Maulotaur vs D'Sparil - HERETIC Monster Infighting - Full HD
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- Опубликовано: 13 сен 2024
- #doom #monsterbattles #cinematic #bossbatle #60fps #zdoom
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Projects in which I am involved:
American Mcgee Alice - Dreamland
Jaw hit the floor on the draw. Awesome stuff man
This game had some pretty badass sprite work. That lightning effect surrounding the staff is pretty cool
Is there a reason the Maulotaurs don't charge until 5:44? They charged me all the damn time in the game
it happens after the chaos serpent dies, no idea why
в начале надо было поставить музыку из шоу Бенни Хилла🤣👍
Надо подумать будет над такими преколами :)
@@DeVoR-ONE 🤣🤣🤣
Music sounded like The Crystal Method. 😂😂😂
Quake III Arena music, Sonic Mayhem
D'Sparil magic bolt does no damage against Maulotaur
The hardcoded version of both bosses has been used, right?
Sadly the spawned bishops aren't helping D' Sparil :P
Nice Need For Speed music ;) Or that is what i think it was. ;)
Good fight by the way.
it's probably done by using thing_hate, and since the minions don't inherit the TID by default, they don't hate or get hated by the minotaurs
@@GraveUypo True
music from QUAKE 3, Front Line Assembly - Deathmatch
Technically D'sparil won if just because his minions survived. Vs heresiarch next. You should redo this battle in Reconquest of doom and see how different the results may end up, plus we get to see the HP on each creature as it goes down.
Can you do complex clusterfuck doom mod?
I'm just a beginner modder. But I will try to improve my skills!
A NU STOY, SUKA!!!!!!!)
Maulotaur does not charge when D'Sparil is riding?
For some reason, yes.
I dug out the hardcode of the Maulotaur a couple years ago, and as far as i remember it..still....i believed it was a brief percentage of chance that he charged.
....
yes, it has a 25% to either hamer-air-attack, or hamer-ground-attack or charge.
I do not use the hardcode version of the Maulotaur, so i created a decorate version somewhere late 2019.
The code has changed in a more structure way of programming during the years, but this is an old version.. works fine too.
// Maulotaur (minotaur) credits to UnTrustable
Actor Maulotaur 21132
{
//$CATEGORY Heretic
Health 3000
Radius 28
Height 100
Speed 16
Mass 800
PainChance 25
MeleeDamage 7
Dropitem "Megasphere" 51 // ArtiSuperHealth
Dropitem "BoxofRockets" 84 // PhoenixRodAmmo
Monster
+Solid
+Shootable
+Countkill
+Dropoff
+Floorclip
+Boss
// +Pushwall
+NORADIUSDMG
+DONTMORPH
+Notarget
+Canpass // originally not set by Maulotaur
seeSound "Minotaur/See"
PainSound "Minotaur/Pain"
DeathSound "Minotaur/Death"
ActiveSound "Minotaur/Active"
MeleeSound "Minotaur/Attack3"
Obituary "%o was killed by a Maulotaur."
HitObituary "%o was Pulped by a Maulotaur."
States
{
Spawn:
MNTR AB 10 A_Look
Loop
See:
MNTR ABCD 5 A_Chase
Loop
Melee:
MNTR Y 4 bright A_FaceTarget
MNTR Z 9 bright A_CustomMissile("HammerAttackAir", 32, 0, 0)
Goto see
Missile:
MNTR V 10 bright A_FaceTarget
MNTR V 0 A_Jump (64, 4) // choice is quatre, if jump attack is slide or groundattack
MNTR W 7 bright
//Air Attack:
MNTR Y 4 bright A_FaceTarget
MNTR Z 9 bright A_CustomMissile("HammerAttackFloor", 32, 0, 0)
Goto See
MNTR V 10 A_Jump (64,3) // choice is quatro, if jump attack is Ground attack
//Slide Attack:
MNTR V 0 A_FaceTarget
MNTR U 2 bright A_SkullAttack
goto missile+7
//Ground Attack
MNTR X 12 bright A_CustomMissile("HammerAttackAir", 0, 0, 0)
MNTR W 7 bright
Goto see
Pain:
MNTR E 3
MNTR E 6 A_Pain
Goto See
Death:
MNTR F 6
MNTR G 5
MNTR H 6 A_Scream
MNTR I 5
MNTR J 6
MNTR K 5
MNTR L 6
MNTR M 5 A_NoBlocking
MNTR N 6
MNTR O 5
MNTR P 6
MNTR Q 5
MNTR R 6
MNTR S 5
MNTR T -1 A_BossDeath
Stop
Crash:
Stop
XDeath:
Stop
Raise:
MNTR SRQPONMLKJIH 6
MNTR GF 8
Goto See
}
}
how do you even get two get monsters to fight each other like that?
Easy. Add script to hatething or thinghate each other.
The thinghate did not work on the disciples...(minions)
In my Monster Arena of Doom (MAD2) project they DO...but i halted that project for awhile.
Should continue any day.
@@TheUnTrustable0 you can edit the monster so the minions that they spawn inherit their TID, and then the minions will attack too
@@GraveUypo True on that too.
Not really a fair fight. D'Sparil and Serpeant Vs Maulotaur hmmm
For the first fight anyway lol
but, strangely 2000 HP d'sparil+serpent defeats 2x3000 HP maulotaur