SMG Squad is ACTUALLY Meta... Overkills grunts. | Noobs in Combat

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  • Опубликовано: 20 окт 2024
  • This is appeal to nic dev to finally properly balance SMG Squad in 2nd April update.
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Комментарии • 183

  • @KingOfOwls23
    @KingOfOwls23  6 месяцев назад +39

    #NerfSMG
    Appears raw stats aren't appealing to some people and saying grunts + artillery would do better ot grunts + mortar, for price of 150 tix you can get 2 grunts + 2 mortars/field gun + 2 grunts/howitzer + 1 grunt. If you like playing with artillery it could perform better but it would be slower firepower than with using raw grunts.

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад +1

      did u watch ur own video still the end?

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад +2

      @@darkmatteranimatoin1797 yes on premiere

    • @J4647-m6r
      @J4647-m6r 6 месяцев назад

      Btw if u boot tryhard on a legacy map you will experience ptsd

    • @eastonplays8163
      @eastonplays8163 6 месяцев назад +1

      In ts they litterarly lost thier grenade which is gonna make them pointless

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад

      @@eastonplays8163 they deal more damage than rifleman so they aren’t pointless

  • @arejsud182
    @arejsud182 6 месяцев назад +68

    For the players of 2020 - 2023, grunts is always the meta soldier

    • @Panda-0183
      @Panda-0183 4 месяца назад

      Yes

    • @darklink8423
      @darklink8423 2 месяца назад

      THE BEST

    • @savodjokic395
      @savodjokic395 Месяц назад

      I still use grunts

    • @Me_and_fun
      @Me_and_fun Месяц назад

      @@savodjokic395 grunts m... the perfect choice for a support unit, no radio gimmicks, no multi hit or ignore terrain... just heal 15%.

    • @Light_GK
      @Light_GK 14 дней назад

      Staying strong to my Grunts and mortar (they’ve been thru all campaigns)

  • @noonelaughed6598
    @noonelaughed6598 6 месяцев назад +45

    While I do agree that smg needs nerf, the test ignores grunts’ radio, hence it isn’t fair. However, I do understand that it is difficult to include it in a test since artilleries also cost tix

    • @TheRussianForeginAgent
      @TheRussianForeginAgent 5 месяцев назад +4

      Well this segment is actually quite balanced, grunts have radio- waste of tix in exchange for good damage and range, while SMG have greanades-just one button press but the damage is worse and range is bad, the problem is unit itself, (I'm late so I don't know if they nerf it or not)

    • @Glitchedgaming-ws8lw
      @Glitchedgaming-ws8lw 2 месяца назад

      i use two grunt to kill one 1 star vet smg

  • @iwaniscool7780
    @iwaniscool7780 6 месяцев назад +19

    i mostly use grunt because the other function like radio and survivability they are useful on a map where you dont have headquarter or outpost while smg mostly used for when i dont have enough tix for lot infantry

    • @killerken3602
      @killerken3602 2 месяца назад

      Hello im an smg user and an grunt r past user bfr it got added but usually in my pve &pvp loadout i use smg as like a killer infantry and i try to preserve those who has veterancy but i still recommended r grunts for maps whom are small-medium bcs arty can cover a big distance since the map is small-medium but if you know what you are doing you can play on it in big maps

  • @malvinaverageguy182
    @malvinaverageguy182 6 месяцев назад +45

    Smg squads are like shock troopers, But they are quite unbalanced

  • @Foolish-Playz
    @Foolish-Playz 6 месяцев назад +15

    I still prefer the good old grunts due to radio. Sniper team doesn't always cut the radio amount.

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад

      Smg outclasses grunt m there for it needs a nerf

    • @RhettLowery
      @RhettLowery 6 месяцев назад

      Les go foolish plays is here

    • @crunchyismad3424
      @crunchyismad3424 6 месяцев назад

      ​@@darkmatteranimatoin1797 Grunts m has more HP and a healing perk, therefore needing less supplies. It is also good for taking damage for more expensive units like a BT or an IFV

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад

      @@crunchyismad3424 the 10 hp won t come handy most of the time and it still needs supply as much as the grunt because it will die due to a lack of morale

    • @crunchyismad3424
      @crunchyismad3424 6 месяцев назад

      @@darkmatteranimatoin1797 yeah, guess smg squad needs a nerf

  • @Pupp110mango
    @Pupp110mango 6 месяцев назад +5

    grunts are gonna stay forever in my heart😔

  • @smolsmall4491
    @smolsmall4491 6 месяцев назад +13

    Enemy in try hard getting brainrot and sending smg: yes
    Me bring a sniper and flame launcher because i thought its gonna be commando: *what's up*

  • @A_Person679
    @A_Person679 Месяц назад +2

    Grunts are useful if you’re playing a campaign in which you can’t spawn more units, and SMG squads are good at most other things

  • @darkmatteranimatoin1797
    @darkmatteranimatoin1797 6 месяцев назад +11

    #nerfsmg also most of the noobs in combat discord server disagree with the smg nerf like a "master tatcitan" says it whould be useless if it was 30 tix and i disagree with that but most people seem to agree with that also in the pts they haven t nerfed it yet

    • @SKR_inROBLOX
      @SKR_inROBLOX 6 месяцев назад +1

      not really "most", the SMG is not really THAT overpowered to begin with but I do approve of a price increase. (from an active member of the community)

  • @AnIrishLad2013
    @AnIrishLad2013 10 дней назад

    Congrats!
    SMG Squad just made an artillery main sad.

  • @meepmerp6935
    @meepmerp6935 6 месяцев назад +9

    Honestly this isnt even a smg problem, its just infantry as a whole are incredibly unbalanced and are often way too overbearing especially in pvp. None of the units in the grunt tech tree can be two shotted efficiently. Combined with the fact they are simply the highest hp- cost ratio they need some sort of overhaul in general. Some sort of secondary resource, similar to metal, should be needed to spawn troops. Perhaps a 'manpower' resource can be used, in which the grunts and their variants would require 3 manpower, while the less-bearing infantry and light vehicles would only need 1-2. Artillery would also require 3-4 manpower to exist, so its very difficult to get more artillery out when spamming grunts. Manpower would be generated by hq (3) and outposts (2), so you physically cannot spam grunts for extended periods of time. I understand that a similar mechanic, metal, was deemed to be too controlling, but i think there should be a countermeasure to grunt/ smg spam. Morale doesnt do a whole lot, and im tired of using tankettes/ rocket battery just in case the enemy is a grunt/ smg spammer. There need to be either more units that can effectively take out grunt/ smg, or a limitation to these kinds of units. I understand that Smg squad is more powerful rn, but before smg squad grunts just held that place as the cheap, op units. The entire problem of tese units need to be adressed as a whole rather than just the strongest unit

    • @Foolish-Playz
      @Foolish-Playz 6 месяцев назад

      A perfect explanation on how infantry spamming is op

    • @sabasaed620
      @sabasaed620 6 месяцев назад

      ​@@Foolish-Playzhigh risk, high reward
      infantry rushes get destroyed by artillery usually, especially mortar which is really good always and rocket truck as well as just having a solid defense

    • @goodwife6284
      @goodwife6284 5 месяцев назад

      May i ask what you mean by Two shotted efficiently?
      There's a bunch of stuff that can two shot grunts but wich ones are efficient and wich ones aren't?

    • @meepmerp6935
      @meepmerp6935 5 месяцев назад

      @@goodwife6284 There is no combo of unbuffed units under 100 that can 2 shot grunts in a turn besides dedicated anti-personel units such as 3 snipers, 2 tankettes, or 2 multi L Every other way requires more time or chance/ cost. Keep in mind almost any unit can be efficiently killed in a single turn if ur given 3 times its cost

    • @goodwife6284
      @goodwife6284 5 месяцев назад

      Ok so your point is that unless you're running anti-personnel units they're way to hard to kill in one turn?

  • @SKR_inROBLOX
    @SKR_inROBLOX 6 месяцев назад +2

    the unit itself isnt TOO big of a hassle but the price is very low for a unit that does a good job at merely 25 tix. I would only agree to a price increase, and that's it.
    Tip for SMG countering: any splash damage units are good for SMG spam, especially rocket units. Other than that, just keep your units away from them, atleast not in their attack range. I heavily encourage sniper for this, as it have a good 3 tile raw range and sight no infantry has yet to have.

  • @EndTvWomanOrMyDreamsGetWorse
    @EndTvWomanOrMyDreamsGetWorse 6 месяцев назад +2

    I wish they could nerf the smgs with lower damage. And a bit more expensive

  • @Doggo226
    @Doggo226 4 месяца назад +6

    Don’t nerf SMG. Buff grunts.

  • @rggampong4082
    @rggampong4082 3 месяца назад

    This is just my opinion
    But grunts can be used more defensively because they have radio and can call in artillery or rocket they can also be supported by various of vehicles or other infantry but most importantly being meat shields for MBT or Heavy CW
    For SMG it's better to use them as an aggressive unit since there cheap which means you can Spam them but also they have multi attack which can help maximize damage and grouping them up is were you can get the potential of the smg since they can easily break Morale with there multi attacks at the same time having other smg squads waiting there turn attack that will deal the final blow to units that are in the verge of routing or retreating
    So yes grunts defending and SMG Offensive

  • @yixinchen4867
    @yixinchen4867 12 дней назад

    Rifle and grunts used to have 1 AP causing more damage to buildings than now

  • @hermertp
    @hermertp 6 месяцев назад +2

    I for some reason still prefer grunts over smg and I am not even sure for myself why

  • @SolarGaming-1069
    @SolarGaming-1069 4 месяца назад +1

    I started using smg squad and it somehow does better than when I’m using grunts m, like Bruh it definitely needs a nerf, maybe reduce grenade damage or reduce the smg gun damage to be x3 if I’m not wrong it’s x4

  • @jameshenrybaer6603
    @jameshenrybaer6603 6 месяцев назад +2

    Smg's main weapon should be 2 turns to make it a bit better than riflemen but not as strong as grunts

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад +2

      There are multiple ideas to nerf SMG, like the price, perk removal, damage reduction etc. I don't have tools to check how balance would look if I changed X but I'm sure people who closely work with developers do have it and could properly balance smg

    • @malvinaverageguy182
      @malvinaverageguy182 6 месяцев назад +1

      nerfing the main weapon to 2 turns would be make it useless, maybe just nerf the grenade to 20 or 10 dmg

    • @datguy7834
      @datguy7834 6 месяцев назад

      @@KingOfOwls23in the testing server i’m pretty sure they just removed the grenade ability outright

  • @Efandr
    @Efandr 6 месяцев назад +4

    Thank god, i am no longer pvping in nic 🙏

  • @Galaxy-o2e
    @Galaxy-o2e 4 месяца назад

    I love SMG squad, their cost makes them spammable in my mechanized infantry (APC) deck

  • @Zir-d2h
    @Zir-d2h 6 месяцев назад +1

    they should either nerf smg or give grunts grenade launchers

  • @StandardBread
    @StandardBread 6 месяцев назад +4

    but here is an idea: why not make the smg a 30 cost unit?
    this change would put it in line with the price increase for both grunts and grunt M
    if you want to use a lot of radio units use grunts
    want a more tanky front? use the grunt M
    if you want something that forgoes support to operate well on its own use the smg squad
    and here is another idea: remove the grenades effectiveness against vehicles, remove 1/3rd of the damage, remove its ability to mobility kill
    16~17 damage is well worth it against a vehicle don't get me wrong but I don't feel like its not the use intended for them, the grenade is for anti infantry, clearing bunkers, buildings, ect, ALSO makes it so newer players dont get their light tanks killed by swarm units (as much)
    (preferably both these changes make it through together)
    final idea: make the combat engineer a Dimond unit for the smg squad
    cost: 30 Tiks
    since its unable to muti attack now I feel fine listing it as 30 Tiks making it another side grade we can mess with, and the nerf to base smg squads would make this be more relevant
    wonder what people think about this
    12:40 phew the music came back, a lil draining without any

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад

      Combat engineer is.. much more powerful, while looking just like normal smg without multi attack perk, its grenade is siginifically stronger grenade which has 17.5 AP... That's more than RPG (however rpg still has 10 more damage) making it able te remove 70% hp from recon tank... And even servely damage battle tank, so it becomes stronger and cheaper rpg. Hell no we don't want that

    • @RosqueSoruqa
      @RosqueSoruqa 2 месяца назад

      @@KingOfOwls23 true.. liké if Commando was thé final évolution of thé riflemen that havé a féw nérfs it would still bé béttér than combat énginéér

  • @LowEndr1
    @LowEndr1 6 месяцев назад +41

    At this point grunts are just a waste of money..

  • @Artpanzer1118
    @Artpanzer1118 5 месяцев назад

    i use to play NIC with my friends. After smg squad, me an the biys left and never came back...

  • @sejt23
    @sejt23 4 месяца назад

    they should make smg into a 3rd sidegrade for grunts and just make it 30 tix

  • @bluepirate78
    @bluepirate78 2 месяца назад

    If you want the radio use grunts if not use Smg

  • @Javier-po3lu
    @Javier-po3lu 6 месяцев назад +1

    Instead nerf smg squad Hp, could buff Grunts Hp Sightly or nerf smg dmg
    Smg is 9mm after all

    • @sandwich9509
      @sandwich9509 6 месяцев назад

      UMM actualy it's 45 acp ☝️🤓

  • @AUser-he7wh
    @AUser-he7wh Месяц назад

    I loved grunts until they changed the british grunt skin helmet and thats the only reason i use smg

  • @oldguard-pk7fe
    @oldguard-pk7fe 6 месяцев назад +2

    For me grunt cant really compared to smg on front to front since smg is a shock trooper and grunt will need artillery support to be able to compare to smg

  • @Epic_sans404
    @Epic_sans404 5 месяцев назад +1

    Smg squad better but Grunt is better if u use the radio smg squad is for infantry fight but the grunt is for destroy tank And not take too much dommage with a vehicule

  • @OrphanSAKTK-unuiwantarematch
    @OrphanSAKTK-unuiwantarematch 6 месяцев назад

    I hate the fact that smg has anti light tank capabilities with his grenades

  • @Eroxally
    @Eroxally 6 дней назад

    imagine next update smg costs 35 tix :trollface:

  • @cTerra
    @cTerra 5 месяцев назад

    mortar, field gun, howitzer honest reaction

    • @KingOfOwls23
      @KingOfOwls23  5 месяцев назад

      Economy honest reaction

    • @noparuthirankate7895
      @noparuthirankate7895 5 месяцев назад

      Only need 1 radio for me so sniper team and the rest go 5 smg squad

  • @AccessibleInterception
    @AccessibleInterception 6 месяцев назад

    You haven’t tried flame launchers, they scare the crap out of smg

  • @sandwich9509
    @sandwich9509 6 месяцев назад

    Maybe a movility nerf could balance them up

  • @TheRealGianYoude
    @TheRealGianYoude 6 месяцев назад

    A completely useless way of rebalancing SMG Squad:
    1. Nerf it's main attack to attack 3 times instead of 4 so it isn't just a light gunner strapped to some lousy riflemen
    2. Remove it's multi-attack because it's multi-attack
    3. Make is so grenade should be used against lightly armored vehicles like light tanks and other pieces of metal strapped to a tire
    I guess this makes it a slightly more all rounded version of grunts losing damage and radio for a lower cost and being able to deal with lightly armored threats. Sure do hope no one abuses this in PVP and completely shred SPAAGS by using grenade spam :)

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад

      Out of all balances suggested here I think this is the most reasonable one, It would be petty well balanced

    • @noparuthirankate7895
      @noparuthirankate7895 5 месяцев назад

      don't remove multi-attack 😡 the cool down is already long enough

  • @EionBugala
    @EionBugala 6 месяцев назад +1

    I use Grunts only because of the radio... That's it

  • @hyphan574
    @hyphan574 4 месяца назад

    Grunts has radio but 30 tix, smg is stronger but no radio and 25 tix

  • @kingtiger5045
    @kingtiger5045 5 месяцев назад +1

    They need to nerf smg survivability and probaly increase the range of grunts by one tile because they HAVE A FUCKING ASSAULT RIFLE WHILE SMG ONLY HAVE A SUBMACHINE GUN;-;

    • @KingOfOwls23
      @KingOfOwls23  5 месяцев назад

      It would make grunts the next light gunner but without cooldown

    • @kingtiger5045
      @kingtiger5045 5 месяцев назад

      @@KingOfOwls23 your right ;-; but still why do they have same range that just sad.

    • @messengercreator
      @messengercreator 5 месяцев назад

      ​​@@kingtiger5045ehh u try AT infantry sniper with recon tank

  • @Rajuuuuuuuuuuuuuuu
    @Rajuuuuuuuuuuuuuuu 4 месяца назад

    Smg underrated fr, i got cooked by their exploding baguettes 👍

  • @hieubui3660
    @hieubui3660 3 месяца назад

    Grunts Is Better Because If U Have Artillery Such as Mobile Howitzer Its very op against tanks and crowds of infantry and artillery is way stronger than Grenades But If U don’t have artillery then smg would be better

  • @lolitabunyi5574
    @lolitabunyi5574 3 месяца назад

    a pvp match i join (we lost cuz enemy have smg) had me to change my army to no artillery to have artillery and replace grunt m to grunt

  • @oldguard-pk7fe
    @oldguard-pk7fe 6 месяцев назад

    Smg need a to have health like 80 but just dobt remove their multi attack without them smg squad will never stand a chance against anything since it not a shock trooper anymore

  • @thanegathumyintaung4799
    @thanegathumyintaung4799 5 месяцев назад

    Imo grunts are always better if you have good arty

  • @TheBoyKisser666
    @TheBoyKisser666 Месяц назад

    I still loving grunts..

  • @noparuthirankate7895
    @noparuthirankate7895 5 месяцев назад

    if 1v1 (no support) smg win
    if yes support it's depend on player skill

  • @Neoplayer27
    @Neoplayer27 6 месяцев назад

    As smg user, dem this guys are too... broken honestly,In my opinion, I think it would be better to increase the price, do you want broken units? So spend 35 tixs, would be fair I guess

    • @sandwich9509
      @sandwich9509 6 месяцев назад +1

      That would kill them honestly

    • @noparuthirankate7895
      @noparuthirankate7895 5 месяцев назад

      30 would be fine imo because it have less hp and no radio and grenade have long cd

  • @Tench_gaming
    @Tench_gaming 6 месяцев назад

    Grunts: 4 - SMG Squad: 2
    SMG Squad win, killed much faster 9:25
    ??

  • @photons07
    @photons07 6 месяцев назад +1

    Did you really compare grunts and smg with just raw stats without taking radio into account? This video is straight up misleading. 2 rng radio well than makes up for the dmg lacked due to artillery.

    • @Scober420
      @Scober420 5 месяцев назад

      For howitzer you mean

  • @darkmatteranimatoin1797
    @darkmatteranimatoin1797 6 месяцев назад

    fact the update droped and the smg was t nerfed

  • @guilhmo7343
    @guilhmo7343 6 месяцев назад +1

    And the grunts M?

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад

      as far as i tested, there wasn't difference at all so I dropped doing tests on it

    • @TheChooch._.
      @TheChooch._. 6 месяцев назад

      @@KingOfOwls23what about the attacking tests or the survivability of the grunts

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад

      Nah smg outclasses grunt m in everything except survivablity

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад +1

      @@darkmatteranimatoin1797 it dies to lack of morale though

    • @darkmatteranimatoin1797
      @darkmatteranimatoin1797 6 месяцев назад +3

      @@KingOfOwls23 wait really then smg really needs nerf

  • @YONUGGTGUY
    @YONUGGTGUY 6 месяцев назад +4

    What abaut riflemen🤓🤓🤓

    • @KingOfOwls23
      @KingOfOwls23  6 месяцев назад +7

      One shoots battle tank nothing to talk about

    • @meepmerp6935
      @meepmerp6935 6 месяцев назад +3

      Honestly, they should move 3 tiles and cost 30 (meme)

    • @YONUGGTGUY
      @YONUGGTGUY 5 месяцев назад

      Ah yes riflemen with the super gun radio

  • @HảiDươngLê-b7s
    @HảiDươngLê-b7s 6 месяцев назад

    11:42 who you are playing with

  • @zackvoo6398
    @zackvoo6398 6 месяцев назад +1

    SMG mostly does is make enermies units surrender even so it making it better than Grunt more and more

  • @TerryJCromwell
    @TerryJCromwell 2 месяца назад

    I dont care what you say ill never replace my grunts

  • @gooddreamsummer6452
    @gooddreamsummer6452 6 месяцев назад

    nah they should make smg commando
    joke suggest smg commando have 110 hitpoint have radio perk 2 range have ambush perk have +15 hp each turn have multi attack smg shot is damage 13-15(x4) 0 ap grenade have 55 dmg 10 ap

    • @malvinaverageguy182
      @malvinaverageguy182 6 месяцев назад +3

      Please don't give the devs more ideas for AI exclusives

    • @killerken3602
      @killerken3602 6 месяцев назад +2

      That's like buffed commando v2 or rangers

    • @killerken3602
      @killerken3602 6 месяцев назад

      And its to op already

    • @SKR_inROBLOX
      @SKR_inROBLOX 6 месяцев назад

      most intellegent nic unit suggestion

    • @malvinaverageguy182
      @malvinaverageguy182 6 месяцев назад

      if the devs add commando v3 i will go to the person who suggested commando v3 and bring 10 mobile howitzers, 1000 grunts, 15 MBTs, 500 sniper teams, and 50 supply carriers

  • @erdem6936
    @erdem6936 6 месяцев назад +1

    #NerfSMG

  • @RoblozOriginal
    @RoblozOriginal Месяц назад

    THE NEW FUCKING UPDATE CAME AND NERFED SMG SQUAD

  • @LUISFELIPE-pi8gd
    @LUISFELIPE-pi8gd 4 месяца назад

    #NerfSMG or just add some other advantages to the grunts

  • @hazrabhana
    @hazrabhana 6 месяцев назад

    I think it should keep the damage but it goes for 35 tix

  • @sandwich9509
    @sandwich9509 6 месяцев назад

    Or maybe the could buff grunts
    #BuffGrunts

  • @petarvidkralj5248
    @petarvidkralj5248 6 месяцев назад

    Marines are now better

  • @heryantoheryanto3148
    @heryantoheryanto3148 4 месяца назад

    whats meta?

    • @3lementalist620
      @3lementalist620 3 месяца назад

      Meta is an acronym for Most Effective Tactic Available

  • @AZKAGGCTR
    @AZKAGGCTR 6 месяцев назад

    #NerfSmg

  • @matthewnggametime2537
    @matthewnggametime2537 4 месяца назад

    #NeftSMG

  • @UrLocalCapcutEditz
    @UrLocalCapcutEditz 6 месяцев назад

    #nerfsmg

  • @dinomino_gaming
    @dinomino_gaming 6 месяцев назад

    Nerfsmg

  • @francocarolino2904
    @francocarolino2904 Месяц назад

    my friend said smg squad is brainrot

  • @hansleyr616
    @hansleyr616 6 месяцев назад +2

    #buffsmg 😂

  • @Whooler6by
    @Whooler6by 4 месяца назад

    Video is wrong.

  • @alesdvorak6769
    @alesdvorak6769 4 месяца назад

    i just wana tell that i was behind the idea who wanted smg squad and also i was the one behind the idea of the comanders of vehicles poking their heads out when they are stationary and also the comander thing i thought it would be like something you use as an attack it was suposed to be like the submarines ability and when the comander was shot he would be like dead and couldnt poke out anymore and also he could i wanted like another ability for the comander that he could like climb out of the tank this would make the tank not see anything and the comander would be like an infatry unit and he would have like a pistol or something to defend himself and could capture things and when the comander dies you can get a new one there by climbing him out of another tank and going in and he also be spawned alone ans infantry for 50 tix yeah i have just writen something i originaly did thought about but if you all want to be sure its me my roblox nickname Pupino16 and if you scroll down in the nic group you can probably find it there (sorry for errors if i have made some im eleven and i was not born in any english speaking country)

    • @KingOfOwls23
      @KingOfOwls23  4 месяца назад +1

      In 2 weeks we have 6 months since smg released, yet there is still no plans to do something about smg, this id hillarious. I proved it performs a whole lot better without an external support of expensive artilery. A lot people who use artillery play only pvp which extremely favours spamming artilery.
      Edit:I didn't mention veterancy anywhere but turns out it makes the damage output gap even bigger

  • @bluepirate78
    @bluepirate78 2 месяца назад

    If you want the radio use grunts if not use smg

  • @JUANCARLOSRAMIREZESPINOSA
    @JUANCARLOSRAMIREZESPINOSA 3 месяца назад

    #NerfSMG

  • @JUANCARLOSRAMIREZESPINOSA
    @JUANCARLOSRAMIREZESPINOSA 4 месяца назад

    #NerfSMG