Berleezy's Confused Face I know right? I’ve play a few times and was confused why would say that but her dad was the one who told the same thing “ Why Pink” ... why couldn’t he just see she want to break the family chain she want to be the best she could for him and I understand her. My father was the same way he didn’t she a beautiful daughter and only saw what he wanted but what was evil in his eyes... funny how abuse can change a person so quickly and it never leave :(
@@darthkitten95 When I got the first ending when she forgave her father I had tears running down my eyes because my x dad did the same thing to me and my family. All he wanted was perfection with all of his children. In the end we have nothing to do with him especially me and because of it I can relate to the first ending but if I ever become a mother I would never expect my kids to be perfect. If they want to draw a picture of a pink horse I will say that is art and not question them why did they choose that color. In the end I will never forgive him.
So the line insanity runs in the family is true in all the scenarios but in different ways. Where in the forgiving ending she has her own family but will probably started to act more like her father in a sense when she mirrors her father and says "but why pink?" The other one where she doesn't forgive she started to act more like her mother who went insane with sadness and hatred and in the way that it ended with the burning building was very apropo since her mother also got severely injured by a fire which caused all of the insanity to start in the first place. Lastly, the "inheritance" ending where she finally embraces her family insanity and starts up what her father couldn't finish she reaches the peak of her insanity which starts up the cycle all over again. Don't kill me if u think this is wrong :p
She has the insanity but controls it with medication but keeps the obsession and passes the insanity to her daughter, she dies, or the true inheritance
Did anyone else notice that in the forgiving ending, the daughter in the painting is lightly holding the flowers in her hand and the flowers are alive? And in the unforgiving ending, she's griping the flowers with a fist and the flowers are more wilted?
She inherited insanity. In the first she forgives him but in the end the insanity creeps in later in life. In the second, she couldn't find the answer she wanted or that she found satisfactory and after being filled with rage, dies in a fire, entombed in the house. In the last, she stops fighting her insanity and starts up what her father couldn't finish.
I always wanted to forgive him and in my first gameplay I've reached that first ending. I didn't even know the ending options. I think forgiving was the most realistic and dramatic ending. I like how she thinks that she've moved on but shows similar bad behavior to her own child.
Berker Berki Let’s not call it bad behaviour yet. All she asked was ‘why pink?’ I know the dad said the same thing before, and I also believe it’s probably gonna be the same outcome as with her father but I wouldn’t call questioning a child’s choice of colour a ‘bad behaviour’ o 3o
@@BlueMoonripple Of course that it's only an indication but that's all we really need. It's obviously not a script coincidence. Also the painting on the wall "decaying" is just another pretty blatant side that she did take after her father in the end and that that house won't know peace either.
Its sad from a humanity stand point how many players wanted him to suffer or burn alive. These players talk as if he was a monster for pleasure and w/o reason. They never mention his schizophrenia and called him a deadbeat
the forgiving ending has a connection to the wife and child ending, the unforgiving has the connection to the wife ending, and lastly the Inheritance has a connection to painter ending... oh now i get, both forgiving and inheritance are like a cycle continuing... while the unforgiving is to end the cycle... well shit all of them are tragic -_-
its sad too, the inheritance ending, because you can see the shadow of a baby's bed behind the painting, she'll probably abuse her spouse and child just as he dad did :(
I knew the painting was cursed, when I saw it all dark and creepy on bright happy wallpaper. But the last one freaking got me, everything looked so beautiful, even though it's really terrible.
This game is so awesome but also tragic and sad. I feel so bad for the father. He was completely insane and destroyed himself and everyone around him. He felt so guilty and useless, after the first game I really couldn't sleep cause I thought about the endless circle of guilt and imperfection he was caught in.
Going to go out on a limb and say that the Inheritance is coming off of The Painter's ending from the Layers of Fear. as the space on the wall was only there with that particular ending. But it's there throughout the entire game no matter which ending you get on in here. So her father found solace before he died and got over his madness, but his daughter's line 'madness runs in my family' is, pretty apt.
Man all ending was sad, i think the least "okay" is the forgiving her father's ending. At least she won't be staying in that creepy house anymore or died early. But i pity her child. Hopefully not becoming abusive like her father
2:21 everything goes back to the same. It wasn't the house, a place doesn't have that kind of power, not unless you grant it to it. It was all of them. Her father, her mother and everyone they surrounded themselves with. The house was nothing more but a reflection of its holders, they were the ones beyond hope and redemption.
first ending... after she tried to burn down the house and walking to the door, anyone had the thought of... “i swear if she couldn’t open the door and gets trapped..”
Did anyone else notice the blocks under the paintings say "Salve Regina"? It's Latin for "Hello Queen". That's a really impressive little touch, with the whole "Princess" thing they had going on. It's cute he would change her nickname to reflect her adulthood.
Well, it's a reference to a Catholic song. The song can be construed as a plea to the Virgin Mary for forgiveness. Which fits the general idea since the Painter/Father is asking for forgiveness and at the time viewed his young daughter as an innocent. As to why it fits the 'unforgiven' ending, I'm not really sure. Maybe because the daughter is dwelling in anguish? Or maybe because the song is traditionally sung at the end of things, and she dies in that ending. I can't say for certain, but I though it was a cool reference. In the 'forgiven' ending the letters spell out 'Doll House Benning'. The only thing I was able to find on that was an artist (named Benning) who made a giant doll house replica. It seems to be an apt reference for the game itself, but I'm not sure how that fits that particular ending, either.
+Phalxxx, it fits the ending in a way that Benning herself burned the doll house she'd made to the ground. "In 2006, Saskatchewan installation artist Heather Benning came across the derelict farmhouse and spent more than a year transforming it into a larger-than-life dollhouse. Over time, the structure became less stable and the foundation began to crumble. So on March 21st, Benning set the house on fire." She said, "It was always my intention that I would destroy "The Dollhouse". I did not want to see it fall down or get vandalized. No one vandalizes a memory unless it was a bad one"
+Phalxxx, also what you say regarding Salve Regina is perfectly correct, I'll just add a few tidbits of my own; "Salve Regina" is a Marian (something focused on the Virgin Mary) Hymn, and an example of Marian art is Madonna by Raphael. I mention this because, in the original game's (not the DLC ones) ending of "Wife and Child", the portrait he paints of them is stunningly similar to Raphael's "Madonna". Google it.
One of the most treasured pieces in my once PS4 now Nintendo Switch library. Discovered in a James & Mike Monday episode from Cinemassacre, me and the wife found this game to be so intriguing and that October we made it a treat to play through just days before Halloween. Memories.
I wanted to see the "true inheritance" endings, so after figuring out the rat drawing behind the child´s ones (there are lots of hints to this ending in the game), I assembled the drawings to resemble a face and BAM! glitch. I cannot see the rat drawing behind it anymore, even after getting the daughter comments on it. Thanks for uploading this. I would have not played it again just to see the ending.
The story of "Layers of Fear" is a story of choice. To choose between your insanity/your world/your individuality/what will immortalise you and put you above the world that abused and corrupted you, at the cost of your body and soul, the very things the world wanted you to sell. Or your sanity/what the world wants you to be and that's going to make you just like everyone else, in a way proving that you were unable to handle the pressure of fame and would rather live among the mortals, even if you feel you won't have to prove anything anymore to neither others or yourself. In the first game, the artist and the daughter needed to choose between their love for the world or their insane talent. In the second game (since I believe the director and the play are real but are distorded due to the protagonist's perception of reality), he needs to choose between allowing the director to turn his history into a spectacle for everyone to see and simply have his strings pulled in the name of the show, or be like his sister, and take control over this story, not allowing the director to show everyone who the protagonist really is, but rather who he wished he was (his sister), thus puting him above the other actors who simply take orders and are pulled by the plot, instead of taking control and move the plot themselves.
5:51 maybe it's better either this way or the "Unforgiving" ending. After all, the "Forgiving" it's nothing more but a superficial and shallow redemption, created to ease her mind and prevent her from facing reality.
Thank you for uploading this. :) I enjoy seeing all the different endings and that these choices in the game can lead up to different endings. :) God bless you! :)
Would it be safe to say the endless loop ending from the first game ties in with "True" Inheritance ending because shes gonna attempt to finish what her father couldn't. The Portrait ending ties in with the unforgiven ending due to him achieving what he believed to be "Perfection" and she couldn't forgive him for what he did to herself and her mother. While the Mother and Child ending goes with the forgiveness ending because he kills himself for his actions and the daughter accepts the portrait of her as the apology but still inheriting the insanity
In the forgiveness ending her toy blocks spell out "Dull House" or maybe an incorrect/childish spelling of doll house? In unforgivingness they read, as close as I can tell "salve regina" or if you read Regina backwards it becomes Aniger, which is suspiciously close to Anger in sound and spelling. The i might even be removable because it looks pretty close to an upside down 1 which isn't a letter. Both seem to play on the theme of numbing the pain. If you destroy the house it "dulls" the pain, but we see through her actions that it doesn't remove it. If you destroy yourself we see that Aniger/Anger is a salve (a word that personally makes me thing of putting a salve on burns) but once again a salve cannot truly heal. Only the final ending doesn't have any of this hidden writing, or subtle hints at the futility of her solutions.
She basically inherited her fathers insanity and schizophrenia because in the sentence "I was one told that insanity runs in my family" proves it and her real inheritance made her see what her father seen in his eyes while painting the portrait from the first game.
To get the true inheritance ending you first need to gather the 9 puzzle pieces in the dlc, which are scattered around the events. They are just like child's drawings. Then you need to return to the workshop and assemble them on the wall. Then look at it with your flashlight off.
Le Docteur Okay so either it's glitched or something else helps trigger the ending, because I just tried assembling the puzzle in a speedrun and some of it is blocked out. I'll look into it further.
This phrase ""They say insanity runs in my family. Let it run.", its make me think about my own family, in my extended family we have a psychiatric disorder that runs in our genes and its have been activated in 7 of us, sometimes as a joke we say "Insanity is something common to us, its runs in our blood, its part of our family. Let it run."
can anyone explain the second ending with me? the one where she doesn't forgive? with the fire. for some reason i thought it was where the father burns himself from the original but im guessing this game takes place after he is died hence why inheritance . so i have no clue
There's not much to it. The way I see it, her rage due to unhappy childhood got the better of her and she didn't realise what she was doing. She essentially killed herself.
Thank u for sharing, i did everything except to get all the pieces for the true ending, but whatever i had did i had got the 1st ending no matter what. I stuck in it and i have a gaming channel now im feeling stupid :(
Its the ending where the painting laughs at him and he trows it among the other failed paintings that the DLC follows because in that ending he locked himself in the house and went mad and thats what happened to him in this DLC.
I know the daughter dies in the unforgiving ending, but I think it would be interesting if she would just get stuck in the building and burn... like her mother. Since in the other two ending she ends up being like her father and this way she would end up like her mother.
Endings summarized Forgiving: Ah shit. Here we go again. Refuse: ruclips.net/video/AibtyCAhyQE/видео.html Inheritance: Like father like daughter, I guess.
bradley howard did you choose the father or the mother path while playing?? i also think that in the dream sequence, you have to put down the crayon and pick up the painting brush.
This isn't a guide video, but my guess is that your actions throughout the game need to be in favour of your father. For example, show your father in a good light when in the flashbacks and always follow his portrait etc.
So wait. Her dad's not actually that "nuts" most people just think that he is because of how he acts just to make a masterpiece,but in actuality,he goes through some kind of psychological process(the game and DLC levels.collecting memories,feelings,ect.) just to make such art that people enjoy. In her Dad's time he was a slave to the people cuz he needed to paint just to keep living, but in the time of his daughter,now you can paint and post your "junk" online for all the world to see. And you won't just get famous oh no, you get followers,people on RUclips talking about you and even inpire other people. So yeah I can see how the true ending makes sense cuz she doesn't inherent the madness,she inherited the creativity madness.
+Rex888dA In some way all artists are crazy. Some just way more than others. It's always oddly easy to distinguish an artist. Either they dress much different than regular people or there's something about their way of life or speech and so on.
I don't think Dorian's daughter (if it is indeed Dorian Gray) lives in the information era, i think it's more like the 30s if we are realistic about the time and technology avaliable in the game.
hmmmm,yeah. but still...atleats she's not gonna be treated like a freak although like some/most famous people today have haters so she will to. my thing makes sense cuz she inherits the wrong "madness" after the forgiving ending and he violent cycle goes on
The video isn't supposed to be a guide video. Just to show each ending. I'll explain it however: Forgiving: In short, the sequences throughout the game will all need to follow a pattern of showing that your father's actions were supposedly based on his mental stability resulting from his "stressful" occupation and your mother's devastating injuries. The following will help you trigger this ending. 1. Always follow your father's portrait. 2. When you enter the workshop, always use the paint brush rather than crayons. 3. During the section where you are told to sit still and look at "me", you need to keep your crosshair on him. 4. Correctly playing the tune on the piano. Unforgiving: In short, the sequences throughout the game will all need to follow a pattern of showing how insane and horrible the father was. The following will help you trigger this ending. 1. Always follow your mother's portrait. 2. When you enter the workshop, always use the crayons on the easel rather than the paint brush. 3. In the small room with the rat traps, lock the door before your father gets to you. 4. During the section where you are told to sit still and look at "me", you need to constantly look away and anger your father. 5. In the bedroom, do not turn on the gramophone while your mother is pleading. 6. Purposely anger your father while playing the piano. True inheritance: I don't know for sure what triggers it. However you need all the puzzle pieces and to do the same as forgiving.
the painting on the canva is the same that the first painting in Layers of fear, in the artist room. She inherited his madness, trying to complete the canva as he tried to
It is quite hard to say what the correct ending is. I think Bloober intended for it to be discussed and analysed, which is why there's 3 endings and why there's never been a real answer to the real ending. On one hand, yes, the father was cruel and abusive to his family. On the other hand, as the daughter says in the DLC, the father was blind to the world, unless it was translated to him through a canvas. If we were to choose the true ending, I would say the 3rd one is true, on the basis that insanity runs through the family, which it kinda does as demonstrated throughout the DLC.
Forgiving: In short, the sequences throughout the game will all need to follow a pattern of showing that your father's actions were supposedly based on his mental stability resulting from his "stressful" occupation and your mother's devastating injuries. The following will help you trigger this ending. 1. Always follow your father's portrait. 2. When you enter the workshop, always use the paint brush rather than crayons. 3. During the section where you are told to sit still and look at "me", you need to keep your crosshair on him. 4. Correctly playing the tune on the piano. Unforgiving: In short, the sequences throughout the game will all need to follow a pattern of showing how insane and horrible the father was. The following will help you trigger this ending. 1. Always follow your mother's portrait. 2. When you enter the workshop, always use the crayons on the easel rather than the paint brush. 3. In the small room with the rat traps, lock the door before your father gets to you. 4. During the section where you are told to sit still and look at "me", you need to constantly look away and anger your father. 5. In the bedroom, do not turn on the gramophone while your mother is pleading. 6. Purposely anger your father while playing the piano. True inheritance: Same as forgiving, but you need all puzzle pieces and to put them together in the workshop.
"That's so lovely sweetie. But...Why pink?"
Me: "OH GOD HERE WE GO AGAIN!"
Berleezy's Confused Face I know right? I’ve play a few times and was confused why would say that but her dad was the one who told the same thing “ Why Pink” ... why couldn’t he just see she want to break the family chain she want to be the best she could for him and I understand her. My father was the same way he didn’t she a beautiful daughter and only saw what he wanted but what was evil in his eyes... funny how abuse can change a person so quickly and it never leave :(
@@darthkitten95 I'm srry to hear that :( Well there life to more than Stupid Dads like Overwatch or Pizza!😁❤
@@darthkitten95 When I got the first ending when she forgave her father I had tears running down my eyes because my x dad did the same thing to me and my family. All he wanted was perfection with all of his children. In the end we have nothing to do with him especially me and because of it I can relate to the first ending but if I ever become a mother I would never expect my kids to be perfect. If they want to draw a picture of a pink horse I will say that is art and not question them why did they choose that color. In the end I will never forgive him.
So the line insanity runs in the family is true in all the scenarios but in different ways.
Where in the forgiving ending she has her own family but will probably started to act more like her father in a sense when she mirrors her father and says "but why pink?"
The other one where she doesn't forgive she started to act more like her mother who went insane with sadness and hatred and in the way that it ended with the burning building was very apropo since her mother also got severely injured by a fire which caused all of the insanity to start in the first place.
Lastly, the "inheritance" ending where she finally embraces her family insanity and starts up what her father couldn't finish she reaches the peak of her insanity which starts up the cycle all over again. Don't kill me if u think this is wrong :p
I agree with this
Makes alot of sense to me. Thank you x)
thanks for the explanation to the people who don't get it, allowing me to not need to explain again
omg thats true
i agree with you but i didn't really understand the forgiving ending.What really happens after the painter's daughter burns the house.
So basically in the inheritance ending she goes insane? How lovely.
She inherits her father's insane fantasies
She also went insane in the Father Ending. Then again, was she ever _truly_ sane?
Insanity runs in her family after all
She has the insanity but controls it with medication but keeps the obsession and passes the insanity to her daughter, she dies, or the true inheritance
Did anyone else notice that in the forgiving ending, the daughter in the painting is lightly holding the flowers in her hand and the flowers are alive? And in the unforgiving ending, she's griping the flowers with a fist and the flowers are more wilted?
wow GOOD EYESIGHT !
Lindsey Harrington n
Wow
Noticed it too
No I didn't! I'll check that out in JUST a moment and come back to this.
Oooh I got chills at that last ending
"They say insanity runs in my family. Let it run."
Koven Moonshadow same
I saw this comment before seeing that ending and it still gave me chills when i watched it
does it mean she acepted the insanity on her blood?
@@grayfox196 No she did not escape it I think she embraced it. There are things you can run from but not the blood from your family.
She inherited insanity. In the first she forgives him but in the end the insanity creeps in later in life. In the second, she couldn't find the answer she wanted or that she found satisfactory and after being filled with rage, dies in a fire, entombed in the house. In the last, she stops fighting her insanity and starts up what her father couldn't finish.
I always wanted to forgive him and in my first gameplay I've reached that first ending. I didn't even know the ending options. I think forgiving was the most realistic and dramatic ending. I like how she thinks that she've moved on but shows similar bad behavior to her own child.
Berker Berki Let’s not call it bad behaviour yet. All she asked was ‘why pink?’ I know the dad said the same thing before, and I also believe it’s probably gonna be the same outcome as with her father but I wouldn’t call questioning a child’s choice of colour a ‘bad behaviour’ o 3o
@@BlueMoonripple Of course that it's only an indication but that's all we really need. It's obviously not a script coincidence. Also the painting on the wall "decaying" is just another pretty blatant side that she did take after her father in the end and that that house won't know peace either.
@@Reality-Distortion yeah, I think that was a reference to Dorian Gray, which the original game opened with a quote from.
Its sad from a humanity stand point how many players wanted him to suffer or burn alive. These players talk as if he was a monster for pleasure and w/o reason. They never mention his schizophrenia and called him a deadbeat
wait that was her child?? I thought she was like mimicking her father or remembering a memory or something
the forgiving ending has a connection to the wife and child ending, the unforgiving has the connection to the wife ending, and lastly the Inheritance has a connection to painter ending... oh now i get, both forgiving and inheritance are like a cycle continuing... while the unforgiving is to end the cycle... well shit all of them are tragic -_-
Her inheritance is figuring out that her family can't be saved.
D A M N
its sad too, the inheritance ending, because you can see the shadow of a baby's bed behind the painting, she'll probably abuse her spouse and child just as he dad did
:(
damn, nice catch with the shadow, didn't see that initially
@@MrElias760 Timestamp pls AHAHA
I swear this layers of fear plot twists and story line is really well made gg to the devs they did a great job
No matter what you try...
Insanity will always run in the family.
Let it run.
I knew the painting was cursed, when I saw it all dark and creepy on bright happy wallpaper. But the last one freaking got me, everything looked so beautiful, even though it's really terrible.
The painting is not cursed. The cool thing of this game is that is has nothing supernatural about it
Such great endings. No matter which path you take it’ll leave you empty and rethinking all the decisions you have made in and out of the game.
Thank you so much for showing the True inheritance ending! You seem to be the only one who figured it out and uploaded for all to see=)
This game is so awesome but also tragic and sad. I feel so bad for the father. He was completely insane and destroyed himself and everyone around him. He felt so guilty and useless, after the first game I really couldn't sleep cause I thought about the endless circle of guilt and imperfection he was caught in.
I'd rather die, than make my daughters life hell, or live only to become insane
Ahmen
oh.. so the forgiving ending makes her insane too.. why pink? just like her father :/
Dude that Inheritance ending gave me the chills!
Going to go out on a limb and say that the Inheritance is coming off of The Painter's ending from the Layers of Fear. as the space on the wall was only there with that particular ending. But it's there throughout the entire game no matter which ending you get on in here. So her father found solace before he died and got over his madness, but his daughter's line 'madness runs in my family' is, pretty apt.
Man all ending was sad, i think the least "okay" is the forgiving her father's ending. At least she won't be staying in that creepy house anymore or died early. But i pity her child. Hopefully not becoming abusive like her father
Wow, no good endings.
NeXus my thoughts similar, it's the best ending. Instead of continuing what her father has done and the past she just died, and it was over.
2:21 everything goes back to the same. It wasn't the house, a place doesn't have that kind of power, not unless you grant it to it. It was all of them. Her father, her mother and everyone they surrounded themselves with. The house was nothing more but a reflection of its holders, they were the ones beyond hope and redemption.
first ending... after she tried to burn down the house and walking to the door, anyone had the thought of... “i swear if she couldn’t open the door and gets trapped..”
Did anyone else notice the blocks under the paintings say "Salve Regina"? It's Latin for "Hello Queen". That's a really impressive little touch, with the whole "Princess" thing they had going on. It's cute he would change her nickname to reflect her adulthood.
I liked the 'Salve Regina' in the unforgiven ending's blocks. Nice.
Well, it's a reference to a Catholic song. The song can be construed as a plea to the Virgin Mary for forgiveness. Which fits the general idea since the Painter/Father is asking for forgiveness and at the time viewed his young daughter as an innocent. As to why it fits the 'unforgiven' ending, I'm not really sure. Maybe because the daughter is dwelling in anguish? Or maybe because the song is traditionally sung at the end of things, and she dies in that ending. I can't say for certain, but I though it was a cool reference.
In the 'forgiven' ending the letters spell out 'Doll House Benning'. The only thing I was able to find on that was an artist (named Benning) who made a giant doll house replica. It seems to be an apt reference for the game itself, but I'm not sure how that fits that particular ending, either.
+Phalxxx, it fits the ending in a way that Benning herself burned the doll house she'd made to the ground.
"In 2006, Saskatchewan installation artist Heather Benning came across the derelict farmhouse and spent more than a year transforming it into a larger-than-life dollhouse.
Over time, the structure became less stable and the foundation began to crumble. So on March 21st, Benning set the house on fire."
She said, "It was always my intention that I would destroy "The Dollhouse". I did not want to see it fall down or get vandalized. No one vandalizes a memory unless it was a bad one"
+Phalxxx, also what you say regarding Salve Regina is perfectly correct, I'll just add a few tidbits of my own;
"Salve Regina" is a Marian (something focused on the Virgin Mary) Hymn, and an example of Marian art is Madonna by Raphael. I mention this because, in the original game's (not the DLC ones) ending of "Wife and Child", the portrait he paints of them is stunningly similar to Raphael's "Madonna". Google it.
+Ben Jackson, yup! More like, "Hail Holy Queen".
+Ben Jackson, yup! More like, "Hail Holy Queen".
How to fix inheritance ending glitch:
steamcommunity.com/app/391720/discussions/0/343786195672325350/
Doesn't work.... 2 minutes, 3 minutes, 5 minutes.... But doesn't work.
One of the most treasured pieces in my once PS4 now Nintendo Switch library. Discovered in a James & Mike Monday episode from Cinemassacre, me and the wife found this game to be so intriguing and that October we made it a treat to play through just days before Halloween. Memories.
Forgiving ending: To be like your father
Unforgiving ending: To be driven into insanity
I wanted to see the "true inheritance" endings, so after figuring out the rat drawing behind the child´s ones (there are lots of hints to this ending in the game), I assembled the drawings to resemble a face and BAM! glitch. I cannot see the rat drawing behind it anymore, even after getting the daughter comments on it.
Thanks for uploading this. I would have not played it again just to see the ending.
Fix on this:
steamcommunity.com/app/391720/discussions/0/343786195672325350/
The story of "Layers of Fear" is a story of choice. To choose between your insanity/your world/your individuality/what will immortalise you and put you above the world that abused and corrupted you, at the cost of your body and soul, the very things the world wanted you to sell. Or your sanity/what the world wants you to be and that's going to make you just like everyone else, in a way proving that you were unable to handle the pressure of fame and would rather live among the mortals, even if you feel you won't have to prove anything anymore to neither others or yourself. In the first game, the artist and the daughter needed to choose between their love for the world or their insane talent. In the second game (since I believe the director and the play are real but are distorded due to the protagonist's perception of reality), he needs to choose between allowing the director to turn his history into a spectacle for everyone to see and simply have his strings pulled in the name of the show, or be like his sister, and take control over this story, not allowing the director to show everyone who the protagonist really is, but rather who he wished he was (his sister), thus puting him above the other actors who simply take orders and are pulled by the plot, instead of taking control and move the plot themselves.
5:51 maybe it's better either this way or the "Unforgiving" ending. After all, the "Forgiving" it's nothing more but a superficial and shallow redemption, created to ease her mind and prevent her from facing reality.
Thank you for uploading this. :) I enjoy seeing all the different endings and that these choices in the game can lead up to different endings. :) God bless you! :)
At the forgiving ending, by the side of the TV there's some medicine...
Would it be safe to say the endless loop ending from the first game ties in with "True" Inheritance ending because shes gonna attempt to finish what her father couldn't. The Portrait ending ties in with the unforgiven ending due to him achieving what he believed to be "Perfection" and she couldn't forgive him for what he did to herself and her mother. While the Mother and Child ending goes with the forgiveness ending because he kills himself for his actions and the daughter accepts the portrait of her as the apology but still inheriting the insanity
In the forgiveness ending her toy blocks spell out "Dull House" or maybe an incorrect/childish spelling of doll house? In unforgivingness they read, as close as I can tell "salve regina" or if you read Regina backwards it becomes Aniger, which is suspiciously close to Anger in sound and spelling. The i might even be removable because it looks pretty close to an upside down 1 which isn't a letter. Both seem to play on the theme of numbing the pain. If you destroy the house it "dulls" the pain, but we see through her actions that it doesn't remove it. If you destroy yourself we see that Aniger/Anger is a salve (a word that personally makes me thing of putting a salve on burns) but once again a salve cannot truly heal. Only the final ending doesn't have any of this hidden writing, or subtle hints at the futility of her solutions.
Salve Regina is a Christian song too.
dude, its latin. Salve regina means hail the queen
It does say doll house, the two u's make an o
having grown up with a violent father this dlc gave my nightmares
She basically inherited her fathers insanity and schizophrenia because in the sentence "I was one told that insanity runs in my family" proves it and her real inheritance made her see what her father seen in his eyes while painting the portrait from the first game.
to me the forgiving ending brings some sort of closure to the story.
How do you get the true inheritance ending?
To get the true inheritance ending you first need to gather the 9 puzzle pieces in the dlc, which are scattered around the events. They are just like child's drawings. Then you need to return to the workshop and assemble them on the wall. Then look at it with your flashlight off.
okay
But there must be another thing though.
When I put the drawings & assembled them, the map was unreadable & the character just said it was a sick joke.
Le Docteur Okay so either it's glitched or something else helps trigger the ending, because I just tried assembling the puzzle in a speedrun and some of it is blocked out. I'll look into it further.
I think it has something to do with the small flashbacks that happens
For people who want to know how to do all the endings for the DLC they are all up on my channel :)
Anyone know the name of the soundtrack of the forgiveness ending (it look like the main theme of Layers of Fear)
actually what happens in the forgive ending after the painter's daughter burns the house down
This phrase ""They say insanity runs in my family. Let it run.", its make me think about my own family, in my extended family we have a psychiatric disorder that runs in our genes and its have been activated in 7 of us, sometimes as a joke we say "Insanity is something common to us, its runs in our blood, its part of our family. Let it run."
building blocks in bad ending say Salve Regina! (Hail the Queen)
* On the forgiveness ending* Next time on Layers Of Fear 2!
so all three endings are pretty sad. ahh a little upset about it but saw that coming.
Does anyone have the name of the first ending music ? I really love it
ca fait 3 piges jle cherche ce ptn de son j'en peux plus
"Let it run" - beautiful
can anyone explain the second ending with me? the one where she doesn't forgive? with the fire. for some reason i thought it was where the father burns himself from the original but im guessing this game takes place after he is died hence why inheritance . so i have no clue
There's not much to it. The way I see it, her rage due to unhappy childhood got the better of her and she didn't realise what she was doing. She essentially killed herself.
In her rage she knocked over the candles starting the fire, so in the end her rage killed her.
Thank u for sharing, i did everything except to get all the pieces for the true ending, but whatever i had did i had got the 1st ending no matter what. I stuck in it and i have a gaming channel now im feeling stupid :(
Inheriting a mental illnes from a parent is actually extremely rare though.
So which original ending does this dlc follows?
Hard to say, but it's definitely not the wife/child ending because he burns all the paintings in the spare room.
Yazite Yeah
Its the ending where the painting laughs at him and he trows it among the other failed paintings that the DLC follows because in that ending he locked himself in the house and went mad and thats what happened to him in this DLC.
CyberLance26 Oh, so he did those crayon drawings right?
Lajos Kelemen I guess so or the daughter made them maybe.
I know the daughter dies in the unforgiving ending, but I think it would be interesting if she would just get stuck in the building and burn... like her mother. Since in the other two ending she ends up being like her father and this way she would end up like her mother.
1:59 THE EYES MOVED....
THEY FUCKING MOVED
Shoulda remodeled the house and turned into a homeless shelter with how gigantic it is
The cubes said Salve Regina.
Anyone knows the song in the "forgiving" ending when she finds the painting?
Erik Tamson I searched but I think it does not exist cuz it's the main theme with some (beautiful) modifications
Noone found it? Damn that's a shame.
@@dontneedtoknow9629 still searchin 😭
When is Layers Of Fear 2 coming out for the Nintendo Switch? That is the important question.
Endings summarized
Forgiving: Ah shit. Here we go again.
Refuse: ruclips.net/video/AibtyCAhyQE/видео.html
Inheritance: Like father like daughter, I guess.
my ending is still glitched and that steam thing doesn't help...
It's 2k17 exactly now, the bug is sick joke really i literally stare at the pic quit again and again it's still same
How do you get the true inheritance ending I got all the pictures but it won't show the map.
you have to switch the pictures around on the wall, so they form a drawing of a child (the black charcoal additions)
+Paweł Sobolewski I did, she started saying how it was a joke and that was it . It never let me interact with the wall
bradley howard did you choose the father or the mother path while playing?? i also think that in the dream sequence, you have to put down the crayon and pick up the painting brush.
+Paweł Sobolewski I picked father
You need to make the father proud and show him in a good light in the flashbacks. Make him happy
LET IT RUNN
Whats the song at 0:10!!?? PLEASE ANYONE?
How do you get the third ending?
What a sad game, oh my god... :'(
What's so important about that picture in the office😶
She is staying around the big picture and say that is only a sick joke. And I dont can see the Map. And I dont get this ending. Why? Please help me.
This isn't a guide video, but my guess is that your actions throughout the game need to be in favour of your father. For example, show your father in a good light when in the flashbacks and always follow his portrait etc.
In the DLC of Layers Of Fear is it you play as the daughter?
Yep
@@akiraigarashi2874 thought so
please tell me the music at 1:33 in this video...
I don't know to be honest. I think it's a variation of the main theme you hear at the main menu.
So wait. Her dad's not actually that "nuts" most people just think that he is because of how he acts just to make a masterpiece,but in actuality,he goes through some kind of psychological process(the game and DLC levels.collecting memories,feelings,ect.) just to make such art that people enjoy. In her Dad's time he was a slave to the people cuz he needed to paint just to keep living, but in the time of his daughter,now you can paint and post your "junk" online for all the world to see. And you won't just get famous oh no, you get followers,people on RUclips talking about you and even inpire other people. So yeah I can see how the true ending makes sense cuz she doesn't inherent the madness,she inherited the creativity madness.
Nope, she went straight up bat shit insane , it just happens that most creatives are nuts
+Rex888dA In some way all artists are crazy. Some just way more than others.
It's always oddly easy to distinguish an artist. Either they dress much different than regular people or there's something about their way of life or speech and so on.
***** Well I am a creative so ;D
I don't think Dorian's daughter (if it is indeed Dorian Gray) lives in the information era, i think it's more like the 30s if we are realistic about the time and technology avaliable in the game.
hmmmm,yeah. but still...atleats she's not gonna be treated like a freak although like some/most famous people today have haters so she will to. my thing makes sense cuz she inherits the wrong "madness" after the forgiving ending and he violent cycle goes on
Can someone explain how I'm supposed to get all the endings. The video didn't really help that much
The video isn't supposed to be a guide video. Just to show each ending. I'll explain it however:
Forgiving:
In short, the sequences throughout the game will all need to follow a pattern of showing that your father's actions were supposedly based on his mental stability resulting from his "stressful" occupation and your mother's devastating injuries. The following will help you trigger this ending.
1. Always follow your father's portrait.
2. When you enter the workshop, always use the paint brush rather than crayons.
3. During the section where you are told to sit still and look at "me", you need to keep your crosshair on him.
4. Correctly playing the tune on the piano.
Unforgiving:
In short, the sequences throughout the game will all need to follow a pattern of showing how insane and horrible the father was. The following will help you trigger this ending.
1. Always follow your mother's portrait.
2. When you enter the workshop, always use the crayons on the easel rather than the paint brush.
3. In the small room with the rat traps, lock the door before your father gets to you.
4. During the section where you are told to sit still and look at "me", you need to constantly look away and anger your father.
5. In the bedroom, do not turn on the gramophone while your mother is pleading.
6. Purposely anger your father while playing the piano.
True inheritance:
I don't know for sure what triggers it. However you need all the puzzle pieces and to do the same as forgiving.
Thank you so much, I knew it wasn't I guide but it was the best thing I could find. This comment definitely helps clean up any confusion.
How to fix inheritance ending glitch:
steamcommunity.com/app/391720/discussions/0/343786195672325350/
What is the third ending called?
Oh nevermind
Daughter: "That's so lovely sweetie...but why pink?"
Me: ruclips.net/video/6gQOYAp1-oU/видео.html
I got the "bad" ending, but perhaps in the case for this family, that was for the better!
There's more than three though..
is it me or does the background looks like a rat? at 4:27
revan shan yeah it is, they’re all over the game
i don't get the last ending
She inherits her father's insane fantasies to create the masterpiece. Finish what he started.
the painting on the canva is the same that the first painting in Layers of fear, in the artist room. She inherited his madness, trying to complete the canva as he tried to
I thought unforgiving ED was right. But she died in this ED. Only one "correct" ending, but she died...
It's stupid.
It is quite hard to say what the correct ending is. I think Bloober intended for it to be discussed and analysed, which is why there's 3 endings and why there's never been a real answer to the real ending. On one hand, yes, the father was cruel and abusive to his family. On the other hand, as the daughter says in the DLC, the father was blind to the world, unless it was translated to him through a canvas. If we were to choose the true ending, I would say the 3rd one is true, on the basis that insanity runs through the family, which it kinda does as demonstrated throughout the DLC.
I thought not about "real" or "true" ED, but about how to end this father-shit story right.
Sorry for bad english.
So how do you get each ending?
Forgiving:
In short, the sequences throughout the game will all need to follow a pattern of showing that your father's actions were supposedly based on his mental stability resulting from his "stressful" occupation and your mother's devastating injuries. The following will help you trigger this ending.
1. Always follow your father's portrait.
2. When you enter the workshop, always use the paint brush rather than crayons.
3. During the section where you are told to sit still and look at "me", you need to keep your crosshair on him.
4. Correctly playing the tune on the piano.
Unforgiving:
In short, the sequences throughout the game will all need to follow a pattern of showing how insane and horrible the father was. The following will help you trigger this ending.
1. Always follow your mother's portrait.
2. When you enter the workshop, always use the crayons on the easel rather than the paint brush.
3. In the small room with the rat traps, lock the door before your father gets to you.
4. During the section where you are told to sit still and look at "me", you need to constantly look away and anger your father.
5. In the bedroom, do not turn on the gramophone while your mother is pleading.
6. Purposely anger your father while playing the piano.
True inheritance:
Same as forgiving, but you need all puzzle pieces and to put them together in the workshop.
Thank you very much.
This dlc sucked
The DLC, in my opinion, was a major dissapointment. The voice actor was just horrible and it wasn't even a good story line.