Entitlement to other indies work is also something the game dev scene doesn't need. I may release this thing out one day on the marketplace, but not for free. But then we are talking about a commercial product that needs to be up to a standard that this shader definitely was not.
@@DLPSDEV While it’s understandable that you want to maintain control over your work and potentially release it as a paid product, the game development community thrives on collaboration and knowledge sharing. By withholding your shader, you miss out on valuable feedback, exposure, and the opportunity to build credibility within the community. Releasing a rough version or a limited free version could foster improvements, while still allowing you to monetize a polished release later. Collaboration isn’t entitlement, it’s a way to strengthen both the individual and the collective, and sharing can ultimately enhance your future commercial success if that’s what you’re going for…
Looks perfect
It almost is, the performance can be a little spotty, but otherwise it is good
are u releasing to public or marketplace?
Why haven’t you released any information regarding how people can access this?
Because I never released it.
@@DLPSDEV So you just assumed that this wouldn’t be useful to anybody but yourself? That’s exactly what the game dev society doesn’t need.
Entitlement to other indies work is also something the game dev scene doesn't need. I may release this thing out one day on the marketplace, but not for free. But then we are talking about a commercial product that needs to be up to a standard that this shader definitely was not.
@@DLPSDEV While it’s understandable that you want to maintain control over your work and potentially release it as a paid product, the game development community thrives on collaboration and knowledge sharing. By withholding your shader, you miss out on valuable feedback, exposure, and the opportunity to build credibility within the community. Releasing a rough version or a limited free version could foster improvements, while still allowing you to monetize a polished release later. Collaboration isn’t entitlement, it’s a way to strengthen both the individual and the collective, and sharing can ultimately enhance your future commercial success if that’s what you’re going for…