Hello FusedVR, I just want to highlight that your microphone is the wrong direction. You should select the Cardioide shape and direct the capsule to your side. cheers
So would I be able to apply this in a different context. For example. Instead of showing owned nfts would I be able to scan each nft owned and if found a specific address or code then create function to unlock perks/traits? Before I go ahead and try to implement I wonder if this is a solution to my problem? Thanks
Hey man! nice video! You are helping me a lot! I would like to ask if is possible to download your code somewhere. Your FusedVR Render Streaming doesn't have the code your are showing in the video, do you share your code somewhere or it is only to demonstrate?
@FusedVR Thanks man, actually I found a github from the sdk but I'm not sure this is the one, it is just an idea, but if you could share the link of the open source sdk on the video description would be nice! xD Again, I love your videos, thanks a lot for everything you show to us 🙌😁
Nice now just need to figure out how to get it to offer you the NFT for the mint price when it drops as loot like on collider event somehow. That is my goal but finding it hard. Love the videos as usual. Good information.
I like coming to this channel as I see how other attack the problem although I have took rather out the box approach. Because from this interaction you also need to match the wallet for the transfer of the nft. And rendering as you recieve it would be a really cool addition although I had set up intractable canvas where you click, then scan wallet you see all the render image on rendered texture and then you pick from those render texture to apply to a sprite. More efficient than a quad just for future knowledge. Specially with Web app we want to reduces the strain as much as possible. Sprite to render over a quad is less resource heavy. But nice video gave me and idea about reading meta data from 3d obj and matching it with a obj in my game project guess what it kind works need little more since textures and colour isn't showing but I am sure the solution won't be far around the corner.
@@psybergames7327 just to clarify on the rendering, since it can happen on an external computer, there is no hit to performance on the web app if it is a quad vs sprite.
@@FusedVR yes. We have a core group that loves gaming and we’re interested in developing an NFT p2e game, but don’t have the skill set to do it ourselves. Is there a groups of devs or a company you’d recommend? We’re looking at Nifty Games but would love to hear your thoughts.
Would be good if you could bridge Unreal Engine and Metamask, I think someone created the etherlinker, but woulder rather see metamask wallet connect to UE4 Game
thanks for the videos mate you are one of the top sources for all of this.
glad to hear :)
I appreciate these videos so much! ...and your wall art as well 👀👀
hehe i might switch the wall art up at some point - displate is super convenient in that regard
You're a good instructor thank you!! Not to mention you have wings of freedom behind you :)
glad you noticed! matches well with your profile pic
Hello FusedVR, I just want to highlight that your microphone is the wrong direction.
You should select the Cardioide shape and direct the capsule to your side. cheers
might not look like it, but that actually is the cardioide setting (just dbl checked) and i believe it is facing the right direction
So would I be able to apply this in a different context. For example. Instead of showing owned nfts would I be able to scan each nft owned and if found a specific address or code then create function to unlock perks/traits?
Before I go ahead and try to implement I wonder if this is a solution to my problem? Thanks
not sure I am following the second half about creating functions. but the first half yes is possible
Hey man! nice video!
You are helping me a lot!
I would like to ask if is possible to download your code somewhere.
Your FusedVR Render Streaming doesn't have the code your are showing in the video, do you share your code somewhere or it is only to demonstrate?
which part? the SDK is open source and the NFT code was shown in a previous video (sorry if that was unclear)
@FusedVR Thanks man, actually I found a github from the sdk but I'm not sure this is the one, it is just an idea, but if you could share the link of the open source sdk on the video description would be nice! xD
Again, I love your videos, thanks a lot for everything you show to us 🙌😁
Thank you sir
you bet
Nice now just need to figure out how to get it to offer you the NFT for the mint price when it drops as loot like on collider event somehow. That is my goal but finding it hard. Love the videos as usual. Good information.
i have started looking into inch.io - they seem to have APIs for it, but have yet to understand the best way to use it exactly
I like coming to this channel as I see how other attack the problem although I have took rather out the box approach. Because from this interaction you also need to match the wallet for the transfer of the nft. And rendering as you recieve it would be a really cool addition although I had set up intractable canvas where you click, then scan wallet you see all the render image on rendered texture and then you pick from those render texture to apply to a sprite. More efficient than a quad just for future knowledge. Specially with Web app we want to reduces the strain as much as possible. Sprite to render over a quad is less resource heavy. But nice video gave me and idea about reading meta data from 3d obj and matching it with a obj in my game project guess what it kind works need little more since textures and colour isn't showing but I am sure the solution won't be far around the corner.
@@psybergames7327 just to clarify on the rendering, since it can happen on an external computer, there is no hit to performance on the web app if it is a quad vs sprite.
Is it possible to use bep20 token as game economy in my already existed RPG 3d game which i have all source code .
yeah should be possible
Can it work in Unity apps that are NOT WebGL? For example a stand alone PC/IOS/Android app?
in this case you can stream from any standalone build to the web
Hello, this would work only for WebGL Unity apps ?
in this case, the streaming here is from a standalone app to the web. but that is different from a webgl build
Is there a specific developer(s) or game dev company that you’d recommend?
in what regard? for building play to earn games?
@@FusedVR yes. We have a core group that loves gaming and we’re interested in developing an NFT p2e game, but don’t have the skill set to do it ourselves. Is there a groups of devs or a company you’d recommend? We’re looking at Nifty Games but would love to hear your thoughts.
@@rf3092 happy to chat as I have been starting to look at hiring to help out in this regard.
@@FusedVR best way to reach out?
@@rf3092 shoot me an email fusedarvr@gmail.com or can DM me on discord
Would be good if you could bridge Unreal Engine and Metamask, I think someone created the etherlinker, but woulder rather see metamask wallet connect to UE4 Game
If you know anyone who has that skill set, let me know. happy to work with them
How to create a simple game play-to-earn NFT? I hope your answer. Thanks !!
some more videos coming up but its a complicated topic that I am thinking through how to best simplify
How can I do this with Unreal Engine?
Could be possible with Pixel Streaming but I need someone to help me out with that
will this build to mobile apps?
so the build itself can sit on a server and then will be rendered to a mobile browser
please let me hire you to link my unity game to binance smart chain (bep20) token
feel free to reach out on discord and we can chat
ele fala no começo do vídeo: "É vampiros nick minaja"
🤣
Unfollowing you for making this nft crap.
you are always welcome back if you change your mind