That's just because you played that before skyrim, I played skyrim years before touching oblivion, and it was very boring to me, didn't give me a charm while skyrim gave me super nostalgia.
Skyrim is more like GoT which is dark, gritty, and historical combined with fantasy feel meanwhile Oblivion is more Tolkienish which based on medieval fantasy even though High Rock already have that theme and Cyrodiil actually more Roman and Greek influenced culture mixed with Akaviri. And then Morrowind, the most unique world i've ever seen with the alien enviroment and Dwemer ruins around Vvardenfell. Yeah, they have different strength and weakness and that's why i love Elder Scrolls.
I would go even further and say that I would pay 60 dollars for a simple Morrowind port to the Playstation; it wouldn't even have to be a remaster, I would just love to play it.
@@hambone3327 Sure, Skyrim being cold through and through is artistically good, but not very pleasant. It becomes tiring when everyone acts uppity and impersonal. Only likeable character in the main quest is Paarthurnax whom talk to you like an equal and not as a means to an end.
I take it you've never played with acrobatics in morrowind. Morrowind is moon gravity compared to oblivion, especially when you use fortify acrobatics.
You're still a thief if you're unlocking and stealing something that is not yours. It doesn't matter how you unlocked it, you're still roleplaying as a thief even if you use magic, you're just roleplaying as a mage thief. Although I agree the magic/spells were much better in oblivion.
@@ZombieBarioth Thank you! My point was that if you have a character backstory for a Mage ( say a noble's child who was very bookish and ran off to learn things rather run a kingdom), it breaks that roleplaying to have the character suddenly know how to use a screw driver and metal widget to break a lock open. There's no reason that the magic needed to be watered down for Skyrim, but here we are.
Every single faction in Skyrim boils down to "Hey stuffs going pretty good you wanna join? Go do stuff until oh no things go really bad go defeat the guy that did this to us, okay now you're the leader." I'd include someone betraying the faction in each one, but the companions don't have that.
Really what makes me the most upset is the college barely has anything for you to do with magic. No quest to make your own magic staff, no spell making. Besides the odd side quest, the mages guild lacks magic.
@@HeisBeppo Only thing I can say about skyrim is that I'm glad modders introduced mods to lengthen the amount of quests needed to complete to finish the guilds. On the other hand I found the college in Oblivion to be incredibly tedious. Go to all the major cities just to due various quests to earn a recommendation letter. It's an appropriate thing to do, it should have required needing a recommendation from every single guild leader. And then going to the Imperial city to only have to get some wood to create a staff, after doing so much other quests on my playthrough, it was a little underwhelming especially doing the rest of the quests. And then the fighters guild was great but sometimes I'm not sure if having one was truly all that necessary as a number of the quests weren't all that different from acquiring side quests throughout the game. Typically just go to this location, kill all the enemies and go back for gold. A similar issue to being a companion. At least the final quests of the fighters guild got better, but these guilds need more to distinguish the quests from regular old mercenary quests that can be acquired from regular npcs. The guilds as the superior mercenary clans exclusive to the region need to get special quests that aren't the same as what regular old mercenaries can acquire from, something like having exclusive quest perks or something like how adventurer guilds in novels if explored have ranks with higher tiered ranks having tougher jobs.
@@cassi5420 idk man youre clearly wrong here, the mages college is the best guild in skyrim. they are so genius that you can be arch mage without casting a single spell. ruclips.net/video/84PuKDVb4WY/видео.html
Also the races in Skyrim are very unbalanced, Orcs, Bretons and Altmers are the top choices for obvious reasons. All the other races are strictly for roleplaying reasons.
For me at least; My dream Elder Scrolls game would have the following,the story of Morrowind,the side quests and exploration of Oblivion and the combat and world of Skyrim.
Unpopular opinion but Oblivions graphics are more appealing imo. The vibrant atmosphere was so much more pleasing to me compared to skyrims grayed out look. The cities in Cyrodiil actually feel like cities with each one being unique and not being tiny like the ones in skyrim. Even the characters can easily be made 100x better by simply just installing a mod and that goes for the whole world tbh. The graphics arent terrible by any means and to me just give off a better vibe
this! i play on console (ps3), and cannot wait to get a gaming PC to mod skyrim. but, oblivion's mechanics are literally so detailed and allow you to change damn near everything about your character's appearance. it's like molding clay. people always joke about how ugly you can make yourself, but there's also the freedom and power to make an attractive character lol. you don't need to get extra content to make a unique character.
You're talking about artstyle. Across the board skyrim's graphics are objectively better but they also opted for duller, washed out colors and designs, making things seem more samey and bland.
If im not mistaken the man that composed the music for Oblivion, lost his child like a week prior to working on it. Which i believed influenced the music a lot and gives it that unforgettable feeling and peaceful sound of the game.
No, Jeremy Soule had gotten in a nearly fatal car accident not long before he started composing TES:IV soundtrack. He luckily survived without much serious injury but it wasn’t a child he lost that influenced the sound track it was his near death experience from the car accident.
@@beefcakepantiehoes either way the next composer for TES 6 had better be careful in case Bethesda tries to capture that same recipe for success by cutting his break lines.
@@TheBasedTyrant Everyone's tags on youtube got changed to their channel's URL, you can change it to whatever you want in your profile settings. Yes, it's another dumb change.
Oblivion will always be the best. The fact that I can have a shield on my left hand and when I sheath my weapon my torch gets re-equipped and the fact I can cast a spell from my left hand whilst still holding the shield Will always make it the best for me. The new spell casting system is fine I guess but I don't like pausing my game to change spells. Much prefer the little hot wheel we had in Oblivion.
We all know Skywind will be better. Everything Oblivion has Skyrim beat in Morrowind does better, and everything Oblivion has Morrowind beat in, Skyrim does better. Too bad we can't use Oblivion's combat, I want to be able to use spells without unequipping anything. I know people don't like the balloon weapon thing but baseball bats and sledgehammers don't feel much better. Morrowind's ability to change stance is also cool, not to mention the different weapon types, but you still have to put those down to use magic, but at least it's better magic. I wish they'd draw on elements from all 3 for TESVI but it'll probably be Skyrim II: Extra Bugs and Microtransactions Edition.
in terms of writing quality I'd say Oblivion is better than Skyrim, Oblivion had the best Fighters Guild and Thieves Guild quest lines, as well as the best version of the Dark Brotherhood. Zaric Zhakaron did a video discussion with a fellow RUclipsr titled "Elder Scrolls should be Rebooted?": ruclips.net/video/ikN-oAbGkBI/видео.html. in that video that he brings up that after the completion of Oblivion there was a mass Exodus were a bunch of the OG developers and writers left the company which would explain why the writing quality scene Skyrim and Fallout 4 has Tanked.
@@brownbandit4564 I prefer Skyrim over Oblivion because I like it the best it has the best mods also you can be a Werewolf or a Vampire in Skyrim. The Argonians are my favorite Player Characters.
Although you are the dragonborn no one acts like it. In oblivion, people know you are the hero in oblivion when you become the thieves guild master people know it but in Skyrim, they act like you are just anybody else.
I’ve actually had dialogue w NPCs recognizing your role as the harbinger in the companions. I always see comments like these skyrim defintely makes you feel welcome.
I don’t think that’s true, unless it’s from a mod I have the guards will often mention about major quest lines I’ve finished. Like if I completed the collage quest they would acknowledge that I’m the arch mage
@@stryker4514 No, I don't think that's bad, the level scaling is fine, the damage scaling on Very Hard is ridiculously though. You have to use drain health and weakness to magic on everything later on.
We have several mods for that, although I made it even harder as I added more dodge and skilled mechanic to NPC and a system were they react when you're weapon is out or shoot randomly and possibly become hostile and so forth. There is a lot of decent mods in Skyrim as long as you look around more and check out other sites like the Russian or Japanese site for hidden gems, although a lot of good mods are gone too for some reason. But still the dodging mechanics the several hotkeys the many flashy melees moves with c2 mod and so forth hella satisfying while in hardest difficulty possible. I remember having a hard time fighting a mere guard just cause I put everything to hardcore mod. I barely hit any physical ability as the NPC is depsy rolling in front of me and all the guards are surrounding me and when out of distance they have like 100% arrow accuracy like bullcrap. The quest in Oblivion felt a lot more satisfying too, I had many questions with the questline for Skyrim that I got bored to death. There was some fun quest, but most was boring and un-relevant. And it immersive how there be a random conversation as you explore the street and they be constantly praising you for your achievement, although there are few scenes like that in Skyrim, but even more in Oblivion. And there are a lot of interesting NPC indeed in Oblivion that you feel attached to them even more. I started playing with Skyrim, but after playing Oblivion, I regretted not playing this game early because the graphics hold me back. But due to all the mods that are now available in Oblivion, the graphics is a lot better now, and I also make my own to make it more beautiful although the outdated and badly optimized system is a problem in oblivion though making it far harder to stabilize than Skyrim. I did way too many tweaking just to make it stable, like when reinstalling everything a mere game ini could break your game so you delete it for another to appear again which you will eventually revert it back to normal again. If Oblivion was released later than Skyrim, I would choose Oblivion anytime. I even wished they made a rework of Oblivion and Morrowind as well as it looks interesting and very unique. They shouldn't have chosen to make a Skyrim Special Edition and instead, try to polish the Oblivion system at least and make one as well for it. Well, they could do both if they could. I haven't playing Skyrim for awhile, but I'm guessing there should be a lot more mods to fix my problems with Skyrim. The bad news is that I'm in a crappier PC. I don't know if I could even go over 300 mods or 200 in the least.
DauntingKitty Enjoy it. I’m replaying the Shivering Isles right now myself. Definitely check that part out if you have the DLC. Sheogorath will always be my absolute favorite Daedric Lord. “Cheese for everyone!!!”
For my own experiences? Oblivion had the best role playing potential of the two and a richer, less politically oriented plot. You were playing someone who was destined to stave off the forces of Hell, basically. Regardless of their background or what choices you had them make. An Emperor's heir and the Grandmaster of an ancient order of defenders would be your guides through it all. And it probably features the most iconic "ending" of any Elder Scrolls installment, to date. In Skyrim, visceral combat was the order of the day while your character fights off relentless hordes of bandits, Forsworn, Thalmor hit squads and any other manner of potentially nasty adversaries across a vast, mountainous tundra or heavily forested region. And that's not even mentioning what he or she will contend with if a group of vampires attack or a powerful dragon follows them into a city. Heft your favorite hunk of metal or loose a volley of attack spells towards whoever or whatever wants you dead. They both have their merits, but in terms of overall gameplay experience I would have to pick Oblivion over Skyrim. Although in my opinion Skyrim did have better written and delivered character dialogue, throughout. While Oblivion had a far more immersive story and in-game environment.
@@lilrasta3683 Thanks. I wish I'd gotten an original X-Box so I could play through Morrowind, too. My first Elder Scrolls experience was when I bought an X-Box 360 specifically for Oblivion.
Skyrim has more better combat, graphics, and generally better gameplay (Though, I do miss jumping all over the place.), while Oblivion simply blows Skyrim out of the water in story in quests. My view is that Skyrim is a roleplaying GAME while Oblivion is a ROLEPLAYING game.
I prefer Oblivion's combat. You could use different moves and fight a character for a long time countering each other or being chased by him from Anvil to Bruma trying to regain your health, haha. And you could do creative things too like have Umbra chase you from that cave to the Imperial City and watch the guards and citizens kill her for you.
You can't forget Baurus, I don't know about anyone else but I found myself liking Baurus a lot (not as much as Martin or Lucien). That's my opinion though, and he's fifth or sixth in my list of favorite npcs
I kind of had a thing for Dar Ma who rescued from Hackdirt. That and my good buddy, the Khajit merchant in the Dark Brotherhood, who likes to call me a smelly ape.
Skyrim has a far better combat system and graphics, no question. Oblivion’s combat was not fun except for magic (IMO) and mainly due to creating your own spells. Unarmed was okay too but too bad it could not be specialized in Skyrim for more innovation. But when it comes to story, RPG mechanics, characters, factions, length, Oblivion is far superior. The final battle with Alduin was not as great as the final one in Oblivion. Of course, I am not talking about mods. Skyrim with mods is just a much, much better game.
@@RUclipscanfuckagoat I know. Thats the point. Modding makes it a fun and long lasting game. Skyrim, FAllout 4 and many Bethesda, single player games only last as long as they do due to modding
@Demon King He means that if a game needs mods to be “good” it wasnt a good game to begin with. Skyrim is an example: unlike Morrowwind or Oblvision, the mods fix Skyrim’s horrible RPG mechanics, diologue etc
I'm a big fan of both, though Skyrim is more exciting to play and more beautiful to look at and has better music. Also, Skyrim is home to tens of thousands of mods that make it fun to play 9 years later.
Oblivion just has a charm that Skyrim doesn't. Skyrim was my first TES game, and whilst it's great, I was completely blown away by how much fun I had playing oblivion. Every quest and side quest was able to hold my attention and keep me interested
@@benchmarked7771 if you haven't already, play morrowind. It's harder, especially at first,and super old but it's amazing. I'm about 50 hours in,and have only explored the bottom left quarter of the map.
Personally, I feel like Oblivion knew when to not take itself so seriously. Skyrim always tried to seem so dark and edgy, while Oblivion had goofy moments that genuinely made me laugh, Morrowind too, that weren't the result of some random bug. Like Modryn working on his "art" during the Fighter's Guild, pretty much every character in the Shivering Isles, that kind of stuff, the lady with rats in her basement (in Morrowind and Oblivion). Skyrim just did away with it all.
First of all, that's not a bad thing. Skyrim shows a different side to the ES universe, a more realistic, dark, gritty side. If every game had goofy moments or a "funny" undertone, it would become too much and lose it's charm. Skyrim also has comedy btw, it just takes a different approach. The comedy is more subtle. Such as the random encounter with the wedding guests who keep walking around Skyrim looking for the wedding ( and never arriving ) and the last time you meet them, all their clothes are gone and their bodyguard died ( showing the trouble they had along the way ) they also have some funny dialogue about it if you follow them. There's characters such as Cicero, J'zargo, Septimus, Sheogorath, Neloth etc... Who all have amazing, funny dialogue. There's a Necromancer who has a group of undead chickens under his command. There's the guards, who are literally famous because of their, at times, random, funny comments that have created numerous memes. So yeah, Skyrim definitely has funny moments.
@@deandoesstuff3371 "First of all, that's not a bad thing. Skyrim shows a different side to the ES universe-" Skyrim was try hard "dark" because Emile Pagliarulo. And second... *sigh* It shows you never played any other TES if you think Skyrim created and showed something "new" for the franchise by overall atmosphere. In fact the three first entries in the series made by the original true bethesda were TRULLY gritty and dark.
@@ProsecutorValentine Ah, the usual " you don't agree with me so you haven't played the other games" argument. Where did i say it showed something new ? And yeah, sure, but Skyrim is by far the most realistic approach to an TES game to date.
this is pretty true, also when oblivion decide to get dark you really feel it (like in Dark brotherhood story line) and also you really feel like you are what the faction is about, even on the knights of the nine dlc
In oblivion, sometimes I would replay sections just to hear the dialogue over again because I thought it was so interesting. Especially in the shivering isles. When I listened to Mankar’s speech in the cave in paradise for the first time I got chills.
I got similar feels when I was doing that quest with the guy who became a tree in Fallout 3, when you have to choose to free him, but the village suffers, or keep him in tree form to save the village
I played Skyrim 1st so I'm biased because of that but all your points are valid. I've played Oblivion a few times & I just can't put up with the gameplay. Skyrim is only better if we talk gameplay, graphics, etc. It's sad but true. They're older games, Morrowind & Oblivion has a better story, lore, etc. It all depends on what you compare will determine what the better game is.
Skyrim is okay, but it pales in comparison to how much fun you can have in oblivion with its many spawn glitches, spellcasting system, and the armor your enemies wear is always improving (so long as you level up frequently) , and overall the quality of life oblivion offers is superior in my eyes.
In other words, nostalgia always wins. That's why plenty will say Morrowind is a masterpiece that defeats all RPGs, when in reality, it's really pretty bad by modern standards. The gameplay is garbage, the questline is short, and the engine and graphics are prehistoric. Saying that a game is superior because it's more buggy makes zero sense lol. I'm the same way with Skyrim. I never played the games before it, I started with TESV. Then I went to the Witcher, but I'll still say I prefer Skyrim because I'm nostalgic about it. The soundtrack brings back memories, the bad graphics as well, everything. But from a purely logical perspective, I have to accept that the Witcher is an objectively better game in every sense save freedom (Skyrim is more open world and better modded, that's the only thing it does better).
@@arabiannights5301 what? Morrowind is the best RPG of the entire series, it's not nostalgia, it's true, Im not even blinded by nostalgia, I played Morrowind last in the series, it is so much better, the graphics were top notch in 2002, modern standards are shit standards,all they mean is graphics and hand holding, Witcher 3 is shit compared to RPGs of old.
@@arabiannights5301 nope, youre just projecting heavily man, i offered up what made the game fun to me, not what i loved about the game or its graphics, because spoiler alert _GRAPHICS DONT MATTER TO ME_ ,because if i wanted to go that way, id spend entire paragraphs on the shivering isles, the hundreds of easter eggs and secret places that bethesda tucked away, but i didnt do that, now did i? Go project somewhere else, because you clearly just wanna start an arguement, and ill have none of it.
@@arabiannights5301 Yes you are nostalgic. I'm not. Oblivion wasn't my first game but it is the BEST game no doubt about it. I've seen several people here who like Skyrim best declare that anyone that doesn't like it best is nostalgic. Rubbish. Stop projecting your psychological make-up on me.
I noticed how much depth the least important characters had in oblivion. Most quests feel like they have meaning. In Cheydinhal, you have to solve heavy fines. In Anvil, you need to investigate seductive women robbing men blind. Some examples of NPCs are Countess Narina Carvain from Bruma being an Akaviri collecter, and Aleron Loche, a heavy gambler with little money of his own who relied on an orc's money to continue his gambling.
Don't forget the paranoid crazy conspiracy theory wood elf in Skingrad. Then there is Amusei who flunked his test to get into the Thieves Guild so goes around doing it on his own and ending up in prison with you having to rescue him not once but twice. And Big Head and his fork fetish in the Shivering Isles. Also Fimmel there and his craving for sweetrolls. So many memorable characters. I usual skip the main quest on replay and do everything else. The quests are so much fun and so unique. Love the dialog at the dinner party. Old Lady: Why are you here. Me: I am an assassin here to kill you. Old Lady: Oh I love your humor.
When you did the thieves guild and the dark brotherhood it felt like you had to be sneaky and be aware. But in skyrim you just thug that sneaks or a murder that sneaks. That's it but guess what you could just walk into the places as a werewolf , vampire lord or a war hammer carrying orc. Barely any reason to sneak unless your doing a sneak build.
As a person who played Skyrim first, who has played more skyrim than all other Elder Scrolls combined. If the consoles I currently have could play Oblivion, I'd play it over Skyrim. I'd argue that even the graphics of Oblivion, while on paper worse, are so much better for a game.
Skyrim is a power fantasy. The Dragonborn is basically the final boss of the game who is actually the main character. Some people like playing overpowered characters, why do you think games like God of War, Doom or Darksiders are so popular? Even Witcher 3 has Geralt who is a mutated human that often slays monsters that can destroy villages, towns and sometimes cities like Detlaff. That the Dragonborn is powerful is not a negative. You want to struggle play Dark Souls nvm the bosses even the mobs will bully you.
It’s not that people “want to struggle”. That’s a stupid narrative I hate to see as a put down for a good game. People genuinely enjoy the excess triumph that comes FROM the struggle. Theirs is a fantasy of overcoming and not just winning from step one. The world in Souls is also just much deeper than Skyrim but that’s just me. Being a powerful, blank slate from the start isn’t the issue. Power fantasy isn’t the issue. The issue is that like 90% of stories which have a prophesied hero or powerful starting point, Skyrim does nothing to make that interesting. GoW makes the power based in rage, drive, and vengeance, with an at times painfully dark protagonist who has to take down the awful powers that be. It’s since evolved in the recent ps4 GoW. Same for DOOM, and Darksiders and The Witcher have generally well-crafted stories and worlds that give reason behind the powers of the characters and give personalities to them that can be loved or hated. In Skyrim, you simply are the best. Regardless of race or gender, regardless of personal RP. There’s nothing there to challenge your sense of the world, and no reason behind the power other than “you’re born”. The main quest line doesn’t have any deviation and there’s nothing you as a player, not the Dragonborn but the player, contribute to the ending. At least in Oblivion, you have to work for your end game, and you feel both a power fantasy once you maximize your build AND like a real contributor to the end. Both are good games, and Skyrim is genuinely more fun to play, but Oblivion is more fulfilling imo.
@@TheReclaimer1321 I sort of disagree but I don't think it's so much the fact that Skyrim makes you into the dragonborn as it takes a while to upgrade the voice to make it actually useful in combat. I think the main difference is that skyrim offers perks allowing players to really modify the character from the start of the game. Whereas in Oblivion, the class system is.....there but it's not a true class system as the only thing it affects is what skills level up faster than others. Regardless of classes, it still is necessary to upgrade minor skills to get maximize stat growth each time you level up. Novice, journeyman, expert and master, did bring certain advantages but ultimately weren't as significant as perk choices were. But that's just my opinion.
I feel like I'm the only one who misses the days when the melee in Bethesda games involved you waving a weapon around like a wet noodle till your enemies head exploded. Fallout 4 and Skyrim have a shitty melee system.
I love Skyrim but the quests and combat feel so much better in Oblivion. I actually had to play on medium difficulty in Oblivion and it was challenging. In Skyrim I played on the hardest level and I got bored by the combats. In Oblivion I remember almost crying over such tiny quests as the one on shivering isles where you had to kill that man who didn't want to commit suicide. As much as I adore Skyrim, it is hard to feel connected with the world or feel like a hero, if nobody gives a sh*t about you literally being the dragonborn.
"I have finally gotten the ultimate blade, doing 50 damage and 50 fire damage. Time to test it on a goblin" *Gets one shot through stun locks by said goblin*
@@GlennSkywalker2305 I wanted to mention him, I think ESO is pretty trash nowadays, and Fudge Muppet makes lore videos which don't interest me to much, cuz that's stuff you never see or experience, just hear about.
@@thirdhandlv4231 It's good for a story that was the point. It's like when you learn about history, you never experienced it but it's interesting to learn about. Now that I think about it I was never excited for history class but elder scrolls lore is cool though.
I prefer Cantina and Wilburger myself. Cantina's are brilliant and funny and who doesn't love Wilburger's Autism Cat bringing complete chaos into Oblivion.
I find it weird that some call RDR2 an RPG when it's an action-adventure survival game that sure, has some RPG elements, but still utilizes Rockstar's restrictive mission structure and just linearity.
@@lartranslation6929 Sure, but it's not only restrictive in terms of how missions play out but the direction of the narrative isn't that influenced by player input, doesn't detract from the story of course but I just think there's too many factors that aren't in RDR2 to make it an RPG.
@@themadtitan7603 Depends on What Missions you are talking about There loads of mission that give the player different ways to do them and have alternative cutscenes but some which are restrictive Its a mixed Bag You can tell the whole of Rockstar Worked on it. The Open World of of course has loads of freedom and alternative outcomes for encounters Plus playing as High An low Honour Arthur feels like More like A role playing game Than allot of so called roleplaying games.
@@John-996 It's just several missions that offer player choice sprinkled across like other Rockstar games. I'll say that the majority of each of their games' stories ARE fundamentally restrictive and not to a reasonable degree because they want to tell a story either imo. By RDR2, missions got so restrictive that parking a wagon or placing an object a few inches away from the intended location results in failure, which also makes a total no mini-map playthrough near impossible. And I don't agree that high or low honor playstyles get RDR2 to the level of RPGs like The Witcher neither, as the story and endings overall remains the same but with marginal variations. Not that I think that detracts from the game or its story by any means because that's what I love about Rockstar's games - set stories with RPG elements and a few choices so you can have some level of personal input on the experience.
I think there should be more of urgency and dread in oblivion. Everyone knows of the dragon fires, but nobody had any idea that martin septim was alive. The empire was under the impression that the emperor and his heirs were dead
I also prefer more Oblivion then Skyrim. Still after so much years Oblivion for me it's the best game. Skyrim I finished when was released and that's it. Oblivion I replayed so many times that will be cool to forget that game and play like the first time
Really prefer Oblivion. Vibrant colors, wonderful ambience. There were only two things I didn't like about Oblivion - 1. Most of the caves looked like copy and paste models and 2. Couldn't finish putting all the souls in the soul gem for the final deity due to a glitch. What I didn't like about Skyrim - couldn't complete any side quests due to glitches, didn't enjoy a dragon dropping on me every 30 seconds, didn't enjoy the color pallet and many others.
I definitely preferred Oblivion. There were some things that Skyrim did better with it being a newer game, better tech, bigger budget etc. but the one thing that matters to me most is IMMERSION. I don't want to feel like I'm playing a video game; I want to feel like I'm actually in Tamriel, living my life in the fantasy world. Oblivion did a far better job of that. Read on to find out why... Skyrim constantly reminded me that I was just playing a game. It felt too carefully constructed and man-made. Every time I exited a cave or dungeon, I was reminded that Bethesda put that secret exit there for my convenience. They also conveniently made it one-way only so I couldn't cheat and use it as an entrance. The most difficult enemy, the "boss" was always hanging around at the end of the dungeon, doing nothing but waiting for the "main character" to find them. The chests containing magic items were always clearly marked by being big and ornate, and were always at the end of the dungeon as a reward for clearing it and beating the boss, or at the top of a mountain as a reward for killing a dragon. There was no "in-game lore" explanation for why things should consistently be this way. Even the naming conventions of the magic items (e.g. "Ring of Peerless Smithing") gave them away as "generic loot" that I wouldn't need, could easily find again, or could easily buy from any shop. Oblivion felt much more organic. I wasn't the "main character", I was a nobody having to find my own place in the world. Caves actually felt like natural, random formations like in the real world, rather than something made by a video-game designer. There was a strong incentive to explore, because I never knew what I might find; I might come across the exit of a cave and use it as a shortcut to get in. Or I could find powerful magic items even in the most unassuming of places, maybe because some long-perished adventurer before me happened to drop them there. I found Hatred's Soul and Fin Gleam and the Bands of Kwang Lao in unexpected places just by looking around, without the game designers having to guide me towards them. The items felt more varied, with imaginative names and many combinations of enchantments so that even "generic loot" felt like rare collectible items. The dungeons didn't have clear "levels" with minions to start with and the boss at the end; the difficult enemies could appear anywhere. It had much more of the randomness and variability of real life, rather than the clear, consistent signs of a game-designer holding your hand through the game. Even the quests in Skyrim all felt handed to me on a plate. Bethesda obviously didn't want to go to all the effort of creating content only for me to never find it. Every time I entered a new town I was bombarded with people asking me to do things for them. In Oblivion I had to explore the wilderness to find Daedric shrines, whereas in Skyrim the Daedric quests would come and find me. In Oblivion I had to discover the Thieves Guild on my own, but in Skyrim they practically begged me to join from the moment I walked into Riften. And most of Skyrim's other quests (especially the Radiant ones) followed a standard, repetitive, video game formula: go into dungeon, kill something, fetch something, come back for reward. But in Oblivion, even the side-quests were varied and imaginative. A town in which all the citizens have become invisible, A piece of priceless artwork getting stolen, a ship getting hijacked whilst you're still on it, being seduced by women who then try to rob you, helping a mage who got stuck in a dreamworld or a painter who got stuck in his painting... I could go on. Skyrim has next to none of that.
If oblivion had skyrim graphics & sum of its vastness & a lil bit of the class system, it’d rlly be legendary bc I like the quest and everything I was never really bored playing oblivion.
Oblivion for me. it is one of my favorite games of all time, right up there with wicher 3 and kingdom come deliverance and skyrim, but i like oblivion more than Skyrim!
I had Oblivion in my possession once for the PS3 but I ended up giving it away. I only played for about 30 minutes until I decided that it was boring. But guess what? I now regret that decision
When it comes to the player's story i've always preferred the Champion of Cyrodiil's story, who was a nobody, but then earned his title, which actually felt achieving as the player behind the screen. When it came to the overall atmosphere i've always preferred skyrim, although the story can be a bit cliche and dare i say.. boring, its atmosphere resonates with the story. Skyrim is said to be a cold and harsh place, and they absolutely nailed that in the fifth game. Now with dragons in the picture and the province in the midst of a civil war, the atmosphere feels depressing, as it should.
I'd have to disagree on the mechanics. The leveling and enchanting mechanics in Oblivion strongly penalized the player for completing the main quest, so when I played it, I found myself avoiding the main story line, simply because it would have soft nerfed my character. Combine that with the leveling system (and how I really don't like Daedric armour) and I found myself having to bring bushels of hammers for every single skirmish in the game. It ultimately killed the game for me. That said, I do agree that the Skyrim characters and story arc were not that compelling. For all my wandering around in Skyrim, I don't think I ever finished the main quest. It was mostly mods and expansions.
I'm an Oblivion fan, and I mean I love Oblivion, where it is the game I probably play the most (and even though I also love Morrowind and Skyrim, I prefer Oblivion) I think when it comes down to which Elder Scrolls game you love most, it's personal preferance, and here are my reasons. I judge a game by mostly its story and gameplay. Morrowind has a much better story, and Skyrim has much better gameplay, yet I prefer Oblivion soley because of Cryodiil. Im also a fan of Lord of the Rings and other fantasy books/games similiar to that, and Cryodiil makes me feel like im walking where others in the Lord of th Rings (and other stories) have been, from the Jerrall Mountains, the plains of Kvatch Country, to the Great Woods, and the cities are also unique and gorgeous (even Bravil, my least favorite city, is also unique and fun) and the only problem I have with Cryodiil is Blackwood. I feel they could've done so much with Blackwood but it's so freaking boring I hate going there. Other than Blackwood though, I prefer Cryodiil over Skyrim or Morrowind. Thanks for reading
Blackwood was a company of mercenaries, not a place in Oblivion. And they were based on the very sadly real and horrific Blackwater mercenaries in our real world at the time that went around and killed civilians because they could get away with it. They were so bad they rebranded themselves with a different name later but google Blackwater + mercenary and you will see how Oblivion did their part to point out how bad they were.
@@greenscheme2040 no Blackwood is a place in Oblivion. I loved the Blackwood Company in the Fighter's Guild, but Blackwood is like the area near Leyawiin and the Topal Bay/Sea. I loved the Blackwood Company's questline, hated the Blackwood region
Alduin is really a force of nature too. His soul goes back to Akatosh when killed. And besides, what does Alduin really gain by ending the Kalper cycle?
At first I thought I enjoyed oblivion more, but when I return to it I found out that it had a lot of really annoying game mechanics that I absolutely hate as an adult. As a kid, it was the best thing ever but then again it was the only game I had so.
I agree. I can't play it either. The leveling system is completely awful and broken. I have no idea how the author of this video preferred it over Skyrim. It just feels like a dark cloud is over my head constantly when I play Oblivion. I just don't want to track stats and skill levels all the time. It's way too tedious and stressful. I just want to play and get lost in the world, but Oblivion's leveling system completely prevents me from doing that.
The biggest problem was Skyrim was the guilds Skyrim it was just doing mission do another mission in something bad happens that's essentially all it is.
I'll give Oblivion props for long, engaging, interesting quest lines and overall charm; it's definitely a game worth playing a few times to do all the various quests. I have to disagree with some points you make at the end, though. - Oblivion's class system does not lend itself to specialization in any way. In Oblivion (and Morrowind), there is nothing stopping you from leveling any/all skills to 100 and being completely effective at all of them, given a little level up stat manipulation/min-maxing. The class/leveling system is so broken (probably the most broken of any AAA game I've ever played) that it's actually optimal (in terms of circumventing difficulty) to pick major skills you never intend to actively use. Skyrim is really the only one of the three that has actual specialization, due to the perk system. Your character with 100 1-hand skill but no perks in it does maybe 35-40% the damage of one with a hefty perk investment. Baring an insane amount of grinding and abusing the legendary skill system, which wasn't even in the game until the last DLC, perks are in short supply, forcing you to choose what you want to be good at (or be average at a lot of things). You absolutely pick a "class" in Skyrim, it's just done over time and not all at once at the very beginning. The whole "everyone is a stealth archer" meme is not a function of the absence of a class system but rather players' general lack of self control when abusing badly overpowered mechanics (namely enemies having a hard time locating sneak archers when they fire). It's not their fault though, Bethesda should have done a better job at balancing (and it's something easily fixed by a mod or two). - Also, sneak archers show that Skyrim is nothing like Oblivion when it comes to level scaling. Very few enemies in Skyrim actually scale with player level. A "Bandit Outlaw" will be level 6 regardless of player level, and you'll be seeing them til the end of the game. The vast majority of end game enemies are around level 28 (Bandit Marauder) to 40 (Draugr Deathlord) and don't scale. As you empower and level your character, Skyrim inevitably becomes easier and easier. More and more enemies are a now trivial lower level version, while your character is increasingly powerful. This is something I used to fight to avoid, through mods, thinking it was a flaw, but it's really the essence of RPGs. Contrast this with Oblivion (said most broken system), where just a few short hours into the game you can be level 20 or so, your major skills are probably only in the 50s, yet you are seeing nothing but the endgame enemy types and top gear already. The level pacing is horrible (ironic given Oblivion's superior guild quest pacing) and these enemies continually scale statwise as you level. Skyrim's setup is really an excellent hybrid of Morrowind (very little scaling) and Oblivion (entirely too much scaling); it retains the "do what you want, when you want" freedom while recovering a very tangible sense of progression, as there's always older, weak enemies around to beat up. - The vid should have mentioned the other massive improvement Skyrim made over Oblivion: the dungeon design. Skyrim's dungeons are very unique and memorable compared to the excessively bland, repetitively copy/paste box/corridors of Oblivion. There are dozens of locations in Oblivion that I have not even entered, nor have any interest in ever doing so, if a quest doesn't send me there. Not surprising given how, IIRC, a single person was tasked with making nearly all of Oblivion's dungeons.
Because of the leveling system in Oblivion, the game is unplayable for me. It's the opposite of immersive and enjoyable. I find it super tedious and stressful. The one thing I appreciate about Skyrim is that you can 'just play'. That one benefit makes Skyrim vastly more playable in 2021. I have no idea how Oblivion's leveling system made it past QA. It's not like we didn't know it was bad in 2006. But after so many good rpgs and leveling systems since then, it's just too painful and tedious to put up with Oblivion at this point for me. There's always something more relaxing and enjoyable to play instead.
A lot of people who love oblivion are just very nostalgic for it. I was 24 years old when Morrowind came out, so I have no particular childhood memories of any Elder Scrolls game. To me Skyrim is easily the best ES game for a lot of reasons, and though it is definitely not a perfect game, it is my favorite game of all time. Morrowind and Oblivion have a few glaring faults that almost ruin gameplay for me. One is the randomness of landing attacks (Morrowind) and also the leveling enemies (both). I personally hate the combat system in both games but Morrowind’s is easily the worse of the two. Oblivion’s leveling system is terrible too because if you want a really OP character you need to level up the opposite stats of what you really want. That is one of the dumbest mechanics I’ve seen in an RPG and for me it’s totally immersion breaking. I know a lot of people like the tabletop RPG style of randomly landing an attack, but when I’m a guy fully armored with a greatsword attacking an unarmed female shopkeeper and she beats me to death with her bare hands, I find that a little bit ridiculous. Yeah I like the idea of having all non-essential NPC’s and making your own decisions, and Skyrim fails miserably in some areas, but I still feel it’s leagues better than Morrowind and Oblivion. How can I possibly miss an enemy 50 times who is standing directly in front of me while I’m clearly hitting him with my sword? Another thing that grinds my gonads about Oblivion is the mages who somehow manage to run faster backwards than I can run forward. How are they running backwards up and down stairs and around objects in a dark dungeon all the while managing to not trip over anything and they’re still able run faster backwards than I can forward? If you play a tank character such as I do in most RPG’s, Oblivion’s combat system will be infuriatingly bad. And I think we can bring the visuals into the game too, because damn is Oblivion ugly. The speech wheel is also really silly in ES4. Skyrim has some really bad faults too, and (IMO) a multitude of the most unlikeable characters in an ES game. Everyone is a dbag in Skyrim and I really wish that all NPC’s were non-essential. The Dark Brotherhood questline is absolutely horrible as is the Bard’s College, but there are questlines and areas in the game that are far better than anything in previous ES games. I’m probably alone in thinking this, but Blackreach, the Soul Cairn and the Dwemer Ruins are my absolute favorite parts of Skyrim. No other ES game has anything close to that IMO. Not that Oblivion is a bad game at all, I just never was into it nearly as much as Skyrim. ES5 was the game that really made me a fan of the franchise.
If I had to be objective I would chose Oblivion : The player character isn't a reincarnation or a demi-god, the game has a better story, quests and more interesting characters, places and guilds, it had athletics, acrobatics and martial arts, spell creation and so on...
Personally I prefer Skyrim because the main thing I get out of these games is the lore and building my own character and I feel like Skyrim lends itself more to that and yes I’ve played both
The vibrant atmosphere and graphics of Oblivion does do little to supplement the main quest storyline of Oblivion gates opening, and I do think what you mentioned would he a great way to show this, but it still is a memorable moment when you are just enjoying the sighrs of Cyrodiil in one moment, then when you turn your head, you find that an Oblivion gate has opened near a city, and you desperately make your way there, the skies getting darker and more like the realm the gate leads to, in order to close it
If Oblivion was updated, current or last gen graphics, I would play that way more than Skyrim. Skyrim improved on a lot of things but dummed itself down in most other places.
The point about Bethesda games is that, the things feel tangible there. Original Dragon Age, Mass Effect, Witcher 3 etc are amazing games but the combination of first person view with the high level of physics and interactivity makes Skyrim and Fallout 4's world much more immersive to me than much better RPGs. In those games i cant just pick up a potion bottle and try to balance on a shop keeper's head! As much as i love Witcher 3, i can't just drop my sword on the ground. I can't interact with almost anything in that world outside of the amazingly done story parts. This is why i just have 400 hours in different Witcher 3 playthroughs, but 700+ hours just in Skyrim
Side note: can't wait for Skyblivion's release. :) I liked the story in Oblivion more. The narrow voice cast is unfortunate, though. But Skyrim is the superior game for me simply because of the modding community and what they've done for the game. Shoutout to Lucien Lachance and the Dark Brotherhood of Cyrodiil ;) I liked that questline the most, particularly hunting down a guard captain and killing him while he was not in his armor. Also, the twist is great.
I always enjoy rpg's where I can play as a conjurer or summoner and assemble my own small army, and I was impressed with how many unkillable characters could follow me and wear bound Deadric armor lol. You can steamroll through this game if you know how. I don't think npc's should be unkillable- at least on Legendary mode. Make it a quest fail and just don't make anyone vital to the main quest but you, and the outcome is dynamic based on people still alive or helped by then.
Oblivion is the best game ever made. I have never had a gaming experience like it when i first played and don't think i ever will again... Except maybe if they remaster!
Oblivion has better storytelling and Quest there's no comparison even the magic systems better well Skyrim became interested in because of the dragons and their lore DLCs pretty interesting
This is a good assessment. Replayed Skyrim's main quest recently... And after playing rpgs from the later part of the decade. The plot, quest pacing, and overall narrative are extremely mediocre.
Skyrim i had 80 hours and was done with it...was meh Oblivion I had 950 hours over 2 character and continued to learn knew things and places the longer i played.
The topical, real world political themes that Skyrim addresses should be discussed. These can be seen in both the Empire vs SC quests and by simply talking to npcs to feel the atmosphere and ideologies of the cities/towns (notably the anti Elf sentiment in Windhelm). I feel that the anti immigrant vs more moral stances of various NPCs, and similarly the choice to side with the native Nords or the oppressive Imperials (and other nods to real world issues) makes Skyrim feel so alive and dynamic
I've put this in other videos about the topic so i'll also put it hear to. I just want to start off by saying that Skyrim is one of the most epic games ever made and by no means am I one of the bandwagon "cool kids" who shit on skyrim and love Oblivion for the stupid reasons such as "Oblivion had better use of colours and that's why it's the better game". I think the saying the brightest flame burns out the quickest is a good description of Skyrim in that most people would agree that first play through of Skyrim they declared it the greatest game ever made. But unlike Oblivion with every new play through Skyrim looses something and doesn't hold up as good as the last time. Skyrim is an epic journy but lacks the depth of Oblivion. Walking through the snow and seeing a fifty foot stone totem just to have the top end of the totem come alive which makes you realise it was a Dragon the whole time and the amazing song of the Dovakin kicks in lets you know you're in for something epic. But in Oblivion, just discovering an empty house in the middle of nowhere with a letter on the table of the previous owner explaining a dangerous journey he's about to take which you then track down his footsteps to find out what happened to him can be soo rich and satisfying and have so much depth to it. First I want to start off with the worlds. A lot of people say that Cyrodiil is better than Skyrim. Although the vastness and diversity of landscapes of Skyrim is impressive to the point where it makes hiking in real life obsolete, and it's true that Cyrodiil is mostly just hills and trees in comparison to Skyrim, But the beauty and cerenity of Cyrodiil is timeless. Just traversing through the myazaki like hills and trees and passing by old ruins is a big part of the experience of Oblivian. Where as Skyrim gets dull and loses something with every play through. Skyrim fails to maintain the atmosphere that Oblivian achieves with Cyrodiil. The towns in Cyrodiil have incredible charm and are good enough to make your wallpaper, where as the towns in Skyrim are merely used for missions and trades and are quite dull otherwise. The caverns and caves are far more satisfying to traverse in Oblivion. And most of all the oblivion gates (although re-used more than once) are Soo much better that the dungeons of Skyrim. The contrast between Cyrodiil's beautiful, colourful and serene landscape to Oblivion's islands surrounded by a sea of lava and red sky is soo great that it's epic in its own right. The exploration factor in Oblivion and trying to find all the hidden pouches for loot and trying to figure out how to get to the main tower is great. Where as Skyrim's dark and and lifeless dungeons and caverns are far too linear in comparison. As for the soundtrack for both games. if you were to listen to each sountrack by itself without having any knowledge of the games that contains them, The Skyrim sountrack may come uo on top because it truly is an epic soundtrack. But when experienced within game, the soundtrack of oblivion is far more efective. Skyrim may have a pulse raising soundtrack but Oblivion's music becomes apart of the world and compliments Cyrodiil's beautiful landscape or dungeons far better than the soundtrack of Skyrim does for its world. When I first came across the Break of dawn mission and the shrine of Asura, I thought it was the most epic thing ever for they are truly great. But that was it. The other daedric quest aren't nearly as impressive. But the daedric quest in Oblivion are amongst the best parts of the game. Just finding the shrines which are scattered all over Cyrodiil and looking for the right items for the offerings to present to the shrine is incredibly fun. But the best part of the daedric shrines is the missions them selves. All missions are very interesting and sometimes mind twisting depending on the shrine. Also the awards from the Daedric quest are amongst the bets items in the game which makes it soo worth it. The loot is just soo much better in Oblivion. most missions or even caves or dungeons usually pay off with great loot. And the Shivering Isles is pretty much an epic game on its own
Personally, I like the Oblivion NPCs better. Yeah they feel like NPCs most of the time but it kinds feels like people acting in a play or something but Oblivion really does give the feeling of improving your character and earning the title "Champion of Cyrodiil". I don't know if it's nostalgia but combat was fun from what I remember.
I would say that Skyrim is better because in the game if you have the DLC you can build a house and and be a vampire without dying when you are in the sun and you can become a vampire Lord and also you can be a werewolf as well and in oblivion you can't be a vampire Lord or werewolf and there is so much things you can do in Skyrim like getting married or even adopting children and slay dragons and any of that stuff that's why I play Skyrim more than Oblivion.
ok it's got more features but oblivion gas better quests and stuff that skyrim doesnt have it also has the best npc in tes history the best guild in tes history and the best dlc in tes history
@@jeff-hd9og Sort of, but he's right about the theme. Oblivion is about essentially demons being conjured into reality by satan incarnate. It's filled with fire and brimstone and based off of a very colorful medieval fantasy. Skyrim, with or without the newer graphics, has a much more macabre and dark feel. It's more grey and misty, more sombre, which in turn feels more like the real world, regardless of the resolution of a few textures.
For me personally oblivion is my favorite Elder scrolls game , I’ve played Skyrim but after I finished the main quest and side guild quests , I was left unimpressed and didn’t really feel the need to ever replay it , and when I did replay it I felt bored over all ... so oblivion with it’s dated graphics , still has greater quests , greater depth , and the NPCS are hilarious ... and NO NAZEEM ... lol
Can anyone give me some reasons for why I should get oblivion? I've been considering it for a while now but the dialogue always draws me away. Update: Alright! You people have convinced me to get Oblivion. I'll let you know what I think. Update2: Alright so I gave it a go and I am now on my way to find martin septim. I got jumped by a pack of wolves and then fell of a cliff, but at least it leveled up my acrobatics. Anyways, I like that you can make your own class. New update: Ok so I have joined the dark brotherhood and thieves guild and have become a vampire. Any cool powers that come with being a vampire?
You get use to the games quirks after a little bit. It (and morrowind) are 100% worth playing, especially if you can get them on sale (morrowind on steam a week ago for like $6.) Edit:get the GOTY editions so you can get the most of the deal, especially with oblivion,which has one of/the best dlc with the shivering isles.
The quests in Oblivion are amazing and leagues ahead of Morrowind and Skyrim, I won't give too much spoilers but some include going into a magic painting, being kidnapped and brought out to sea in a boat, and investigating a haunted house, those are just some of the normal side quests too. There's also more skills allowing you more choices in terms of what playstyle you want. The dialogue to me feels so bad that it's humorous and not all of it is bad, there are some famous actors/actresses such as: Sir Patrick Stewart, Sean Bean, and Lynda Carter.
Everydamn time I hear that iconic FUSRODAH followed by the Skyrim music in the trailer I get chills and can't help but smile and giggle like a little girl
Date doesn’t matter, the only reason skyrim is good is cause of three main things the rest are either mediocre or bad, the three things are: 1- the music, skyrim music is probably top 3 of all video game history, 2- the visuals even though the game has bad graphics ( for todays standards ) it has Phenomenal visuals, 3 - the replay ability and exploration is somethkng else
I love both games. Oblivion has some annoying things like scaling enemies making leveling kinda pointless or even making you weaker over time if you raise the "wrong" skills, but nothing you can't fix with well established mods. It also has a literal open world with many wide open fields that sometimes can seem a bit generic or empty. Skyrim has a more compressed, less open world with overall less area and more mountains blocking certains paths. This also gives it less dead or boring areas though, which is a good trade in my opinion.
And I don't want to hear any excuse saying it's impossible to implement a fame/infamy system. Oblivion was a much larger game and I still felt like I had an impact on the world. Skyrim, you feel like you barely did anything and just get everything handed to you. You can literally become an Arch-Mage without being a mage. You can complete the main Thieves Guild questline without stealing from folks. In Oblivion, the quests you did for the Thieves Guild actually made you feel like a thief and the final mission, the Heist to steal an Elder Scroll... that was epic. And I don't even need to talk about the Dark Brotherhood. The DB of Oblivion had the best quest in ALL the Elder Scrolls games.
i wouldnt say easier. The only thing it really has going for it is the story, which is amazing of course. The combat system in both skyrim and oblivion are very bland, but skyrim is better. And of course the leveling system in skyrim is better to.
(TL:DR. IMO I think oblivion will always be the better game, but I think it just comes down to nostalgia and which came drew you in first) I’ve been playing oblivion since I was 7, not long after the game came out.. over the years since Skyrim cane out I’ve tried to compare and weigh up which game I think is better. Despite its age, oblivion just isn’t outdated at all for me in fact I think the games aged better than Skyrim has. It’s been the best part of a year since I seriously sunk my teeth into either game but after just starting Skyrim on the switch today and despite the amount of fun I’ve had playing it for about 14 hours straight.. it just doesn’t resonate with me in the way oblivion does. Obviously Skyrim is technologically more advanced than oblivion and has a better game engine and some better mechanics (for instance the fact that conversations play out in real time with the game world and dialogue with multiple characters feels more natural and immersive, as opposed to oblivion and fallout 3/nv and I appreciated that when I thought about it) However, despite its advancements and what it has over oblivion.. it just doesn’t feel as original. Yeah Skyrim is a great open world RPG with an amazing world design and and some really nice features for its time.. but even in its simplicity, oblivion is something that I think retains its quality no matter how old it is, more so than Skyrim. Some of the questlines feel more fleshed out, the main story is more interesting imo and the dlc even seemed more involving... like Dragonborn was cool but tbh solstheim just felt a bit dull and uninteresting, it didn’t captivate me, yet the shivering isles felt like a game within a game.. a whole entire world full of quirks and weird things waiting to be explored, and a quest line which to this very day is my favourite quest line of any game I’ve experienced. Dawnguard was cool too, I enjoyed being a vampire lord and exploring the forgotten vale, meeting the two last surviving (non devolved/evolved) Falmer and feeling like I was fortunate enough to discover a pocket of lost Tamrielic history more so than witnessing the history within ESO. Truthfully I’m yet to have a play through in which I side with the dawn guard because since oblivion I always end up siding with the dark underworld and becoming a vampire. However there was just something totally epic about going on a pilgrimage across cyrodiil to pray to the nines, and then embarking on essentially a second pilgrimage to earn the favour of the nines and receive each relic of the crusader and becoming the divine crusader. Even the elements of redemption that comes with the dlc.. you could’ve been an evil psychopath and then took the pilgrimage and earned the forgiveness of the nine.. or after your divine crusade you could descend into madness or cruelty and lose your favour with the gods and your right to wield the relics until you went on pilgrimage again.. like the capabilities that has for Role-playing purposes alone. Yeah Skyrim is an amazing game but I just think despite flaws, oblivion is the better entry to the series. Even with simplistic level design and world design, inferior graphics and texture and faces not even a mother could love.. there’s just something beautiful about oblivion. The music, the creatures, the stories, the dlc, the weird and quirky mechanics of the game. Over all I do think oblivion is the better game.. but then I think I’m going to say that.. the nostalgia I feel forces a bias in favour of oblivion and I think ultimately nostalgia is the biggest influence on what game in the series a person feels closer to. Wether it’s motto wind or oblivion or Skyrim, I think whatever is usually a person first entry to the series that they played.. will be cemented as their favourite and as the game that resonates most and brings the most nostalgia. Even though I love Skyrim, everytime I play it I think to myself “damn I really wish this was oblivion” To me oblivion feels like that classic hit that you love all the same no matter how old it gets,...whereas Skyrim is the like Hollywood blockbuster remake that’s amazing to experience, but it just doesn’t ring the same notes as the former. Thank you for coming to my TEDtalk EDIT: I wrote this before watching the video and after reading the comments first and after watching the first couple minutes it reminded me of this point.. being the Dragonborn in Skyrim was cold but I think it kind of shoehorned your character. In an RPG I like to have as little influence on my characters background/ qualities as possible and whilst you can basically be whatever type of person you want to be, I just love how in Oblivion there is no feeling that you were born special.. you weren’t born with special powers and you weren’t born chosen by a divine being. You just loved whatever life you want to imagine your character loved before ending up in prison for whatever reason.. and then by coincidence or by chance or fate whatever you want to call it, the emperor stumbled upon you in his final hours and your fate became interwoven into that of Tamriel and it began a domino effect of events developing you into the champion you become. Whilst there was some sort of set direction for your character to go. I feel like you could deviate from it as much as you want and it was still more rp friendly and allowed you to create a consistent character
Has nothing to do with nostalgia for me. I played Morrowind first. Couldn't afford a new computer to play Oblivion until after Skyrim had come out actually. (Some of us are working class stiffs with lots of bills to pay). Now I have seen a number of posts here from people that like Skyrim better that admit it is a nostalgia thing since it was the first game they played. Not so much from people here who like Oblivion best who seem to have played Skyrim or Morrowind first as much as playing Oblivion first. As a Morrowind junkie for years I can say I like Oblivion the best though I still like Morrowind and go back occasionally for revisits. But Oblivion is up on my pedestal and on my computer full time.
I dont know why but i think oblivion has a special charm
For me it is
@@MGSIndustries yea
coming from oblivion, skyrim was kinda disappointing felt like something was missing saying that I still got 500 hours in skyrim
Same. I'm in it
That's just because you played that before skyrim, I played skyrim years before touching oblivion, and it was very boring to me, didn't give me a charm while skyrim gave me super nostalgia.
“ hopefully Cyberpunk “ damn that really did not age well
at least he said "hopefully" and wasn't knee deep in the sauce
Came to look for this comment lol
Cyberpunk has a good main quest tho
@@neonsolace2748 it’s pretty good but has some fallout 4 level bullshit “options.” Where regardless of what you choose you get the same outcomes
It looks like cyberpunk made quite the comeback
Skyrim is more like GoT which is dark, gritty, and historical combined with fantasy feel meanwhile Oblivion is more Tolkienish which based on medieval fantasy even though High Rock already have that theme and Cyrodiil actually more Roman and Greek influenced culture mixed with Akaviri. And then Morrowind, the most unique world i've ever seen with the alien enviroment and Dwemer ruins around Vvardenfell. Yeah, they have different strength and weakness and that's why i love Elder Scrolls.
Well Whiterun is based of a middle earth location
Zgm 2305 what place is it based off ?
@@mrbiscuits001 im guessing Rohan or however its spelt
Scott Daniels cheers
This comment needs more likes.
I would pay a full 60 dollars for them to remaster Oblivion for ps5
ruclips.net/video/68uUeZGppXw/видео.html
I would go even further and say that I would pay 60 dollars for a simple Morrowind port to the Playstation; it wouldn't even have to be a remaster, I would just love to play it.
@@benchmarked7771 Exactly
@Demon King good one bro, you sure owned them.
@Demon King gottem
In Oblivion I felt welcome and appreciated to the world. In Skyrim I felt like an isolated outlander.
Isnt that the point of the game
@@hambone3327 Sure, Skyrim being cold through and through is artistically good, but not very pleasant. It becomes tiring when everyone acts uppity and impersonal. Only likeable character in the main quest is Paarthurnax whom talk to you like an equal and not as a means to an end.
Wait till you hear "Quickly, outlander" and "You n'wah!" for the 5634th time.
Nah that’s morrowind
you n'wah
the one where you can jump everywhere and become Sheogorath
ayylmao313 it’s an obvious choice
I take it you've never played with acrobatics in morrowind. Morrowind is moon gravity compared to oblivion, especially when you use fortify acrobatics.
@@PaleGhost69 Noobs :O Just redefine Gravity and levitate :D
@@PaleGhost69 hey idiot, we are comparing oblivion and skyrim. Morrowind isn't part of this discussion.
@@zeallust8542 Chill out dude, he just wants to share his love for morrowind XD
Oblivion: where a Mage could actually use magic to open locks rather than suddenly have to role play as a thief for a hot second to get into a chest.
Git gud at lockpicking n00b l0s3r badmadsad no skills no bills
There is a mod of that for skyrim, but still. It would've been useful if it was already in game
You're still a thief if you're unlocking and stealing something that is not yours. It doesn't matter how you unlocked it, you're still roleplaying as a thief even if you use magic, you're just roleplaying as a mage thief. Although I agree the magic/spells were much better in oblivion.
@Sean Connell
Whoa, slow down there capt. literal, you're conflating character class and characterization.:P
@@ZombieBarioth Thank you! My point was that if you have a character backstory for a Mage ( say a noble's child who was very bookish and ran off to learn things rather run a kingdom), it breaks that roleplaying to have the character suddenly know how to use a screw driver and metal widget to break a lock open. There's no reason that the magic needed to be watered down for Skyrim, but here we are.
Correction: while the player character in Oblivion does earn the title of Hero of Kvatch, their actual title is Champion of Cyrodiil.
Yes
Actually their title is
‘Sheogorath’
Lol
Every single faction in Skyrim boils down to
"Hey stuffs going pretty good you wanna join? Go do stuff until oh no things go really bad go defeat the guy that did this to us, okay now you're the leader." I'd include someone betraying the faction in each one, but the companions don't have that.
Yup, that summons it pretty well actually
Really what makes me the most upset is the college barely has anything for you to do with magic. No quest to make your own magic staff, no spell making. Besides the odd side quest, the mages guild lacks magic.
@@HeisBeppo Only thing I can say about skyrim is that I'm glad modders introduced mods to lengthen the amount of quests needed to complete to finish the guilds. On the other hand I found the college in Oblivion to be incredibly tedious. Go to all the major cities just to due various quests to earn a recommendation letter. It's an appropriate thing to do, it should have required needing a recommendation from every single guild leader. And then going to the Imperial city to only have to get some wood to create a staff, after doing so much other quests on my playthrough, it was a little underwhelming especially doing the rest of the quests.
And then the fighters guild was great but sometimes I'm not sure if having one was truly all that necessary as a number of the quests weren't all that different from acquiring side quests throughout the game. Typically just go to this location, kill all the enemies and go back for gold. A similar issue to being a companion. At least the final quests of the fighters guild got better, but these guilds need more to distinguish the quests from regular old mercenary quests that can be acquired from regular npcs. The guilds as the superior mercenary clans exclusive to the region need to get special quests that aren't the same as what regular old mercenaries can acquire from, something like having exclusive quest perks or something like how adventurer guilds in novels if explored have ranks with higher tiered ranks having tougher jobs.
@@cassi5420 idk man youre clearly wrong here, the mages college is the best guild in skyrim. they are so genius that you can be arch mage without casting a single spell. ruclips.net/video/84PuKDVb4WY/видео.html
Also the races in Skyrim are very unbalanced, Orcs, Bretons and Altmers are the top choices for obvious reasons. All the other races are strictly for roleplaying reasons.
Nobody
Nobody at all
Astrid :
iM thE BlAcK SacRaMEnt
Fook all the damned tennets. I hope sithis tortures astrid to the highest of levels
Astrid is so idiotic that even lucien resurrect himself just to comment this
I am the senate!
I aM tHe EnClAvE!!1!
daddy lachance noooo why you leave me
For me at least; My dream Elder Scrolls game would have the following,the story of Morrowind,the side quests and exploration of Oblivion and the combat and world of Skyrim.
I seriously hope they completely overhaul the very repetitive combat of Skyrim
Especially the enchanting/spell making from morrowind.
@@TheSpencermacdougall That too!
@@bloodmime I wouldn't mind a few tweaks and changes but I'd hate something too realistic
@@wiibrockster darksouls combat but not as difficult
Unpopular opinion but Oblivions graphics are more appealing imo. The vibrant atmosphere was so much more pleasing to me compared to skyrims grayed out look. The cities in Cyrodiil actually feel like cities with each one being unique and not being tiny like the ones in skyrim. Even the characters can easily be made 100x better by simply just installing a mod and that goes for the whole world tbh. The graphics arent terrible by any means and to me just give off a better vibe
this! i play on console (ps3), and cannot wait to get a gaming PC to mod skyrim. but, oblivion's mechanics are literally so detailed and allow you to change damn near everything about your character's appearance. it's like molding clay. people always joke about how ugly you can make yourself, but there's also the freedom and power to make an attractive character lol. you don't need to get extra content to make a unique character.
I also find myself missing the Oblivion cities badly
@@elijahwinchester6690
I had Skyrim mods and they're cool.
I like The Skyrim Grayed Out exploration.
ok but if you're talking about mods bruh skyrim just absolutely shits on oblivion. Let's not bring mods into the discussion lol
You're talking about artstyle. Across the board skyrim's graphics are objectively better but they also opted for duller, washed out colors and designs, making things seem more samey and bland.
If im not mistaken the man that composed the music for Oblivion, lost his child like a week prior to working on it. Which i believed influenced the music a lot and gives it that unforgettable feeling and peaceful sound of the game.
No, Jeremy Soule had gotten in a nearly fatal car accident not long before he started composing TES:IV soundtrack. He luckily survived without much serious injury but it wasn’t a child he lost that influenced the sound track it was his near death experience from the car accident.
@@beefcakepantiehoes either way the next composer for TES 6 had better be careful in case Bethesda tries to capture that same recipe for success by cutting his break lines.
@@TheBasedTyrant Wouldn't that also be Jeremy Soule?
@@Drakkona123 maybe. But what I'm more curious about is when 8259 got added to the end of my username
@@TheBasedTyrant Everyone's tags on youtube got changed to their channel's URL, you can change it to whatever you want in your profile settings. Yes, it's another dumb change.
I just started playing Oblivion, I’m like 16 hours in. I like the magic system a lot more than skyrim, I like how it doesn’t take a hand slot
It's awesome to know that people are still playing Oblivion for the first time :)
If you like playing a battlemage, wizard or spellsword, then Oblivion is light years ahead of Skyrim.
@@thomasrosendahl2783 definitely not light years ahead
@@Blaz1ngFury only a few centuries maybe millenium
I started playing it yesterday for the first time got the goty edition on ps3. Great game
Oblivion will always be the best. The fact that I can have a shield on my left hand and when I sheath my weapon my torch gets re-equipped and the fact I can cast a spell from my left hand whilst still holding the shield Will always make it the best for me. The new spell casting system is fine I guess but I don't like pausing my game to change spells. Much prefer the little hot wheel we had in Oblivion.
We all know the answer is skyblivion.
Yes it is
skyblivion=best in the series
Hopefully
Only time will tell tho
Lol
We all know Skywind will be better. Everything Oblivion has Skyrim beat in Morrowind does better, and everything Oblivion has Morrowind beat in, Skyrim does better. Too bad we can't use Oblivion's combat, I want to be able to use spells without unequipping anything. I know people don't like the balloon weapon thing but baseball bats and sledgehammers don't feel much better. Morrowind's ability to change stance is also cool, not to mention the different weapon types, but you still have to put those down to use magic, but at least it's better magic. I wish they'd draw on elements from all 3 for TESVI but it'll probably be Skyrim II: Extra Bugs and Microtransactions Edition.
in terms of writing quality I'd say Oblivion is better than Skyrim, Oblivion had the best Fighters Guild and Thieves Guild quest lines, as well as the best version of the Dark Brotherhood.
Zaric Zhakaron did a video discussion with a fellow RUclipsr titled "Elder Scrolls should be Rebooted?": ruclips.net/video/ikN-oAbGkBI/видео.html. in that video that he brings up that after the completion of Oblivion there was a mass Exodus were a bunch of the OG developers and writers left the company which would explain why the writing quality scene Skyrim and Fallout 4 has Tanked.
Jeez that sucks. If Skyrim had quests as good as Oblivion I probably wouldn't have bothered playing or trying to get into the other TES games.
Ah, good ol' Zaric. The guy certainly knows his stuff. He really digs into the two games when he wants to. His analysis on Skyrim is unbeatable imo
Am I the only one who doesn't like Zaric? Something about him feels off to me.
@@wiibrockster He has a following of racist fans but he isn't one of those white nationalist types as far as I know.
Have to say I disagree. Skyrim has a much better main story and thieves guild.
I've always preferred Oblivion over Skyrim.
I got WWE/Skyrim videos 🙌
@@brownbandit4564
I prefer Skyrim over Oblivion because I like it the best it has the best mods also you can be a Werewolf or a Vampire in Skyrim.
The Argonians are my favorite Player Characters.
@@katelynthewhitewerewolf6376 u can be a vampire in oblivion......
@@katelynthewhitewerewolf6376 you probably played Skyrim first makes sense
I played Skyrim first but still prefer Oblivion
I thought Mankar Camoran was a good villian and there was a method to Mankar's madness.
"Madness"
diD sOmEoNe WaNt cHeEsE???!!!!??
Although you are the dragonborn no one acts like it. In oblivion, people know you are the hero in oblivion when you become the thieves guild master people know it but in Skyrim, they act like you are just anybody else.
I’ve actually had dialogue w NPCs recognizing your role as the harbinger in the companions. I always see comments like these skyrim defintely makes you feel welcome.
Even worse is that every main story NPCs would spout the word Dragonborn in every chance they get
Yes i killed alduin, biggest villain of skyrim but nobody gave shit about that.
I don’t think that’s true, unless it’s from a mod I have the guards will often mention about major quest lines I’ve finished. Like if I completed the collage quest they would acknowledge that I’m the arch mage
@@lucaspiano76 bro but when you kill biggest threat of skyrim i.e, alduin, nobody gives shit about that.
I feel like Oblivion has the hardest max difficulty of the main titles.
Yeah mainly because it's broken, level scaling is all over the place. Don't remember common Bandits having literal daedric weapons and armour.
StrYkeR oh man dont make me remember all that shenanigans
@@stryker4514 No, I don't think that's bad, the level scaling is fine, the damage scaling on Very Hard is ridiculously though. You have to use drain health and weakness to magic on everything later on.
We have several mods for that, although I made it even harder as I added more dodge and skilled mechanic to NPC and a system were they react when you're weapon is out or shoot randomly and possibly become hostile and so forth. There is a lot of decent mods in Skyrim as long as you look around more and check out other sites like the Russian or Japanese site for hidden gems, although a lot of good mods are gone too for some reason. But still the dodging mechanics the several hotkeys the many flashy melees moves with c2 mod and so forth hella satisfying while in hardest difficulty possible. I remember having a hard time fighting a mere guard just cause I put everything to hardcore mod. I barely hit any physical ability as the NPC is depsy rolling in front of me and all the guards are surrounding me and when out of distance they have like 100% arrow accuracy like bullcrap. The quest in Oblivion felt a lot more satisfying too, I had many questions with the questline for Skyrim that I got bored to death. There was some fun quest, but most was boring and un-relevant. And it immersive how there be a random conversation as you explore the street and they be constantly praising you for your achievement, although there are few scenes like that in Skyrim, but even more in Oblivion. And there are a lot of interesting NPC indeed in Oblivion that you feel attached to them even more. I started playing with Skyrim, but after playing Oblivion, I regretted not playing this game early because the graphics hold me back. But due to all the mods that are now available in Oblivion, the graphics is a lot better now, and I also make my own to make it more beautiful although the outdated and badly optimized system is a problem in oblivion though making it far harder to stabilize than Skyrim. I did way too many tweaking just to make it stable, like when reinstalling everything a mere game ini could break your game so you delete it for another to appear again which you will eventually revert it back to normal again.
If Oblivion was released later than Skyrim, I would choose Oblivion anytime. I even wished they made a rework of Oblivion and Morrowind as well as it looks interesting and very unique. They shouldn't have chosen to make a Skyrim Special Edition and instead, try to polish the Oblivion system at least and make one as well for it. Well, they could do both if they could. I haven't playing Skyrim for awhile, but I'm guessing there should be a lot more mods to fix my problems with Skyrim. The bad news is that I'm in a crappier PC. I don't know if I could even go over 300 mods or 200 in the least.
@@ikuni325 I only go for a 100 mods on oblivion, good enough for me. I fear that if I add 100 more mods on top of it, my pc will break XD.
Just got Oblivion in the steam summer sale after spending 500+ hours on skyrim (not that much compared to some people but there it is)
I'm sure you'll love it! :)
I just got morrowind a week ago and just got to vivec city.
DauntingKitty
Enjoy it. I’m replaying the Shivering Isles right now myself. Definitely check that part out if you have the DLC. Sheogorath will always be my absolute favorite Daedric Lord.
“Cheese for everyone!!!”
Hopefully you'll have a better time than I did. Oblivion was too jank for me, I'm sorreh ;-;
@@TheSpencermacdougall I envy you. I wish I could experience it blind again.
For my own experiences? Oblivion had the best role playing potential of the two and a richer, less politically oriented plot. You were playing someone who was destined to stave off the forces of Hell, basically. Regardless of their background or what choices you had them make. An Emperor's heir and the Grandmaster of an ancient order of defenders would be your guides through it all. And it probably features the most iconic "ending" of any Elder Scrolls installment, to date.
In Skyrim, visceral combat was the order of the day while your character fights off relentless hordes of bandits, Forsworn, Thalmor hit squads and any other manner of potentially nasty adversaries across a vast, mountainous tundra or heavily forested region. And that's not even mentioning what he or she will contend with if a group of vampires attack or a powerful dragon follows them into a city. Heft your favorite hunk of metal or loose a volley of attack spells towards whoever or whatever wants you dead.
They both have their merits, but in terms of overall gameplay experience I would have to pick Oblivion over Skyrim. Although in my opinion Skyrim did have better written and delivered character dialogue, throughout. While Oblivion had a far more immersive story and in-game environment.
Holy damn dud I couldnt agree more
*dude
@@lilrasta3683 Thanks. I wish I'd gotten an original X-Box so I could play through Morrowind, too. My first Elder Scrolls experience was when I bought an X-Box 360 specifically for Oblivion.
@@GlidingZephyr I started playing oblivion because my parents loved the game and encouraged me to try it. So glad I did.
@@jamclone wait your parents are gamers?
Skyrim has more better combat, graphics, and generally better gameplay (Though, I do miss jumping all over the place.), while Oblivion simply blows Skyrim out of the water in story in quests. My view is that Skyrim is a roleplaying GAME while Oblivion is a ROLEPLAYING game.
Woah combat? Thats the only place I have to disagree with you
Nah combat sucks in Skyrim. It feels slow and clunky. There’s no real feedback
I prefer Oblivion's combat. You could use different moves and fight a character for a long time countering each other or being chased by him from Anvil to Bruma trying to regain your health, haha. And you could do creative things too like have Umbra chase you from that cave to the Imperial City and watch the guards and citizens kill her for you.
I like Skyrim’s quests more. Especially the dlc ones
The combat in oblivion is way better you actually have to time your attacking and blocking in Skyrim you just wack them til they die
“Martin Septim is perhaps the person the player becomes most emotionally attached to”
Have you forgotten about Lucien Lachance?
You can't forget Baurus, I don't know about anyone else but I found myself liking Baurus a lot (not as much as Martin or Lucien). That's my opinion though, and he's fifth or sixth in my list of favorite npcs
@@ctmarine9100 Hmm about the adoring fan, surely he must at the top of your list?
The Adoring Fan
I kind of had a thing for Dar Ma who rescued from Hackdirt. That and my good buddy, the Khajit merchant in the Dark Brotherhood, who likes to call me a smelly ape.
Ocheeva :(
I played Oblivion for years, I played Skyrim for a couple weeks...
Oblivion is an actual RPG with actual character building, while Skyrim is an action hack & slash game with lite RPG elements.
@@elwin794 ^^^^THIS ES games are ACTION RPGS, Daggerfall is literally the only game in the series with diffrent endings
Hipsters
Skyrim has a far better combat system and graphics, no question. Oblivion’s combat was not fun except for magic (IMO) and mainly due to creating your own spells. Unarmed was okay too but too bad it could not be specialized in Skyrim for more innovation.
But when it comes to story, RPG mechanics, characters, factions, length, Oblivion is far superior.
The final battle with Alduin was not as great as the final one in Oblivion.
Of course, I am not talking about mods. Skyrim with mods is just a much, much better game.
I think Oblivion with mods is better than skyrim with mods
@@bosh6604 Nope
When a game needs to be modded for you to play it, it’s not a good game.
@@RUclipscanfuckagoat I know. Thats the point. Modding makes it a fun and long lasting game. Skyrim, FAllout 4 and many Bethesda, single player games only last as long as they do due to modding
@Demon King He means that if a game needs mods to be “good” it wasnt a good game to begin with.
Skyrim is an example: unlike Morrowwind or Oblvision, the mods fix Skyrim’s horrible RPG mechanics, diologue etc
I'm a big fan of both, though Skyrim is more exciting to play and more beautiful to look at and has better music. Also, Skyrim is home to tens of thousands of mods that make it fun to play 9 years later.
Yeah mods give skyrim thousands of hours of replayability and rollplay choices.
Oblivion also has tens of thousands of mods.
Gavin Erickson Oblivion is probably the fifth most modded game, but I don't think it has mods to match some of the more ambitious ones for Skyrim.
Oblivion just has a charm that Skyrim doesn't. Skyrim was my first TES game, and whilst it's great, I was completely blown away by how much fun I had playing oblivion. Every quest and side quest was able to hold my attention and keep me interested
@@benchmarked7771 if you haven't already, play morrowind. It's harder, especially at first,and super old but it's amazing. I'm about 50 hours in,and have only explored the bottom left quarter of the map.
Personally, I feel like Oblivion knew when to not take itself so seriously. Skyrim always tried to seem so dark and edgy, while Oblivion had goofy moments that genuinely made me laugh, Morrowind too, that weren't the result of some random bug. Like Modryn working on his "art" during the Fighter's Guild, pretty much every character in the Shivering Isles, that kind of stuff, the lady with rats in her basement (in Morrowind and Oblivion). Skyrim just did away with it all.
The reveal of Modryn's "art work" had me rolling on the floor laughing. Oblivion was fun. I play games to have fun. Perfect match.
First of all, that's not a bad thing. Skyrim shows a different side to the ES universe, a more realistic, dark, gritty side. If every game had goofy moments or a "funny" undertone, it would become too much and lose it's charm.
Skyrim also has comedy btw, it just takes a different approach. The comedy is more subtle. Such as the random encounter with the wedding guests who keep walking around Skyrim looking for the wedding ( and never arriving ) and the last time you meet them, all their clothes are gone and their bodyguard died ( showing the trouble they had along the way ) they also have some funny dialogue about it if you follow them.
There's characters such as Cicero, J'zargo, Septimus, Sheogorath, Neloth etc... Who all have amazing, funny dialogue.
There's a Necromancer who has a group of undead chickens under his command.
There's the guards, who are literally famous because of their, at times, random, funny comments that have created numerous memes.
So yeah, Skyrim definitely has funny moments.
@@deandoesstuff3371 "First of all, that's not a bad thing. Skyrim shows a different side to the ES universe-"
Skyrim was try hard "dark" because Emile Pagliarulo. And second... *sigh* It shows you never played any other TES if you think Skyrim created and showed something "new" for the franchise by overall atmosphere. In fact the three first entries in the series made by the original true bethesda were TRULLY gritty and dark.
@@ProsecutorValentine Ah, the usual " you don't agree with me so you haven't played the other games" argument. Where did i say it showed something new ? And yeah, sure, but Skyrim is by far the most realistic approach to an TES game to date.
this is pretty true, also when oblivion decide to get dark you really feel it (like in Dark brotherhood story line) and also you really feel like you are what the faction is about, even on the knights of the nine dlc
I love Skyrim. It’s amazing, but Oblivion looks amazing to me. As in, the story. I just bought Oblivion on my XboxOneX. The story is cool to me.
Morrowwind: PATHETIC
In oblivion, sometimes I would replay sections just to hear the dialogue over again because I thought it was so interesting. Especially in the shivering isles. When I listened to Mankar’s speech in the cave in paradise for the first time I got chills.
I got similar feels when I was doing that quest with the guy who became a tree in Fallout 3, when you have to choose to free him, but the village suffers, or keep him in tree form to save the village
I played Skyrim 1st so I'm biased because of that but all your points are valid. I've played Oblivion a few times & I just can't put up with the gameplay.
Skyrim is only better if we talk gameplay, graphics, etc. It's sad but true. They're older games, Morrowind & Oblivion has a better story, lore, etc. It all depends on what you compare will determine what the better game is.
Skyrim is okay, but it pales in comparison to how much fun you can have in oblivion with its many spawn glitches, spellcasting system, and the armor your enemies wear is always improving (so long as you level up frequently) , and overall the quality of life oblivion offers is superior in my eyes.
In other words, nostalgia always wins. That's why plenty will say Morrowind is a masterpiece that defeats all RPGs, when in reality, it's really pretty bad by modern standards. The gameplay is garbage, the questline is short, and the engine and graphics are prehistoric. Saying that a game is superior because it's more buggy makes zero sense lol. I'm the same way with Skyrim. I never played the games before it, I started with TESV. Then I went to the Witcher, but I'll still say I prefer Skyrim because I'm nostalgic about it. The soundtrack brings back memories, the bad graphics as well, everything. But from a purely logical perspective, I have to accept that the Witcher is an objectively better game in every sense save freedom (Skyrim is more open world and better modded, that's the only thing it does better).
@@arabiannights5301 what? Morrowind is the best RPG of the entire series, it's not nostalgia, it's true, Im not even blinded by nostalgia, I played Morrowind last in the series, it is so much better, the graphics were top notch in 2002, modern standards are shit standards,all they mean is graphics and hand holding, Witcher 3 is shit compared to RPGs of old.
@@arabiannights5301 nope, youre just projecting heavily man,
i offered up what made the game fun to me, not what i loved about the game or its graphics, because spoiler alert _GRAPHICS DONT MATTER TO ME_ ,because if i wanted to go that way, id spend entire paragraphs on the shivering isles, the hundreds of easter eggs and secret places that bethesda tucked away, but i didnt do that, now did i?
Go project somewhere else, because you clearly just wanna start an arguement, and ill have none of it.
Coming as someone who's first game in the series was Daggerfall I can say that Daggerfall is the best game in the series.
@@arabiannights5301 Yes you are nostalgic. I'm not. Oblivion wasn't my first game but it is the BEST game no doubt about it. I've seen several people here who like Skyrim best declare that anyone that doesn't like it best is nostalgic. Rubbish. Stop projecting your psychological make-up on me.
I noticed how much depth the least important characters had in oblivion. Most quests feel like they have meaning. In Cheydinhal, you have to solve heavy fines. In Anvil, you need to investigate seductive women robbing men blind.
Some examples of NPCs are Countess Narina Carvain from Bruma being an Akaviri collecter, and Aleron Loche, a heavy gambler with little money of his own who relied on an orc's money to continue his gambling.
You hit the nail right on the head. Skyrim’s quests felt more empty when compared to Oblivion.
Don't forget the paranoid crazy conspiracy theory wood elf in Skingrad. Then there is Amusei who flunked his test to get into the Thieves Guild so goes around doing it on his own and ending up in prison with you having to rescue him not once but twice. And Big Head and his fork fetish in the Shivering Isles. Also Fimmel there and his craving for sweetrolls. So many memorable characters.
I usual skip the main quest on replay and do everything else. The quests are so much fun and so unique. Love the dialog at the dinner party. Old Lady: Why are you here. Me: I am an assassin here to kill you. Old Lady: Oh I love your humor.
@@greenscheme2040 All of those characters I 100% agree with. Also the party brotherhood quest was so much fun
When you did the thieves guild and the dark brotherhood it felt like you had to be sneaky and be aware. But in skyrim you just thug that sneaks or a murder that sneaks. That's it but guess what you could just walk into the places as a werewolf , vampire lord or a war hammer carrying orc. Barely any reason to sneak unless your doing a sneak build.
I actually like Oblivion's aesthetics more than Skyrim's. It looks... cleaner?
As a person who played Skyrim first, who has played more skyrim than all other Elder Scrolls combined.
If the consoles I currently have could play Oblivion, I'd play it over Skyrim. I'd argue that even the graphics of Oblivion, while on paper worse, are so much better for a game.
Skyrim is a power fantasy. The Dragonborn is basically the final boss of the game who is actually the main character. Some people like playing overpowered characters, why do you think games like God of War, Doom or Darksiders are so popular? Even Witcher 3 has Geralt who is a mutated human that often slays monsters that can destroy villages, towns and sometimes cities like Detlaff. That the Dragonborn is powerful is not a negative. You want to struggle play Dark Souls nvm the bosses even the mobs will bully you.
It’s not that people “want to struggle”. That’s a stupid narrative I hate to see as a put down for a good game. People genuinely enjoy the excess triumph that comes FROM the struggle. Theirs is a fantasy of overcoming and not just winning from step one. The world in Souls is also just much deeper than Skyrim but that’s just me. Being a powerful, blank slate from the start isn’t the issue. Power fantasy isn’t the issue. The issue is that like 90% of stories which have a prophesied hero or powerful starting point, Skyrim does nothing to make that interesting. GoW makes the power based in rage, drive, and vengeance, with an at times painfully dark protagonist who has to take down the awful powers that be. It’s since evolved in the recent ps4 GoW. Same for DOOM, and Darksiders and The Witcher have generally well-crafted stories and worlds that give reason behind the powers of the characters and give personalities to them that can be loved or hated.
In Skyrim, you simply are the best. Regardless of race or gender, regardless of personal RP. There’s nothing there to challenge your sense of the world, and no reason behind the power other than “you’re born”. The main quest line doesn’t have any deviation and there’s nothing you as a player, not the Dragonborn but the player, contribute to the ending. At least in Oblivion, you have to work for your end game, and you feel both a power fantasy once you maximize your build AND like a real contributor to the end. Both are good games, and Skyrim is genuinely more fun to play, but Oblivion is more fulfilling imo.
@@TheReclaimer1321 I sort of disagree but I don't think it's so much the fact that Skyrim makes you into the dragonborn as it takes a while to upgrade the voice to make it actually useful in combat. I think the main difference is that skyrim offers perks allowing players to really modify the character from the start of the game. Whereas in Oblivion, the class system is.....there but it's not a true class system as the only thing it affects is what skills level up faster than others. Regardless of classes, it still is necessary to upgrade minor skills to get maximize stat growth each time you level up. Novice, journeyman, expert and master, did bring certain advantages but ultimately weren't as significant as perk choices were. But that's just my opinion.
Oblivion = Lord Of The Rings
Skyrim = Game Of Thrones
wow
@@BookOwl60 'Wow'?
I feel like I'm the only one who misses the days when the melee in Bethesda games involved you waving a weapon around like a wet noodle till your enemies head exploded. Fallout 4 and Skyrim have a shitty melee system.
I like the colors of Oblivion. It's all bright, and very colorful. I wish they would've added an arena into Skyrim, like they did in Oblivion.
I love Skyrim but the quests and combat feel so much better in Oblivion. I actually had to play on medium difficulty in Oblivion and it was challenging. In Skyrim I played on the hardest level and I got bored by the combats. In Oblivion I remember almost crying over such tiny quests as the one on shivering isles where you had to kill that man who didn't want to commit suicide. As much as I adore Skyrim, it is hard to feel connected with the world or feel like a hero, if nobody gives a sh*t about you literally being the dragonborn.
"I have finally gotten the ultimate blade, doing 50 damage and 50 fire damage. Time to test it on a goblin"
*Gets one shot through stun locks by said goblin*
This is a pretty underrated channel he’s up there with ESO fudgemuppet theepicnate
Ok idk since I don’t sub to this guy but I sub to the epic nate
@@GlennSkywalker2305 I wanted to mention him, I think ESO is pretty trash nowadays, and Fudge Muppet makes lore videos which don't interest me to much, cuz that's stuff you never see or experience, just hear about.
@@thirdhandlv4231 It's good for a story that was the point. It's like when you learn about history, you never experienced it but it's interesting to learn about. Now that I think about it I was never excited for history class but elder scrolls lore is cool though.
ESO has gone downhill. He's just a sellout now. His older videos are still good ones.
I prefer Cantina and Wilburger myself. Cantina's are brilliant and funny and who doesn't love Wilburger's Autism Cat bringing complete chaos into Oblivion.
I find it weird that some call RDR2 an RPG when it's an action-adventure survival game that sure, has some RPG elements, but still utilizes Rockstar's restrictive mission structure and just linearity.
restrictive mission structure and linaerityu is a staple of endless rpgs tho^^
@@lartranslation6929 Sure, but it's not only restrictive in terms of how missions play out but the direction of the narrative isn't that influenced by player input, doesn't detract from the story of course but I just think there's too many factors that aren't in RDR2 to make it an RPG.
@@themadtitan7603i agree its not an rpg
@@themadtitan7603 Depends on What Missions you are talking about There loads of mission that give the player different ways to do them and have alternative cutscenes but some which are restrictive Its a mixed Bag You can tell the whole of Rockstar Worked on it. The Open World of of course has loads of freedom and alternative outcomes for encounters Plus playing as High An low Honour Arthur feels like More like A role playing game Than allot of so called roleplaying games.
@@John-996 It's just several missions that offer player choice sprinkled across like other Rockstar games. I'll say that the majority of each of their games' stories ARE fundamentally restrictive and not to a reasonable degree because they want to tell a story either imo. By RDR2, missions got so restrictive that parking a wagon or placing an object a few inches away from the intended location results in failure, which also makes a total no mini-map playthrough near impossible.
And I don't agree that high or low honor playstyles get RDR2 to the level of RPGs like The Witcher neither, as the story and endings overall remains the same but with marginal variations. Not that I think that detracts from the game or its story by any means because that's what I love about Rockstar's games - set stories with RPG elements and a few choices so you can have some level of personal input on the experience.
I think there should be more of urgency and dread in oblivion. Everyone knows of the dragon fires, but nobody had any idea that martin septim was alive. The empire was under the impression that the emperor and his heirs were dead
Oblivion had the athletics and acrobatics skills, so Oblivion wins.
Agreed. A khajit can actually jump like a cat in oblivion.
I also prefer more Oblivion then Skyrim. Still after so much years Oblivion for me it's the best game. Skyrim I finished when was released and that's it. Oblivion I replayed so many times that will be cool to forget that game and play like the first time
Really prefer Oblivion. Vibrant colors, wonderful ambience. There were only two things I didn't like about Oblivion - 1. Most of the caves looked like copy and paste models and 2. Couldn't finish putting all the souls in the soul gem for the final deity due to a glitch.
What I didn't like about Skyrim - couldn't complete any side quests due to glitches, didn't enjoy a dragon dropping on me every 30 seconds, didn't enjoy the color pallet and many others.
I definitely preferred Oblivion. There were some things that Skyrim did better with it being a newer game, better tech, bigger budget etc. but the one thing that matters to me most is IMMERSION. I don't want to feel like I'm playing a video game; I want to feel like I'm actually in Tamriel, living my life in the fantasy world. Oblivion did a far better job of that. Read on to find out why...
Skyrim constantly reminded me that I was just playing a game. It felt too carefully constructed and man-made. Every time I exited a cave or dungeon, I was reminded that Bethesda put that secret exit there for my convenience. They also conveniently made it one-way only so I couldn't cheat and use it as an entrance. The most difficult enemy, the "boss" was always hanging around at the end of the dungeon, doing nothing but waiting for the "main character" to find them. The chests containing magic items were always clearly marked by being big and ornate, and were always at the end of the dungeon as a reward for clearing it and beating the boss, or at the top of a mountain as a reward for killing a dragon. There was no "in-game lore" explanation for why things should consistently be this way. Even the naming conventions of the magic items (e.g. "Ring of Peerless Smithing") gave them away as "generic loot" that I wouldn't need, could easily find again, or could easily buy from any shop.
Oblivion felt much more organic. I wasn't the "main character", I was a nobody having to find my own place in the world. Caves actually felt like natural, random formations like in the real world, rather than something made by a video-game designer. There was a strong incentive to explore, because I never knew what I might find; I might come across the exit of a cave and use it as a shortcut to get in. Or I could find powerful magic items even in the most unassuming of places, maybe because some long-perished adventurer before me happened to drop them there. I found Hatred's Soul and Fin Gleam and the Bands of Kwang Lao in unexpected places just by looking around, without the game designers having to guide me towards them. The items felt more varied, with imaginative names and many combinations of enchantments so that even "generic loot" felt like rare collectible items. The dungeons didn't have clear "levels" with minions to start with and the boss at the end; the difficult enemies could appear anywhere. It had much more of the randomness and variability of real life, rather than the clear, consistent signs of a game-designer holding your hand through the game.
Even the quests in Skyrim all felt handed to me on a plate. Bethesda obviously didn't want to go to all the effort of creating content only for me to never find it. Every time I entered a new town I was bombarded with people asking me to do things for them. In Oblivion I had to explore the wilderness to find Daedric shrines, whereas in Skyrim the Daedric quests would come and find me. In Oblivion I had to discover the Thieves Guild on my own, but in Skyrim they practically begged me to join from the moment I walked into Riften. And most of Skyrim's other quests (especially the Radiant ones) followed a standard, repetitive, video game formula: go into dungeon, kill something, fetch something, come back for reward. But in Oblivion, even the side-quests were varied and imaginative. A town in which all the citizens have become invisible, A piece of priceless artwork getting stolen, a ship getting hijacked whilst you're still on it, being seduced by women who then try to rob you, helping a mage who got stuck in a dreamworld or a painter who got stuck in his painting... I could go on. Skyrim has next to none of that.
If oblivion had skyrim graphics & sum of its vastness & a lil bit of the class system, it’d rlly be legendary bc I like the quest and everything I was never really bored playing oblivion.
Was it just me but when I was a kid playing this game, I was genuinely scared to go in caves cuz some of them were very dark and had zombies etc😭
Oblivion for me. it is one of my favorite games of all time, right up there with wicher 3 and kingdom come deliverance and skyrim, but i like oblivion more than Skyrim!
I had Oblivion in my possession once for the PS3 but I ended up giving it away. I only played for about 30 minutes until I decided that it was boring. But guess what? I now regret that decision
When it comes to the player's story i've always preferred the Champion of Cyrodiil's story, who was a nobody, but then earned his title, which actually felt achieving as the player behind the screen.
When it came to the overall atmosphere i've always preferred skyrim, although the story can be a bit cliche and dare i say.. boring, its atmosphere resonates with the story. Skyrim is said to be a cold and harsh place, and they absolutely nailed that in the fifth game. Now with dragons in the picture and the province in the midst of a civil war, the atmosphere feels depressing, as it should.
I'd have to disagree on the mechanics. The leveling and enchanting mechanics in Oblivion strongly penalized the player for completing the main quest, so when I played it, I found myself avoiding the main story line, simply because it would have soft nerfed my character. Combine that with the leveling system (and how I really don't like Daedric armour) and I found myself having to bring bushels of hammers for every single skirmish in the game. It ultimately killed the game for me.
That said, I do agree that the Skyrim characters and story arc were not that compelling. For all my wandering around in Skyrim, I don't think I ever finished the main quest. It was mostly mods and expansions.
Once you get to 100 Armorer you only need one hammer period.
I'm an Oblivion fan, and I mean I love Oblivion, where it is the game I probably play the most (and even though I also love Morrowind and Skyrim, I prefer Oblivion) I think when it comes down to which Elder Scrolls game you love most, it's personal preferance, and here are my reasons. I judge a game by mostly its story and gameplay. Morrowind has a much better story, and Skyrim has much better gameplay, yet I prefer Oblivion soley because of Cryodiil. Im also a fan of Lord of the Rings and other fantasy books/games similiar to that, and Cryodiil makes me feel like im walking where others in the Lord of th Rings (and other stories) have been, from the Jerrall Mountains, the plains of Kvatch Country, to the Great Woods, and the cities are also unique and gorgeous (even Bravil, my least favorite city, is also unique and fun) and the only problem I have with Cryodiil is Blackwood. I feel they could've done so much with Blackwood but it's so freaking boring I hate going there. Other than Blackwood though, I prefer Cryodiil over Skyrim or Morrowind. Thanks for reading
Blackwood was a company of mercenaries, not a place in Oblivion. And they were based on the very sadly real and horrific Blackwater mercenaries in our real world at the time that went around and killed civilians because they could get away with it. They were so bad they rebranded themselves with a different name later but google Blackwater + mercenary and you will see how Oblivion did their part to point out how bad they were.
@@greenscheme2040 no Blackwood is a place in Oblivion. I loved the Blackwood Company in the Fighter's Guild, but Blackwood is like the area near Leyawiin and the Topal Bay/Sea. I loved the Blackwood Company's questline, hated the Blackwood region
Alduin is really a force of nature too. His soul goes back to Akatosh when killed. And besides, what does Alduin really gain by ending the Kalper cycle?
Bitches and swag.
At first I thought I enjoyed oblivion more, but when I return to it I found out that it had a lot of really annoying game mechanics that I absolutely hate as an adult. As a kid, it was the best thing ever but then again it was the only game I had so.
Nostalgia is a hell of a thing. I agree. It hasn't aged as good but it is still good and back then it was the SHIT
I agree. I can't play it either. The leveling system is completely awful and broken. I have no idea how the author of this video preferred it over Skyrim. It just feels like a dark cloud is over my head constantly when I play Oblivion. I just don't want to track stats and skill levels all the time. It's way too tedious and stressful. I just want to play and get lost in the world, but Oblivion's leveling system completely prevents me from doing that.
I love it, but I completely agree
I like skyrim but oblivion's atmosphere just clicks with me more
The biggest problem was Skyrim was the guilds Skyrim it was just doing mission do another mission in something bad happens that's essentially all it is.
I played skyrim first. It will always be my favorite game but I was also thoroughly entertained by Oblivion.
I'll give Oblivion props for long, engaging, interesting quest lines and overall charm; it's definitely a game worth playing a few times to do all the various quests. I have to disagree with some points you make at the end, though.
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Oblivion's class system does not lend itself to specialization in any way. In Oblivion (and Morrowind), there is nothing stopping you from leveling any/all skills to 100 and being completely effective at all of them, given a little level up stat manipulation/min-maxing. The class/leveling system is so broken (probably the most broken of any AAA game I've ever played) that it's actually optimal (in terms of circumventing difficulty) to pick major skills you never intend to actively use. Skyrim is really the only one of the three that has actual specialization, due to the perk system. Your character with 100 1-hand skill but no perks in it does maybe 35-40% the damage of one with a hefty perk investment. Baring an insane amount of grinding and abusing the legendary skill system, which wasn't even in the game until the last DLC, perks are in short supply, forcing you to choose what you want to be good at (or be average at a lot of things). You absolutely pick a "class" in Skyrim, it's just done over time and not all at once at the very beginning. The whole "everyone is a stealth archer" meme is not a function of the absence of a class system but rather players' general lack of self control when abusing badly overpowered mechanics (namely enemies having a hard time locating sneak archers when they fire). It's not their fault though, Bethesda should have done a better job at balancing (and it's something easily fixed by a mod or two).
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Also, sneak archers show that Skyrim is nothing like Oblivion when it comes to level scaling. Very few enemies in Skyrim actually scale with player level. A "Bandit Outlaw" will be level 6 regardless of player level, and you'll be seeing them til the end of the game. The vast majority of end game enemies are around level 28 (Bandit Marauder) to 40 (Draugr Deathlord) and don't scale. As you empower and level your character, Skyrim inevitably becomes easier and easier. More and more enemies are a now trivial lower level version, while your character is increasingly powerful. This is something I used to fight to avoid, through mods, thinking it was a flaw, but it's really the essence of RPGs. Contrast this with Oblivion (said most broken system), where just a few short hours into the game you can be level 20 or so, your major skills are probably only in the 50s, yet you are seeing nothing but the endgame enemy types and top gear already. The level pacing is horrible (ironic given Oblivion's superior guild quest pacing) and these enemies continually scale statwise as you level. Skyrim's setup is really an excellent hybrid of Morrowind (very little scaling) and Oblivion (entirely too much scaling); it retains the "do what you want, when you want" freedom while recovering a very tangible sense of progression, as there's always older, weak enemies around to beat up.
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The vid should have mentioned the other massive improvement Skyrim made over Oblivion: the dungeon design. Skyrim's dungeons are very unique and memorable compared to the excessively bland, repetitively copy/paste box/corridors of Oblivion. There are dozens of locations in Oblivion that I have not even entered, nor have any interest in ever doing so, if a quest doesn't send me there. Not surprising given how, IIRC, a single person was tasked with making nearly all of Oblivion's dungeons.
Because of the leveling system in Oblivion, the game is unplayable for me. It's the opposite of immersive and enjoyable. I find it super tedious and stressful. The one thing I appreciate about Skyrim is that you can 'just play'. That one benefit makes Skyrim vastly more playable in 2021. I have no idea how Oblivion's leveling system made it past QA. It's not like we didn't know it was bad in 2006. But after so many good rpgs and leveling systems since then, it's just too painful and tedious to put up with Oblivion at this point for me. There's always something more relaxing and enjoyable to play instead.
I discovered Oblivion because of Skyrim. I still play Oblivion a lot.
A lot of people who love oblivion are just very nostalgic for it. I was 24 years old when Morrowind came out, so I have no particular childhood memories of any Elder Scrolls game. To me Skyrim is easily the best ES game for a lot of reasons, and though it is definitely not a perfect game, it is my favorite game of all time. Morrowind and Oblivion have a few glaring faults that almost ruin gameplay for me. One is the randomness of landing attacks (Morrowind) and also the leveling enemies (both). I personally hate the combat system in both games but Morrowind’s is easily the worse of the two. Oblivion’s leveling system is terrible too because if you want a really OP character you need to level up the opposite stats of what you really want. That is one of the dumbest mechanics I’ve seen in an RPG and for me it’s totally immersion breaking. I know a lot of people like the tabletop RPG style of randomly landing an attack, but when I’m a guy fully armored with a greatsword attacking an unarmed female shopkeeper and she beats me to death with her bare hands, I find that a little bit ridiculous. Yeah I like the idea of having all non-essential NPC’s and making your own decisions, and Skyrim fails miserably in some areas, but I still feel it’s leagues better than Morrowind and Oblivion. How can I possibly miss an enemy 50 times who is standing directly in front of me while I’m clearly hitting him with my sword? Another thing that grinds my gonads about Oblivion is the mages who somehow manage to run faster backwards than I can run forward. How are they running backwards up and down stairs and around objects in a dark dungeon all the while managing to not trip over anything and they’re still able run faster backwards than I can forward? If you play a tank character such as I do in most RPG’s, Oblivion’s combat system will be infuriatingly bad. And I think we can bring the visuals into the game too, because damn is Oblivion ugly. The speech wheel is also really silly in ES4. Skyrim has some really bad faults too, and (IMO) a multitude of the most unlikeable characters in an ES game. Everyone is a dbag in Skyrim and I really wish that all NPC’s were non-essential. The Dark Brotherhood questline is absolutely horrible as is the Bard’s College, but there are questlines and areas in the game that are far better than anything in previous ES games. I’m probably alone in thinking this, but Blackreach, the Soul Cairn and the Dwemer Ruins are my absolute favorite parts of Skyrim. No other ES game has anything close to that IMO. Not that Oblivion is a bad game at all, I just never was into it nearly as much as Skyrim. ES5 was the game that really made me a fan of the franchise.
If I had to be objective I would chose Oblivion : The player character isn't a reincarnation or a demi-god, the game has a better story, quests and more interesting characters, places and guilds, it had athletics, acrobatics and martial arts, spell creation and so on...
Personally I prefer Skyrim because the main thing I get out of these games is the lore and building my own character and I feel like Skyrim lends itself more to that and yes I’ve played both
The vibrant atmosphere and graphics of Oblivion does do little to supplement the main quest storyline of Oblivion gates opening, and I do think what you mentioned would he a great way to show this, but it still is a memorable moment when you are just enjoying the sighrs of Cyrodiil in one moment, then when you turn your head, you find that an Oblivion gate has opened near a city, and you desperately make your way there, the skies getting darker and more like the realm the gate leads to, in order to close it
Skyrim is just a dlc for Oblivion
If Oblivion was updated, current or last gen graphics, I would play that way more than Skyrim. Skyrim improved on a lot of things but dummed itself down in most other places.
They should remaster Oblivion or Morrowind.
Too bad both of them are unavailable for Nintendo 3DS and Wii U
@@curedmeloetta5080 Of course they didn't. We already know this from the last time Because both morrowind and oblivion are old.
Leon Schuring typical Bethesda being lazy
And nice short video with includes the main points and no clickbait. I like very much
Oblivion is better as a role-playing game Skyrim is basically attempt to appease the masses
The point about Bethesda games is that, the things feel tangible there. Original Dragon Age, Mass Effect, Witcher 3 etc are amazing games but the combination of first person view with the high level of physics and interactivity makes Skyrim and Fallout 4's world much more immersive to me than much better RPGs. In those games i cant just pick up a potion bottle and try to balance on a shop keeper's head! As much as i love Witcher 3, i can't just drop my sword on the ground. I can't interact with almost anything in that world outside of the amazingly done story parts. This is why i just have 400 hours in different Witcher 3 playthroughs, but 700+ hours just in Skyrim
Side note: can't wait for Skyblivion's release. :)
I liked the story in Oblivion more. The narrow voice cast is unfortunate, though. But Skyrim is the superior game for me simply because of the modding community and what they've done for the game. Shoutout to Lucien Lachance and the Dark Brotherhood of Cyrodiil ;) I liked that questline the most, particularly hunting down a guard captain and killing him while he was not in his armor. Also, the twist is great.
I always enjoy rpg's where I can play as a conjurer or summoner and assemble my own small army, and I was impressed with how many unkillable characters could follow me and wear bound Deadric armor lol. You can steamroll through this game if you know how.
I don't think npc's should be unkillable- at least on Legendary mode. Make it a quest fail and just don't make anyone vital to the main quest but you, and the outcome is dynamic based on people still alive or helped by then.
Oblivion is the best game ever made. I have never had a gaming experience like it when i first played and don't think i ever will again... Except maybe if they remaster!
Oblivion has better storytelling and Quest there's no comparison even the magic systems better well Skyrim became interested in because of the dragons and their lore DLCs pretty interesting
Here’s to hoping Elder Scrolls 6 has improved combat and magic with a more in depth gritty story
This is a good assessment. Replayed Skyrim's main quest recently... And after playing rpgs from the later part of the decade. The plot, quest pacing, and overall narrative are extremely mediocre.
Skyrim i had 80 hours and was done with it...was meh
Oblivion I had 950 hours over 2 character and continued to learn knew things and places the longer i played.
Nostalgia
Also subjective lmao
@@L_Lawliet1907 it's just feels so...souless? i dunno just something off with the feel of skyrim, I'll give it a chance again one day
The topical, real world political themes that Skyrim addresses should be discussed. These can be seen in both the Empire vs SC quests and by simply talking to npcs to feel the atmosphere and ideologies of the cities/towns (notably the anti Elf sentiment in Windhelm). I feel that the anti immigrant vs more moral stances of various NPCs, and similarly the choice to side with the native Nords or the oppressive Imperials (and other nods to real world issues) makes Skyrim feel so alive and dynamic
Not overpowered? You can craft a fireball that can level half a city and become a daedric prince in oblivion
I've put this in other videos about the topic so i'll also put it hear to.
I just want to start off by saying that Skyrim is one of the most epic games ever made and by no means am I one of the bandwagon "cool kids" who shit on skyrim and love Oblivion for the stupid reasons such as "Oblivion had better use of colours and that's why it's the better game".
I think the saying the brightest flame burns out the quickest is a good description of Skyrim in that most people would agree that first play through of Skyrim they declared it the greatest game ever made. But unlike Oblivion with every new play through Skyrim looses something and doesn't hold up as good as the last time.
Skyrim is an epic journy but lacks the depth of Oblivion. Walking through the snow and seeing a fifty foot stone totem just to have the top end of the totem come alive which makes you realise it was a Dragon the whole time and the amazing song of the Dovakin kicks in lets you know you're in for something epic. But in Oblivion, just discovering an empty house in the middle of nowhere with a letter on the table of the previous owner explaining a dangerous journey he's about to take which you then track down his footsteps to find out what happened to him can be soo rich and satisfying and have so much depth to it.
First I want to start off with the worlds. A lot of people say that Cyrodiil is better than Skyrim. Although the vastness and diversity of landscapes of Skyrim is impressive to the point where it makes hiking in real life obsolete, and it's true that Cyrodiil is mostly just hills and trees in comparison to Skyrim, But the beauty and cerenity of Cyrodiil is timeless. Just traversing through the myazaki like hills and trees and passing by old ruins is a big part of the experience of Oblivian. Where as Skyrim gets dull and loses something with every play through. Skyrim fails to maintain the atmosphere that Oblivian achieves with Cyrodiil.
The towns in Cyrodiil have incredible charm and are good enough to make your wallpaper, where as the towns in Skyrim are merely used for missions and trades and are quite dull otherwise.
The caverns and caves are far more satisfying to traverse in Oblivion. And most of all the oblivion gates (although re-used more than once) are Soo much better that the dungeons of Skyrim. The contrast between Cyrodiil's beautiful, colourful and serene landscape to Oblivion's islands surrounded by a sea of lava and red sky is soo great that it's epic in its own right. The exploration factor in Oblivion and trying to find all the hidden pouches for loot and trying to figure out how to get to the main tower is great. Where as Skyrim's dark and and lifeless dungeons and caverns are far too linear in comparison.
As for the soundtrack for both games. if you were to listen to each sountrack by itself without having any knowledge of the games that contains them, The Skyrim sountrack may come uo on top because it truly is an epic soundtrack. But when experienced within game, the soundtrack of oblivion is far more efective. Skyrim may have a pulse raising soundtrack but Oblivion's music becomes apart of the world and compliments Cyrodiil's beautiful landscape or dungeons far better than the soundtrack of Skyrim does for its world.
When I first came across the Break of dawn mission and the shrine of Asura, I thought it was the most epic thing ever for they are truly great. But that was it. The other daedric quest aren't nearly as impressive. But the daedric quest in Oblivion are amongst the best parts of the game. Just finding the shrines which are scattered all over Cyrodiil and looking for the right items for the offerings to present to the shrine is incredibly fun. But the best part of the daedric shrines is the missions them selves. All missions are very interesting and sometimes mind twisting depending on the shrine. Also the awards from the Daedric quest are amongst the bets items in the game which makes it soo worth it.
The loot is just soo much better in Oblivion. most missions or even caves or dungeons usually pay off with great loot.
And the Shivering Isles is pretty much an epic game on its own
Personally, I like the Oblivion NPCs better. Yeah they feel like NPCs most of the time but it kinds feels like people acting in a play or something but Oblivion really does give the feeling of improving your character and earning the title "Champion of Cyrodiil". I don't know if it's nostalgia but combat was fun from what I remember.
I would say that Skyrim is better because in the game if you have the DLC you can build a house and and be a vampire without dying when you are in the sun and you can become a vampire Lord and also you can be a werewolf as well and in oblivion you can't be a vampire Lord or werewolf and there is so much things you can do in Skyrim like getting married or even adopting children and slay dragons and any of that stuff that's why I play Skyrim more than Oblivion.
ok it's got more features but oblivion gas better quests and stuff that skyrim doesnt have
it also has the best npc in tes history the best guild in tes history and the best dlc in tes history
10:37
Really named you character smegma did ya
Who's here because Todd Howard said Starfield is more of Oblivion than Skyrim? 😅
I’d say Skyrim is better at making a believable fantasy world. It’s not as uncanny
that’s just because skyrim is newer and has better graphics
@@jeff-hd9og Sort of, but he's right about the theme. Oblivion is about essentially demons being conjured into reality by satan incarnate. It's filled with fire and brimstone and based off of a very colorful medieval fantasy. Skyrim, with or without the newer graphics, has a much more macabre and dark feel. It's more grey and misty, more sombre, which in turn feels more like the real world, regardless of the resolution of a few textures.
@@arabiannights5301 skyrim is depressing, its a fucking wasteland (and its not a bad thing)
Skyrim is just a Vikings in the Elder Scrolls game basically and lacks the sense of fantasy I want in an RPG.
For me personally oblivion is my favorite Elder scrolls game , I’ve played Skyrim but after I finished the main quest and side guild quests , I was left unimpressed and didn’t really feel the need to ever replay it , and when I did replay it I felt bored over all ... so oblivion with it’s dated graphics , still has greater quests , greater depth , and the NPCS are hilarious ... and NO NAZEEM ... lol
Can anyone give me some reasons for why I should get oblivion? I've been considering it for a while now but the dialogue always draws me away.
Update: Alright! You people have convinced me to get Oblivion. I'll let you know what I think.
Update2: Alright so I gave it a go and I am now on my way to find martin septim. I got jumped by a pack of wolves and then fell of a cliff, but at least it leveled up my acrobatics. Anyways, I like that you can make your own class.
New update: Ok so I have joined the dark brotherhood and thieves guild and have become a vampire. Any cool powers that come with being a vampire?
You get use to the games quirks after a little bit. It (and morrowind) are 100% worth playing, especially if you can get them on sale (morrowind on steam a week ago for like $6.) Edit:get the GOTY editions so you can get the most of the deal, especially with oblivion,which has one of/the best dlc with the shivering isles.
Story, dark brotherhood quest is really cool, the area quests are fun
Oh also Shaun bean and Patrick Stewart
The quests in Oblivion are amazing and leagues ahead of Morrowind and Skyrim, I won't give too much spoilers but some include going into a magic painting, being kidnapped and brought out to sea in a boat, and investigating a haunted house, those are just some of the normal side quests too. There's also more skills allowing you more choices in terms of what playstyle you want. The dialogue to me feels so bad that it's humorous and not all of it is bad, there are some famous actors/actresses such as: Sir Patrick Stewart, Sean Bean, and Lynda Carter.
@Qff Qff Wbhjob YOULL MAKE A FINE PAIR OF BOOTS.....h...help theres a psychopath on the lose
Everydamn time I hear that iconic FUSRODAH followed by the Skyrim music in the trailer I get chills and can't help but smile and giggle like a little girl
The cities in oblivion actually felt like cities unlike Skyrim despite oblivion being from 2006
Date doesn’t matter, the only reason skyrim is good is cause of three main things the rest are either mediocre or bad, the three things are: 1- the music, skyrim music is probably top 3 of all video game history, 2- the visuals even though the game has bad graphics ( for todays standards ) it has Phenomenal visuals, 3 - the replay ability and exploration is somethkng else
@Demon King the oblivion music is where it's at it gives me so many memories
@Demon King Skyrim music is also incredible tho
I love both games.
Oblivion has some annoying things like scaling enemies making leveling kinda pointless or even making you weaker over time if you raise the "wrong" skills, but nothing you can't fix with well established mods. It also has a literal open world with many wide open fields that sometimes can seem a bit generic or empty.
Skyrim has a more compressed, less open world with overall less area and more mountains blocking certains paths. This also gives it less dead or boring areas though, which is a good trade in my opinion.
As someone who played goty oblivion and special edition Skyrim. I give an edge to Skyrim because it felt more alive and had more role playing
And I don't want to hear any excuse saying it's impossible to implement a fame/infamy system. Oblivion was a much larger game and I still felt like I had an impact on the world. Skyrim, you feel like you barely did anything and just get everything handed to you. You can literally become an Arch-Mage without being a mage. You can complete the main Thieves Guild questline without stealing from folks. In Oblivion, the quests you did for the Thieves Guild actually made you feel like a thief and the final mission, the Heist to steal an Elder Scroll... that was epic. And I don't even need to talk about the Dark Brotherhood. The DB of Oblivion had the best quest in ALL the Elder Scrolls games.
Oblivion is easily better. Only thing thats better in Skyrim is graphics which idgaf about. I just want Oblivion on Switch at this point
i wouldnt say easier. The only thing it really has going for it is the story, which is amazing of course. The combat system in both skyrim and oblivion are very bland, but skyrim is better. And of course the leveling system in skyrim is better to.
Graphics wise Skyrim
Gameplay wise oblivion
Story wise oblivion the ending is amazing where as Skyrim you just hit a dragon alot and then he blows up
The cyberpunk reference didn’t age well lol
(TL:DR. IMO I think oblivion will always be the better game, but I think it just comes down to nostalgia and which came drew you in first)
I’ve been playing oblivion since I was 7, not long after the game came out.. over the years since Skyrim cane out I’ve tried to compare and weigh up which game I think is better. Despite its age, oblivion just isn’t outdated at all for me in fact I think the games aged better than Skyrim has. It’s been the best part of a year since I seriously sunk my teeth into either game but after just starting Skyrim on the switch today and despite the amount of fun I’ve had playing it for about 14 hours straight.. it just doesn’t resonate with me in the way oblivion does.
Obviously Skyrim is technologically more advanced than oblivion and has a better game engine and some better mechanics (for instance the fact that conversations play out in real time with the game world and dialogue with multiple characters feels more natural and immersive, as opposed to oblivion and fallout 3/nv and I appreciated that when I thought about it) However, despite its advancements and what it has over oblivion.. it just doesn’t feel as original.
Yeah Skyrim is a great open world RPG with an amazing world design and and some really nice features for its time.. but even in its simplicity, oblivion is something that I think retains its quality no matter how old it is, more so than Skyrim. Some of the questlines feel more fleshed out, the main story is more interesting imo and the dlc even seemed more involving... like Dragonborn was cool but tbh solstheim just felt a bit dull and uninteresting, it didn’t captivate me, yet the shivering isles felt like a game within a game.. a whole entire world full of quirks and weird things waiting to be explored, and a quest line which to this very day is my favourite quest line of any game I’ve experienced.
Dawnguard was cool too, I enjoyed being a vampire lord and exploring the forgotten vale, meeting the two last surviving (non devolved/evolved) Falmer and feeling like I was fortunate enough to discover a pocket of lost Tamrielic history more so than witnessing the history within ESO. Truthfully I’m yet to have a play through in which I side with the dawn guard because since oblivion I always end up siding with the dark underworld and becoming a vampire. However there was just something totally epic about going on a pilgrimage across cyrodiil to pray to the nines, and then embarking on essentially a second pilgrimage to earn the favour of the nines and receive each relic of the crusader and becoming the divine crusader. Even the elements of redemption that comes with the dlc.. you could’ve been an evil psychopath and then took the pilgrimage and earned the forgiveness of the nine.. or after your divine crusade you could descend into madness or cruelty and lose your favour with the gods and your right to wield the relics until you went on pilgrimage again.. like the capabilities that has for Role-playing purposes alone.
Yeah Skyrim is an amazing game but I just think despite flaws, oblivion is the better entry to the series. Even with simplistic level design and world design, inferior graphics and texture and faces not even a mother could love.. there’s just something beautiful about oblivion. The music, the creatures, the stories, the dlc, the weird and quirky mechanics of the game.
Over all I do think oblivion is the better game.. but then I think I’m going to say that.. the nostalgia I feel forces a bias in favour of oblivion and I think ultimately nostalgia is the biggest influence on what game in the series a person feels closer to. Wether it’s motto wind or oblivion or Skyrim, I think whatever is usually a person first entry to the series that they played.. will be cemented as their favourite and as the game that resonates most and brings the most nostalgia. Even though I love Skyrim, everytime I play it I think to myself “damn I really wish this was oblivion”
To me oblivion feels like that classic hit that you love all the same no matter how old it gets,...whereas Skyrim is the like Hollywood blockbuster remake that’s amazing to experience, but it just doesn’t ring the same notes as the former.
Thank you for coming to my TEDtalk
EDIT: I wrote this before watching the video and after reading the comments first and after watching the first couple minutes it reminded me of this point.. being the Dragonborn in Skyrim was cold but I think it kind of shoehorned your character. In an RPG I like to have as little influence on my characters background/ qualities as possible and whilst you can basically be whatever type of person you want to be, I just love how in Oblivion there is no feeling that you were born special.. you weren’t born with special powers and you weren’t born chosen by a divine being. You just loved whatever life you want to imagine your character loved before ending up in prison for whatever reason.. and then by coincidence or by chance or fate whatever you want to call it, the emperor stumbled upon you in his final hours and your fate became interwoven into that of Tamriel and it began a domino effect of events developing you into the champion you become. Whilst there was some sort of set direction for your character to go. I feel like you could deviate from it as much as you want and it was still more rp friendly and allowed you to create a consistent character
Has nothing to do with nostalgia for me. I played Morrowind first. Couldn't afford a new computer to play Oblivion until after Skyrim had come out actually. (Some of us are working class stiffs with lots of bills to pay).
Now I have seen a number of posts here from people that like Skyrim better that admit it is a nostalgia thing since it was the first game they played. Not so much from people here who like Oblivion best who seem to have played Skyrim or Morrowind first as much as playing Oblivion first. As a Morrowind junkie for years I can say I like Oblivion the best though I still like Morrowind and go back occasionally for revisits. But Oblivion is up on my pedestal and on my computer full time.