Heads Up Display (HUD Script Breakdown)

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  • Опубликовано: 19 сен 2024

Комментарии • 12

  • @Silver-qt3nb
    @Silver-qt3nb 3 года назад +2

    When I get horizons im so making an iron man place

    • @Vidyuu
      @Vidyuu  3 года назад

      That sounds amazing!! :D
      In our world, we were low on capacity, so we only used a single text object… But if you had a bunch of text objects inside of a single shell, you could make an awesome interface with tons of cool data! :-)

  • @jordanmarcotte1555
    @jordanmarcotte1555 3 года назад +1

    HUD! Aweeee yeaaaa🥳

    • @Vidyuu
      @Vidyuu  3 года назад +1

      It’s the beginning of a new era! :-)

  • @cantjimout25
    @cantjimout25 3 года назад +1

    This is amazing :o

    • @Vidyuu
      @Vidyuu  3 года назад +1

      Thank you so much! You’ll have to come by the 3D Maze Volcano sometime and check it out! 😁

    • @cantjimout25
      @cantjimout25 3 года назад +1

      @@Vidyuu Definitely!

  • @ryanfangmann
    @ryanfangmann 2 года назад

    Ive downloaded one of your asset worlds before, and there's a timer that has milliseconds and seconds that you can start, pause, and reset. How would you make a HUD that displays the timer when the start button is pressed and disappears when the reset button is pressed?

  • @scifiguy
    @scifiguy 3 года назад +1

    Is it possible to create a user-scoped variable that persists between login sessions?

    • @Vidyuu
      @Vidyuu  3 года назад

      Definitely! :)
      This video should help you get started 😁
      Script Tutorial: Multipart Game Hub (Facebook Horizon)
      ruclips.net/video/u8VO0lVADCU/видео.html