We have Druid now. Druid goes into Plz Nerf in all categories. Just turn into a panther, ambush someone, and if it's trios/duos then turn into a mouse and run away. So broken. Sure it sucks when you're outnumbered, but that rarely happens and that's why you run away.
this man gets it. cleric main, i feel a cleric can save thrown fights in trios but in solo no matter how sweaty i get i can barely make it work. 700+ hours
Just got this game a few weeks ago and I've really grown attached to Cleric, playing solos. IDK why my experience is different, but I've personally been absolutely dunking on people. Even scoring doubles. My weakness is Barbs though big time- I see one, I run.
I'm not trying to be mean, but maybe this class just isn't your thing. I'm playing a cleric as my main and I'm wrecking people solo. Sure, some classes can counter a cleric, but overall it's pretty solid.
Good tier list brotha! I swear there are so many people that love to cope about Barbarian not actually being insanely OP in solos, but good to see some other people spitting the truth :)
I saw repoze in his bis kit get owned by a naked barb with a zwei and all repoze really did wrong we’re extremely small errors I think the main thing is Achilles it’s not just the stopping power but the damage is insane sometimes but yea barb is op
This is probably a controversial opinion, but I think it’s good that some classes are great 3 man teams but suck in solo, or duo. It would be boring if every class was somehow equal.
Nah that’s valid certain classes are better in certain game modes or certain class are other classes weakness, but every person wants to have a fair chance when playing and don’t want to be forced to play a class which is why iron mace does the things they do
I 100% agree cleric heals/spells should have cooldowns so they cannot be spammed. using two sanc's back to back is absurd not to mention lesser heal spam. Give each spell a small cooldown so they can't be spammed and the cleric's teammates need to be aware of when the heals are down.
as a solo player only, main fighter/bard i dont agree with anything expect cleric at this tier list. 1. dont judge class by weak builds. examle ranger, who cares about recurv/long bow, while you have survivial with true ranger, who can win every fight against melee and against other range class its 50/50. 2. warlock is definitly plz nerf. most broken class, he have everything to survive, heal, dps, invisible detection... its like a mage, who dont need res. only way to kill warlock with brain cells in solo is ranger with lucky aim. 3. wizard is S tier, easy farming every melee class, 50/50 all range. 4. rogue - plz rework. he 3 tap everything, being faster than anything, can moving being invisible and throw cut your spells. the correctly way to play it is just dont move, camp and wait. thats sucks. if range class hit you in big distance - you lost. if you have hand crossbow and knifes, its 50/50 range fight in any other scenario its free win. obv, if you stack true dmg, same like with ranger. 5. bard A tier, he is able to win every fight, but against range classes its mostly very hard. 6. fighter, barbarian, cleric C tier, just free loot moving around, who is dead against every range class. all gameplay is trap range classes in corner, or hit with franceska axes to death. also this claasses are most fun against 1v1 another melee. any other fight is just run and runner, while enemy is faster and stronger than you, ignore your 60% pdr, ignores your 200hp, ignores your melee dmg, cuz you can never catch them up, if they build and play correctly. ~~~~ JUST NERF RANGE AND TRUE DMG, GIVE MELEE CLASSES SOME LIFE.
the only reason i dont think warlock is as strong as the other classes is because most other classes have ranged options like franciscas, surv bow (w true usually), but yea flame walk is super good for not getting melee'd but yea its just a mess rn
i agree with stuff other than the warlock andits gonna sound biased but im also a warlock main but warlock takes more than other classes to be good like u need ms some hp so u can cast at least like 28 dmg for a lifdrain build 310 ms and around 30 knowlege a good warlock kit is the equivalent to a mid barb kit and phantamize is worse than sprint
warlock is not most broken class u didnt give a single reason why he is broken u just showed what he can do. he can heal but u die in 3 arrows anyways lmao or 2 crossbow shots,dps on warlock doesnt exist lmao 10 dmg curse of pain u mean ? and also hydra sucks to detecting, light orb is 100% better if u open a door place a hydra in a middle of room and rogue sits right next to a door you'll get 2 tapped by stileto and hydra wont even have chance to shot their slow ahhh fire balls. u wont agree with me beacuse ur bad and dont understand the meta. stay in gen chat.👍👍
@@partychipwarlocks entire kit is made for ranged damage.. what the fuck are you yapping about all warlock has to do is flame walk phantomise and half your health is gone, one curse of pain and boom back to the lobby.
This is a good list. Only thing keeping spell casters down in solos is that the meta is creep and add damage bows. And agreed on rogue, it’s a class where if you catch someone out it’s gg and if you get caught out it’s gg. When you bring the juice and die to two hits from a mid kit slayer fighter or barb with creep it’s just sad.
That's just the class man. A rogue can rat a god kit with no investment, landmine crazy kitted players. It's a miserable playstyle but that's what rogue is, a miserable class. For everyone
For the Cleric healing topic: Maybe some sort of stacking debuff on the healed target (a pretty short one to be fair) that reduces healing recieved when repeatedly spamming heal spells.
i honestly think rogue is one of the strongest classes the infinite kiting ability is super strong. I play warlock / wiz and just played rogue the last 2 days and had the most fun and a lot of success. I am not vsing bad players and i dont cheese gbmm fighting almost always in high gear lobbies and win most of my fights as rogue. Its not the strongest but it can be if u are really oood since u play really well around doors and can getaway from almost any situation as long as u r not 2 mm away from ur oponent whos already stunning u from hitting.
i think bard is sadly still in pls nerf for solos. as a bard main i dont want more nerfs lol but he definatly belongs in that tier with fighter and barb. beats everything
I think bard is fine, or maybe even needs a buff. Bard doesn’t excel in anything, bard can beat everything but everything can beat it, literally the most balanced class in the game.
I haven't started this game yet, but saying that a melee only class shouldn't get a speed increase sounds like a really dumb take. In pretty much all game possible melee characters need some form of speed otherwise how can you kill a ranged class if the ranged class runs away?
Bard is honestly perfectly balance in solo like everyclass as a chance against a bard all fight is 50% there is alot of bad match up as a bard in solo you just have to play well and play around whit your song imo
Bard is the most balanced class in the game, which is kinda a bad thing since they don’t excel in anything. They can win every fight but they can also lose every fight. They are pretty much a ranger + rogue with a shield but ranger and rogue are both able to hard counter other classes unlike bard. Bard is kind of a jack of all trades master of none.
Waiting on an updated tier list. I just started playing. I had one player team up with me and help me get a few escapes but overall solo play has been very very deflating lol. I really wanna love this game but damn you can play 8hrs straight and not get anything for it lol.
As a Barb player I would probably put him one or two ranks lower for Solos, especially at higher gear levels. Obviously like you said it’s goofy that you can just rock mid-ass gear and still win a lot fights, but Barb doesn’t really scale with juice in Solos like he does in Trios. Surv bow with max true, casters with max true, Bards and Fighters with min-maxed kits, if you do encounter most classes with juice it’s usually joever even if you got your kid’s college fund equipped. Not enough speed or counterplay in high gear tiers. Feel free to disagree of course, I am biased and maybe the budget build potential is enough to put him all the way up there.
Nah I see what you mean, the only thing I can say is those skinny pete builds can be upgraded to bis gear which then can keep up with some of the classes but u r right it gets hard counterd by most classes but as a rogue/warlock player those guys are scary LOL
meele builds are no longer viable until you are longsword giga chad and caster get countered by: ranger, rogue,barb against a wiz its 50/50 and slayer and also pretty much every class 3 arrows or 2 crossy shots and its over and dont say that ''hydra heal or hydra blocking doors beacuse blocking doors with hydra in solos is bad beacuse someone just can jump over the hydra and if u wanna heal mid fight from hydra ur pretty much dead beacuse you waste 20 hp on hydra 6 on cop and 6 on pos maybe in some bis kit u profit like 20 hp from doing it but its insanely high risk, u wont agree with me beacuse u are simply bad and dont understand the meta right now👍👍keep spamming nerf warlock on general chat u timmy
@@K.G8idk if u know this but warlock has legs that can be used to run away, they also have this skill called phantomize which allows them to safely heal off of their opponent while also decreasing their health. Doing this around 3 times can kill most people. There’s also a spell called flame walker which kinda sucks for damage but can tickle their toes making it harder to reach u. Quick tips since u seem to be using hydra as a shield instead of an opportunity.
on the note of making res more balanced/less op for cleric; i think either more caster classes should have res or maybe they could have some sort of item like apex legend's mobile respawn beacon that you can place like a campfire then use like a res alter
making it more accessible is what the game needs, if one of your teamates dies and u dont got a cleric u gotta re-route ur whole game plan just to get him up while on cleric its 1 out of your 10 spells
I disagree with Duo section. Specifically with cleric and rogue. Would probably drop them both A tier there. And if you are duo cleric and rogue you could be pretty close to S tier combo I think. But the caveat would be that duo sorta hinges on a cleric built to be more front line, and probably dropping res. Trio and solos... yea. Pretty much hard agree
The drawn out fights in duos is so real i run double warlock a lot and a it isnt rare for a fight to last 5 minutes which is nice cause being able to reset so fast makes the fights so favored for us but it sucks playing warlock cause dps isnt like wiz or ranger so we HAVE to draw out these fights which on ice maps can really fuck us over cause of the freeze and shit
honestly im starting to agree with you, judgment ms build while stacking some PDR turns out to be pretty good against most classes especially with faithfulness
Yo, i will write a comment for the algoritm since finaly someone is not complaining about the shit class that is warlock to be nerfed. I have played this class since release and in the beginning it was broken but it's been trash for long time now. They have buffed him and made him playable and then nerfed him to the ground two weeks later so yeah. You deal no dmg as a warlock, like 30 dmg with curse of pain? Zap deals 40-50 at same build on wiz. Not counting the missles that demolish at melee and fireballs that own you at mid range. My Tier list for solos is: Nerf: Ranger (this shit has 330 ms and 2-3 shot most of the classes) Bard (survival is just broken and buffs/weakness is a bit too strong) S: Fighter, Wizz, Barb A: Rouge B: Warlock (hard to play, hard to master, 1 mistake and you're dead and good kit costs shit load of money, since you stack many stats to make it playable) C: Cleric (they killed him :c ) The rest is more or lest accurate
i disagree with your warlock take it's not hard to play and it's definitely not 1 mistake your dead your ability is a get out of jail free card u just spam the same 4 (all of warlocks spells basically) over and over flame walk hydra curse repeat when you get the chance life drain repeat forever makes it very hard if not impossible for a melee to push you unless your positioning is absolute trash if they do push you you just phantomize and either stand on them with flamewalk or w key away.
@@Zak-jt6nk yeah positioning is a key, but still when there is a geared plate fighter that you should easily punish he can kill you. Dealing 30 DMG is not much and if he times the push correctly he can own you. Not mentioning the 330 ms with weapons out slayer that 2 taps you. Or barb who has 30 Mr in one perk and if he hits one throwing axe Ur dead. Or ranger that 2 taps you. Or wizard that is just waiting for your phantomise to destroy you even more. And if the rogue silences you - Ur dead. It's not impossible to push, you just want to time it well. If it's a curse healing warlock just push exactly after hydra, he is down at least 20 hp so you 2 tap him easily. Nowadays a lot of players are experienced a lot and can easily time it since it doesn't require skill but just the knowledge. I guess it also depends on the region. The US community is crying about lock but when I see the videos from US RUclipsrs I can see why - people there are mostly freaking terrible at the game. Not even close to EU that is very competetive.
@youmma4941 that's why u keep flame walking melee literally can't push you if you have a ton of magic damage ull melt any melee if they chase u flame walking in phantomize
As someone who only plays solo, you missed the mark on this one.. fighter is definitely an S but not a pls nerf.. and your reason for putting fighter in pls nerf are pretty bad too. You’re complaining that fighters have an ability to “catch up to classes they shouldn’t be able to catch up to” so how do you expect a fighter to win any fights… right now the entire solo meta is to have max move speed which is a direct counter to plate fighter.. so your proposition is to make plate fighter even more useless than it already is by taking away their only mode of winning a fight against any class in the game..?
Nah In the video I say plate fighters should get the full effect of sprint, slayers shouldn’t It doesn’t make sense for slayer to get the full effect of sprint, I think plate fighters should though slayers are already quick enough it should be on a scale like the heavier u r the more u get out of it
this wipe i had back to back games on my rogue first game i kill a barbarian in absolute 299 BIS kit was around 20k for BLUE gear lol the very next game i die to a barbarian who was completely naked with a horsemans axe, so he's not joking when he says it's a 50/50. I'd agree with your rogue placement A tier borderline S tier, Barbarians need a nerf to either their base vigor or just flat out remove robust it's crazy that they have 140hp naked and can hit 200+ geared pretty easily while still having pdr/mdr. I disagree with fighter a little bit they are strong but not completely broken at least there is hard counters to fighter while barb doesn't really have a hard counter the worst thing i can think of on a barb is running into a max true/max move speed ranger.
Warlock and Wizard is s tier (solo) imo Wizard's Magic Missile, Slow, Ice Bolt, Zap, Fireball and Haste all of these need to be nerfed. I am a solo wizzy boy and I think Slow is the most OP out of all of them. Like 40% Slow is insane, you just counter MS meta so hard. And Slow goes super well with Ice Bolts and Ice Mastery
Yea, honestly I only played wiz a couple of times in solo and I didn't really grasp what it looked like to be a GOOD wizard but yea if your goated on the sticks u can cook a whole lobby with slow/ice mastery
wait until u play against good players. rangers that acutally keep range or literraly any bow or crossbow. people stopped abusing movespeed for some reason after multiclassing i dont know why.
i get it that if you're bad barbarian is scary for you. But barbarian in solos is only good in the lower gear score lobbies, it's straight up trash in high end gear lobbies
yea you are right, but at the same time, if cooldowns were implemented, wizards would be using spells way more strategically and they wouldnt just be spamming them, youd have more time to outplay and the TTK would be way higher instead of what we have now (spam everything until they die)
I was with you until you put solo ranger and warlock in A tier. While I may not have agreed with other placements, I could understand the logic behind it. But having a build that's literally hands down the strongest build in the game and still only being A tier because other builds are cheeks is just goofy. If you can land your shots, there's nothing anyone can do against 11 true and push back quickshot. It actually has 0 counterplay, just pray that they miss. Also warlock can literally do anything. While maybe not being the best at something, they have no weakness. You could make the argument for cutthroat, but you have dark reflection as well as many other tools against rogues.
Ya as a rogue/warlock main I was obviously a little biased but at the same time warlock gets countered by most of the classes ranged options And yea rangers true phys build is op but at the same time that’s the classes only build right now
@@partychip Yeah, I'm just saying that if you have the strongest build in the game, having none others is a none factor in my opinion. Appreciate the comment and the video.
I play warlock a lot in solos but I run BOC and demon form. I absolutely destroy barbs and fighters in a dps check fight but if I get kited that’s when it falls off.
I agree with the cleric take and I've been saying it since the first playtest. There needs to be some kind of cooldown on heals or make them less effective the more they're being used. Feels impossible to beat an enemy constantly being healed if you don't also have a healer. Maybe they could add a page from league of legend's book with the Grievous Wounds that players can use a throwable splash potion or coat their weapon in it or something that makes healing less effective if someone has the effect on them
I agree with the trios list but I think barb needs an mr buff and fighter a pdr buff the 2 main frontlines of the game don't have the jobs they used to bard can just box the 2 main frontlines and win. Fighter really slow like 90% pdr, barb decently fast max mdr like 80%mdr 35% pdr max we have move away from this and it's better to play 2 dps 1 cleric instead of a stable fighter cleric ranger/ wiz cleric barb things like that and your triple dps every now and then.
its so funny how i agree with almost all of your tiers however for different reasons xD. i can explain further but id rather do that in voice over typing a paragraph :P
I also find the rogue gameplay very boring, his invis isnt really better than a potion. He has only bs perks and daggers except the kris one are all terrible. You only see them camping at exists or lootrunning, cause its all the class can do.
get rid of spell charges add spell cooldowns in my opinion (im a wizard main) tired of camping/sitting on floor waiting on spell charges terrible gameplay. also think spamming 4-6 fireballs is ridiculous. also add a wand please so i have an option other than spell dumping mobs or using a super undertuned crystal sword to kill shit slower than a sloth
@@partychip only downside to a spell cooldown would be that its a direct nerf to any 5 spell wizard (most run haste or invis or both in a 5 spell build) so depending on cooldown time there would definitely be times where you "have no spells" lol. id really like it though. maybe 2 seconds per tier of spell (zap = 2 second cooldown / fireball = 8 second cooldown)
@@partychip with 25 mag heal and 65% mpb big heals hit for 82.5, which is with max mhealing possible and mag power/dmg bonus on every piece it can be on, thats alot of gold considering wiz can take 1 perk and cut it by half because skill issue (+weird hitscan, but we ignore that part)
@@koolkid1234ism solos wise, he’s pretty strong, but I haven’t played duos or trios w him. I’ve seen some clips where people root someone to the ground and then they have a wizard blast them with spells, and people have been using the thorn wall to block passage ways and block projectiles like arrows and fireballs too pretty versatile class for trios would have to put him in atleast S
dark and darker being down got me making a tier list 😩
better make another one cuz there's still no signs of the servers coming back up lmao
@@richardyoung6472 someone in my discord said “make a tier list of the maintenance times” 💀
U should do updated version
We have Druid now. Druid goes into Plz Nerf in all categories. Just turn into a panther, ambush someone, and if it's trios/duos then turn into a mouse and run away. So broken. Sure it sucks when you're outnumbered, but that rarely happens and that's why you run away.
Yea this is an old tier list, I’ll make a new one for solos probably, Druid is really strong tho
this man gets it. cleric main, i feel a cleric can save thrown fights in trios but in solo no matter how sweaty i get i can barely make it work. 700+ hours
Just got this game a few weeks ago and I've really grown attached to Cleric, playing solos. IDK why my experience is different, but I've personally been absolutely dunking on people. Even scoring doubles. My weakness is Barbs though big time- I see one, I run.
I'm not trying to be mean, but maybe this class just isn't your thing. I'm playing a cleric as my main and I'm wrecking people solo. Sure, some classes can counter a cleric, but overall it's pretty solid.
Honestly some good takes on wizard. I think a cooldown/mana system rather than a spell count system would be way better.
Id love to see it personally I never understood why you can shoot 4 of your strongest spell without any drawback
If the spells were on cooldown wizard would be really bad early with shit gear. But wizard does get insane with good gear spells become nukes.
L take, cleric isnt even the best healer anymore. Warlock can 1-100 in 3 autos midfight. And casting them is super jank.
Who’s a better healer?
Druid @@koolkid1234ism
1-100😂😂? Bro at 1 HP he will die cuz he casts from his health😂😂
@@igipaskobw4282 nice comment 2 months later lol. Also, warlock literally has a perk that allows him to do this
Good tier list brotha! I swear there are so many people that love to cope about Barbarian not actually being insanely OP in solos, but good to see some other people spitting the truth :)
I saw repoze in his bis kit get owned by a naked barb with a zwei and all repoze really did wrong we’re extremely small errors I think the main thing is Achilles it’s not just the stopping power but the damage is insane sometimes but yea barb is op
@@partychiptotal rogue death
a friend and I are new and playing duos as rogue+cleric, great 💀
This is probably a controversial opinion, but I think it’s good that some classes are great 3 man teams but suck in solo, or duo. It would be boring if every class was somehow equal.
Nah that’s valid certain classes are better in certain game modes or certain class are other classes weakness, but every person wants to have a fair chance when playing and don’t want to be forced to play a class which is why iron mace does the things they do
first tier list that i really agree with. keep up the good work man
Thanks!
Idk how you don’t have more subs I laugh out loud multiple times a video
I 100% agree cleric heals/spells should have cooldowns so they cannot be spammed. using two sanc's back to back is absurd not to mention lesser heal spam. Give each spell a small cooldown so they can't be spammed and the cleric's teammates need to be aware of when the heals are down.
Yea double sanc at the rate you can do it at on a geared cleric is insane
So funny how cleric is now basically S tier or Plz Nerf across all game modes now, frontline or backline
wtf, warlock are just OP, one of them fight 4 gobelins while fighting me + 1v8 mobs when we killed me, its just bullshit
Lol
as a solo player only, main fighter/bard i dont agree with anything expect cleric at this tier list.
1. dont judge class by weak builds.
examle ranger, who cares about recurv/long bow, while you have survivial with true ranger, who can win every fight against melee and against other range class its 50/50.
2. warlock is definitly plz nerf. most broken class, he have everything to survive, heal, dps, invisible detection... its like a mage, who dont need res. only way to kill warlock with brain cells in solo is ranger with lucky aim.
3. wizard is S tier, easy farming every melee class, 50/50 all range.
4. rogue - plz rework.
he 3 tap everything, being faster than anything, can moving being invisible and throw cut your spells.
the correctly way to play it is just dont move, camp and wait.
thats sucks.
if range class hit you in big distance - you lost.
if you have hand crossbow and knifes, its 50/50 range fight
in any other scenario its free win.
obv, if you stack true dmg, same like with ranger.
5. bard A tier, he is able to win every fight, but against range classes its mostly very hard.
6. fighter, barbarian, cleric C tier, just free loot moving around, who is dead against every range class.
all gameplay is trap range classes in corner, or hit with franceska axes to death.
also this claasses are most fun against 1v1 another melee.
any other fight is just run and runner, while enemy is faster and stronger than you, ignore your 60% pdr, ignores your 200hp, ignores your melee dmg, cuz you can never catch them up, if they build and play correctly.
~~~~
JUST NERF RANGE AND TRUE DMG, GIVE MELEE CLASSES SOME LIFE.
the only reason i dont think warlock is as strong as the other classes is because most other classes have ranged options like franciscas, surv bow (w true usually), but yea flame walk is super good for not getting melee'd but yea its just a mess rn
i agree with stuff other than the warlock andits gonna sound biased but im also a warlock main but warlock takes more than other classes to be good like u need ms some hp so u can cast at least like 28 dmg for a lifdrain build 310 ms and around 30 knowlege a good warlock kit is the equivalent to a mid barb kit and phantamize is worse than sprint
warlock is not most broken class u didnt give a single reason why he is broken u just showed what he can do. he can heal but u die in 3 arrows anyways lmao or 2 crossbow shots,dps on warlock doesnt exist lmao 10 dmg curse of pain u mean ? and also hydra sucks to detecting, light orb is 100% better if u open a door place a hydra in a middle of room and rogue sits right next to a door you'll get 2 tapped by stileto and hydra wont even have chance to shot their slow ahhh fire balls. u wont agree with me beacuse ur bad and dont understand the meta. stay in gen chat.👍👍
"as a solo player only" okay we can stop reading at this moment kekw
@@partychipwarlocks entire kit is made for ranged damage.. what the fuck are you yapping about all warlock has to do is flame walk phantomise and half your health is gone, one curse of pain and boom back to the lobby.
This is a good list. Only thing keeping spell casters down in solos is that the meta is creep and add damage bows.
And agreed on rogue, it’s a class where if you catch someone out it’s gg and if you get caught out it’s gg. When you bring the juice and die to two hits from a mid kit slayer fighter or barb with creep it’s just sad.
That's just the class man. A rogue can rat a god kit with no investment, landmine crazy kitted players. It's a miserable playstyle but that's what rogue is, a miserable class. For everyone
For the Cleric healing topic: Maybe some sort of stacking debuff on the healed target (a pretty short one to be fair) that reduces healing recieved when repeatedly spamming heal spells.
i honestly think rogue is one of the strongest classes the infinite kiting ability is super strong. I play warlock / wiz and just played rogue the last 2 days and had the most fun and a lot of success. I am not vsing bad players and i dont cheese gbmm fighting almost always in high gear lobbies and win most of my fights as rogue. Its not the strongest but it can be if u are really oood since u play really well around doors and can getaway from almost any situation as long as u r not 2 mm away from ur oponent whos already stunning u from hitting.
Run into one pdr fighter and ur days ruined
@@partychip been there lol I legit just don't even fight those ducks unless I'm caster lol
i think bard is sadly still in pls nerf for solos. as a bard main i dont want more nerfs lol but he definatly belongs in that tier with fighter and barb. beats everything
i wouldn't say to nerf them i think bard is in a great place only class that needs a nerf is barb other classes need buffs that are weaker than bards.
I think bard is fine, or maybe even needs a buff. Bard doesn’t excel in anything, bard can beat everything but everything can beat it, literally the most balanced class in the game.
Extra note for teams, regardless of meta: making barbarian invisible with wizard has lead to my funniest moments playing this game
🔥never let bro cook again 🔥
🔥never let bro comment again🔥
shut up brokie
bro cooked wym🔥🔥🔥🔥
I haven't started this game yet, but saying that a melee only class shouldn't get a speed increase sounds like a really dumb take. In pretty much all game possible melee characters need some form of speed otherwise how can you kill a ranged class if the ranged class runs away?
Bard is honestly perfectly balance in solo like everyclass as a chance against a bard all fight is 50% there is alot of bad match up as a bard in solo you just have to play well and play around whit your song imo
Bard is the most balanced class in the game, which is kinda a bad thing since they don’t excel in anything. They can win every fight but they can also lose every fight. They are pretty much a ranger + rogue with a shield but ranger and rogue are both able to hard counter other classes unlike bard. Bard is kind of a jack of all trades master of none.
@@noonegaming8685 i agree
Agreed with every tiers list solo / duo / trios. Very good video
Also I recently found out all you need to kill a barb in solos is a troll;s blood kuma's fang and zirkzi's eye
or just parry with Longsword
or just have a brain and kite.
Waiting on an updated tier list. I just started playing. I had one player team up with me and help me get a few escapes but overall solo play has been very very deflating lol. I really wanna love this game but damn you can play 8hrs straight and not get anything for it lol.
As a Barb player I would probably put him one or two ranks lower for Solos, especially at higher gear levels. Obviously like you said it’s goofy that you can just rock mid-ass gear and still win a lot fights, but Barb doesn’t really scale with juice in Solos like he does in Trios. Surv bow with max true, casters with max true, Bards and Fighters with min-maxed kits, if you do encounter most classes with juice it’s usually joever even if you got your kid’s college fund equipped. Not enough speed or counterplay in high gear tiers. Feel free to disagree of course, I am biased and maybe the budget build potential is enough to put him all the way up there.
Nah I see what you mean, the only thing I can say is those skinny pete builds can be upgraded to bis gear which then can keep up with some of the classes but u r right it gets hard counterd by most classes but as a rogue/warlock player those guys are scary LOL
@@partychip Yeah those classes are not fun to play against Barb.
Also warlock in solos is plz nerf for sure
meele builds are no longer viable until you are longsword giga chad and caster get countered by: ranger, rogue,barb against a wiz its 50/50 and slayer and also pretty much every class 3 arrows or 2 crossy shots and its over and dont say that ''hydra heal or hydra blocking doors beacuse blocking doors with hydra in solos is bad beacuse someone just can jump over the hydra and if u wanna heal mid fight from hydra ur pretty much dead beacuse you waste 20 hp on hydra 6 on cop and 6 on pos maybe in some bis kit u profit like 20 hp from doing it but its insanely high risk, u wont agree with me beacuse u are simply bad and dont understand the meta right now👍👍keep spamming nerf warlock on general chat u timmy
@@K.G8 lot of yapping when you coulda just said "im a sprint fighter my opinion is invalid" 💀
@@richardyoung6472 no, im warlock main since he got realsed and i have over 2 k hours in dark and darker😁
@@K.G8idk if u know this but warlock has legs that can be used to run away, they also have this skill called phantomize which allows them to safely heal off of their opponent while also decreasing their health. Doing this around 3 times can kill most people. There’s also a spell called flame walker which kinda sucks for damage but can tickle their toes making it harder to reach u. Quick tips since u seem to be using hydra as a shield instead of an opportunity.
on the note of making res more balanced/less op for cleric; i think either more caster classes should have res or maybe they could have some sort of item like apex legend's mobile respawn beacon that you can place like a campfire then use like a res alter
making it more accessible is what the game needs, if one of your teamates dies and u dont got a cleric u gotta re-route ur whole game plan just to get him up while on cleric its 1 out of your 10 spells
Nerf the cleric ? this guy is so slow in moving ... it's impossible to kill someone doesn't want to fight? and like to count 1.2.3 ...
I disagree with Duo section. Specifically with cleric and rogue.
Would probably drop them both A tier there.
And if you are duo cleric and rogue you could be pretty close to S tier combo I think. But the caveat would be that duo sorta hinges on a cleric built to be more front line, and probably dropping res.
Trio and solos... yea. Pretty much hard agree
The drawn out fights in duos is so real i run double warlock a lot and a it isnt rare for a fight to last 5 minutes which is nice cause being able to reset so fast makes the fights so favored for us but it sucks playing warlock cause dps isnt like wiz or ranger so we HAVE to draw out these fights which on ice maps can really fuck us over cause of the freeze and shit
Yea duos is honestly the most fun game mode fights actually last long and move speed isn’t the meta
I think cleric is nice in solo.
honestly im starting to agree with you, judgment ms build while stacking some PDR turns out to be pretty good against most classes especially with faithfulness
Lasted 44 seconds. Jesus what in the tryhard zoomer lingo overdose was that???
@@_MrTrue HHAHAHAHAHAHA
What happened to.druid
I just want to use a Lizardman always.
bard is just to much management pressing to many keys lol
Yo, i will write a comment for the algoritm since finaly someone is not complaining about the shit class that is warlock to be nerfed. I have played this class since release and in the beginning it was broken but it's been trash for long time now. They have buffed him and made him playable and then nerfed him to the ground two weeks later so yeah. You deal no dmg as a warlock, like 30 dmg with curse of pain? Zap deals 40-50 at same build on wiz. Not counting the missles that demolish at melee and fireballs that own you at mid range.
My Tier list for solos is:
Nerf: Ranger (this shit has 330 ms and 2-3 shot most of the classes) Bard (survival is just broken and buffs/weakness is a bit too strong)
S: Fighter, Wizz, Barb
A: Rouge
B: Warlock (hard to play, hard to master, 1 mistake and you're dead and good kit costs shit load of money, since you stack many stats to make it playable)
C: Cleric (they killed him :c )
The rest is more or lest accurate
i disagree with your warlock take it's not hard to play and it's definitely not 1 mistake your dead your ability is a get out of jail free card u just spam the same 4 (all of warlocks spells basically) over and over flame walk hydra curse repeat when you get the chance life drain repeat forever makes it very hard if not impossible for a melee to push you unless your positioning is absolute trash if they do push you you just phantomize and either stand on them with flamewalk or w key away.
@@Zak-jt6nk yeah positioning is a key, but still when there is a geared plate fighter that you should easily punish he can kill you. Dealing 30 DMG is not much and if he times the push correctly he can own you. Not mentioning the 330 ms with weapons out slayer that 2 taps you. Or barb who has 30 Mr in one perk and if he hits one throwing axe Ur dead. Or ranger that 2 taps you. Or wizard that is just waiting for your phantomise to destroy you even more. And if the rogue silences you - Ur dead. It's not impossible to push, you just want to time it well. If it's a curse healing warlock just push exactly after hydra, he is down at least 20 hp so you 2 tap him easily. Nowadays a lot of players are experienced a lot and can easily time it since it doesn't require skill but just the knowledge. I guess it also depends on the region. The US community is crying about lock but when I see the videos from US RUclipsrs I can see why - people there are mostly freaking terrible at the game. Not even close to EU that is very competetive.
@youmma4941 that's why u keep flame walking melee literally can't push you if you have a ton of magic damage ull melt any melee if they chase u flame walking in phantomize
As someone who only plays solo, you missed the mark on this one.. fighter is definitely an S but not a pls nerf.. and your reason for putting fighter in pls nerf are pretty bad too. You’re complaining that fighters have an ability to “catch up to classes they shouldn’t be able to catch up to” so how do you expect a fighter to win any fights… right now the entire solo meta is to have max move speed which is a direct counter to plate fighter.. so your proposition is to make plate fighter even more useless than it already is by taking away their only mode of winning a fight against any class in the game..?
Nah In the video I say plate fighters should get the full effect of sprint, slayers shouldn’t
It doesn’t make sense for slayer to get the full effect of sprint, I think plate fighters should though slayers are already quick enough it should be on a scale like the heavier u r the more u get out of it
should be a mana system and stamina system in the game to make everything more tactical instead of just holding W in every fight.
Ya
this wipe i had back to back games on my rogue first game i kill a barbarian in absolute 299 BIS kit was around 20k for BLUE gear lol the very next game i die to a barbarian who was completely naked with a horsemans axe, so he's not joking when he says it's a 50/50. I'd agree with your rogue placement A tier borderline S tier, Barbarians need a nerf to either their base vigor or just flat out remove robust it's crazy that they have 140hp naked and can hit 200+ geared pretty easily while still having pdr/mdr. I disagree with fighter a little bit they are strong but not completely broken at least there is hard counters to fighter while barb doesn't really have a hard counter the worst thing i can think of on a barb is running into a max true/max move speed ranger.
Warlock and Wizard is s tier (solo) imo
Wizard's Magic Missile, Slow, Ice Bolt, Zap, Fireball and Haste all of these need to be nerfed.
I am a solo wizzy boy and I think Slow is the most OP out of all of them. Like 40% Slow is insane, you just counter MS meta so hard. And Slow goes super well with Ice Bolts and Ice Mastery
Yea, honestly I only played wiz a couple of times in solo and I didn't really grasp what it looked like to be a GOOD wizard but yea if your goated on the sticks u can cook a whole lobby with slow/ice mastery
wait until u play against good players. rangers that acutally keep range or literraly any bow or crossbow. people stopped abusing movespeed for some reason after multiclassing i dont know why.
lol
i get it that if you're bad barbarian is scary for you. But barbarian in solos is only good in the lower gear score lobbies, it's straight up trash in high end gear lobbies
Currently the best way to play against wiz is to wiat out all of his spells if he just had no downtime he becomes the god version of warlock.
yea you are right, but at the same time, if cooldowns were implemented, wizards would be using spells way more strategically and they wouldnt just be spamming them, youd have more time to outplay and the TTK would be way higher instead of what we have now (spam everything until they die)
@@partychip wizard being force to stand there and get 2 taped by a fighter or barb is the last think that needs to happen lol
@@DrJesus-st9rk it’s not like the cooldowns are gonna be huge but it’s gonna be enough to the point where they can’t just spam spells
only sane warlock take ive seen in this community lol
Definitely not 90 damage from a splash from fireball......
I was with you until you put solo ranger and warlock in A tier. While I may not have agreed with other placements, I could understand the logic behind it. But having a build that's literally hands down the strongest build in the game and still only being A tier because other builds are cheeks is just goofy. If you can land your shots, there's nothing anyone can do against 11 true and push back quickshot. It actually has 0 counterplay, just pray that they miss. Also warlock can literally do anything. While maybe not being the best at something, they have no weakness. You could make the argument for cutthroat, but you have dark reflection as well as many other tools against rogues.
Ya as a rogue/warlock main I was obviously a little biased but at the same time warlock gets countered by most of the classes ranged options
And yea rangers true phys build is op but at the same time that’s the classes only build right now
@@partychip Yeah, I'm just saying that if you have the strongest build in the game, having none others is a none factor in my opinion. Appreciate the comment and the video.
I play warlock a lot in solos but I run BOC and demon form. I absolutely destroy barbs and fighters in a dps check fight but if I get kited that’s when it falls off.
interesting build, it must catch people off guard a lot too
And they buff barb again lmaoooo
Tbh I think you got the first list right everything after the first comp no clue what your yappin about
I agree with the cleric take and I've been saying it since the first playtest. There needs to be some kind of cooldown on heals or make them less effective the more they're being used. Feels impossible to beat an enemy constantly being healed if you don't also have a healer. Maybe they could add a page from league of legend's book with the Grievous Wounds that players can use a throwable splash potion or coat their weapon in it or something that makes healing less effective if someone has the effect on them
The downtime is from old school d&d. It gives time away from the action to discuss your adventure. You're probably too young to understand. Like bro.
-shakespeare
i wanted to play but rip game
We just need more anti heal to balance cleric
I agree with the trios list but I think barb needs an mr buff and fighter a pdr buff the 2 main frontlines of the game don't have the jobs they used to bard can just box the 2 main frontlines and win. Fighter really slow like 90% pdr, barb decently fast max mdr like 80%mdr 35% pdr max we have move away from this and it's better to play 2 dps 1 cleric instead of a stable fighter cleric ranger/ wiz cleric barb things like that and your triple dps every now and then.
I think they should just make it harder to stack pdr on bard tbh that class should be back line body guard with max 30-40% never 50 and higher
bro you hunt comments under every comment section, i still remeber when u sold me gold coin chest on 25st march lmao
its so funny how i agree with almost all of your tiers however for different reasons xD. i can explain further but id rather do that in voice over typing a paragraph :P
the servers just got back up 1 minute ago!
We’re so back
I also find the rogue gameplay very boring, his invis isnt really better than a potion.
He has only bs perks and daggers except the kris one are all terrible.
You only see them camping at exists or lootrunning, cause its all the class can do.
rogue isnt what it used to be, im getting pushed away from the class
get rid of spell charges add spell cooldowns in my opinion (im a wizard main) tired of camping/sitting on floor waiting on spell charges terrible gameplay. also think spamming 4-6 fireballs is ridiculous. also add a wand please so i have an option other than spell dumping mobs or using a super undertuned crystal sword to kill shit slower than a sloth
ya basically spell cooldowns would make it way more fun to play the class and reward skilled gameplay
@@partychip only downside to a spell cooldown would be that its a direct nerf to any 5 spell wizard (most run haste or invis or both in a 5 spell build) so depending on cooldown time there would definitely be times where you "have no spells" lol. id really like it though. maybe 2 seconds per tier of spell (zap = 2 second cooldown / fireball = 8 second cooldown)
@@stickysgames7897 Yea maybe running 10 spell increases cool down etc. but i think the more you use of the same spell the more the cool down increases
@@partychip that would be kinda dope, to incentivize spell weaving, would also raise the skill floor making it slightly more difficult but rewarding
A ranger here, try ranger, you will see how much fun. Change your class and then make the tier again
L takes on cleric / wiz cleric heals with healing caps is around 50hp from a big heal
Cleric heals scale with magi heal and magi power you can easily heal for 75 and more
@@partychip with 25 mag heal and 65% mpb big heals hit for 82.5, which is with max mhealing possible and mag power/dmg bonus on every piece it can be on, thats alot of gold considering wiz can take 1 perk and cut it by half because skill issue (+weird hitscan, but we ignore that part)
cant decide if i should main bard or barb
Barc
+true stacking survival bow is insane i agree. No reason to use a longbow anymore.
Maby I haven’t fought to may good barbs but I run lock solo and if they arnt geared I destroy them
Mainly from a rogue perspective non geared barbs are basically thanos
thanks for the video but get a new mic lmao
my hyper x cloud 2 takes offense
Maybe I missed it but was Druid omitted from the list?
This was made before he got added
@@partychip sorry, what I meant to say was, where do you place him?
@@koolkid1234ism solos wise, he’s pretty strong, but I haven’t played duos or trios w him. I’ve seen some clips where people root someone to the ground and then they have a wizard blast them with spells, and people have been using the thorn wall to block passage ways and block projectiles like arrows and fireballs too pretty versatile class for trios would have to put him in atleast S
L take
20 minute yap
Would you say the solos list is still up to date?
No cleric is actually super strong
@@partychipwith what build?
@@wideout7838 any build tbh even builds without spells, like judgement smite etc. firebox is a good channel to see all cleric builds