my experience. I’m still 2 seconds of the race winning pace. Obviously setup not going to make every driver as much faster but for some cars it went from them being numb and painful to being drivable and communicative. I’m not sure why it has ruffled so many feathers. I’m not an alien saying this. I struggle with ACC and it really helped me to get setups that suited my driving style. I shouldn’t be made to feel apologetic about that, and I’m not. I stand by what I have experienced.
@@LaurenceDusoswa elo is a reflection of nothing. It quantifies nothing.
Like I said before, you lack the consistency on track to do similar laptimes with different setups. When you are 2-3s off your normal pace just because “setup” then you clearly are having issues understanding what the car is actually doing. Which flies in the face of everything you claim, like “25 years of simracing”. You are a newbie. Accept it and move on.
Ok. Thanks for your opinion on it. Do bear in mind that most people are newbies and this guide is aimed at people with similar ACC experience to me. I never claimed to be a fast driver either. I’m just experienced and other sims are not as difficult to ramp up on. I think the point of this video is kinda lost on people who haven’t been a part of my ACC journey so far. That’s my mistake. I genuinely thank you for your feedback though.
I shortened the pinned comment to try to make it easier to see where i'm coming from. Again, feedback is welcome.
2-3 sec per lap because of setup? wanna see that pls....lack of roadfeel and hard to memorize the fast approach of corners.... yes
Porsche 911.2 GT3 at Spa where one major setup shop's setup was pitted directly against another's
Actually chasing the tire pressures across a race weekend and changing temps is very much a part of a real race weekend, you want a sim to recreate actual racing is why you call it a simulation instead of a game right?
What I have found with ACC is that a driver is really punished in their lap time and handling wise by overdriving and pushing the car too hard, this is where the "aliens" separate themselves from us slow folks, they never overdrive the car, are always smooth in steering and throttle and brake control inputs and they are off the brakes and back on the throttle earlier than us mere mortals.
It’s just one of those things that once you know how to do it, it’s just a bit of work that you always do and always get right. It doesn’t really add much to the sim experience for me. I’d much prefer the track to be more dynamic but the track is always 100% the same at x temperature and every single part of the track is exactly that temperature. I’d much rather there be more randomness and less perfectly predictable effort.
I don't like what you said about setups. Setups can't make you 2-3sec. faster. It's impossible. The only type of setups who make you significant faster are meta setups which uses bugs in the physicsimulation. Those setups bring ~1sec compared to a normal setup. A normal setup compared to the standard aggressive are only a couple tenths.
The only thing i agree, a good setup can give you more confidence which, in the end, makes you faster and more consistent but it is no where near 2-3sec.. When you are 2-3sec. slower with the aggressive setup than you are doing something completly wrong and cover your issues with an setup but this brings you to a point where you get stuck and never can get to the level of the really fast guys.
I learnt that lesson the hard way and pay for it every single race. It gets slowly better but i tent to fall back in the old wrong drivingstyle and get slower overall. When i get it right i can drive ~1-1.5sec behind the fast guys. Before i start to change and learn how to drive correctly i was hardstuck on over 2sec. offpace.
This!
I mean, as far as I can see you're contradicting yourself. Setups can't make you faster but they can make you more confident which... makes you faster...
"The only thing i agree, a good setup can give you more confidence which, in the end, makes you faster and more consistent but it is no where near 2-3sec"
the 2-3 seconds is an extreme example, the porsche 911.2 GT3 at Spa, which is a long lap. And I'm no alien either
@@LaurenceDusoswa please read my post again. I said setups can't make you 2-3sec. fast. I never said a setup can't make you faster.
The setup literally made me 3 seconds quicker. I was 3 seconds slower when I switched back. Lap after lap and within 3-4 tenths each time. It might not apply to you but setups have a huge impact for many of us mid pack drivers
@@designamk1160 😂😂😂
You can change the Tyre Pressures in ACC!!? Had never come up before a race.
😂😂😂
thats make me feel so great when finished in Top position using my gamepad controller :p
oh yeah? in LFM? or just public servers?
@@LaurenceDusoswa just normal server 🤣🤣
after 350 hours and trying to move up through LFM but will argue one point:
- to compete in LFM, you need to pass a licence test where you can at least get a time within a certain % of the best time set for the track. This requires you to really understand the track to pass your licence test
HOWEVER
- what this produces is a bunch of drivers who can QUALIFY well, but can't actually RACE
So, my point being:
- yes, the AI will do exactly what he said
- however a lot of drivers don't have a lot of experience RACING with OTHER cars on the track around them, and have no situational awareness
So I would argue against ignoring AI races completely. I would suggest at least practicing an AI race every time you learn a new track, just to get a feel for racing with other " drivers " and developing a situational awareness, THEN go and race online against other people.
The amount of time I get taken out by drivers still trying to maintain a racing line but also try to overtake and completely bungle their and my race is horrendous.
just my 2c.
Great comment. You argue that those who race in LFM have no AI racing experience but i could argue the opposite too. Many use other cars as brakes and expect far too much respect on track; typical bad habits from AI racing.
@@LaurenceDusoswa Incorrect. I argued that a lot of LFM drivers can q ualify well but have no situational awareness, and that learning situational awareness ( learning to remember where the cars are around you ) could be gained by practicing some AI races ( I think I said at least once per NEW track... something like that ).
As for expecting respect, I think thats fine. Other drivers playing bumper cars is wwhat I mentioned, can qualify well but dont know wwhat to do when theres another car in their r acing line. I also raced against a guy two weeks ago in rookies Imola and he was doing 1:52's while the rest of the group was averaging 1:46 or less.
So, moreso, some practice learning tracks/situational awareness/racing with traffic not just trying to stick to the racing line like your on a solo hotlap, can be gained from AI races.
I didnt mean that it should become a staple practice routine lol.
AI can teach you comfort with other cars. My argument is that AI gives too much comfort. I see people coming from AI racing to real racing and then thinking that everyone is driving like a maniac because they’re not used to aggression and mistakes from other drivers. If AI works for you then that’s really good. It’s not terrible, it’s just not like the real world.
@@LaurenceDusoswa Literrally exactly what you said, I totally agree. I just feel like a lot of drivers dont have situational awareness or the mindset to check their mirrors and " track " where other cars are. For anyone who has at least 40-50 hours of online racing I wouldnt bother to suggest it.
Great advice. But, one time you may want to race with AI is to increase your safety rating (SA).
I’m not convinced that’s a good idea. It’s a bit of a cheat for getting a rating that won’t reflect what it’s supposed to mean. It’s not terrible, but it’s not ideal
The other day I finished dead last and lapped on Kyalami. Next day got a descent Setup on Spa and won from third place😂
Hahaha nice
got to say yorkie065 track guides are pretty good
Nice. Thanks for the tip
ACC lacks roadfeel?
May I introduce you to the only licensed F1 game? It’s been 5 years of the same game. 2017 was a change up, 2018 was the “polished” version, 2019 was a repeat, 2020 fixed the driving model based on lockdown’d F1 drivers playing it on streams and talking to Codies. 2021 was a repeat.
2022 is not only a repeat, but a step back to 2019 handling. Cars all feel the same, EVERY TRACK FEELS THE SAME. There are NO FFB EFFECTS, just vibrations you can get on a controller. You have to tinker to make the wheel light and still feel SOME effects.
And this year they INVERTED FFB. Low speeds are heavy, high speeds are light wheels.
Brand new aero philosophy, not seen since the 70’s. Heavier cars. Bigger wheels. “Clunkier” handling. Forget porpoising, they’d never figure that out. And CARS CAN FOLLOW. But they could always follow in F1.
Brake temps literally do not matter. Cold tyres basically drive the same as warm. The setup meta is the same for years now, the thing drivers spend all practice trying to nail every race, you can set the same settings (almost) for all tracks.
Can’t drive in pits, and instead of AT LEAST TIMING A PERFECT BRAKE, you press one button.
ACC has ruined F1 for me. I hate GT cars, and I’d rather play ACC because I can feel tracks and cars and my driving. I’d rather do AC RSS F1 paid models.
Might even crack and pay a subscription to iracing and then BUY an F1 car, that I cant drive if I stop paying the subscription. Like...let me just race the AI alone in the cars I buy.
Not sure I mentioned f1
I love ACC. Did you know kunos ran into same problem with their traction control model as the real units when running over curbs? What I love about ACC is very much of it is physics based, from how heat transfers from brakes to wheels to tires and to force feedback too. It gives the force there really is, not duct taped effects. though the road effect ffb is not physics based, i have it at 10% just for that extra little rumble. Anything more feels like it disguise the real physics based forces. I love ACC, might have stockholm syndrome
Haha yeah I know what you mean but without the g forces and other things, you need canned effects otherwise the sim is much too numb for me.
FFB in acc is very numb with a g29 which is why you have to drive with muscle memory more so than instincts. It's sucks can't wait to upgrade to something else.
I agree ffb on T150 is ok,but not great.Which has me wondering if it has been created on and to better suit direct drive wheels than less expensive ones.
@@Pearson04 No doubt.... None of the sims are geared towards the lower end wheel. In fact the lower end wheels are more towards the "toy" end of things and are not considered a tool for professional sim racing. Our wheels are more suitable for horizon, need for speed type games. They get the job done when just trying to have fun but are a no go for competitive racing. Unless you have extreme concentration to focus on the little details that you can barely feel lol. I don't have that. ADHD kicks in after a few laps lol.
I have used t150 pro on ACC for maybe 100hrs, and I totally understand how you are describing the FFB is. Upgraded to CSL DD (5nm) few months ago and OMG it's night and day. It's not about the torque thou, it's about the smoothness and those very subtle ffb that comes thru.
If your budget allows, I highly recommend it. If not, look at me I played so many hours with t150 on it including LFM and I still had a lot of fun :) and I do know some aliens who use g29 in ACC. But I agree that the immersion level is very different.
I find it unintuitive too. It's accurate to real life, but some other sims send extra info through the steering wheel, like g forces loading up and stuff
ACC honestly just sends to much information to lower end wheels for them to handle. The FFB refresh date in ACC is 120hz vs the 60hz in something like iRacing. I switched from a Thrustmaster TMX to the Moza R9 about a month and a half ago and noticed a massive difference in the information I got from the FFB.
funny thing is,,,i have raced a lot of these tracks on diffrent games over the years,,,,so i kind of know a lot of them
yeah that helps!
Setups importance bit imho overexaggerated. Most fast guys are faster on stock aggressive (with right pressures of course) then me on better setup. As far as one learns getting tire pressures right and doesn't drive with excessive weight handicap from excess fuel, one should be able to get faster then midpack, if one has skills and practiced enough (a lot). It's nut behind wheel, that slows down laptimes most.
Main bit that should be advised - practice/training. Then again, it's important in any proper sim.
While one may argue that feedback might be less informative in ACC .. "depends", just choice of game devs to not put into feedback effects or their extent in way that wouldn't be there in steering wheel IRL. What real driving has over that - g-forces. Other sims don't have those either, but some of them chose to add/exaggerate some other car behavior effects into what goes to steering wheel, ACC devs didn't. Though TC loss or brake wheel lock is signaled with HUD pedal imput bars flashing, and there are some 3rd party widgets that can show more info about wheel grip state (eg. some simhub plugins). Some info is also there is in MOTEC telemetry one can get with game (which can be used both when working with setups and when comparing one's driving inputs with eg. telemetry of faster driver).
Good advice on youtube trackguides. They can steepen learning curve a lot, and they are free, unlike track instructors IRL :)
I skimmed over practice and braking at the start as they apply to all sims as you say. Setup is huge in ACC. If aliens claim that a setup can get you 8 tenths, then someone who is a few seconds off the pace can find a lot more simply because a setup can make a car more driveable and make the driver more confident. Setups influence the driving style the most. I didn't make that clear enough in the video but I genuinely saw differences of up to 3 seconds a lap between setups at Spa in the Porsche.
porsche imho is bad example, due it being most specific setup/layout/handling/quirks wise. In "my book" pace difference from "fast guys/aliens" usually consists 1-3s (assuming rght pressures/fuel) from setup & 0-10s from drillable/learnable/trainable track/car/driving knowledge/skills. And once one is 4-6s from alien pace, one is already midpack/can freely fit in most average races/events
Great vid with a usefull sumation. Ive been doing acc for a couple years now and most of what you say is dead on. I have to disagree a little with the practucing with ai bit. I think its helpfull to getting accustomed to drive, judging distance (ranging), passing clean etc. You just have to be cognizant and treat the AI competitors as if they were real people and in the end be sensible about the lessons you take away. You just have to keep in mind that it is not the same as racing with real people and use the experience accordingly.
Great video, thank you
You’re welcome!
This video really speaks to me because you are one of the few to mention what often goes unmentioned in ACC, especially your last point regarding not making improvement and reinforcing bad habits. ACC is my first and still only circuit driving sim (apart from a few solo hours in AC) and I'll admit it has been a real struggle trying to brake through the walls I've been hitting and getting rid of bad driving habits. I understand the idea of things like slow in fast out, not over-slowing the car etc. but in my experience it's very difficult putting these things into practice, even after 500+ hours of practice (always in free practice mode) and racing. I'm still very much a mid pack driver. Maybe I've chosen the wrong sim for my first entry into the world of sim racing? 😅Nah, ACC is still really really good in my opinion, especially at LFM and in terms of its focus and pricing. But I'm open to new things of course.
Question for you, Laurence: which sims (with good multiplayer) in your opinion are the 'anti-ACC' in terms of feel, reinforcing good / bad habits, practicing etc.?
Thanks for hitting the nail on the head.
I think that the best way to progress in any sim is by finding a small community and doing their weekly races. One where the people share setups and tips and all that throughout the week. I don’t think that is exclusive to a particular sim title.
My favourite sim for intuitive driving is the original Assetto corsa. It gives me far more info through the steering column than ACC. But don’t forget that GT cars are inherently numb compared to open wheelers or other lighter or higher downforce race cars anyway. Maybe it’s just time for you to try a new class of car?
@@LaurenceDusoswa Thanks for the tips, I'll search for a nice community soon. And I should probably broaden my horizons a bit, you are right!
Did my first endurance race in career finished 9th, jumping for joy until the results on the s reen DSQ man ,track limits a bitch lol
Hahaha ah that sucks :(
I agree. the ffb is detailed but a bit less informative. The tyre's limit of traction feels underwhelming while it is more obvious in other sims
reduce damping to get more information. it is at least the most detailes ffb "correctly set uped" you can get these days.
I agree about reducing the damper. But I’m interested why you think it’s the most detailed ffb @marc.G
For me, I do not know what I need to change about my car with regards to its setup, I just assume that im driving bad.
I said this to Jardier yesterday.
My lap looks the same as his at monza, but he’s 4 seconds faster somehow…..
These days it’s WAYYY less. But still there for sure
Good vid mate agree with most advice. I need to do something because I’m stuck doing 2:04 at Bathurst and 2:23 at Spa on the Xbox, and have plateaued majorly. Anyone got any 911, M4 or Fezza setups like would lime to share?
If you like I offer cheap coaching on Gamerabble if you are stuck. I don't have any setups currently for those cars as I drive the McLaren but I can also help you make one.
@@josephmorgan4 Got somewhere on the weekend Joe, huge gains from reducing the brake balance in the M4. Running at least one sec quicker across the board. High 2:00 form Silverstone and low 1:51 for Monza with full fuel loads. Getting faster again!
@@Thisonegoestoeleven666 that’s awesome mate. Turning the brake bias more rearward gives you more rotation which obviously helps with cornering. Keep it up and most importantly, do it consistently.
Not sure I agree with the setups gaining 3seconds a lap, the default aggressive setups a fairly competitive (once you adjust tyre pressures). I find adjusting setups only gains me half a second to a second at a push. Either way some good points made and great video! 👍
It’s just my experience. I proved it on stream and live in my discord with community members. I couldn’t believe it either but it happens frequently.
Some driving styles can squeeze more out of certain setups
no man, you can gain more than a half second if you do setup well.
Also bear in mind that I have more time to gain than quicker drivers. Like someone who is trying to lose weight. The more weight you have, the more impressive the weight loss numbers can be…
Really tells you how subjective force feedback is when Laurence complains about ACC's force feedback lack on info and uses AC's a a better exemple when for me it's exact opposite, with my CSL DD no matter the amount of tweaking and experimenting it's with PC2's ffb the least communicative force feedback of any sims I've tried, and I've pretty much tried them all. Like for real I still can't reliably get through Spa's last chicane in formula one car in AC without over-steering because I just cannot feel the rear loosing traction before it's way too late, and that's the only sim where I have this problem. And as much as I don't find AC's FFB to be the best I still feels orders of magnitude more in control of my car than in AC.
Tyre pressures having nothing to do with set up and everything to do with weather on that day of the race. The make up and tarmac doesn't change race from race but the temperature will do. imola at 15C track temp is going to be very different to imola 41C track temp. however your aero bumpstop wont change between the two. 27.4 - 27.8 is the range you want. Just my opinion from having driven ACC for the last couple of years.
ACC is not difficult, its deep. It has a huge skill ceiling like no other sim, and one that rewards those that put the time and effort in.
The amount of contradictary and mis-informed opinions in both the vid and the comments section is quit saddening really.
If you guys don't like that somebody else is faster than you then it's time to look in the mirror and stop throwing shade at people that worked their arses off for it and are deservedly faster.
This entitlement is a plague of modern times. Get your head down, get good and give credit where its due.
Oh wow 😂 I said it’s difficult. I didn’t say I deserve to be quick without work 😂 anything that requires a lot of effort and has a huge skill ceiling is by definition: difficult. I don’t think you watched the whole video because I didn’t throw any shade at all. I don’t begrudge anyone who is quicker. These are simply observations and things that made me less slow, to the point where I’m in top split of LFM.
Not once did I express an entitled view point 😂 please feel free to correct the misinformation in the video but your swipe at both the comments section and my opinions is not constructive at all. We’re all here to learn. Feel free to teach us if you feel that you can. We’re all on the same team here. I’m not sure which video you watched 😂
And the amount of times people will watch a video and somehow make a comment on something nobody said in the video is also quite saddening. As evidenced here. 😉
@@LaurenceDusoswa Please note: "...and the comments section...".
You don't know me so that explains a few things with regards to your reply here vs some of the other commenters below. Just read what people like Tort, mtz, simracing enthusisast and Daire have said in the comments and please reply to them with the same enthusiasm and disingenuity.
If you contradict and backtrack any further we will end up talking about lines in Ridge Racer or Pole Position before long. 🤣
Come on. You are normally better than perpetrating things like some of these comments are, which ultimately only serve to increase the salt levels in some of the lesser-practiced members of the sim racing community as is evident below.
Full credit, the rest of the vid is mostly fine tbh and I'm not here to argue that, I'm simply amazed that this type of crap about setups and times is still being touted. Especially ref paid setups vs def agg, and thus the circle continues. As an 'influencer' you are directly responsible for how our hobby grows. People bullshitting about laptimes and setups specifically and then shifting the goalposts in public displays of one-upmanship in the comments only serves to diminish us all.
After now reading your futher comments below about setups and your times lost/ganined it would seem that some setups are supporting your mistakes and preferences better than others. While the phenomenom is evidently there, this points to a skill/experience issue that better driving from the pilot would ultimately need to be learned.
6 months really isnt a long time for something as deep as ACC. Maybe revisit this topic in another 6 months and see if your thoughts have changed? Would be interesting I think. :)
@@AndymonPlays I haven't been involved in existing toxicity tbh. I can't fake my experience. It may not align wiht yours but an undriveable car can be achieved by a poor setup. That's the example in question. That was the point being made, albeit poorly. I didn't for one second mean to imply that an alien would be 3 seconds quicker with a different setup. Because my pace is lower, the amount of impact the setup has is bigger. That's just my experience. I'm not a part of this existing ongoing conversation. To be honest, the backlash from some is a little toxic and unwelcoming. I mean well. I am just sharing my experience.