omfg dude the last priest triggered me so hard.. so many fucking missplays, drawing last , bad ordering, i counted atleast 5 cases.. how the f did he even get legend is mind boggling..
Well, but he's right, because dragonpriest is easier to play than jdruid, doesn't matter, if jdruid have the infinite on his side, its still harder than dragonpriest.
Objectively he's right. Jade Druid might be a very unhealthy deck that is making the meta a Jade-Pirate-Anti-pirate trinity, is limiting the design space, and might make the next meta irrelevant; but it does take more skill to play than Dragon Priest. Dragon Priest is - mainly - just "play on curve, discover the answer, use Brann Properly". Jade has a few more decision making involved, including how to use your choose ones, when and how to use your Auctioneers and Faendral, when to remove and when to try to make a board, when to go infinite and when to just tempo out. It's been said for nearly a month now that Dragon Priest is not very well-liked by Legend players because the skill cap on it is very low and after a certain point it makes very little difference who's playing it. Jade Druid is not superhard to play or anything of the sort; but at the very least it does take more decision making than Dragon Priest.
DragonPriest is all about DrakonidOP you see that at best in a mirror match, which is decided by who gets more value out Netherspite and DrakOP. And because his card is a powerhouse of a card this is really my most hated card in the game. I hate DrakOP more than Jade Idol. Jade Idol is strong, but not OP (only a hardcounter versus fatique/mill), every deck with other win-conditions (eg. nzoth) than fatique will win, if you are able to pressure them. Thats why i assume that's with the introduce of quests Jdruid will fall out of favor (due to loss of Brann/Azuredrake).
Very impressive decklist you got there. 31 cards and all.
32.
00:18 "with innervate i like to mulligan everything to find some bigger things" ;)
I'm gonna try this deck minus the two Druid of claws and add two defenders of argus
he's playing the meme deck
Auto-Subs turn Gul'Dan into Cool Dad
Also anyone else find it weird that Spellpower+Fandral turns Wraith into 5 damage not 6?
your hair is pink wtf?
D R A W L
Kripp: bom-ber
omfg dude the last priest triggered me so hard.. so many fucking missplays, drawing last , bad ordering, i counted atleast 5 cases.. how the f did he even get legend is mind boggling..
Best joke 2017
Dragon Priest is dull easy to play and Jade Druid is harder and more fun
Strife should start doing stand up comedy
Well, but he's right, because dragonpriest is easier to play than jdruid, doesn't matter, if jdruid have the infinite on his side, its still harder than dragonpriest.
Objectively he's right. Jade Druid might be a very unhealthy deck that is making the meta a Jade-Pirate-Anti-pirate trinity, is limiting the design space, and might make the next meta irrelevant; but it does take more skill to play than Dragon Priest.
Dragon Priest is - mainly - just "play on curve, discover the answer, use Brann Properly". Jade has a few more decision making involved, including how to use your choose ones, when and how to use your Auctioneers and Faendral, when to remove and when to try to make a board, when to go infinite and when to just tempo out.
It's been said for nearly a month now that Dragon Priest is not very well-liked by Legend players because the skill cap on it is very low and after a certain point it makes very little difference who's playing it. Jade Druid is not superhard to play or anything of the sort; but at the very least it does take more decision making than Dragon Priest.
DragonPriest is all about DrakonidOP you see that at best in a mirror match, which is decided by who gets more value out Netherspite and DrakOP. And because his card is a powerhouse of a card this is really my most hated card in the game. I hate DrakOP more than Jade Idol.
Jade Idol is strong, but not OP (only a hardcounter versus fatique/mill), every deck with other win-conditions (eg. nzoth) than fatique will win, if you are able to pressure them. Thats why i assume that's with the introduce of quests Jdruid will fall out of favor (due to loss of Brann/Azuredrake).
Yeah, they're both boring.
Jade Druid is not making it a trinity. An aggro deck that is so powerful that it beats traditional counters to aggro is the problem.
first?