Blizzard honeypot on the Airship!

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  • Опубликовано: 7 фев 2025
  • Hotbunz
    Twitch: / hotbunz1
    Discord: / discord
    Edits by Hotbunz
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    / tom.the.editor
    #risk #riskglobaldomination #strategygames #riskgrandmaster

Комментарии • 12

  • @whocares2277
    @whocares2277 6 дней назад +3

    If you get a good starting position, go fast. If you take a card and pass then you let the trades get big and suddenly your opponents have stacks on their own.
    I would definitely take the 6 cap at 14:00. It's almost free and it's a great position. Once you have that, everyone who wants to break you has to open that cap. Maybe even get greedy and take the center Main Hall bonus. At this point you are so strong that you can destroy the game of everyone who attacks you, so people play for second.
    Same idea at 27:00. Take the cap, kill orange, trade, kill purple, trade, game over. You can card block white, and green is too slow and too weak to do anything.
    39:00 and again 45:00 you had an easy kill on green. White was on 2 cards and can't do anything.
    Green blocking white by accident was funny.

    • @AuralEntropy
      @AuralEntropy 13 часов назад

      Agreed. This game was twice as long as it should have been. It was over at 14 minutes with the 6 cap attack and aggressive expansion.

  • @Cool8Stan
    @Cool8Stan 6 дней назад +1

    You are learning the caps game well... more confidence is needed for ultimate devastation ❤

  • @barajasramirezeduardoaleja6463
    @barajasramirezeduardoaleja6463 6 дней назад +1

    At 27:08 you definitely kill orange - set - kill purple - set

  • @OneEyedOneHornedGian
    @OneEyedOneHornedGian 7 дней назад +3

    "He leaves a 28 though that's Very Threatening" meanwhile you have a 148 stack on the other side of the same capital. LMAO.

    • @itshotbunz
      @itshotbunz  7 дней назад +1

      It’s one rule for me and another for them obvs

  • @illuminatedstorm
    @illuminatedstorm 3 дня назад

    Yeah this isn't a map to worry about card blocking, at least when you get a big advantage like you had. Just snowball and dumpster everyone before the trades are able to negate the troop advantage you were getting from all the bonuses. And to answer your question, there was a moment when it was initially the 3 player endgame that you had Green dead to rights. You could've stolen his cap, broke all of his bonuses and left all of his off-cap stacks un-opened to you, which would've essentially ended the game. I think that's why White turned on Green and started working with you, pretty sure he saw it. But still, great job pulling it back out in the end!

  • @plywoodcarjohnson5412
    @plywoodcarjohnson5412 7 дней назад +1

    Should it be caps or not? I don't know. But a 60 sec timer seems a little bit to quick for you. How about 90?😁😁😁

  • @stevefeak5696
    @stevefeak5696 7 дней назад

    Something about that sweater’s neck makes you look not real. Like it’s your head pasted onto another body

  • @Jordan-pf9ws
    @Jordan-pf9ws 7 дней назад +3

    That was a frustrating game to watch. I hope you play more confidantly going forward. You have the skill

    • @Cool8Stan
      @Cool8Stan 6 дней назад

      If she considered her move before her turn she would have an extra 30 secs to execute 😂.
      She is still quite entertaining to watch. "I'd love a cuppa tea"