PHYSICS-BASED ANIMATION TOOL - FREE, FAST & AWESOME!🥰

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  • Опубликовано: 28 дек 2024

Комментарии • 221

  •  4 года назад +267

    I'm not sure if you actually understood the point of this software. "Cascadeur" means "stuntman" in French. This tool is designed to help you animate complicated stunts, by calculating and proposing you a physically correct animation trayectory, to match the keyposes you have placed beforehand. Not only does it correct your animation path, but it also corrects the timing! - That is what makes it amazing.

    • @MeasAgun
      @MeasAgun 4 года назад +17

      Despite being French myself, that's why I immediately thought: "Mmm... Cascadeur is a bad name indeed, Stuntman would be way more efficient." :D

    • @Shibi-graphics
      @Shibi-graphics 4 года назад +6

      @jefha it will be quite useful if you could only block those feet while you're creating the interpolation. Cause right now it slides a lot. Maybe there's a way but he didn't mentioned it at least. Or even when you're grabbing a cup of coffee. How the AI handles those situations. You have to block the hand in some way so you don't get your coffee all over the place :)

    • @CoffeeConnected
      @CoffeeConnected 4 года назад +15

      That's what I wondered too. Because at one point he moved the characters arm around and described it as the physics in action. When in reality what he was demonstrating was conventional IK which is present in all major 3D programs.

    • @Shibi-graphics
      @Shibi-graphics 4 года назад +1

      @@CoffeeConnected haha your nickname is great for that answer :)

    • @Shibi-graphics
      @Shibi-graphics 4 года назад +1

      @@CoffeeConnected But I don't think you understood the difference between cascadeur and the others. Cascadeur seems to add a limit rotation constraint to each bone, and when you move the hand for example, that IK gets what should be moving at the same time like automatic weights depending on what you move. But those I don't think you get it all just from assigning controllers to your existing bones. They must have other options for that. But in the meantime it sounds like something only reliable for stuntman things an not the main animation.

  • @alfredotapia2745
    @alfredotapia2745 4 года назад +1

    I wasted a lot of time trying to find an explanation like this. We all know, you don't have to give up, you have to keep looking until you get the good video ... Fabulous man, thank you very much.

  • @OfficialSiem
    @OfficialSiem Год назад +1

    Its amazing how far Cascadeur has gone since when this video went live!

    • @askNK
      @askNK  Год назад +1

      Yeah, we also made an updated video. ruclips.net/video/1I3HoR5XElE/видео.html

  • @Darksoulmaster
    @Darksoulmaster 4 года назад +54

    This looks like Endorphin, but this is free? And modern?! Take my non-existent money!

  • @glacialclaw1211
    @glacialclaw1211 4 года назад +10

    This software is what created the heart of Shadow fight 1, 2, and 3!

  • @uchebenson5275
    @uchebenson5275 4 года назад +75

    This is really awesome. animation is gradually becoming easy with time.

    • @luckylove72
      @luckylove72 4 года назад +5

      Wanna say bye bye to Disney and DreamWorks?

    • @publicalias8172
      @publicalias8172 4 года назад +3

      @@luckylove72 bout time.

    • @ForeignSpices
      @ForeignSpices 4 года назад

      Stick with it bro, it can feel overwhelming when you compare yourself with huge companies...but one thing you got going big is that dream to make a great game. So follow your dreams. I'm gonna make it my goal for the remainder of this year that I start work on my own game project.

    • @publicalias8172
      @publicalias8172 4 года назад

      @@ForeignSpices who be u talking 2

    • @luisdomingues9248
      @luisdomingues9248 4 года назад

      @@publicalias8172 i think hes talking to bolsonaro

  • @bit-studios1
    @bit-studios1 4 года назад +9

    Absolutely amazing!!! Thanks for another outstanding demo plus tutorial combo video. Definitely getting this tool in my toolbox to use with Blender.

  • @crimsama2451
    @crimsama2451 4 года назад +1

    This is great. Great not just for smaller projects, but to help improve more stylized and exaggerated animations for all projects imo.

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 4 года назад +17

    Hate that to move things around in this I have to actually click on the gizmo unlike blender where I can just hit g and click anywhere on screen and manipulate bones much easier on the flow

  • @PauloSamurai
    @PauloSamurai 4 года назад +3

    Dude, I started to watch your videos and I'm already using MBLab Addon to my current project, and I'll be certainly using this too! Thanks for bring this to the community and thanks for the developers! :D

  • @ryuli1
    @ryuli1 2 года назад +1

    THIS IS THAT CONTENT I SUBSCRIBED FOR LOL YEA!

  • @learnanimationforfree7958
    @learnanimationforfree7958 4 года назад +2

    12:23 obviously keeping feet to not sliding on the ground was a frustration part of your experimenting with this software, does it have an option todo that automatically ? , should be a lot of time saving.

  • @andresz8067
    @andresz8067 4 года назад +129

    I desperately hope this ends up as a one payment perpetual license software as opposed to a subscription based software as a service scam

    • @najidbaig4160
      @najidbaig4160 4 года назад +21

      Cascadeur is actually completely free for all types of games and movies even for commercial products!

    • @sweetland750
      @sweetland750 4 года назад +21

      @@najidbaig4160 the download page says "free for early adopters." So this could change in the future.

    • @indexMemories
      @indexMemories 4 года назад +1

      Autodesk vultures eyeballing this rn. 👀

    • @asusu5193
      @asusu5193 4 года назад +1

      How is it a scam?

    • @NycroLP
      @NycroLP 4 года назад

      Hopefully glorious Autodesk will buy it.

  • @NyxDiscordia33
    @NyxDiscordia33 4 года назад +1

    This really gives me Endorphin vibes.
    Looks super cool!

  • @darkflamesquirrel
    @darkflamesquirrel 4 года назад

    Thanks for the warning about recommending dae instead of fbx for blender compatibility, so glad I watched this before starting to get my hands dirty with this tool.

  • @wings5204
    @wings5204 4 года назад +4

    Rogue company NEEDED this, the characters are stiff and basically slide arround while doing walking animations

    • @Senumunu
      @Senumunu 4 года назад

      a lot of games need this. go and compare the animations of Dead or Alive 6 to Tekken 7. its incredible how bad the animations of DoA are compared to the 3D character models.

    • @wings5204
      @wings5204 4 года назад +2

      @@Senumunu Yeah, but Rogue Company landing animations are stiff as a brick, Take for example the stiffness of PUBG, in that game it doesnt matter that much because the game doesnt have the intenton to be dynamic, but RC does, that is why this game in particular needs to have better animations to correctly show that, it shows that it is a team based TPS shooter but "Fails" to correctly express his intentons about dynamic movement. Obviously any game can use better animations, that is not the point, the point is to just show what you are trying to sell(RC is free but you get the point)

  • @KougarManx468
    @KougarManx468 3 года назад +1

    I recognise this animation too from the Mobile Fighting game Shadow Fight 3 .

  • @MyONyXilyx
    @MyONyXilyx 4 года назад +1

    it reminds me of Endorphin from naturalmotion, it was good old days where i discovered what 3D animation was :D

  • @shapeshifterstudios884
    @shapeshifterstudios884 3 года назад

    It's great. Have it from closed Beta. Great video!

  • @ArtbyTE3J
    @ArtbyTE3J 4 года назад +2

    hey thanks for the update, you mentioned bringing in your own characters but never saw anything covered?. Ill check it out tonight. thanks for the info.

  • @Baraborn
    @Baraborn 4 года назад +2

    WOW THAT SO AWESOME! JUST WHAT I NEEDED!

  • @karaemn
    @karaemn 4 года назад +1

    Thanks for the awesome video and tutorial! Really appreciated!

  • @manolomaru
    @manolomaru 4 года назад +2

    ....ultrasupermegahyper info Bro!
    Thank you so much like always
    ✨👌😎👍✨✨✨✨✨✨✨

  • @virtual_intel
    @virtual_intel 4 года назад +1

    How do you create the rig from scratch? as in say your FBX didn't have a rig built into it. Just wondering! I'm trying to do so using the create joint option, but them joints won't scale on all planes. I believe the Z plane scale is somehow blocked or locked out and I got the latest version.

  • @yafvfx
    @yafvfx 3 года назад

    Can you please make detailed tutorial?
    Like interacting with persons and things

  • @spartankongcountry6799
    @spartankongcountry6799 4 года назад

    The animation looks so smooth.

  • @shadow_dancer
    @shadow_dancer 3 года назад +2

    This program have some animations which are available inside it? And if yes, is it possible to use any of this animations with custom characters?
    Thank you in advance for answers!

  • @santhoshmg2319
    @santhoshmg2319 4 месяца назад

    Awesome👏 it's very useful to me.
    Shall create face animation after import CASCADEUR to blender

  • @MultiVenom88
    @MultiVenom88 4 года назад +14

    Im participating in beta-testing of this program and its wery powerful tool

    • @bluethumbbuttoneek9465
      @bluethumbbuttoneek9465 4 года назад

      Beta for 2 years my o my

    • @MultiVenom88
      @MultiVenom88 4 года назад

      ​@@bluethumbbuttoneek9465 yep)

    • @LazyDev27
      @LazyDev27 4 года назад

      @@MultiVenom88 I'ma try to use it seems interesting. I'm sure you'll be able to use Blender assets with it, there should be no reason you can't. Rendering and everything has to be accomplish-able some how.

    • @LazyDev27
      @LazyDev27 4 года назад

      Right I finished watching the video and yeah you export the animated characters. You can probably make the character a colliding force with simulated particles and objects in blender also after the fact. So when you make the character doing a cutting motion you can make the blade stop water particles and stuff. Or the feet move grass and stuff.

    • @MultiVenom88
      @MultiVenom88 4 года назад +1

      ​@@LazyDev27 you're right, its more about improving your animation, just do it more physically based)

  • @silverman1438
    @silverman1438 3 года назад

    thank you man 🙏🏻

  • @TommyGunsXL
    @TommyGunsXL 4 года назад +13

    Doe's it stay free, or do we have to pay for it after beta? Look's really cool, maybe this could get the Substance Painter for animation :)

  • @maryn4150
    @maryn4150 4 года назад

    Yooooo this so useful for me! 😍 thank you soooo much from the bottom of my heart God bless 🙏🤍

  • @flash5230
    @flash5230 4 года назад +1

    Thank you! You are God sent!

  • @kdblender8528
    @kdblender8528 4 года назад +1

    Awesome discover !!

  • @sh4dow2a
    @sh4dow2a 4 года назад +3

    There is an animation layer in blender
    It's not called like that, but there's one

    • @sh4dow2a
      @sh4dow2a 4 года назад +1

      @Winstonmatic Oh, yes, sorry, the non linear animation

  • @omegablast2002
    @omegablast2002 3 года назад

    excellent guide!

  • @drzigzag8985
    @drzigzag8985 4 года назад +5

    Wow very Kool, BUT NO MAC version !

  • @freebackgroundvideoeffect6996
    @freebackgroundvideoeffect6996 4 года назад +1

    Is this for maya

  • @kobakson
    @kobakson 4 года назад

    You are my new best friend

  • @mdmahib5567
    @mdmahib5567 4 года назад

    Thank you every much

  • @SpotonEd
    @SpotonEd 4 года назад +1

    Can I use it to make Edu Vidoes

  • @feenux09
    @feenux09 4 года назад +6

    reminds me of naturalmotion's endorphin

    • @FloMoonYeah
      @FloMoonYeah 4 года назад

      definitely some sort of spiritual successor
      although damn i miss endorphin so much...

  • @garrytalaroc
    @garrytalaroc 2 года назад

    How is your weapon attached to your body? Mine is separate.

  • @benjamindogne3038
    @benjamindogne3038 4 года назад

    Do you think this will be compatible with Houdini in the future?

  • @reginaldarmah2381
    @reginaldarmah2381 4 года назад +1

    They should apply for epic mega grants

  • @lemuriecnoname
    @lemuriecnoname 4 года назад +1

    Intime. Thank you

  • @devformation
    @devformation 4 года назад

    Looks nice

  • @dreddd7233
    @dreddd7233 3 года назад

    Works with cinema 4d as well?

  • @ashdev
    @ashdev 4 года назад

    Can we add a reference background video in cascadeur

  • @victorsteve3272
    @victorsteve3272 4 года назад

    Thanks Nk

  • @14megasxlr
    @14megasxlr 4 года назад +4

    How well does this apply to cloth, fluid, and jiggle physics, I wonder....

  • @Lighthouse_onCloud
    @Lighthouse_onCloud 4 года назад +1

    "bright color flash alert". Yes, love you

  • @VeraFX
    @VeraFX 4 года назад

    This is great. If I could get something to animate the face in maya. Any recommendations??

  • @f.hofficialldrumband6313
    @f.hofficialldrumband6313 4 года назад

    Awesom..

  • @hookflash699
    @hookflash699 4 года назад +13

    Is anyone else having trouble signing up to download the open beta? I haven't received the activation email...

    • @MeasAgun
      @MeasAgun 4 года назад

      forum.cascadeur.com/forum/main-forum/news-and-announcements/616-open-beta-is-now-available

    • @DerRaucherDE
      @DerRaucherDE 4 года назад

      same here

    • @chadcrypto2675
      @chadcrypto2675 4 года назад +2

      I used my google account to login. It worked without having a activation email.

    • @SGGhostRider
      @SGGhostRider 4 года назад

      Signed up 2 days ago and still did not received any mail(used outlook's mail system), tried 5 min ago with gmail and i got it instantly...

    • @knyght27
      @knyght27 4 года назад

      Me too. Tried different browsers and different email addresses. No activation emails

  • @zeroskyline8037
    @zeroskyline8037 4 года назад

    Thx

  • @mavisevda
    @mavisevda 4 года назад

    How about quadruped animation? any tutorial welcome.

  • @MobileEpics
    @MobileEpics 4 года назад

    How much time it take for ten sec animation for rendering ????? Not exactly but tell me approximately.

  • @rickmarques10
    @rickmarques10 4 года назад

    I can't wait to use in music videos

  • @LuisSOfficial
    @LuisSOfficial 3 года назад

    This is free for forever for first software adopters?

  • @mklokilo955
    @mklokilo955 3 года назад

    Work on blender?

  • @xPOLAT_ALEMDARx
    @xPOLAT_ALEMDARx 4 года назад +1

    Good job :)

  • @adamsonaquino6211
    @adamsonaquino6211 4 года назад

    Can we use this software for games?

  • @francisreyestalusig8432
    @francisreyestalusig8432 4 года назад

    Woah legend

  • @PauloSamurai
    @PauloSamurai 4 года назад +1

    btw, you can easily fix this 14:20 with delta transforms

  • @solidtvgameplay9869
    @solidtvgameplay9869 4 года назад

    Can we use blender addons in this software?

  • @chrome8664
    @chrome8664 4 года назад +1

    awesome

  • @asusu5193
    @asusu5193 4 года назад +2

    Lets appreciate 1:43
    I love you for notifying me

  • @YosoiJavi
    @YosoiJavi 4 года назад +5

    Is this compatible with blender?

  • @shuushirakawa
    @shuushirakawa 3 года назад

    Free for individuals and small animation projects.
    - Complete animation toolset
    - Export max 300 frames and 120 joints limit
    - Regular support
    - Commercial use (for revenue

  • @uliveulearnandregret
    @uliveulearnandregret 4 года назад +4

    does it work well in unreal engine?

    • @qwertyencryption
      @qwertyencryption 4 года назад

      Yesss its epic but add te ue4 manequiinn for exelent result

  • @gluebubbler
    @gluebubbler 4 года назад

    For non commercial?

  • @sethomotosho6393
    @sethomotosho6393 4 года назад

    It is not even working on my system, as soon as I create new project the app quits automatically. please, what can I do

  • @MrWolfy27
    @MrWolfy27 4 года назад

    this software is really awesome and I want to use it but when I press new scene it close the app, can someone help me

  • @Senumunu
    @Senumunu 4 года назад +3

    a small step for animators
    but a huge leap for Overwatch :)

  • @KwasiMedia
    @KwasiMedia 4 года назад

    In the program it didn't have an axis option before exporting it?

  • @erti3d354
    @erti3d354 4 года назад

    8:32 why is the program crashing when I import the model

  • @Not_SatoruGojo
    @Not_SatoruGojo 4 года назад

    Crashes after import .fbx model from 3ds.

  • @Cola-42
    @Cola-42 4 года назад

    Cascadeur or Akeytsu? Anyone has experience in both?

  • @ZUnknownFox
    @ZUnknownFox 4 года назад

    do you have to be in a company to try this out or how do you get it?

  • @boriswilsoncreations
    @boriswilsoncreations 4 года назад

    Is it free for commercial use?

  • @hagarapdalrhman4360
    @hagarapdalrhman4360 4 года назад

    What name is a program

  • @SoGoN
    @SoGoN 4 года назад

    The visible menu is no longer there, I can't turn on the angular momentum

    • @theknownunknown3904
      @theknownunknown3904 4 года назад +1

      Right click the small button on the top left corner below the toolbar, the button from where you change the views

    • @SoGoN
      @SoGoN 4 года назад

      @@theknownunknown3904 Thank you, is it possible to render textured character in Cascadeur? I tried but it exports without textures and with the controllers in view.

    • @theknownunknown3904
      @theknownunknown3904 4 года назад

      @@SoGoN I'm sorry I haven't used Cascadeur enough, I just downloaded it yesterday.

  • @dominikspieler5308
    @dominikspieler5308 4 года назад

    Have someone tested with unity?

  • @GameDevAraz
    @GameDevAraz 4 года назад +2

    Hi, How Do I Get The Pose To Pose, Every Time I Move My Points It Just Resets... ? Thanks! I Used Sample Project

    • @GameDevAraz
      @GameDevAraz 4 года назад +1

      You Need To Add A Key, Press The Key Button To Use That To Move Your Character, Else He Doesn't Move!

    • @qwertyencryption
      @qwertyencryption 4 года назад

      @@GameDevAraz Pres f in the fotogramas

    • @qwertyencryption
      @qwertyencryption 4 года назад

      @@GameDevAraz press F

    • @GameDevAraz
      @GameDevAraz 4 года назад

      @@qwertyencryption Its Better To Select A Frame Then Press The Key Button And Then You Can Frame Your Character, Really Easy And Nice, Thanks For Your Advice 2!

    • @GameDevAraz
      @GameDevAraz 4 года назад

      @@qwertyencryption Hi, Can You Give Me Some Advice On If I Can Use A Sample Projects Assets In A Commercial Game? Its So Convenient lol! Thanks Dude!

  • @smartbuywithmr.lk.o9122
    @smartbuywithmr.lk.o9122 4 года назад

    Please let me know! Is this blender softwaer? Thanks!

    • @smartbuywithmr.lk.o9122
      @smartbuywithmr.lk.o9122 4 года назад

      @@NunYaBiz1313 sorry i didn't hear Him say! Thanks for your answer! From VietNam!

    • @NunYaBiz1313
      @NunYaBiz1313 4 года назад +1

      @@smartbuywithmr.lk.o9122 You're welcome =D

  • @justsomeone64
    @justsomeone64 4 года назад +1

    Can animations be transferred to unity?

  • @n1lknarf
    @n1lknarf 4 года назад

    not compatible with blender...

  • @mikealbert728
    @mikealbert728 4 года назад

    I have been in the Beta for this software for probably close to a year now. Haven't really used it much. Anybody know how this compares to Endorphin?

  • @harshbirajdar1539
    @harshbirajdar1539 4 года назад

    how to solve openGL problem

  • @megavideopowermegavideopow8657
    @megavideopowermegavideopow8657 4 года назад

    Is this for IOS ?

  • @gwtuts4061
    @gwtuts4061 4 года назад

    Did ur ninja model was already rigged when u imported it??
    Bcoz how did the software exact located the leg and arm bones?

    • @Shibi-graphics
      @Shibi-graphics 4 года назад

      It was already rigged, it's a character from mixamo

    • @herewegoagain5174
      @herewegoagain5174 4 года назад

      No he rigged it in cascadeur start from 8:55

    • @Shibi-graphics
      @Shibi-graphics 4 года назад

      @@herewegoagain5174 the squeletal mesh was already on the fbx as it is from mixamo. He only assigned to those bones a controller, so you can control those bones inside cascadeur.

    • @gwtuts4061
      @gwtuts4061 4 года назад

      @@herewegoagain5174 its already rigged...
      If u observe properly then we see the bones are alligned properly and this cannot happen to a new model..

  • @blackwizard2208
    @blackwizard2208 4 года назад

    Looks really promising. And its free. Unfortunately i keep getting api ms runtime missing dll error. I tried to fix it but i keep getting the error in different forms. Java stuff really hates my computer it seems.

    • @qwertyencryption
      @qwertyencryption 4 года назад

      Factory reswt api run time itd a system part of you lose you lose your machine xd

    • @blackwizard2208
      @blackwizard2208 4 года назад

      @@qwertyencryption wut?

    • @qwertyencryption
      @qwertyencryption 4 года назад

      @@blackwizard2208 Factory Reset

  • @eustoliafukuyo6481
    @eustoliafukuyo6481 4 года назад

    If it ain't open source it ain't a deal

  • @DRAVIASTUDIO
    @DRAVIASTUDIO 4 года назад

    Sometime i wonder if all the CGI world is mostly about fighting. From video game to film making it look like there is nothing else worth to be done with a rigged character...

  • @justbehram
    @justbehram 4 года назад

    Can this load fnaf models?

  • @GogoanJerry-ic4gq
    @GogoanJerry-ic4gq 4 года назад

    Can we model the characters or anything like buildings as well

  • @sazero01
    @sazero01 4 года назад

    Классный английский

  • @IshamPadron
    @IshamPadron 4 года назад

    Cool program but way too many icons. I prefer words over ambiguous looking icons.

  • @mostafamostafa-fi7kr
    @mostafamostafa-fi7kr 4 года назад

    thank you
    if you find out any free animation program that can help me animate pls to send me link of that i need all of them
    every free app exist