Maulotaur vs D'Sparil - HERETIC Monster Infighting - Full HD

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  • Опубликовано: 13 сен 2024
  • #doom #monsterbattles #cinematic #bossbatle #60fps #zdoom
    QUAKE 4 battle playlist
    • MONSTER BATTLE - QUAKE 4
    DOOM 3 battles playlist
    • MONSTER BATTLE - DOOM 3
    American McGee Alice battle playlist
    • MONSTER BATTLE - ALICE
    Projects in which I am involved:
    American Mcgee Alice - Dreamland

Комментарии • 29

  • @SkitzTGPG
    @SkitzTGPG 3 месяца назад +6

    Jaw hit the floor on the draw. Awesome stuff man

  • @thetayz72
    @thetayz72 3 месяца назад +2

    This game had some pretty badass sprite work. That lightning effect surrounding the staff is pretty cool

  • @klunsf
    @klunsf 3 месяца назад +5

    Is there a reason the Maulotaurs don't charge until 5:44? They charged me all the damn time in the game

    • @jarnopalokari3702
      @jarnopalokari3702 2 месяца назад

      it happens after the chaos serpent dies, no idea why

  • @a.orobas
    @a.orobas 3 месяца назад +3

    в начале надо было поставить музыку из шоу Бенни Хилла🤣👍

    • @DeVoR-ONE
      @DeVoR-ONE  3 месяца назад +1

      Надо подумать будет над такими преколами :)

    • @a.orobas
      @a.orobas 3 месяца назад

      @@DeVoR-ONE 🤣🤣🤣

  • @joeschmo622
    @joeschmo622 3 месяца назад +1

    Music sounded like The Crystal Method. 😂😂😂

    • @BenAkenobi
      @BenAkenobi 3 месяца назад +2

      Quake III Arena music, Sonic Mayhem

  • @Boneripper16
    @Boneripper16 3 месяца назад +2

    D'Sparil magic bolt does no damage against Maulotaur

  • @TheUnTrustable0
    @TheUnTrustable0 3 месяца назад +1

    The hardcoded version of both bosses has been used, right?
    Sadly the spawned bishops aren't helping D' Sparil :P
    Nice Need For Speed music ;) Or that is what i think it was. ;)
    Good fight by the way.

    • @GraveUypo
      @GraveUypo 3 месяца назад +1

      it's probably done by using thing_hate, and since the minions don't inherit the TID by default, they don't hate or get hated by the minotaurs

    • @TheUnTrustable0
      @TheUnTrustable0 3 месяца назад

      @@GraveUypo True

    • @DeVoR-ONE
      @DeVoR-ONE  3 месяца назад

      music from QUAKE 3, Front Line Assembly - Deathmatch

  • @Goldeneye007Masters
    @Goldeneye007Masters 3 месяца назад +2

    Technically D'sparil won if just because his minions survived. Vs heresiarch next. You should redo this battle in Reconquest of doom and see how different the results may end up, plus we get to see the HP on each creature as it goes down.

  • @Mr_chicken77
    @Mr_chicken77 3 месяца назад

    Can you do complex clusterfuck doom mod?

    • @DeVoR-ONE
      @DeVoR-ONE  3 месяца назад +1

      I'm just a beginner modder. But I will try to improve my skills!

  • @SheylaFireCrow
    @SheylaFireCrow 22 дня назад

    A NU STOY, SUKA!!!!!!!)

  • @user-mh9dd8kp1h
    @user-mh9dd8kp1h 3 месяца назад

    Maulotaur does not charge when D'Sparil is riding?

    • @DeVoR-ONE
      @DeVoR-ONE  3 месяца назад

      For some reason, yes.

    • @TheUnTrustable0
      @TheUnTrustable0 3 месяца назад

      I dug out the hardcode of the Maulotaur a couple years ago, and as far as i remember it..still....i believed it was a brief percentage of chance that he charged.
      ....
      yes, it has a 25% to either hamer-air-attack, or hamer-ground-attack or charge.
      I do not use the hardcode version of the Maulotaur, so i created a decorate version somewhere late 2019.
      The code has changed in a more structure way of programming during the years, but this is an old version.. works fine too.
      // Maulotaur (minotaur) credits to UnTrustable
      Actor Maulotaur 21132
      {
      //$CATEGORY Heretic
      Health 3000
      Radius 28
      Height 100
      Speed 16
      Mass 800
      PainChance 25
      MeleeDamage 7
      Dropitem "Megasphere" 51 // ArtiSuperHealth
      Dropitem "BoxofRockets" 84 // PhoenixRodAmmo
      Monster
      +Solid
      +Shootable
      +Countkill
      +Dropoff
      +Floorclip
      +Boss
      // +Pushwall
      +NORADIUSDMG
      +DONTMORPH
      +Notarget
      +Canpass // originally not set by Maulotaur
      seeSound "Minotaur/See"
      PainSound "Minotaur/Pain"
      DeathSound "Minotaur/Death"
      ActiveSound "Minotaur/Active"
      MeleeSound "Minotaur/Attack3"
      Obituary "%o was killed by a Maulotaur."
      HitObituary "%o was Pulped by a Maulotaur."
      States
      {
      Spawn:
      MNTR AB 10 A_Look
      Loop
      See:
      MNTR ABCD 5 A_Chase
      Loop
      Melee:
      MNTR Y 4 bright A_FaceTarget
      MNTR Z 9 bright A_CustomMissile("HammerAttackAir", 32, 0, 0)
      Goto see
      Missile:
      MNTR V 10 bright A_FaceTarget
      MNTR V 0 A_Jump (64, 4) // choice is quatre, if jump attack is slide or groundattack
      MNTR W 7 bright
      //Air Attack:
      MNTR Y 4 bright A_FaceTarget
      MNTR Z 9 bright A_CustomMissile("HammerAttackFloor", 32, 0, 0)
      Goto See
      MNTR V 10 A_Jump (64,3) // choice is quatro, if jump attack is Ground attack
      //Slide Attack:
      MNTR V 0 A_FaceTarget
      MNTR U 2 bright A_SkullAttack
      goto missile+7
      //Ground Attack
      MNTR X 12 bright A_CustomMissile("HammerAttackAir", 0, 0, 0)
      MNTR W 7 bright
      Goto see
      Pain:
      MNTR E 3
      MNTR E 6 A_Pain
      Goto See
      Death:
      MNTR F 6
      MNTR G 5
      MNTR H 6 A_Scream
      MNTR I 5
      MNTR J 6
      MNTR K 5
      MNTR L 6
      MNTR M 5 A_NoBlocking
      MNTR N 6
      MNTR O 5
      MNTR P 6
      MNTR Q 5
      MNTR R 6
      MNTR S 5
      MNTR T -1 A_BossDeath
      Stop
      Crash:
      Stop
      XDeath:
      Stop
      Raise:
      MNTR SRQPONMLKJIH 6
      MNTR GF 8
      Goto See
      }
      }

  • @maddal1705
    @maddal1705 3 месяца назад

    how do you even get two get monsters to fight each other like that?

    • @TheUnTrustable0
      @TheUnTrustable0 3 месяца назад

      Easy. Add script to hatething or thinghate each other.
      The thinghate did not work on the disciples...(minions)
      In my Monster Arena of Doom (MAD2) project they DO...but i halted that project for awhile.
      Should continue any day.

    • @GraveUypo
      @GraveUypo 3 месяца назад +1

      @@TheUnTrustable0 you can edit the monster so the minions that they spawn inherit their TID, and then the minions will attack too

    • @TheUnTrustable0
      @TheUnTrustable0 3 месяца назад

      @@GraveUypo True on that too.

  • @craigdevlin6719
    @craigdevlin6719 3 месяца назад

    Not really a fair fight. D'Sparil and Serpeant Vs Maulotaur hmmm

    • @craigdevlin6719
      @craigdevlin6719 3 месяца назад +1

      For the first fight anyway lol

    • @jarnopalokari3702
      @jarnopalokari3702 2 месяца назад

      but, strangely 2000 HP d'sparil+serpent defeats 2x3000 HP maulotaur