Thanks you so much. The official post on steam doesn’t tell you in good detail at the end and I miss understood what to copy. You’re a life saver. Restarting from the beginning would suck because this game demo is pretty long. I should have went straight to a RUclips video from the start. Text tutorials are so annoying.
Just in case: For the demo file transfer - If you’ve started the game before following the steps here, and if an autosave was generated on first “new game”, after transferring all of the files, you may need to delete the autosave, then disconnect from the internet, then run the game. The cloud save function seemed to keep adding the unwanted save file.
@@jhonnyhernandez569nah. Atlus, and japanese developers in general can't optimize their games for shit. It's the same deal with Koei Tecmo, From Software, Square and Atlus. They forget basic stuff like good antialising or anisotropic filtering like if they forgot their keys at home
Only issue is that while its good... unless an update I didn't know fixed it... FPS TANKS near the three headed statue but if you look away from the large crowds of people, FPS is normally 40 to 45 FPS on Steam Deck, I use 75% Resolution scaling with Graphics on normal and mess with the LOD and Shadow settings bringing them down to help with performance more.
Same problem. In my case what seems to be causing it is Decky's 'Pause Games' plug in. Sound works before I pause a game, but won't reactivate once I unpause. Have to restart the game.
@@lucasguimaraes3029 Not sure I went back to trying to finish a game I was working on before diving full into Metaphor lol. I think it was 16:9 for me on the UI but I don't mind that too much.
Honestly don't think the mods meeded just run the game at 100% render scale the town runs at 27-30fps and when you get into dungeons just up your frame rate slider to 45fps.
Meh people are overblowing the issue just run the game at 100% render scale the town runs at a relatively stable 27-30 fps the actual gameplay segments in the world or dungeons runs a lot better I don't think this mod is needed
You nailed it. This is like answer book to all of my problems in one package. Thanks again!
haha, happy to help
@@SteamDeckGamingdo u need to buy the game first just to do this
Thanks you so much. The official post on steam doesn’t tell you in good detail at the end and I miss understood what to copy. You’re a life saver. Restarting from the beginning would suck because this game demo is pretty long. I should have went straight to a RUclips video from the start. Text tutorials are so annoying.
Thank you for the demo save transfer step by step! I was worried about that but your steps worked perfectly
Did you use the script or manual out of interest?
@@SteamDeckGamingmanual
Just in case: For the demo file transfer - If you’ve started the game before following the steps here, and if an autosave was generated on first “new game”, after transferring all of the files, you may need to delete the autosave, then disconnect from the internet, then run the game. The cloud save function seemed to keep adding the unwanted save file.
This might be the best persona related video of all time.
Atlus not optimizing this game is a travesty
the problem is DEnuvo anticheat system
@@jhonnyhernandez569 this game not have Denuvo
@@jhonnyhernandez569nah. Atlus, and japanese developers in general can't optimize their games for shit. It's the same deal with Koei Tecmo, From Software, Square and Atlus. They forget basic stuff like good antialising or anisotropic filtering like if they forgot their keys at home
@@jhonnyhernandez569thats why you get a backup. Its already cracked
@@jhonnyhernandez569 which ATLUS chose to use.
Thank you, that'll sure come in handy
thanks, it worked well to have 4/3 aspect ratio on my crt pc :)
Thanks so much for this!
Only issue is that while its good... unless an update I didn't know fixed it... FPS TANKS near the three headed statue but if you look away from the large crowds of people, FPS is normally 40 to 45 FPS on Steam Deck, I use 75% Resolution scaling with Graphics on normal and mess with the LOD and Shadow settings bringing them down to help with performance more.
Will this mess with achievements?
Thanks for the help, bud!
Help so much thxx
Does it reduce the fps drop in the cities? How is in brilehaven? It drops terriblt there
no
The save thing didn’t work for me. It broke
My game. I can’t get pass naming my character now without it freezing
Just applied this and it work d, except I have no sound now. Any fix?
Same problem. In my case what seems to be causing it is Decky's 'Pause Games' plug in. Sound works before I pause a game, but won't reactivate once I unpause. Have to restart the game.
I have the issue without the kids too. I don’t have that plugin either. Hmm. Super weird
Atlus still not fixing this is wild with the demo saves
Can you still earn achievements with the mod enabled?
yes
Just a heads up but version 0.8.2 of the mod gets flagged as a Trojan on windows (for me at least) but not version 0.8.1.
Thanks I use this mod as well but the only downside so far is the menu doesn't display quite correctly when this mod is applied.
Nevermind the patch notes in v0.8.1 sound like it might fix that.
I was going to say I didn’t see any issues except it’s a little brighter than usual.
@@SteamDeckGaming Yea once you didn't mention any menu issue I decided to look at patch log. I just installed 0.7.9 yesterday Love this fix!
@@JamesBantzis that the best one? I’m using 0.8.2 and there are some issues with the ui being 16:9 while the gameplay is 16:10
@@lucasguimaraes3029 Not sure I went back to trying to finish a game I was working on before diving full into Metaphor lol. I think it was 16:9 for me on the UI but I don't mind that too much.
Thanks for this! Does this work for quack Metaphor ReFantazio through Lutris?
should do
Am I supposed to put that command in the launch option?
Does this fix the pixelated portraits and UI issues ?
which settings helped with performance? just getting rid of the run blur?
Using our original settings but with the mod. However with the mod we could also run at 100% res scale more happily
After the fix what settings you running bro
I show them in the video
Actually there was an update adding AA so they changed, just need 100% now with fxaa enabled
Sorry I missed that part lol I'm still getting sub 30 , would having cryo at his recommended settings and 4gb vram be effecting it you think?
is this a different mod compared to the Lyall github one?
looks like the same one
It also adds antialiasing or not?
Unfortunately not
Does this process help the game to retain save states in general? My version will not save at all and I was hoping this fix would help that problem
Not seen a save game issue. I would back up your save game folder and reinstall.
Honestly don't think the mods meeded just run the game at 100% render scale the town runs at 27-30fps and when you get into dungeons just up your frame rate slider to 45fps.
This is dumb advice. Who on earth is going to want to keep switching frames everytime they go from a town to a dungeon? Lmao
@@MarluxiaX2 it's very quick and easy to do literally 3 seconds
getting a near 40fps lock everywhere is preferable. plus 16:10 using the full display.
That Ally X looking more appealing with all these tweaks being necessary
windows handhelds.... blasphemy..... XD
@@papasears1982 windows looking more appealing with all these companies anti-cheat 🤷🏽
Meh people are overblowing the issue just run the game at 100% render scale the town runs at a relatively stable 27-30 fps the actual gameplay segments in the world or dungeons runs a lot better I don't think this mod is needed
@@Spencerwalker21 I don’t plan on getting an Ally X yet but maybe for monster hunter wilds
@@joshuawalker7038 I just can't windows on handhelds is kind of trash still
they didn't optimize this ps3 looking garbage lol
The save thing didn’t work for me. It broke
My game. I can’t get pass naming my character now without it freezing