Just found this, been one tricking Eve for a while, this is a really good guide for anyone looking to pick her up/learn her a bit better, keep up the good work man!
@@Adamoose Predator for keystone choice is worth a mention imo, you should try it out yourself. You W and Predator, if the target flashes, you have an easy time to catch up and proc it still and it still has a damage component though not as much as Electrocute probably. Makes pre-6 ganks much more easier to get mileage out of and helps post-6 too. On an unrelated note, the part where you are talking about Evelynn's weaknesses with a montage of dying Evelynns in the background gives the vibe of old ads. Black and white screen when talking about their inferior rival products with an unhappy looking guy, followed up by a happy looking guy using their product and having the time of his life.
Another point ppl miss all the time is that the active of rocket belt counts towards the needed attacks for procking electrecute, thus rocket dash -> Q -> E is going to prock electrecute and often one shot the enemy, whithout having to stick around for a spike proc. This can make a huge difference!
as a long time eve player, I know I'm going to get some flak for this but night harvester is actually my choice only because I've been playing her for so long that I was always forced to play her without the extra dash and while I'm sure I could get away with a lot more things on her if I had it, I simply love the extra burst on her from harvester. Also, if you're a completely new eve player consider trying electrocute on her before DH if you're having a hard time with finding the angles to get DH marks. As always, love your videos man. Thanks a lot! Much love moose!
does it have extra burst though? im pretty sure the rocketbelt active does the same damage as night harvester + gives magic pen instead of ability haste
I don't know if you are still responding, but I have a few questions. (Anyone can try and answer, and we can talk about it) So I'll start with my question. Why max e second? All it adds is an extra 100 damage at most, doesn't reduce CD on whiplash, doesn't increase movement speed, Doesn't improve the max health damage, and seems to provide no real bonus over maxing w second. When you max W second, it gives a larger range, longer charm, lower CD (by 4 seconds from rank 1-5), and better MR shred. The extra 10% MR shred would help to counter the lost 100 damage anyway, by adding it to the max health damage from E, so while squishy targets might not suffer as much, the extra charm time deals with that issue anyway. If you aren't getting the charm off, I suppose that makes a little more sense, but even then, the reduced CD would help for Team fights I feel. One important thing I feel you did miss is the fact that the initial cast of hate spike actually has larger range than the limits of her camoflage, allowing you to q before they see you. Combine that with solid timing, and you counter the fact that when allure reaches 2.5 seconds it points in your current direction and you can charm them before it reveals your direction. This is really good if you have people like Ezreal who are waiting for the charm to show you and then they blink away. This leaves them having to take a guess as to which way to go, giving you a charm with them also wasting their escape. The other thing I'd like to point out is that Eve doesn't just scale well, but she is solid against tanks as well, given that her kit has that heavy MR shred combined with the max health damage. These are things I'm willing to discuss, and I'd love to hear back from some of you guys.
i'm trying to learn Evelynn and hte big thing I notice that I ened to work on is clearing my jungle efficiently and quickly. Also, how to handle enemy junglers invading me and stealing my buffs pre-6 T___T. Thanks for this!!! MORE! MORE GUIDES!
Also really recommend predater Eve, she can easily gap close to players who is trying to runaway from the curse charm, overall making it a very consistent charm catcher.
eve is actually surprisingly strong vs certain bruiser jg like ww or xin, as long as she dodge their key cc and kite well. With her w slow + e speed up she can duel them with the Q spam post lvl3, especially lots of jg players playing those champs are pretty new and ezily gets tunnel visioned on eve thinking they win hard early :).
Fucking LMAO as a warwick/eve 2 trick, warwick is literally the most unplayable matchup for eve. You never win the 1v1 regardless of level, even at full build, warwick w reveals you, warwick r forces you to instantly r, warwick e makes him never oneshottable regardless of how fed you are and you cant ever stop him from running into your jungle and stealing all your camps
@@pasarebird02 yup eve wont 1v1 ww unless ahead like 1 major item. She can’t out duel ww if they both land everything…buuuuut, as eve allowing a ww to land everything on u is just massive blunder…ww has two ways to close the gap, R and W, if ww use R to gap close then he basically lose his HP pump once he got low, if ww used his R from far away it’s not hard to dodge. As for ww W active his speed up can be ezily cancelled with any damage, such as eve Q. W+Q proc can cancel WW speed up and slow him for kiting. WW will invade eve jg, but he can’t do full clear at lvl1, as eve if u can spot his pathing just reverse full clear and invade him, 8/10 ww will be starring ur Krugs or empty side while u enjoy his raptors/wolves. The most efficient way for WW to win vs eve is to build momentum when eve is farming, delay eve’s farm, secure early objectives. In late game eve is not gonna duel ww…theres plenty of squishies to one shot lol
@@gx.t4918 If ww uses r, it doesnt matter if you dodge it because he's on top of you with q and e so you have to instantly r out. If he has w on you, you can't use your invis because he can ping your exact location. Warwick can R into you and will lose none of his hp because he's tanky and if your team is there he presses e first. And if warwick plays with his carries, as soon as you try to oneshot one, he's ring at you and you need to run away
@@pasarebird02 it seems u have some misunderstanding on WW R…it’s not a homing missile… it’s very ez to juke a long range R…hence why it’s recommended it’s used at close range or while target is CC’ed…and ww Q is only slightly longer than his AA…I don’t get why eve would stay in near AA range of ww…as long as WW miss his R as a gap closer he can be ezily kited with W slow and E speed up…that’s the whole point…it’s about juking and kiting…I don’t need to R if ww R from max distance, 2 side steps can juke it. If I’m playing ww vs eve, R to gap close is a very dumb move since it means when ur low u lose the only disengage tool/heal tool. As ww u should gap close by running into eve while dodge her Q to maintain ur W passive speed until in AA range. I would even hold on to my Q to attach follow up on eve’s enhanced E displacement to things like minions or jg camps to avoid getting kited…without R ww’s extra heal passive would be useless unless he saves E to avoid getting executed by eve R…so I would never R into an eve unless she’s like 200hp which causes me to run like a race car. Have u rlly played this match up?
@@gx.t4918 I main Warwick, I have 600k mastery. I also have 200k mastery Eve. When you see evelynn, because of her invis range and your r range, if you immediately ult in her direction, she cannot sidestep it without protobelt, flash or ult unless you horribly miss, and even if you do miss, you are in q range which means the evelynn still has to flash or r out, or she's getting e qd and ran down. Also, warwicks q range is significantly bigger than his aa range, and when warwick is on top of eve, you're not getting away, regardless of your w and e ms.
@@Adamoose oh thank god I'm not crazy LMFAO. I was worried I failed as an Eve main lol. What's possible is that you flash during the cast animation but the spike comes out from where you cast it before you flashed.
Is it true evelynn falls off hard in high elos to the point where she is a troll pick? I see a lot of eve players saying that but then again I see players like selfmade use her and do great.
im not into high elos, but i am an eve main tho and my honest opinion about this is a kinda of a Yes. If she gets to much pressure, like invades, or early camps steals, and your team isnt 100% cooperative with you, she will fall so hard. I dont wanna say she become a troll pick but since in high elo a lot of stuffs likely happens in early game as well, she cant very much deal with em like other jgls do. Considering that she is basically countered by a 75 gold item (Control Ward) even after her level 6 if she doesnt have that "Sneaky privilege" its easy to predict her, and it also put pressure on her. In a way She's kinda of egoistic, which means that you HAVE to be a minimum fed to not fall back, otherwise most jgls can easily outscales you in damage realistically speakin. If it happens that Eve is at a disadvantage most of the time she struggle A LOT to re-merge cuz she Needs "privacy", everything must go according to her plans. One single wrong step and she almost fkd up. Plus she has this "Go in - Go out" Playstyle due to her abilities that doesnt make her consistent especially in team fights. But it the end it depends on how you play her, and if you optimize her properly even in a bad situation.
I have only played eve a handful of times but when I do I usually miss killing opponents by a small amount of fan... for newer players is this usually indicative of now being leveled or poor skill usage?
it could be that you are not going in on the right targets or not using your full combos correctly. It comes with time but the best way to ensure a full 100-0 is a full charge W + empowered E then QR
I like when the enemy eve takes ultimate hunter but cant use her ult cause she never makes it to the fight without the movement speed from relentless hunter hahah
Just found this, been one tricking Eve for a while, this is a really good guide for anyone looking to pick her up/learn her a bit better, keep up the good work man!
Appreciate that! Thanks for the support
@@Adamoose Predator for keystone choice is worth a mention imo, you should try it out yourself. You W and Predator, if the target flashes, you have an easy time to catch up and proc it still and it still has a damage component though not as much as Electrocute probably. Makes pre-6 ganks much more easier to get mileage out of and helps post-6 too.
On an unrelated note, the part where you are talking about Evelynn's weaknesses with a montage of dying Evelynns in the background gives the vibe of old ads. Black and white screen when talking about their inferior rival products with an unhappy looking guy, followed up by a happy looking guy using their product and having the time of his life.
@@Voxirius lmao
Another point ppl miss all the time is that the active of rocket belt counts towards the needed attacks for procking electrecute, thus rocket dash -> Q -> E is going to prock electrecute and often one shot the enemy, whithout having to stick around for a spike proc. This can make a huge difference!
Agreed! Good point
evelynn is one of my absolute favourite atm shes so much fun
Agreed I really enjoy her playstyle
Started a few days ago been Main her for a while ! Definitely gonna watch !
I hope it was helpful!
Made this video right in time, been looking the series
hope you enjoyed :)
as a long time eve player, I know I'm going to get some flak for this but night harvester is actually my choice only because I've been playing her for so long that I was always forced to play her without the extra dash and while I'm sure I could get away with a lot more things on her if I had it, I simply love the extra burst on her from harvester. Also, if you're a completely new eve player consider trying electrocute on her before DH if you're having a hard time with finding the angles to get DH marks. As always, love your videos man. Thanks a lot! Much love moose!
appreciate the support as always :D much love!
I swappes to Harvester too.
The speed boost on Protobelt is glitched - test it yourself.
I find night harvester is good for learning how to macro + if u can position better. I also hate active items lmao
night harvester is good for new players learing how to play eve.
does it have extra burst though? im pretty sure the rocketbelt active does the same damage as night harvester + gives magic pen instead of ability haste
The expected video has arrived.
Thank you friends 😉
anytime :D
you make by far some of the best league content on youtube man, love it
appreciate that mate! Happy to help
Wow dude, your content is amazing, really helping me out, gretings from perú
Awesome, thank you! Greetings from Canada :)
great video thanks
I don't know if you are still responding, but I have a few questions. (Anyone can try and answer, and we can talk about it)
So I'll start with my question. Why max e second? All it adds is an extra 100 damage at most, doesn't reduce CD on whiplash, doesn't increase movement speed, Doesn't improve the max health damage, and seems to provide no real bonus over maxing w second. When you max W second, it gives a larger range, longer charm, lower CD (by 4 seconds from rank 1-5), and better MR shred. The extra 10% MR shred would help to counter the lost 100 damage anyway, by adding it to the max health damage from E, so while squishy targets might not suffer as much, the extra charm time deals with that issue anyway. If you aren't getting the charm off, I suppose that makes a little more sense, but even then, the reduced CD would help for Team fights I feel.
One important thing I feel you did miss is the fact that the initial cast of hate spike actually has larger range than the limits of her camoflage, allowing you to q before they see you. Combine that with solid timing, and you counter the fact that when allure reaches 2.5 seconds it points in your current direction and you can charm them before it reveals your direction. This is really good if you have people like Ezreal who are waiting for the charm to show you and then they blink away. This leaves them having to take a guess as to which way to go, giving you a charm with them also wasting their escape.
The other thing I'd like to point out is that Eve doesn't just scale well, but she is solid against tanks as well, given that her kit has that heavy MR shred combined with the max health damage. These are things I'm willing to discuss, and I'd love to hear back from some of you guys.
Great video!
Glad you enjoyed it
i'm trying to learn Evelynn and hte big thing I notice that I ened to work on is clearing my jungle efficiently and quickly. Also, how to handle enemy junglers invading me and stealing my buffs pre-6 T___T. Thanks for this!!! MORE! MORE GUIDES!
definitely a tough champion to get down for clearing. More guides are coming :D
Nice guide
thank you!
Also really recommend predater Eve, she can easily gap close to players who is trying to runaway from the curse charm, overall making it a very consistent charm catcher.
This is the best Evelynn guide on RUclips.
I appreciate that! Thanks for the support :)
Great video
Glad you enjoyed it
eve is actually surprisingly strong vs certain bruiser jg like ww or xin, as long as she dodge their key cc and kite well. With her w slow + e speed up she can duel them with the Q spam post lvl3, especially lots of jg players playing those champs are pretty new and ezily gets tunnel visioned on eve thinking they win hard early :).
Fucking LMAO as a warwick/eve 2 trick, warwick is literally the most unplayable matchup for eve. You never win the 1v1 regardless of level, even at full build, warwick w reveals you, warwick r forces you to instantly r, warwick e makes him never oneshottable regardless of how fed you are and you cant ever stop him from running into your jungle and stealing all your camps
@@pasarebird02 yup eve wont 1v1 ww unless ahead like 1 major item. She can’t out duel ww if they both land everything…buuuuut, as eve allowing a ww to land everything on u is just massive blunder…ww has two ways to close the gap, R and W, if ww use R to gap close then he basically lose his HP pump once he got low, if ww used his R from far away it’s not hard to dodge. As for ww W active his speed up can be ezily cancelled with any damage, such as eve Q. W+Q proc can cancel WW speed up and slow him for kiting. WW will invade eve jg, but he can’t do full clear at lvl1, as eve if u can spot his pathing just reverse full clear and invade him, 8/10 ww will be starring ur Krugs or empty side while u enjoy his raptors/wolves. The most efficient way for WW to win vs eve is to build momentum when eve is farming, delay eve’s farm, secure early objectives. In late game eve is not gonna duel ww…theres plenty of squishies to one shot lol
@@gx.t4918 If ww uses r, it doesnt matter if you dodge it because he's on top of you with q and e so you have to instantly r out. If he has w on you, you can't use your invis because he can ping your exact location. Warwick can R into you and will lose none of his hp because he's tanky and if your team is there he presses e first. And if warwick plays with his carries, as soon as you try to oneshot one, he's ring at you and you need to run away
@@pasarebird02 it seems u have some misunderstanding on WW R…it’s not a homing missile… it’s very ez to juke a long range R…hence why it’s recommended it’s used at close range or while target is CC’ed…and ww Q is only slightly longer than his AA…I don’t get why eve would stay in near AA range of ww…as long as WW miss his R as a gap closer he can be ezily kited with W slow and E speed up…that’s the whole point…it’s about juking and kiting…I don’t need to R if ww R from max distance, 2 side steps can juke it. If I’m playing ww vs eve, R to gap close is a very dumb move since it means when ur low u lose the only disengage tool/heal tool. As ww u should gap close by running into eve while dodge her Q to maintain ur W passive speed until in AA range. I would even hold on to my Q to attach follow up on eve’s enhanced E displacement to things like minions or jg camps to avoid getting kited…without R ww’s extra heal passive would be useless unless he saves E to avoid getting executed by eve R…so I would never R into an eve unless she’s like 200hp which causes me to run like a race car. Have u rlly played this match up?
@@gx.t4918 I main Warwick, I have 600k mastery. I also have 200k mastery Eve. When you see evelynn, because of her invis range and your r range, if you immediately ult in her direction, she cannot sidestep it without protobelt, flash or ult unless you horribly miss, and even if you do miss, you are in q range which means the evelynn still has to flash or r out, or she's getting e qd and ran down. Also, warwicks q range is significantly bigger than his aa range, and when warwick is on top of eve, you're not getting away, regardless of your w and e ms.
Im a new player why i can't do any damages with her in practice mode? can you list the one shoot skill order?
Are you sure about the Q flash buffer? Because at almost 1m mastery points it's not possible for me at 10 ping.
you are 100% right I missread the wiki
@@Adamoose oh thank god I'm not crazy LMFAO. I was worried I failed as an Eve main lol. What's possible is that you flash during the cast animation but the spike comes out from where you cast it before you flashed.
@@gigifabulous lol nope im the crazy one xD good catch i read it completely wrong
Is it true evelynn falls off hard in high elos to the point where she is a troll pick? I see a lot of eve players saying that but then again I see players like selfmade use her and do great.
im not into high elos, but i am an eve main tho and my honest opinion about this is a kinda of a Yes. If she gets to much pressure, like invades, or early camps steals, and your team isnt 100% cooperative with you, she will fall so hard. I dont wanna say she become a troll pick but since in high elo a lot of stuffs likely happens in early game as well, she cant very much deal with em like other jgls do. Considering that she is basically countered by a 75 gold item (Control Ward) even after her level 6 if she doesnt have that "Sneaky privilege" its easy to predict her, and it also put pressure on her. In a way She's kinda of egoistic, which means that you HAVE to be a minimum fed to not fall back, otherwise most jgls can easily outscales you in damage realistically speakin. If it happens that Eve is at a disadvantage most of the time she struggle A LOT to re-merge cuz she Needs "privacy", everything must go according to her plans. One single wrong step and she almost fkd up.
Plus she has this "Go in - Go out" Playstyle due to her abilities that doesnt make her consistent especially in team fights.
But it the end it depends on how you play her, and if you optimize her properly even in a bad situation.
My first mystery 7 champ
nice!
i want to pick up a jungler and try to main the role. Is it better to main eve or elise?
I think Eve is much stronger in the current season, her clear is much better.
I have only played eve a handful of times but when I do I usually miss killing opponents by a small amount of fan... for newer players is this usually indicative of now being leveled or poor skill usage?
it could be that you are not going in on the right targets or not using your full combos correctly. It comes with time but the best way to ensure a full 100-0 is a full charge W + empowered E then QR
Missed: if your combo does 3000dmg but miss q1, you only do 50% dmg
U should collab with KingStix. I swear, u both are great
appreciate that mate!
i am 12 and use tNice tutorials software because there is no age restriction to so good s!
No Malice mention, sad.
Used him for research but not sure where u want me to mention him xD
Gj
thanks mate!
I have been perma banning eve
she is quite annoying, especially vs a good player
whose* life shall i ruin today, not "who's" and im a non-native speaker lul
I like when the enemy eve takes ultimate hunter but cant use her ult cause she never makes it to the fight without the movement speed from relentless hunter hahah
haha yeah it is definitely a trade off