Huge shoutout and thanks from me to ruclips.net/user/thelawygo too. Insane quality over the whole year and weekly uploads too which is crazy. I don't even wanna guess how much work goes into each one of these. You also made my life so much easier with all these bangers, so thanks for that too lmao. Make sure to check his channel out if you like the content! -editor
20:14 He's riding shotgun. The artwork depicts Kitt and Albaz as they are going for Aluber/Lubellion, moments before Branded Befallen. This Albaz Dragon is the latest evolution of Kitt's robot Rindbrumm, and during the Final Battle at Golgonda Kitt basically picks up Albaz after arriving at the scene and Rindbrumm is turned into this (probably fused with Sprind).
I mean Snake-Eye Diabel had become a fully fledged top tier strategy on its own without Fire King or R-ACE in OCG. It'll probably be even more popular as a standalone deck in TCG once PHNI comes out because the whole deck is one card starters and have like 15+ non engine slots
Game shops are too. Most finance future sets by reinvesting profits from previous sets. After the terrible year of products most didn't have enough to go in huge on both of the obvious winning sets of the year since they came out so close to each other. It takes a lot to make releasing two banger sets into a horrible negative but Konami always finds a way.
Okay I feel like a second wave of support could fix Vaalmonica there are some good cards in that archetype and a fair number of searchers. Memento I feel this less so.
@@zenbozic6184 If you look at the cards on their own they’re functional they just don’t do anything. Scelta is either the best magical mallet in the game or a search spell, the field spell searches a monster, they’ve got a foolish burial or excavate until you hit another one. Like those aren’t complete ass, there’s just no endgoal.
I will never forget finding a collector rare hydrant after opening a singular pack at my locals, just to find another collector rare hydrant weeks later while opening an amazing defenders box
Absolutely true. And now with Maze of Millennia we have received Delta Wing, which is a potential 1 card GPD. It's nice that both my pet decks are getting great support (Ghoti and Photon)
@@fabrizioorpianesi6670 personally I wouldn't run it. It doesn't really do anything for the deck since we can already make GPD very easily and the deck doesn't need battle protection
I get how Tear mirrors can be cool but i never was interested in the deck so I hated the implication that i HAD to buy this meta deck because EVERYONE was playing it and little else was viable. I’ve always loved rogue strategies and trying to get them to work so I never want to feel forced or pressured into a deck. Thats why I’ve loved this diverse format recently cause after Tear 0 then Kash dominance I’m tired of lockouts and milling your whole deck on your opponents turn. Tear being a “good format” doesn’t necessarily mean it was healthy for the game and I don’t think any Tier 0 format is imo. I dont think the people usually praising the format dont think how it felt to play against it.
They definitely do because they played mirrors just because they are playing it too doesn’t mean they aren’t playing against it you just chose to play the worse deck not the metas fault
@austinmartinez5 It was a bad format for non-pros overall. Chain links were hideous and mills felt luck based, if neither player was too good at the game who resolved abyss dweller won (even Jess Cotton lost the finals to Dweller), the boring tear combos took too long and always went to time so they frequently won/lost via that in non-top tables. Honestly, I respect anyone who played stun and flu during that time, they lost/won without making the otherside suffer through the torture that is watching Tear gameplay (even getting FTKed in 2018 felt less agravating imo).
Fair points but honestly I feel Tear post nerf is more skill than pre nerf. Look at Jesse’s deck list at the start of the video and tell me what’s so high skill about it? It’s simply maxing out on 3 copies of the Millers and Fusers + The Bystials. However current year as much more variations that require much more strategic deck building than it did when it was Tear 0
@@austinmartinez517 "Not the meta's fault" *Looks at the 80% Tear topcut* bro ever heard of game balance? Players like you are a different breed of ignorant. Go play literally any other game and socialize a bit so you can learn what a game is supposed to be
For me 2023 will be the year I returned to Yu-Gi-Oh after not playing since 2011. It has been challenging for sure but I've had so much fun along the way. I've learned so much. Best thing is I got Little Knight for $50 😂😂
@kawaiicomplex8573 How? Looping decatron put names in grave while breaking a board essentially speeding them up and to have fodder to summon evil and end on flood+feast. What apart of that isn't its identity? You must be trolling.
@@kawaiicomplex8573 I agree with the op on this one, the deck may not play purely like an upgraded version of og infernoid but it still has a unique identity somewhat without just playing legacy support and barely any old cards like naturia/mathmech yeah Konami probably could’ve provided more main deck support but given what we have we can’t do much considering Deca is inherently the only noid that isn’t a garnet and most of them have gotten powercrept to the point grass + reasoning + Monster gate is still the only strat that works for them.
@kawaiicomplex8573 you didn't explain nothing or answer my question. Have you seen the fire King deck list?? You literally only play 3 kirin and the rest be at 1 most times. Counting the spell and trap you play like 10fk cards max. You still dedicated half or more of your deck to infernoid. speed up their strategy while ending on link 4 infernoid and feast. You use the diabelstar stuff to make proxy to fusion summon an infernoid.
The only bad thing is that yugioh became so expensive this year. Fire King could've been a great budget option but the optimal way to play it requires the snake eyes engine which is crazy expensive. Little Night is probably the most expensive staple ever printed, vanquish souls and Centurion are also not cheap to play
Yeah.... Ygo is pretty pricey. All my decks are mid cuz I'm just too poor to get the cards to optimize my decks. Lucky fire kings synergizes with tri brigade
28:21 man is Josh so wrong here. Thrust could always be good so long as there is any normal spell in an archetype that either help you push for game or combo, or just some normal trap that also help secure the win or slow down your opponent. Talents is probably the best target but we’d still be playing thrust even if it didn’t exist and in plenty of situations…
Yeah, as a hero player personally I like Thrust a lot more than Talents. Talents in Hero is often times not that strong because Hero doesnt have that amount of extenders that help you continue playing to make the draw worth using and you cant do anything with the monster you stole 99% of the time besides make it tribute fodder for Plasma... thrust going second can give you A hero lives or fusion destiny to push through boards, even grabbing poly/miracle fusion can help
@@Creepy___ I’m also surprised he felt that way because we just had a couple big tournaments this year where unchained was clearly getting a lot of use out of thrust.
That's a wild take for thrust. You do in fact play it to search/set traps going first post-side because the traps you can set are insane (d barrier etc). Floo literally runs 3 thrust in the main so they can search feather storn.
It's not wild at all lmao. Thrust sucks going first which is a massive cost. Setting traps is not that much of an advantage lmao. Meanwhile Tactics just gets three of the best effects imaginable with immediacy if you go first. Talents basically assures your combo works once activated, either securing no more interrupts or drawing into extenders. Thrust doesn't do shit if you go first so its a HUGE deckbuild cost.
For little knight you can just buy the JP print of the card. As long as you have an official translation of it (Yugioh Neuron) is legal for tournament play.
We need a master duel banlist reaction, dlink losing wyvernburster and chaos ruler is huge imo. Now with all pots at 1 and card of demise banned, and all the hits to floodgates it should be fully unplayable. Prehitting superheavy means we are getting them next selection pack (hopefully). And fenrir to one will make it way less playable, also birth to 1 felt weird. The purrely hits are just expected at this point. And runick destruction to one, sorry for your loss Josh.
The birth to one is most likely due to many deck start to implement small kashtira package in their deck, usually in auroradon/synchro pile/speedroid/punk deck.
I agree VS needs something more and I have an idea for it that would probably be a bit heavy handed but could do a lot to sure up its issues. I think it needs a vanquish soul normal spell that lets you foolish a VS monster. Then it needs a level 6 Earth VS that has a special summon condition that requires a VS monster to be added to hand to special summon itself. It would have an ability to special summon a VS monster from grave by revealing a fire and dark monster on a quick effect. The minor effect of it would require revealing an earth monster to move a card your opponent controls to a different column. This would make it so Madlove would have lines that lead to Raizen access when combined with this hypothetical monster or raizen access turn 2 through rock of the vanquisher This combination of cards would also incentivize people to think twice about throwing Shifter into their list as the standard. It could still be a good side deck card but not a great main deck card
Make take on VS support is maybe a bit broken but they need a continuous spell which says you can declare a attribute and for the rest of the turn a card you show your opponent to activate a VS effect becomes this attribute. It would make jialong a razen searcher with another fire in hand and you get easily the other VS effects live without razen. And a level 6 earth would be great which can special itself as quick effect when you only control VS monster or rock and for two earth it could banish or maybe take control of a monster in its column. It would also helps if the counter trap would be a real judgment and not only on targeting effects
I stand by Ariseheart being the most healthy unhealthy card printed this year. Dude made Lance and Book of Moon viable while invalidating Tear and Dark World while making cool rogue stuff like Traptrix and Ninjas real locals decks.
Thrust can search Feather Storm also which means if you stopped my play in my Harpie deck I'm just gonna turn skip you next turn but we can pretend that Talents hit is more valuable than Thrust for now :))))) (D Barrier, EEV, Pot cards, etc too)
When registering for a local or whatever, everyone asks for the Konami ID. In the Neuron App however it says Cardgame-ID (previously COSSY-ID) and last time I wanted to use my actual Konami-ID (Username+numbers) they looked at me like an alien. Why do people then say Konami-ID if it‘s labeled as a Cardgame-ID everywhere else? Confusing af
The reason why Photon Galaxy is never seen is because no one wants to look into the deck. We barley have representation as it is. The way you reacted to the deck’s support here makes it seem like it’s bad when it’s actually one of the better rogue decks. I don’t think it’s overly insane or anything it is solid but not broken
@@luigifan4585 yes, I agree but my point to Josh is that Photon Galaxy specifically isn’t bad as it was implied. The deck also being difficult to play doesn’t help it’s case either for being looked into as a possible strategy
Photon Lord being a $60 card killed any chance of people caring on Jumper's release. People aren't sinking $120+ on a rogue deck unless they're absolutely enamored with it or it has real competitive chops. It's why Satellarknight had almost zero tinkering as well despite being a pretty cool deck. If Bunbukus were $50 a pop no one would invest any time or interest in the upcoming Majespecter support unless it shows up as a real meta threat.
@@firelizardrykoI think what Josh knows is that photon galaxy and other rogue decks struggle a lot against tier1/2 meta decks which can do the same and/or more while using way less resources and having a way to recover after major interruptions. Rogue strategies biggest win condition is that the opponent doesn’t know what they do.
@@CeltyST96 I mean I could argue the same for those decks against rogue. Let's be honest it's mainly who goes first that realistically decides how a best of 3 goes. If Photon Galaxy gets Blast Dragon against Unchained, Ace, Fire King, and Lab for example they are cooked
2023 was a great year dropped Yu-Gi-Oh for other tcgs n found both are so much cheaper n better card art. Fingers crossed yugi follows other tcgs price wise cos that all thats holding the game back from being so good
1:11:54 Monk of the Tenyi? The pure deck ceases to function at all, if the Monk couldn't be used as Link Material (not to mention that this clause would probably turn him into an Effect monster by technicality, which would make his design completely nonsensical) and Swordsoul - the only relevant Wyrm good-stuff deck - doesn't care about Link climbing.
Just a question: do you find the prizing of big tournaments to be fair compared to other popular tcg? I found concerning the prizing of side events based on a point system, in which u can't even win booster packs. And overall winning enough point to get a playmat you could have bought with basically the same price of a side event entry fee i found it shameful. And guys.. 45 euros for 2600 ish people in bologna.. and you win a printed card that has value only on the secondary market and a nintendo switch...come on.
As much as I like AGOV, I also really hate it because it kind of ruins Yugioh. You have to be rich just to play any of the up coming competitive decks, and has caused a lot of toxicity among the player base. Showing that a lot of competitive players have disdain for budget players.
1:13:50 of course if it isnt hyper meta, omni-negates, 4500 atk and lets you draw 5 cards everytime breathe on your opponent it sucks🙃, these competitive players need to learn how to have fun 😅😅😂.
Yo Nouvelles is actually not that bad ! In the ritual festival in MD, I did so many OTK turn 2 through the opponent board WITH THE LOANER DECK, it dodges targetting very well and can swarm the board while removing the opponents' ones... But yeah player on Master Duel don't play very well xD Still not a meta threat but has some potential, I like the deck !
I think/hope SP little knight will/should get banned one day. Hopefully not directly after I buy one. But I'm definitely waiting it out before I shill out over one hundred dollars on one little card.
People tend to overreact towards Tears when there's really nothing special about its end goal. It's still your average "setup a board now to interact later" archetype, but it just does so with more steps in order to get there. Much like how Pendulums are, but then again why would you play Pendulums if you can play Dragon Link, but I digress. If people can manage to look at that fact, then Tears (and only Tears itself) wouldn't be a problem. I still believe that it's the Ishizu cards that are the main culprit, the one who made things problematic, though. In hindsight, maybe this is just another proof that Yu-Gi-Oh players really just love taking the path of least resistance, but that's just a speculation.
Tear operates on an axis that's very difficult to deal with while being supremely frustrating to play against if you're not playing a deck that somehow benefits from the mutual mills. If it were a normal combo deck people wouldn't care. But it's a combo deck that plays entirely in the GY and deck, has access to frustrating generics, performs the cardinal sin of touching the opponent's deck (fuck Runick too btw), and has no concept of going neutral or negative in card advantage. I'm glad it's dead and I hope it never comes back.
By that logic then Ishizu Tear is no different whatsoever, still just "set up board to interact later". The big difference Tear make is that it's the only deck in the game that can make that board during your opponent first turn, aka turn 0, and only Tear can do that, Ishizu doesn't do shit, they only make it faster. There isn't a single relevant deck other than Tear that uses Ishizu, it's a mid af engine that only deemed as "problem" solely because of Tear, and even without it Tear already dorminated the format, just look at YCS Minneapolis 2022 and see, Ishizu is only a little push to make it T0. Compared it to actual good engine like Diabellestar/Snake-Eyes engine, which made so many different decks viable and top tier, decks that never seen competitive play before now suddenly become successful, and Ishizu is garbage in comparison.
@@lhv2k "actual good engine" what constitutes an engine being "good"? Versatility? Splashability? "Fairness", with respect to all players "feelings", regardless of how much of a pointless endeavor that might be? "there isn't a single relevant deck other than Tear that uses Ishizu" It really isn't that difficult to put two and two together in all honesty.
josh when literaly every deck in modern yugioh has a one card full combo: meh whatever Also josh when a pend monster is a one card starter: AHHHHHHHHH I get it he doesnt like pends but his hate is honestly super toxic to put it lightly
@@samuelheddle Mine never recovered. The only people left are the competitive tournament grinders and their other haunt is closing shop because they can't sustain their business.
Huge shoutout and thanks from me to ruclips.net/user/thelawygo too. Insane quality over the whole year and weekly uploads too which is crazy. I don't even wanna guess how much work goes into each one of these. You also made my life so much easier with all these bangers, so thanks for that too lmao. Make sure to check his channel out if you like the content!
-editor
The Diabellstar engine situation just reminds me alot of Tour Guide situation in like 2011-2012.
So if its gonna be the same, then diabellestar is also gonna get a bajillion reprints? I hope so
20:14 He's riding shotgun. The artwork depicts Kitt and Albaz as they are going for Aluber/Lubellion, moments before Branded Befallen.
This Albaz Dragon is the latest evolution of Kitt's robot Rindbrumm, and during the Final Battle at Golgonda Kitt basically picks up Albaz after arriving at the scene and Rindbrumm is turned into this (probably fused with Sprind).
I mean Snake-Eye Diabel had become a fully fledged top tier strategy on its own without Fire King or R-ACE in OCG. It'll probably be even more popular as a standalone deck in TCG once PHNI comes out because the whole deck is one card starters and have like 15+ non engine slots
Right you were good sir 😅😂
@@mikehawk8984literally 😭 it’s better than or close to power full power tier
@@azb6666 Nah full power Tear is still clearly the better deck
Even with fiendsmith and azamina? Not any more @@cturtle4573
the 2 best set of the year within a week of eachother was dirty AF. im still poor recovering.
Game shops are too. Most finance future sets by reinvesting profits from previous sets. After the terrible year of products most didn't have enough to go in huge on both of the obvious winning sets of the year since they came out so close to each other. It takes a lot to make releasing two banger sets into a horrible negative but Konami always finds a way.
Konami: makes vanquish soul the only good cards in wild survivors
Players: *everybody hated that*
Konami making Valiant Smashers: “hold my beer”
Okay I feel like a second wave of support could fix Vaalmonica there are some good cards in that archetype and a fair number of searchers. Memento I feel this less so.
@@Exisist5151Copium
@@zenbozic6184 If you look at the cards on their own they’re functional they just don’t do anything.
Scelta is either the best magical mallet in the game or a search spell, the field spell searches a monster, they’ve got a foolish burial or excavate until you hit another one.
Like those aren’t complete ass, there’s just no endgoal.
Trust me Vaalmonika will be crazy. Im not coping it will be the next Rescue-ACE Vaalmonica Circular will fix the archetype by itself
@@Exisist5151 you're forgetting a really important detail here
*Konami hates pendulums*
I will never forget finding a collector rare hydrant after opening a singular pack at my locals, just to find another collector rare hydrant weeks later while opening an amazing defenders box
Same but with ghost rare sunlight wolf
The main issue of being forced into one deck is that by extension everything in that deck will be very expensive and scarce.
The galaxy/photon support was huge for the deck, it's just still not good enough to be meta. Still my favorite pet deck though
Absolutely true. And now with Maze of Millennia we have received Delta Wing, which is a potential 1 card GPD. It's nice that both my pet decks are getting great support (Ghoti and Photon)
@@fabrizioorpianesi6670 personally I wouldn't run it. It doesn't really do anything for the deck since we can already make GPD very easily and the deck doesn't need battle protection
I get how Tear mirrors can be cool but i never was interested in the deck so I hated the implication that i HAD to buy this meta deck because EVERYONE was playing it and little else was viable. I’ve always loved rogue strategies and trying to get them to work so I never want to feel forced or pressured into a deck. Thats why I’ve loved this diverse format recently cause after Tear 0 then Kash dominance I’m tired of lockouts and milling your whole deck on your opponents turn. Tear being a “good format” doesn’t necessarily mean it was healthy for the game and I don’t think any Tier 0 format is imo. I dont think the people usually praising the format dont think how it felt to play against it.
They definitely do because they played mirrors just because they are playing it too doesn’t mean they aren’t playing against it you just chose to play the worse deck not the metas fault
@austinmartinez5 It was a bad format for non-pros overall. Chain links were hideous and mills felt luck based, if neither player was too good at the game who resolved abyss dweller won (even Jess Cotton lost the finals to Dweller), the boring tear combos took too long and always went to time so they frequently won/lost via that in non-top tables. Honestly, I respect anyone who played stun and flu during that time, they lost/won without making the otherside suffer through the torture that is watching Tear gameplay (even getting FTKed in 2018 felt less agravating imo).
@@boraaksitozgun9912 high skill formats aren’t for the weak zoodiac nats was for goats kids today so soft
Fair points but honestly I feel Tear post nerf is more skill than pre nerf. Look at Jesse’s deck list at the start of the video and tell me what’s so high skill about it? It’s simply maxing out on 3 copies of the Millers and Fusers + The Bystials. However current year as much more variations that require much more strategic deck building than it did when it was Tear 0
@@austinmartinez517 "Not the meta's fault" *Looks at the 80% Tear topcut* bro ever heard of game balance? Players like you are a different breed of ignorant. Go play literally any other game and socialize a bit so you can learn what a game is supposed to be
For me 2023 will be the year I returned to Yu-Gi-Oh after not playing since 2011. It has been challenging for sure but I've had so much fun along the way. I've learned so much. Best thing is I got Little Knight for $50 😂😂
ayy nice buy! Im happy for you
Considering calamity just got banned in ocg they might be releasing the replacement for centurion in LEDE
Omg I listen to all of my videos at 2x speed, and when you also did it I actually felt like the video became incomprehensible xD x4 too much
Agree with the snake eye point. I think infernoid was the only fire deck that use the engine and kept it's identity.
nah, looping decatron 4 times is not identity man
@kawaiicomplex8573 How? Looping decatron put names in grave while breaking a board essentially speeding them up and to have fodder to summon evil and end on flood+feast. What apart of that isn't its identity? You must be trolling.
@@kawaiicomplex8573 I agree with the op on this one, the deck may not play purely like an upgraded version of og infernoid but it still has a unique identity somewhat without just playing legacy support and barely any old cards like naturia/mathmech yeah Konami probably could’ve provided more main deck support but given what we have we can’t do much considering Deca is inherently the only noid that isn’t a garnet and most of them have gotten powercrept to the point grass + reasoning + Monster gate is still the only strat that works for them.
@@gravemind76 if u say so, then both rescue ace and fire king kept their own identity, dont just make it sound like infernoids is the only one
@kawaiicomplex8573 you didn't explain nothing or answer my question. Have you seen the fire King deck list?? You literally only play 3 kirin and the rest be at 1 most times. Counting the spell and trap you play like 10fk cards max. You still dedicated half or more of your deck to infernoid. speed up their strategy while ending on link 4 infernoid and feast. You use the diabelstar stuff to make proxy to fusion summon an infernoid.
We need to make this man play hero on stream
1:13:00 you should ask MBT about the CR Oviraptors he came across in a tournament
Funny that you mention SHS being designed to be “fair” in a Maxx “c” format but the OCG still had to hit them a bunch
I’m so hype for SHS on master duels
The only bad thing is that yugioh became so expensive this year. Fire King could've been a great budget option but the optimal way to play it requires the snake eyes engine which is crazy expensive. Little Night is probably the most expensive staple ever printed, vanquish souls and Centurion are also not cheap to play
Bruh baronne was 120 literally this year
Cap
Yeah.... Ygo is pretty pricey. All my decks are mid cuz I'm just too poor to get the cards to optimize my decks. Lucky fire kings synergizes with tri brigade
31:25 AverTwitchUser the prophet predicting the thrust reprint
These retrospectives are awesome.
1:51 we don’t call em Komoney for nothing
Lmao 31:15 That comment about thrust aged like fine wine. Even tho, it was pretty recent.
28:21 man is Josh so wrong here. Thrust could always be good so long as there is any normal spell in an archetype that either help you push for game or combo, or just some normal trap that also help secure the win or slow down your opponent. Talents is probably the best target but we’d still be playing thrust even if it didn’t exist and in plenty of situations…
Yeah, as a hero player personally I like Thrust a lot more than Talents. Talents in Hero is often times not that strong because Hero doesnt have that amount of extenders that help you continue playing to make the draw worth using and you cant do anything with the monster you stole 99% of the time besides make it tribute fodder for Plasma... thrust going second can give you A hero lives or fusion destiny to push through boards, even grabbing poly/miracle fusion can help
@@Creepy___ I’m also surprised he felt that way because we just had a couple big tournaments this year where unchained was clearly getting a lot of use out of thrust.
I think he's considering the generic usefulness of the Tactics cards, notwithstanding particular decks that synergise with Thrust particularly well.
thrust and talents are only good in certain formats. talents is probably better more often, but they're not always good
Man the start took me back when ishizu tear was still tier 0,good times
Thank goodness the format has gotten good now again after ariseheart ban
55:20 Bookmark
I always watch these videos in 2x so when you go for 2x i am at 4x speed. Somehow i can still understand it xD
That's a wild take for thrust. You do in fact play it to search/set traps going first post-side because the traps you can set are insane (d barrier etc). Floo literally runs 3 thrust in the main so they can search feather storn.
It's not wild at all lmao. Thrust sucks going first which is a massive cost. Setting traps is not that much of an advantage lmao. Meanwhile Tactics just gets three of the best effects imaginable with immediacy if you go first. Talents basically assures your combo works once activated, either securing no more interrupts or drawing into extenders. Thrust doesn't do shit if you go first so its a HUGE deckbuild cost.
if u have a problem with thrust because it can search those cards, then u don't have a problem with thrust, u have a problem with those cards
So I could use this as a generic searcher in lightsworn? Cause they only have light attributes in common except felis and wulf
Wait, now that I'm also watching the 2012 one, there was no Ninja shoutout in this one
Little knight plus elf is going to be scary master duel
One day we’ll get a Baldrake super… one day…
For little knight you can just buy the JP print of the card. As long as you have an official translation of it (Yugioh Neuron) is legal for tournament play.
No, ocg cards are not legal for the TCG
I really want to play Centur-ion but I just can’t justify spending over 600 AUD (400ish usd) on a deck core.
yep
We need a master duel banlist reaction, dlink losing wyvernburster and chaos ruler is huge imo.
Now with all pots at 1 and card of demise banned, and all the hits to floodgates it should be fully unplayable.
Prehitting superheavy means we are getting them next selection pack (hopefully).
And fenrir to one will make it way less playable, also birth to 1 felt weird.
The purrely hits are just expected at this point.
And runick destruction to one, sorry for your loss Josh.
The birth to one is most likely due to many deck start to implement small kashtira package in their deck, usually in auroradon/synchro pile/speedroid/punk deck.
Justice for Wyverburster!
I agree VS needs something more and I have an idea for it that would probably be a bit heavy handed but could do a lot to sure up its issues. I think it needs a vanquish soul normal spell that lets you foolish a VS monster.
Then it needs a level 6 Earth VS that has a special summon condition that requires a VS monster to be added to hand to special summon itself. It would have an ability to special summon a VS monster from grave by revealing a fire and dark monster on a quick effect. The minor effect of it would require revealing an earth monster to move a card your opponent controls to a different column. This would make it so Madlove would have lines that lead to Raizen access when combined with this hypothetical monster or raizen access turn 2 through rock of the vanquisher
This combination of cards would also incentivize people to think twice about throwing Shifter into their list as the standard. It could still be a good side deck card but not a great main deck card
Make take on VS support is maybe a bit broken but they need a continuous spell which says you can declare a attribute and for the rest of the turn a card you show your opponent to activate a VS effect becomes this attribute. It would make jialong a razen searcher with another fire in hand and you get easily the other VS effects live without razen. And a level 6 earth would be great which can special itself as quick effect when you only control VS monster or rock and for two earth it could banish or maybe take control of a monster in its column.
It would also helps if the counter trap would be a real judgment and not only on targeting effects
make it a field spell and rota as well (:@@alexanderpech7302
If this year didn't make me wanna play yugioh nothing will. Goodbye old friend.
I stand by Ariseheart being the most healthy unhealthy card printed this year. Dude made Lance and Book of Moon viable while invalidating Tear and Dark World while making cool rogue stuff like Traptrix and Ninjas real locals decks.
Arise-Heart is a misunderstood hero!
Tearlaments Strongest no more 😢
Thrust can search Feather Storm also which means if you stopped my play in my Harpie deck I'm just gonna turn skip you next turn but we can pretend that Talents hit is more valuable than Thrust for now :)))))
(D Barrier, EEV, Pot cards, etc too)
Galaxy eyes having a 60 dollar must play card is why it isnt played often. Otherwise it would be far more common. IMO
Is a fact not a opinion bro. I would play it but the fact that you get 3 interruptions at most with such a card as must play card sucks ass
SP little knight should have required two 'S-Force' monsters and not be generic.
this guy believes in his heroes but the never come on time😢
When registering for a local or whatever, everyone asks for the Konami ID.
In the Neuron App however it says Cardgame-ID (previously COSSY-ID) and last time I wanted to use my actual Konami-ID (Username+numbers) they looked at me like an alien.
Why do people then say Konami-ID if it‘s labeled as a Cardgame-ID everywhere else? Confusing af
RITUAL VISA FOR 2024 🗣️🗣️🗣️🗣️
1:59:37
aleister_k didn't get it that much wrong did he💀
Banlist reaction when 😂
The reason why Photon Galaxy is never seen is because no one wants to look into the deck. We barley have representation as it is. The way you reacted to the deck’s support here makes it seem like it’s bad when it’s actually one of the better rogue decks. I don’t think it’s overly insane or anything it is solid but not broken
There's a shit ton of cards and decks that can do well at a locals level, and thats all you really need if you don't play beyond that
@@luigifan4585 yes, I agree but my point to Josh is that Photon Galaxy specifically isn’t bad as it was implied. The deck also being difficult to play doesn’t help it’s case either for being looked into as a possible strategy
Photon Lord being a $60 card killed any chance of people caring on Jumper's release. People aren't sinking $120+ on a rogue deck unless they're absolutely enamored with it or it has real competitive chops. It's why Satellarknight had almost zero tinkering as well despite being a pretty cool deck. If Bunbukus were $50 a pop no one would invest any time or interest in the upcoming Majespecter support unless it shows up as a real meta threat.
@@firelizardrykoI think what Josh knows is that photon galaxy and other rogue decks struggle a lot against tier1/2 meta decks which can do the same and/or more while using way less resources and having a way to recover after major interruptions. Rogue strategies biggest win condition is that the opponent doesn’t know what they do.
@@CeltyST96 I mean I could argue the same for those decks against rogue. Let's be honest it's mainly who goes first that realistically decides how a best of 3 goes. If Photon Galaxy gets Blast Dragon against Unchained, Ace, Fire King, and Lab for example they are cooked
2023 was a great year dropped Yu-Gi-Oh for other tcgs n found both are so much cheaper n better card art. Fingers crossed yugi follows other tcgs price wise cos that all thats holding the game back from being so good
1:11:54 Monk of the Tenyi?
The pure deck ceases to function at all, if the Monk couldn't be used as Link Material (not to mention that this clause would probably turn him into an Effect monster by technicality, which would make his design completely nonsensical) and Swordsoul - the only relevant Wyrm good-stuff deck - doesn't care about Link climbing.
Tearformat was a good format
For the minority of the playerbase
tearlaments strongest!
2:34 people actually lose to that deck. I never lost to that deck. 😅😅😅 I beat that deck to often. Such a weak deck. 😅😅😅
Just a question: do you find the prizing of big tournaments to be fair compared to other popular tcg? I found concerning the prizing of side events based on a point system, in which u can't even win booster packs. And overall winning enough point to get a playmat you could have bought with basically the same price of a side event entry fee i found it shameful. And guys.. 45 euros for 2600 ish people in bologna.. and you win a printed card that has value only on the secondary market and a nintendo switch...come on.
As much as I like AGOV, I also really hate it because it kind of ruins Yugioh. You have to be rich just to play any of the up coming competitive decks, and has caused a lot of toxicity among the player base. Showing that a lot of competitive players have disdain for budget players.
Sadly I've heard the dino top was a cheater. Dude would chain a spell to dark ruler and then use lars to negate dark ruler
That sounds legal as long as Lars is a quick effect that targets and negates that targeted card
@@chuchojuarez95lars doesn‘t work like that tho
@bidoof5922 I suppose so
I'll have to read the card carefully next time to see what I'm missing
@@chuchojuarez95 it is a when effect and it is when your opponent activates a card or you can't chain to your own effects
@@DeadflandersYGO thanks!
1:13:50 of course if it isnt hyper meta, omni-negates, 4500 atk and lets you draw 5 cards everytime breathe on your opponent it sucks🙃, these competitive players need to learn how to have fun 😅😅😂.
Well, I miss kit …
1:48:14
Yo Nouvelles is actually not that bad ! In the ritual festival in MD, I did so many OTK turn 2 through the opponent board WITH THE LOANER DECK, it dodges targetting very well and can swarm the board while removing the opponents' ones... But yeah player on Master Duel don't play very well xD
Still not a meta threat but has some potential, I like the deck !
Brings a whole new meaning to "TIME TO COOK"
Ban the triple tactic cards
No MD banlist reaction for the last 2023 video?
A bit sad, Well, it's okay i guess.
Enjoy your holiday pal
He reacted on it on stream, I guess wait for a bit for editor to finish with it.
prismatic ultimate. QCR looks tacky af.
I think/hope SP little knight will/should get banned one day. Hopefully not directly after I buy one. But I'm definitely waiting it out before I shill out over one hundred dollars on one little card.
They probably won't ban it until a reprint so it will be cheaper at that point.
His hair hurts me
thelawygo is a 2head sometimes
The last year before Yu-Gi-Oh became "vomit out your whole deck turn 1"
?
People tend to overreact towards Tears when there's really nothing special about its end goal. It's still your average "setup a board now to interact later" archetype, but it just does so with more steps in order to get there. Much like how Pendulums are, but then again why would you play Pendulums if you can play Dragon Link, but I digress. If people can manage to look at that fact, then Tears (and only Tears itself) wouldn't be a problem. I still believe that it's the Ishizu cards that are the main culprit, the one who made things problematic, though.
In hindsight, maybe this is just another proof that Yu-Gi-Oh players really just love taking the path of least resistance, but that's just a speculation.
Tear operates on an axis that's very difficult to deal with while being supremely frustrating to play against if you're not playing a deck that somehow benefits from the mutual mills. If it were a normal combo deck people wouldn't care. But it's a combo deck that plays entirely in the GY and deck, has access to frustrating generics, performs the cardinal sin of touching the opponent's deck (fuck Runick too btw), and has no concept of going neutral or negative in card advantage.
I'm glad it's dead and I hope it never comes back.
By that logic then Ishizu Tear is no different whatsoever, still just "set up board to interact later". The big difference Tear make is that it's the only deck in the game that can make that board during your opponent first turn, aka turn 0, and only Tear can do that, Ishizu doesn't do shit, they only make it faster.
There isn't a single relevant deck other than Tear that uses Ishizu, it's a mid af engine that only deemed as "problem" solely because of Tear, and even without it Tear already dorminated the format, just look at YCS Minneapolis 2022 and see, Ishizu is only a little push to make it T0.
Compared it to actual good engine like Diabellestar/Snake-Eyes engine, which made so many different decks viable and top tier, decks that never seen competitive play before now suddenly become successful, and Ishizu is garbage in comparison.
Danger Tear before the Ishizu cards came out was pretty based. But let’s be real anything that results in a one card mill 8 is a mistake.
@@lhv2k "actual good engine"
what constitutes an engine being "good"? Versatility? Splashability? "Fairness", with respect to all players "feelings", regardless of how much of a pointless endeavor that might be?
"there isn't a single relevant deck other than Tear that uses Ishizu"
It really isn't that difficult to put two and two together in all honesty.
@@geek593 why should you be considerate in a competitive setting?
I would rather play Kash format 10/10 times then play Tear format. I absolutely hate Tear as a deck design
josh when literaly every deck in modern yugioh has a one card full combo: meh whatever
Also josh when a pend monster is a one card starter: AHHHHHHHHH
I get it he doesnt like pends but his hate is honestly super toxic to put it lightly
FIRST LETSGO
People still do this?
@@WilliamGranathno need to hate on what makes people happy. Congratulations Adam on getting first!
@@ryanstrickler4873 I'm not hating just befuddled that people still do this whatever this means
Tear format sucked
I saw like five comments in the chat saying "we lost half our locals during tear format" and same here. and some of those people leave for good
Tier zero formats in general defeat the entire purpose of a trading card game imo.
@@samuelheddle Mine never recovered. The only people left are the competitive tournament grinders and their other haunt is closing shop because they can't sustain their business.
I don’t get the point in react videos, just make your own content