This Level 1 Pokemon Breaks the Damage Equation

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  • Опубликовано: 15 ноя 2024

Комментарии • 316

  • @danielcrud9345
    @danielcrud9345 10 месяцев назад +895

    The main question is, how did you know that I was trying to calculate the number of pikmen to steal the statue of liberty

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +124

      It's a question as old as time

    • @tayclark42
      @tayclark42 10 месяцев назад +11

      I'm dead 💀

    • @ProGamer-ev3cp
      @ProGamer-ev3cp 10 месяцев назад +23

      Oatchi with max carry strength (100) and 533234 purple pikmin, how I got that number is I converted the Statue of Liberty weight in pounds to grams the took the weight of a medium shirt button in grams then divide the first number by the second then multiplied by two (because the button needs two carry strength) and finally divided by 10 then subtract 100 (Oatchi’s strength), I got 533233.421301 but I rounded up so I can make a nice round number and you only need purple pikmin and you can use the other two types to protect your getaway, for that I recommend Ice(for freezing the tanks and infantry) and Glow(for planes and helicopters, as well as their undying trait). Hope this helps!

    • @jackwilliams8399
      @jackwilliams8399 10 месяцев назад +21

      The Statue of Liberty weighs 450,000 pounds, in grams that’s 204,116,567. We know from the Doomsday Apparatus and Golden Vaulting Table that one Pikmin can lift one gram, so you could use 20,411,657 Purple Pikmin. But I would recommend 204,116,567 White Pikmin, since they could carry it faster. Now the question is how many people would you need to feed the Onion to grow this many Pikmin.

    • @YosiahW
      @YosiahW 10 месяцев назад +2

      ​@@jackwilliams8399Thank you funny math man.

  • @norran42
    @norran42 10 месяцев назад +479

    Just create a scenario where the max damage is 6,553,600 so that every damage roll is exactly 65536 damage away and they all come out to zero

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +108

      Perfection

    • @nathanlamberth7631
      @nathanlamberth7631 10 месяцев назад +16

      It took me a while to see a problem with this

    • @josenobi3022
      @josenobi3022 10 месяцев назад

      @@nathanlamberth7631There is no problem with this, the maximum amount of damage you can currently do in S/V (before overflow) is around 2.7 billion
      Edit : actually you would need 13,107,200 damage for crits to also work

    • @theoverseer393
      @theoverseer393 10 месяцев назад +4

      Crit every time >:)

    • @Nitosa
      @Nitosa 10 месяцев назад +19

      ​@@Hey_Vas crits in the equation would make it easier wouldn't it? Like there are multiple moves, abilities and item's that almost guarantees crits which to my knowledge makes the damage roll a lesser problem.
      Also wouldn't boosting moves be a alternative to choices specs?

  • @cybergreen6226
    @cybergreen6226 10 месяцев назад +199

    The lore implications of a Snover taking no damage from that attack because of random numbers is... head scratching to say the least.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +49

      Ash is going to return to the anime, send out snover, survive every attack and leave without saying anything

    • @zletroscreations1234
      @zletroscreations1234 10 месяцев назад

      Fred has plot armor.

    • @JakeMarley-k6g
      @JakeMarley-k6g 10 месяцев назад +1

      ​@@Hey_Vashis Pikachu secretly doing this and being the luckiest pokemon ever, except if you are a snivy

  • @Chaals
    @Chaals 10 месяцев назад +45

    "... but if you pulled it off you'd be a God gamer"
    And that, ladies and gentlemen, is why we even attempt shenanigans of this magnitude.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +6

      Exacttllllyyyyy

  • @notmitrius7093
    @notmitrius7093 10 месяцев назад +5

    You’d be surprised how often this phenomenon occurs in video games. The Computer Science term for it is “integer overflow” and the 16 bit limit is usually chosen because it is exactly 2 bytes of data.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Huh, cool

  • @Hoysoy4141
    @Hoysoy4141 10 месяцев назад +128

    1kg dumbell takes 100 purples, or 1000 regular pikmins meaning that one pikmin can carry 10 grams of weight
    The statue of liberty is 225tons, or 225000kgs, or 225000000g
    Dividing, this means tha it would take 22500000 regular pikmins, or 2250000 purple pikmins

    • @mr.sniffly5297
      @mr.sniffly5297 10 месяцев назад +22

      No, each non-purple pikmin can carry 1 gram. It will take 225000000 pikmin w/o purples, or 22500000 purples

    • @Hoysoy4141
      @Hoysoy4141 10 месяцев назад +4

      @@mr.sniffly5297 close enough

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +15

      Shigeru Miyamoto Entered the Chat.

    • @WilliametcCook
      @WilliametcCook 10 месяцев назад +18

      The Statue of Liberty is 225 _American_ tons. 1 American ton is 2,000 pounds, or about 907kg.
      The Statue weighs 204,100kg. Multiply by 1000 pikmin/kg to get 204,100,000 pikmin.

    • @die_potato1235
      @die_potato1235 10 месяцев назад +1

      @@WilliametcCook’MERICA *bald eagle sounds*

  • @QweaklyForgotten
    @QweaklyForgotten 10 месяцев назад +28

    Fred really looked death straight in the eyes and said "no thank you"

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +7

      Fred can't be stopped

    • @K3wlG33k
      @K3wlG33k 10 месяцев назад +2

      And he didn't attack afterwards...he just gave it a leer. Fred is just built different.

  • @ComicaPaloozaStudios
    @ComicaPaloozaStudios 10 месяцев назад +74

    Say, if you want some fun, that last strategy reminded me of something: Coalossal.
    So, it's Doubles, and you Flip Turn into WP Coalossal. WP activates for +2 Atk/Spa, Steam Engine for +4 Speed. In comes Flamigo, both Strong and Fast at once. You don't need to swap Coalossal either, it's ready to roll. (Note: if you want, you could also Tera Water Coalossal for STAB Scalds, and if you aren't running WP, you still get Steam Engine for the speed boost)

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +11

      This sounds like a sick idea! love it

    • @sambicious4664
      @sambicious4664 10 месяцев назад +8

      Additionally coalossal gets Iron Defense so you can end up with 12 boosts in one turn, allowing you to flip turn into your favorite psych up + stored power/power trip user for massive damage

    • @Rot8erConeX
      @Rot8erConeX 10 месяцев назад

      @@sambicious4664 remember, the strat only works because of Flamigo's Costar ability. Unless Flamigo has Stored Power/Power Trip, it's not gonna work the way you think.

    • @AtE1600
      @AtE1600 10 месяцев назад +6

      @@Rot8erConeXdo me a favor n look up what psych up does

    • @OA_Frost
      @OA_Frost 10 месяцев назад

      @@Rot8erConeX that’s why you need psych up, as the guy said. It IS Flamigo’s ability, but in your move slot.

  • @SpicySea
    @SpicySea 10 месяцев назад +27

    Videos like this always interest me. It's odd just how complex Pokemon battles are beneath the surface.
    Those poor Snover :`(

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Same, always cool learning about the little details

  • @cinos018
    @cinos018 10 месяцев назад +135

    Edits - phenomenal
    Theory - phenomenal
    Execution - not snover
    Great work! Please keep going!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +14

      Execution not snover - LOL, thanks dude

  • @italktocomputers1901
    @italktocomputers1901 10 месяцев назад +6

    Interesting. You’ve stumbled upon integer overflow, should not be possible in a modern pokémon game, but it always starts with devs saying “that will never happen”. youtube views were once a victim of integer overflow when views passed a billion turning negative. some other less fortunate events resulted in rocket explosions.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Pretty funny they just kind of swept it under the rug since Gen 5

  • @soul1543
    @soul1543 10 месяцев назад +3

    Terastalyzing ur computer was the best thing ever

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I couldn't do it on my own

  • @ConchobarJ
    @ConchobarJ 10 месяцев назад +5

    This came up when Captain Kidd played the “Too Many Types” mod. The game allows up to three types and some of them are even 4x weak to others (like Baby is 4x weak to Right). So during an elite four battle he did a super effective move that was so powerful it barely did any damage and this one Pokémon he was trying to beat turned out to be a wall.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I think someone mentioned that, I will definitely have to check it out!

  • @IndigoEuphonium
    @IndigoEuphonium 10 месяцев назад +18

    Nice and informative. My only suggestion would be the change the thumbnail as I thought it would be a Showdown Salt video instead of a math/mechanics one. Something like "How to take 0 damage with Snover"

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +2

      Appreciate the constructive feedback!! 👊🏻

  • @arcangel4242
    @arcangel4242 10 месяцев назад +25

    I remember accidently doing this in a online raid vs a -4 defense Tera steel blissey with a belly drum Ursaluna at +6 guts boosted headlong rush. 😂

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +9

      Lmao leave it to Ursaluna to show how broken it is with damage rollover

  • @wilsonardodamarci3706
    @wilsonardodamarci3706 10 месяцев назад +15

    The Unaware bit made me sub immediately. I need more of this

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +4

      Omg I'm glad, I was worried no one would find that funny lmao

  • @realhutoew
    @realhutoew 10 месяцев назад +21

    I'll be concerned.
    Could have Chi-Yu's Beads of Ruin ability activate for even more damages too!
    There's also another x4 weak to fire like Snom.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +9

      Thats an interesting idea, could be fun to see how many times we can wrap around the damage cap lol

    • @byakudora
      @byakudora 10 месяцев назад

      When he was talking about powerful fire types my mind immediately went to chi-yu

    • @alejandro_rodriguez_99
      @alejandro_rodriguez_99 10 месяцев назад +3

      ​@@Hey_VasAlso with snow unlike Snover you can add him grass type for a x8 weakness, then give the pokemon Fluffy and enjoy

    • @seDrakonkill
      @seDrakonkill 10 месяцев назад

      @@alejandro_rodriguez_99
      What do you mean add the grass type?
      Terastalyzing doesnt add another weakness, it makes your resistances equivalent to the type you terad into.

    • @alejandro_rodriguez_99
      @alejandro_rodriguez_99 10 месяцев назад +2

      @@seDrakonkill forest's curse

  • @nikorihd7168
    @nikorihd7168 10 месяцев назад +81

    Top tier editing! Really enjoyed it

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +4

      Haha thanks ✌🏻

  • @zaaya7719
    @zaaya7719 10 месяцев назад +2

    39k views in 1 day holy F
    The people were STARVED for this kind of showdown content again lol.....
    Good job hitting that algorithm

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Apparently lol, some pretty niche stuff

  • @DamaCollectsCards
    @DamaCollectsCards 10 месяцев назад +4

    Underrated channel, definitely gonna be commanding my level 1 mon’s to steal the Declaration of Independence with this

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I support this endeavor

  • @hateful_harold973
    @hateful_harold973 10 месяцев назад +2

    This is useless information we all secretly needed. Earned my sub

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Im glad I could be the one to provide it

  • @papasalvo
    @papasalvo 10 месяцев назад +5

    Just imagine this happened at the world's finals or some shit it'd be hilarious and absolutely insane as everyone's looking around confused as hell as to why dudes mon is still alive

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +3

      It would be pretty wild if someone managed to use it to their advantage at an official event lmao

  • @purpleconvict4152
    @purpleconvict4152 10 месяцев назад +3

    I love how snover justs leers after tanking that. Amazing video bro! Suprised you were a small channel. You have IT!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Lmao dude is so ominous with that twinkle in his eye

  • @adragoongoon5666
    @adragoongoon5666 10 месяцев назад +3

    Comes out of nowhere, creates banger video, gets thousands of views day one of upload and refuses to elaborate

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I'm a man of the people

  • @wezen89
    @wezen89 10 месяцев назад +2

    W for providing the rental teams

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Its way more fun when you see it happen for yourself

  • @taiharris989
    @taiharris989 10 месяцев назад +1

    Geez this is my first time seeing you and I was not expecting this high quality content not have 1000 subs

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I wanna be the very best

  • @byeguyssry
    @byeguyssry 10 месяцев назад +4

    I'm surprised the damage calculator actually accounted for this

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Im not sure if its a good or a bad thing lol

  • @PapuPinguino
    @PapuPinguino 10 месяцев назад +10

    damn you need a TON more subs, great video

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Be the change you want to see in the world

  • @JazzKing-Smith
    @JazzKing-Smith 10 месяцев назад +2

    Very high quality video for a newish channel, I can see ya going places!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Means a lot :)

  • @Peashooter521
    @Peashooter521 10 месяцев назад +4

    fun fact, eternamax eternatus is banned in balanced hackmons because it can attain a defence or special defence stat of 0 making it take no damage.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I've heard of this, so wild lmao

    • @dragonslayerz2220
      @dragonslayerz2220 10 месяцев назад

      This happens for a different reason, and it technically takes 1 damage.

    • @Peashooter521
      @Peashooter521 10 месяцев назад

      @@dragonslayerz2220 they both happen because of overflow

  • @erikdavisNC
    @erikdavisNC 10 месяцев назад +1

    Many, many years ago, young me was playing a pokemon game and tried telling people the enemy took 0 damage from my super-effective attack, and nobody believed me. Vindication!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Tell em!

  • @antovarguez
    @antovarguez 10 месяцев назад +1

    DRIFTVEIL CITY as background music! Let’s goooooooooooo

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Driftveil city slaps

  • @frostic9266
    @frostic9266 10 месяцев назад +1

    After watching this video i checked your subscribers and i was shocked that they were only a thousand. Great quality vid man

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Appreciate you!

  • @Amit180s
    @Amit180s 10 месяцев назад +1

    Man this video was really great. Your humor and editing are incredible, and the video itself is really interesting as well.
    Keep it up dude!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Made my day 👊🏻

  • @Oscar92839
    @Oscar92839 10 месяцев назад +1

    1:55 lol black and white 3

  • @netweed09
    @netweed09 10 месяцев назад

    4:14 Yess! I cannot believe you picked out this Epic theme! That's over 9000 thousand damage! 😅😁

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      😁

  • @WeedleTwineedle
    @WeedleTwineedle 10 месяцев назад +112

    Great content, you explained the damage overflow mechanic perfectly for people to easily understand, amazing editing and quality content for a channel under 1k subs, just subbed myself keep up the good work.

    • @yellowishnesses1138
      @yellowishnesses1138 10 месяцев назад

      Did you know about this already?

    • @jeralua
      @jeralua 10 месяцев назад +2

      Omg Weedle is here!! This is actually so sweet

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +14

      Means a lot, especially from someone with quality content themselves 👊🏻

    • @jnknknk
      @jnknknk 10 месяцев назад +2

      Ariana! What are you doing here haha

  • @SilverDrakez
    @SilverDrakez 10 месяцев назад +1

    I didn't expect to see it play out in-game, hilarious!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I was a little nervous at first cause it wasn't happening lol, but it worked!

  • @shieldon530
    @shieldon530 10 месяцев назад +1

    Awesome video! Remember I was one of the first 1k subscribers when u make it big on youtube broski!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      You were here before it happened, I'll remember the name Shieldon530 👊🏻

  • @iamlorddems3859
    @iamlorddems3859 10 месяцев назад +1

    could you imagine that was a real battle and you were the guy with the dragon

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Snover too strong

  • @theoverseer393
    @theoverseer393 10 месяцев назад +2

    “Gamefreak i think you’re dealing too much damage”
    Tar shot: nonsense
    (Makes it 16x weak to fire)

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Junichi Masuda had to quit working at Pokemon for this

  • @Mr.Brothybear
    @Mr.Brothybear 10 месяцев назад +2

    Black and White 3?
    thats a new one

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Just released not long ago

  • @jasonlav9753
    @jasonlav9753 10 месяцев назад +3

    It is possible to do the opposite maxing out defence
    Eternimax eternatus can have its defence or special defence become 0 and only take 1 damage from attacks

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I remember reading about this, so goofy

  • @immahamsteryogamer
    @immahamsteryogamer 10 месяцев назад +2

    I saw this in Captian Kid's video of Pokemon with too many types. He used a move that was 8x super effective and it didn't deal much damage.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I'll have to check it out!

  • @r00kie36
    @r00kie36 10 месяцев назад +17

    Does Red Card trigger even when hit without damage? If so, you could for example hit a lv1 larvesta with a rock move, get red-carded, trigger weakness policy, get flamigo in, use uturn with larvesta to deal like 1 damage to the migo and get a second migo in. could get a double weakness policy boost on your mons in one turn without using any items on those mons

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +11

      Shit this is big brain, I might need to test this

    • @KeshavRamanuja
      @KeshavRamanuja 10 месяцев назад +1

      in vgc there is species clause

    • @IActivatePotOfGreed
      @IActivatePotOfGreed 10 месяцев назад

      It’s an interesting idea but it has 1 major flaw. For what you are describing to occur, the Larvesta would need to be holding two items (a red card and a weakness policy) making it impossible. There is a way to make this scenario work though. Instead of using weakness policy Larvesta, you use a Mon that is both 4x weak to fire and knows a switching move. The best candidate I have found is Sewaddle. You have a Pokémon holding an eject pack hit Sewaddle with overheat. The stat drop from overheat would trigger the eject pack, switching the attacker out while also activating the Sewaddle’s weakness policy. You use the eject pack trigger to bring in your flamigo and give it boosted atk and spark. Then, Sewaddle uses baton pass to bring in another Mon with +2 +2.

  • @giga_npcmonkey
    @giga_npcmonkey 10 месяцев назад +1

    everybody gangsta until Snover survives a Blue Flare

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      He coming for ya

  • @s.e.n3264
    @s.e.n3264 10 месяцев назад +3

    You're joking, but you're spitting facts bro

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I try

  • @TheKd8lvt
    @TheKd8lvt 10 месяцев назад +4

    So, a quick addendum from a programmer about 0:55:
    "It's theorized that it was to prevent the number from ticking over into other data"
    Not... exactly. That's not how computers work. Let me explain :D
    If any of the following explanation needs more info, let me know and I'll go deeper on it. This is meant as a surface-level overview for people with little-to-no knowledge of computer engineering, so I'm trying to keep it as simple as I can while still providing accurate information.
    Q: Why would it not go into other data?
    A: Simply put, because computers know how much data to allocate to a number -- or, rather, programmers tell the computer how much data to allocate. If it's about to go over that amount of space, it'll do the number-circle thing.
    Q: Why is the number-line a number-circle?
    A: To answer that, first we're going to have to talk about -parallel universes- how computers count.
    So, when you, as a (presumably) human-being, count, you have 10 symbols to work with. Those being 0 through 9. Well, a computer just has 2. It gets 0, and 1. No more, no less. The way humans count is called Decimal (Dec- means 10) where computers count in Binary (Bi- means 2)
    When a computer wants to count using 8 bits, it looks something like this:
    00000000 = 0
    00000001 = 1
    00000010 = 2
    00000011 = 3
    00000100 = 4
    00000101 = 5
    (and so on)
    Have you noticed a pattern? It's important! Whenever a computer adds a 1 and a 1, it runs out of symbols to work with, just as if we were trying to add to 9, so it needs another place! It sets the place it was working on to 0, and carries the 1 to the next place just like a human would.
    So, what would happen if you were trying to add
    00000001 = 1
    and
    11111111 = 255
    Well, starting from the right, you'd see "oh, I'm adding 1 and 1" so you'd set that bit to 0, carry the 1, and move to the next bit. Well, that's a 1 as well, but this time we're adding 0... oh, but we have a carry so we're adding 1. Well, set the bit to 0 and carry the 1. See where this is going?
    But... what happens when you get to the 8th bit? Well, it'd try to carry, and it _would_ succeed - at the silicon level, "carrying" just means sending electricity through the CARRY wire. Of course, at that point we have no more adding to do, so the CARRY wire gets ignored. (Poor guy D:)
    At the end of all that, we end up with 00000000 = 0. This takes less time than it would take for you to remember that 256 comes after 255. Computers are *REALLY* good at math.
    So no, we don't know exactly why GF chose 16-bits, other than the fact they may have had plans for a Pokemon with more than 255 health (which I think Snorlax might be able to achieve in Gen 1? Chansey might too...) but, we _do_ know why the number-line is a number-circle, and it's not because of data corruption.
    Again, if anyone wants a more in-depth explanation of anything here let me know, and I'd be happy to do some more info-dumping :D

    • @asdfqwerty14587
      @asdfqwerty14587 10 месяцев назад

      Just a minor point (it doesn't really contradict anything you said) - if anyone is wondering why they would've designed integers to work this way, as opposed to for instance just saying that 65535+1 = 65535 (ie. anything above the max value just gets set to the max value) - something like that potentially could be done, but it would also remove some functionality that can often be useful for computers (and probably have some impact on performance too).
      For instance, if you have something like 50000 + 50000 - 40000 - the way it's actually calculated, you'll end up with 60000 (as you'd normally expect). Even though it would overflow during 50000+50000, it would then have another overflow in the opposite direction when you subtract 40000 which cancels out with the first overflow, whereas if you just set it to the max value after 50000+50000 then it would've ended up at 25535 at the end of the entire calculation. You usually try to avoid overflows altogether, but there are some cases where you can still use the output of an overflow meaningfully.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Homie out here providing the EDUCATION 💙

  • @chaseong9560
    @chaseong9560 10 месяцев назад +1

    Parasyte might have been a better testing dummy, since it has the dry skin ability that basically gives it a 5x weakness.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I don't think Parasect is in Scarlet and Violet

  • @lordlucario8828
    @lordlucario8828 10 месяцев назад +2

    5:01 useful........and then you hear the cry of god

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      weouuuweou - snover probably

  • @billie-ve_in_yourself6464
    @billie-ve_in_yourself6464 10 месяцев назад +25

    I’m wondering if there’s a way to set up a double battle like this where you attack your level 1 teammate and watch your opponent freak

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I think it's possible but with a different setup?

  • @ethanchan5601
    @ethanchan5601 10 месяцев назад +2

    legendary channel in the making!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      You're making me blush..

  • @lamb_of_dog8878
    @lamb_of_dog8878 10 месяцев назад +1

    In the original red version, I had a team of 5 so I brought a lvl 5 Spearow to fly me around. During pokemon league, I needed to use it as a sacrifice in order to revive one of my pokemon. This lvl 5 Spearow took a hydro pump from Lances Gyarados and survived! I'm still not sure how that happened...

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Wild!!

  • @micahschwartz5627
    @micahschwartz5627 10 месяцев назад +1

    Incoming 100k subscribers your editing, style, and humor is so good! Excited for more :)

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      damn bro went out of his way to make my night

  • @YaiYun
    @YaiYun 10 месяцев назад +1

    how do you not have more subs :0 awesome video

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      We will get there together!

  • @TheShadow1347
    @TheShadow1347 10 месяцев назад +4

    Fred the Super Snover

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Super Snover lmaooo

  • @Officialencode
    @Officialencode 10 месяцев назад +2

    someone needs to try this at a tourney

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Would be cool to see

  • @sagacious03
    @sagacious03 10 месяцев назад +1

    Neat analysis video! Thanks for uploading!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      You are very welcome!

  • @revotor8142
    @revotor8142 10 месяцев назад +1

    Your editing is great!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Aye thanks!

  • @Endy_Ou
    @Endy_Ou 10 месяцев назад +1

    Ah yes black and white 3 was a treat

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Had some solid lore

  • @_SolarTheEclipse_
    @_SolarTheEclipse_ 10 месяцев назад +1

    Happy 700 subs!!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Holy crap thank you!!

  • @skyminoffline
    @skyminoffline 10 месяцев назад +1

    great video! u have a lot of potential, coming from an old youtuber lol, good luck on ur next vids!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Appreciate that!!

  • @MartyrPandaGaming
    @MartyrPandaGaming 10 месяцев назад +2

    Way off topic, but is that one of the Gundam Infinity vinyl's that come with a piece of Zaku? If so, that's awesome. I haven't seen a lot of other people who have those. The listings for them on ebay/amazon are ridiculous too. Charging from $15 and up for each Gundam, with one listing that had all 5 up for $120. I managed to get all 5 of mine from a local dollar store for under $20. Total.
    Edit: Not meaning that as some kind of brag, sorry. Just meant that the Seller's listings on those sites are ridiculous.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      No I don't think so (not a massive Gundam guy but), I picked this one at the Gunpla store in Odaiba last year. Just a regular high grade kit I think?

    • @MartyrPandaGaming
      @MartyrPandaGaming 10 месяцев назад

      @@Hey_Vas Ah, that's still pretty awesome. Loved seeing the Snover live the Reshiram as well. Will definitely be trying it.

  • @NoorKhanNY
    @NoorKhanNY 10 месяцев назад +1

    Is the music at 3:30 from Dragon Ball Z: Attack of the Saiyans on the DS??

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Driftveil City - Pokemon Black/White

  • @NaudVanDalen
    @NaudVanDalen 10 месяцев назад +1

    It's crazy how a game from 2022 still uses 16 bit numbers.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      I could be wrong but I think they actually calculate the damage as a 32bit value, but to protect the overflow they truncate it at certain points down to 16bit. Not an expert tho

  • @Derevocsidi
    @Derevocsidi 10 месяцев назад +2

    Damn , I didn't know that this channel would make Pokemon vids lol

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      I love talking about Pokemon tbh

  • @OliveXC
    @OliveXC 10 месяцев назад

    Excellent channel and video. I can’t wait to see what you do going forward. Is this your first RUclips channel or did you learn how to edit through other channels first?

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Appreciate that ✌🏻 I used to stream almost 10 years ago now, so some experience came from there, but first time on RUclips

  • @jaredbarnes8761
    @jaredbarnes8761 10 месяцев назад +1

    Incredible video and editing. Subscriber number 351 here!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Thanks for your support!! ✌🏻

  • @GradientGrayy
    @GradientGrayy 10 месяцев назад +1

    very entertaining and informative video! loved it :)

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Thanks dood :)

  • @mikromain6872
    @mikromain6872 10 месяцев назад +1

    3:27 was my favorite part of the video.

  • @joeywang4638
    @joeywang4638 10 месяцев назад +1

    Invincible Eternamax moment

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Lmao truu

  • @deix4273
    @deix4273 10 месяцев назад +4

    Good video, really informative

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Thanks dude!

  • @_Caden
    @_Caden 10 месяцев назад +1

    1:00 this part should've had the 1s ticking out of the infographic

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Ou that's clever I like that

  • @Typo907
    @Typo907 10 месяцев назад +1

    Great editing man, keep up the work! 👍

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Glad you like it, I want to keep things high quality for yall

  • @takoyakiiii
    @takoyakiiii 10 месяцев назад +1

    3:28 Dancing Zekrom

  • @0vos
    @0vos 10 месяцев назад +1

    If we only had paras in gen 9, i think dry skin + bug + grass typing would make the game inplode

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Poor paras, he doesn't deserve the abuse :(

  • @flyingburger7751
    @flyingburger7751 10 месяцев назад +2

    Everyone move over and make way for Snover

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      He do be kinda wide

  • @ReirMuchoProductions
    @ReirMuchoProductions 10 месяцев назад +1

    good video man keep it up

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Will do!

  • @iforgotmyname1669
    @iforgotmyname1669 10 месяцев назад +1

    I just use protect to avoid damage but this is also a viable method

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Lmao also viable

  • @GreyManForever
    @GreyManForever 10 месяцев назад +5

    Great video!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +2

      Glad you enjoyed!

    • @GreyManForever
      @GreyManForever 10 месяцев назад +2

      @@Hey_Vas Yeah, I thought this was a really good video! Do you have any plans to make more Pokémon content?

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +2

      @@GreyManForever Definitely! I really love taking about anime and my favorite games, and Pokemon is one of my all time faves

    • @GreyManForever
      @GreyManForever 10 месяцев назад +1

      @@Hey_Vas Awesome! I can't wait :D

  • @GoldenBeholden
    @GoldenBeholden 10 месяцев назад +1

    That's not how integer overflows work; Nintendo would not have had to implement this mechanic to prevent unsafe memory access. What you described is indeed what happens when using arrays in memory unsafe languages, but an integer has a predefined length and address, so going over its maximum value will just naturally lead to this behaviour. This is defined behaviour in C for unsigned integers, though rollover for signed integers is technically not defined in the spec as far as I can recall.
    I am puzzled why the integer used for damage calculations is only 16 bits though. That seems unreasonable in a modern game.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Your guess is as good as mine friend

    • @GoldenBeholden
      @GoldenBeholden 10 месяцев назад

      Okay, so I skimmed the decompilations in an attempt to clear some things up. In the Pokemon Emerald decompilation, there's a variable called "maxPossibleDmgValue" in "battle_script_commands.c" set to 10 000, with a comment that reads "ensures that huge damage values don't change sign".
      (Like I mentioned, this is a bit different from what you explain at 1:00.)
      Bulbapedia confirms this, but it also states the following (i.e. the thesis of your video):
      "In Generation V onward, the amount of damage that can be dealt in a single attack is capped at 65535. In addition, an overflow can occur during the calculation of very high damage amounts, causing the actual damage dealt to be much lower than expected."
      What's weird to me is that the damage is capped, but an overflow is still possible; this is even weirder when you consider how rare 16 bit integers are nowadays. Luckily, Bulbapedia links to a post on Smogon:
      This post postulates that the rollover does not happen in the final result, but actually only in an intermediate calculation. Before finalising the calculation, it is possible to rollover a 32 bit integer, which is thereafter used in subsequent calculations. This makes a lot of sense. The cap does indeed work as intended, but your final value never even gets close to 65535 because you roll over to 0 beforehand.
      That being said, your calculations work out very neatly based on the assumption that the rollover happens in a 16 bit integer, and I am not doubting your results, so I am still not quite sure what is causing this behaviour.

  • @proudsingledadwithnokids6983
    @proudsingledadwithnokids6983 10 месяцев назад +1

    Sub 500 with this high level editing? Keep it up mang! Don't give up!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Appreciate the sub!!!

  • @incandescence5547
    @incandescence5547 10 месяцев назад +1

    This was a great video, and I really enjoyed it! I actually almost didn't click on it because the extremely clickbait thumbnail made me think it'd be like those fake staged Showdown salt videos, but for some reason I still clicked it, and I'm very glad that I didn't get what I expected

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Lmao yea I was a little on the fence with the design, appreciate you clicking

  • @rockowlgamer631
    @rockowlgamer631 10 месяцев назад +2

    I never understood why the heck they added a damage variable into the damage equations, so much for that Base 100 damage move on Earthquake, now it's more like 85 to 115........I think.....plus random crits to make it worse.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Yea im kinda torn on it, especially since crits are already a thing

    • @cartergamegeek
      @cartergamegeek 10 месяцев назад

      Pokemon was an old school RPG so it was done to spice up the rolls. Like adding in dice. Keep in mind the OG games came from a few tabletop loving nerds that also liked a few RPG ideas. It's like you are playing with dice to add or remove damage. While annoying this is why so the logic is sound.

    • @OldDistantHermit
      @OldDistantHermit 10 месяцев назад

      You're close, consider it 85 to 100. The game's damage calculation spits out the highest roll possible, and then at the end, it randomly deducts a percent value from 0% to 15%. This is why there are 16 possible rolls. The lowest roll possible is 85% of the highest.

    • @ACraven
      @ACraven 10 месяцев назад

      Without the RNG, it becomes a solved game far more quickly. You can calculate exact breakpoints for pokemon, in the same way you can predict pokemon's speed. Everything becomes far more formulaic and potentially boring.

  • @hugw4567
    @hugw4567 10 месяцев назад +2

    Now use mirror coat

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Trueeeeee

  • @AtagoSKK
    @AtagoSKK 10 месяцев назад +1

    Fred dying at 4:04

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Fred must live on forever

  • @LightPython24
    @LightPython24 10 месяцев назад +1

    You are my new favorite youtuber

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      Y'all gonna make me cry

    • @LightPython24
      @LightPython24 10 месяцев назад

      @@Hey_Vas Keep making good content 😡

  • @DaEzChez
    @DaEzChez 10 месяцев назад +1

    MEOWSARADA AND BARBOACH CAN USE THAT STRAT!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      True! This would probably work!

    • @DaEzChez
      @DaEzChez 10 месяцев назад

      @@Hey_Vas consistently too, if you use flower trick. that and using endure lol

  • @Kittencop20
    @Kittencop20 10 месяцев назад +2

    Cool vid!

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Cool viewer!

  • @_xian_xian_3242
    @_xian_xian_3242 10 месяцев назад +1

    Pls keep making videos ur doing great👍

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Thanks!

  • @chickenturtle5
    @chickenturtle5 10 месяцев назад +1

    I always believed in Fred ✊

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Fred is the real one

  • @dittodemo1234
    @dittodemo1234 10 месяцев назад +1

    Doesn't shuckle do a lot more than that? Its in the millions I believe

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Yes shuckle can do theoretically millions of damage, however those millions continually wrap around the number circle, staying between 0 and 65535!

    • @dittodemo1234
      @dittodemo1234 10 месяцев назад

      @@Hey_Vas huh, neat

  • @zgz1961
    @zgz1961 10 месяцев назад +1

    Actually, exactly this happened in one special important scenario, not in normal Pokemon, but in Pokemon too many types from Alpharad, where it's possible to get a Pokemon who is, for example, 8 times weak to a specific type in the game

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Ah interesting I might have to check this out!

  • @neb-r9n
    @neb-r9n 10 месяцев назад +1

    Folks... it's SnOver

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      It's all snOver

  • @what9120
    @what9120 10 месяцев назад +1

    Amazing video, please make more

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      Roger that

  • @rizkidary837
    @rizkidary837 10 месяцев назад +1

    Tbh what happend if you use LV1 scissors (since it also 4x weak to fire) but give it forest curse so it will have bug,steel,and grass (or 8x weak to fire) instead of snover?

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      You could definitely do this! I bet the Scizor wouldnt even need to be level 1

    • @Marco-fs9bs
      @Marco-fs9bs 10 месяцев назад +1

      You can just use paras
      That dude has a natural X5 weakness to fire because of dry skin

  • @indigofenix00
    @indigofenix00 10 месяцев назад +1

    How does this even happen?
    if (damage > maxDamage) { damage = maxDamage }
    There, I fixed it.

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      GameFreak hire this man

  • @sg5sd
    @sg5sd 10 месяцев назад +1

    Integer overflow?😂

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад +1

      GameFreak sweating

  • @brandonprovencher2983
    @brandonprovencher2983 10 месяцев назад +1

    But how many pikmen would it take? I need answers

    • @Hey_Vas
      @Hey_Vas  10 месяцев назад

      🤔🤔🤔

  • @ImposterTurtle
    @ImposterTurtle 6 месяцев назад +1

    Bros braining